| 1 new patch (Spacing) is available. | |||
| 4 new patches (Spacing) are available. | |||
| 8 added classes/operations | |||
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A | Corruption added | |
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A | Entity::hasWeapon() added | |
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A | Entity::getCorruption() added | |
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A | Corruption::high() added | |
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A | Corruption::low() added | |
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A | Corruption::__toString() added | |
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A | Corruption::medium() added | |
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A | Corruption::validate() added | |
| 2 new patches (Spacing) are available. | |||
| 7 added classes/operations | |||
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A | Location added | |
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A | Entity::calculateCorruptionBoundary() added | |
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A | Location::mercenaryCamp() added | |
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A | Location::__construct() added | |
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A | Location::__toString() added | |
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A | Location::darkWoods() added | |
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A | Block::cannotHappen() added | |
| 2 new patches (Spacing) are available. | |||
| 9 added classes/operations | |||
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A | NpcDialogOption added | |
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A | NpcDialogOption::__construct() added | |
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A | NpcDialogOption::getResponses() added | |
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A | Fight::__invoke() added | |
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A | Fight::validatePlayerAction() added | |
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A | Fight::askForPlayerAction() added | |
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A | Fight::__construct() added | |
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A | Dialog::npcDialog() added | |
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A | PlayerIO::askForDialogChoice() added | |
| 1 new patch (Spacing) is available. | |||
| 3 added classes/operations | |||
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A | HealthPotion::consume() added | |
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A | Inventory::filterConsumable() added | |
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A | EtherumPotion::consume() added | |
| 2 added classes/operations | |||
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A | ImperialSoldierSword added | |
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A | ImperialSoldierSword::__construct() added | |
| 5 new patches (Indentation, Switch Indentation, Spacing, Braces, Upper-Lower-Casing) are available. | |||
| 5 new patches (Indentation, Switch Indentation, Spacing, Braces, Upper-Lower-Casing) are available. | |||
| 17 added classes/operations | |||
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A | PlayerDialogOptionCollection added | |
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A | Dialog::__invoke() added | |
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A | FightDialogOption::getEvent() added | |
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A | FightDialogOption::__construct() added | |
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A | PlayerDialogOption::__toString() added | |
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A | PlayerDialogOption::getResponse() added | |
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A | PlayerDialogOption::__construct() added | |
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A | Dialog::interlocutorDialog() added | |
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A | Dialog::__construct() added | |
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A | Dialog added | |
| view all | |||
| 4 added classes/operations | |||
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A | FightEvent::loot() added | |
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A | Inventory::add() added | |
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A | Inventory::addMany() added | |
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A | PlayerIO::listInventory() added | |
| A | LootDecision::__invoke() removed | ||
| A | LootDecision::__construct() removed | ||
| A | LootDecision::__toString() removed | ||
| A | LootDecision removed |
| 2 added classes/operations | |||
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A | Dice::roll() added | |
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A | Dice added | |
| 23 added classes/operations | |||
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A | DecisionCollection::getType() added | |
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A | LootDecision::__construct() added | |
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A | LootDecision added | |
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A | FightDecision added | |
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A | DialogDecision added | |
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A | VisitDecision added | |
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A | DecisionCollection added | |
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A | TravelDecision::__toString() added | |
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A | TravelDecision::__invoke() added | |
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A | TravelDecision::__construct() added | |
| view all | |||
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