| Percentage | Lines | ||
|---|---|---|---|
| Stun |
|
0 % | 10 |
| EntityCollection |
|
0 % | 5 |
| Immortality |
|
0 % | 10 |
| GameKernelException |
|
0 % | 5 |
| Bandit |
|
0 % | 16 |
| FightException |
|
0 % | 5 |
| TravelEvent |
|
0 % | 16 |
| EncounterEvent |
|
0 % | 18 |
| VisitDecision |
|
0 % | 14 |
| FightDecision |
|
0 % | 14 |
| CRAP Score | Lines | ||
|---|---|---|---|
| FightEvent::loot() | 20 | 27 | |
| Dialog::playerDialog() | 12 | 17 | |
| Fight::validatePlayerAction() | 8 | 15 | |
| LoadGameCommand::execute() | 6 | 17 | |
| FightEvent::__invoke() | 6 | 22 | |
| Dialog::npcDialog() | 6 | 9 | |
| Dialog::__invoke() | 6 | 6 | |
| Player::increaseEtherum() | 5 | 21 | |
| Block::calculateChance() | 5 | 29 | |
| Fight::__invoke() | 5 | 30 | |