@@ -90,7 +90,7 @@ |
||
90 | 90 | } |
91 | 91 | |
92 | 92 | // Multiply so we move the decimal point out of the way, if there is one |
93 | - $key = (int)(floatval($matches[2]) * 1000); |
|
93 | + $key = (int) (floatval($matches[2]) * 1000); |
|
94 | 94 | |
95 | 95 | // Add this packet to the processed |
96 | 96 | $processed[$key] = $matches[1]; |
@@ -200,12 +200,12 @@ |
||
200 | 200 | // Check to see if the response is empty, if so we are done with this server |
201 | 201 | if (strlen($response) == 0) { |
202 | 202 | // Remove this server from any future read loops |
203 | - unset($sockets_tmp[(int)$socket]); |
|
203 | + unset($sockets_tmp[(int) $socket]); |
|
204 | 204 | continue; |
205 | 205 | } |
206 | 206 | |
207 | 207 | // Add the response we got back |
208 | - $responses[(int)$socket][] = $response; |
|
208 | + $responses[(int) $socket][] = $response; |
|
209 | 209 | } |
210 | 210 | |
211 | 211 | // Because stream_select modifies read we need to reset it each time to the original array of sockets |
@@ -241,13 +241,13 @@ discard block |
||
241 | 241 | |
242 | 242 | // These are the same no matter what mode the server is in |
243 | 243 | $result->add('hostname', $items[1]); |
244 | - $result->add('num_players', (int)$items[2]); |
|
245 | - $result->add('max_players', (int)$items[3]); |
|
244 | + $result->add('num_players', (int) $items[2]); |
|
245 | + $result->add('max_players', (int) $items[3]); |
|
246 | 246 | $result->add('gametype', $items[4]); |
247 | 247 | $result->add('map', $items[5]); |
248 | - $result->add('roundsplayed', (int)$items[6]); |
|
249 | - $result->add('roundstotal', (int)$items[7]); |
|
250 | - $result->add('num_teams', (int)$items[8]); |
|
248 | + $result->add('roundsplayed', (int) $items[6]); |
|
249 | + $result->add('roundstotal', (int) $items[7]); |
|
250 | + $result->add('num_teams', (int) $items[8]); |
|
251 | 251 | |
252 | 252 | // Set the current index |
253 | 253 | $index_current = 9; |
@@ -264,22 +264,22 @@ discard block |
||
264 | 264 | } |
265 | 265 | |
266 | 266 | // Get and set the rest of the data points. |
267 | - $result->add('targetscore', (int)$items[$index_current]); |
|
267 | + $result->add('targetscore', (int) $items[$index_current]); |
|
268 | 268 | $result->add('online', 1); // Forced true, it seems $words[$index_current + 1] is always empty |
269 | - $result->add('ranked', (int)$items[$index_current + 2]); |
|
270 | - $result->add('punkbuster', (int)$items[$index_current + 3]); |
|
271 | - $result->add('password', (int)$items[$index_current + 4]); |
|
272 | - $result->add('uptime', (int)$items[$index_current + 5]); |
|
273 | - $result->add('roundtime', (int)$items[$index_current + 6]); |
|
269 | + $result->add('ranked', (int) $items[$index_current + 2]); |
|
270 | + $result->add('punkbuster', (int) $items[$index_current + 3]); |
|
271 | + $result->add('password', (int) $items[$index_current + 4]); |
|
272 | + $result->add('uptime', (int) $items[$index_current + 5]); |
|
273 | + $result->add('roundtime', (int) $items[$index_current + 6]); |
|
274 | 274 | // Added in R9 |
275 | 275 | $result->add('ip_port', $items[$index_current + 7]); |
276 | 276 | $result->add('punkbuster_version', $items[$index_current + 8]); |
277 | - $result->add('join_queue', (int)$items[$index_current + 9]); |
|
277 | + $result->add('join_queue', (int) $items[$index_current + 9]); |
|
278 | 278 | $result->add('region', $items[$index_current + 10]); |
279 | 279 | $result->add('pingsite', $items[$index_current + 11]); |
280 | 280 | $result->add('country', $items[$index_current + 12]); |
281 | 281 | // Added in R29, No docs as of yet |
282 | - $result->add('quickmatch', (int)$items[$index_current + 13]); // Guessed from research |
|
282 | + $result->add('quickmatch', (int) $items[$index_current + 13]); // Guessed from research |
|
283 | 283 | |
284 | 284 | unset($items, $index_current, $teamCount, $buffer); |
285 | 285 |
@@ -120,7 +120,7 @@ discard block |
||
120 | 120 | $result->add('serverversion', $json->serverversion); |
121 | 121 | $result->add('world', $json->world); |
122 | 122 | $result->add('uptime', $json->uptime); |
123 | - $result->add('password', (int)$json->serverpassword); |
|
123 | + $result->add('password', (int) $json->serverpassword); |
|
124 | 124 | $result->add('numplayers', $json->playercount); |
125 | 125 | $result->add('maxplayers', $json->maxplayers); |
126 | 126 | |
@@ -129,7 +129,7 @@ discard block |
||
129 | 129 | $result->addPlayer('nickname', $player->nickname); |
130 | 130 | $result->addPlayer('username', $player->username); |
131 | 131 | $result->addPlayer('group', $player->group); |
132 | - $result->addPlayer('active', (int)$player->active); |
|
132 | + $result->addPlayer('active', (int) $player->active); |
|
133 | 133 | $result->addPlayer('state', $player->state); |
134 | 134 | $result->addPlayer('team', $player->team); |
135 | 135 | } |
@@ -140,7 +140,7 @@ discard block |
||
140 | 140 | // Parse rules |
141 | 141 | foreach ($json->rules as $rule => $value) { |
142 | 142 | // Add rule but convert boolean into int (0|1) |
143 | - $rules[$rule] = (is_bool($value)) ? (int)$value : $value; |
|
143 | + $rules[$rule] = (is_bool($value)) ? (int) $value : $value; |
|
144 | 144 | } |
145 | 145 | |
146 | 146 | // Add rules |
@@ -224,13 +224,13 @@ discard block |
||
224 | 224 | |
225 | 225 | // These are the same no matter what mode the server is in |
226 | 226 | $result->add('hostname', $items[1]); |
227 | - $result->add('num_players', (int)$items[2]); |
|
228 | - $result->add('max_players', (int)$items[3]); |
|
227 | + $result->add('num_players', (int) $items[2]); |
|
228 | + $result->add('max_players', (int) $items[3]); |
|
229 | 229 | $result->add('gametype', $items[4]); |
230 | 230 | $result->add('map', $items[5]); |
231 | - $result->add('roundsplayed', (int)$items[6]); |
|
232 | - $result->add('roundstotal', (int)$items[7]); |
|
233 | - $result->add('num_teams', (int)$items[8]); |
|
231 | + $result->add('roundsplayed', (int) $items[6]); |
|
232 | + $result->add('roundstotal', (int) $items[7]); |
|
233 | + $result->add('num_teams', (int) $items[8]); |
|
234 | 234 | |
235 | 235 | // Set the current index |
236 | 236 | $index_current = 9; |
@@ -247,13 +247,13 @@ discard block |
||
247 | 247 | } |
248 | 248 | |
249 | 249 | // Get and set the rest of the data points. |
250 | - $result->add('targetscore', (int)$items[$index_current]); |
|
250 | + $result->add('targetscore', (int) $items[$index_current]); |
|
251 | 251 | $result->add('online', 1); // Forced true, shows accepting players |
252 | 252 | $result->add('ranked', (($items[$index_current + 2] == 'true') ? 1 : 0)); |
253 | 253 | $result->add('punkbuster', (($items[$index_current + 3] == 'true') ? 1 : 0)); |
254 | 254 | $result->add('password', (($items[$index_current + 4] == 'true') ? 1 : 0)); |
255 | - $result->add('uptime', (int)$items[$index_current + 5]); |
|
256 | - $result->add('roundtime', (int)$items[$index_current + 6]); |
|
255 | + $result->add('uptime', (int) $items[$index_current + 5]); |
|
256 | + $result->add('roundtime', (int) $items[$index_current + 6]); |
|
257 | 257 | $result->add('mod', $items[$index_current + 7]); |
258 | 258 | |
259 | 259 | $result->add('ip_port', $items[$index_current + 9]); |
@@ -154,7 +154,7 @@ |
||
154 | 154 | $result->add('serverversion', $json->ServerVersion); |
155 | 155 | $result->add('map', ((!empty($json->Map)) ? $json->Map : 'Los Santos/Blaine Country')); |
156 | 156 | $result->add('mod', $json->Gamemode); |
157 | - $result->add('password', (int)$json->Passworded); |
|
157 | + $result->add('password', (int) $json->Passworded); |
|
158 | 158 | $result->add('numplayers', $json->CurrentPlayers); |
159 | 159 | $result->add('maxplayers', $json->MaxPlayers); |
160 | 160 |
@@ -404,7 +404,7 @@ discard block |
||
404 | 404 | $socket->write($server->protocol()->getPacket(Protocol::PACKET_CHALLENGE)); |
405 | 405 | |
406 | 406 | // Add the socket information so we can reference it easily |
407 | - $sockets[(int)$socket->get()] = [ |
|
407 | + $sockets[(int) $socket->get()] = [ |
|
408 | 408 | 'server_id' => $server_id, |
409 | 409 | 'socket' => $socket, |
410 | 410 | ]; |
@@ -505,7 +505,7 @@ discard block |
||
505 | 505 | unset($packets); |
506 | 506 | |
507 | 507 | // Add the socket information so we can reference it easily |
508 | - $sockets[(int)$socket->get()] = [ |
|
508 | + $sockets[(int) $socket->get()] = [ |
|
509 | 509 | 'server_id' => $server_id, |
510 | 510 | 'socket' => $socket, |
511 | 511 | ]; |
@@ -601,7 +601,7 @@ discard block |
||
601 | 601 | $results['gq_port_client'] = $server->portClient(); |
602 | 602 | $results['gq_port_query'] = (isset($results['gq_port_query'])) ? $results['gq_port_query'] : $server->portQuery(); |
603 | 603 | $results['gq_protocol'] = $server->protocol()->getProtocol(); |
604 | - $results['gq_type'] = (string)$server->protocol(); |
|
604 | + $results['gq_type'] = (string) $server->protocol(); |
|
605 | 605 | $results['gq_name'] = $server->protocol()->nameLong(); |
606 | 606 | $results['gq_transport'] = $server->protocol()->transport(); |
607 | 607 |
@@ -129,11 +129,11 @@ |
||
129 | 129 | } |
130 | 130 | |
131 | 131 | // Add the result |
132 | - $result->add($key, (string)$value); |
|
132 | + $result->add($key, (string) $value); |
|
133 | 133 | } |
134 | 134 | } |
135 | 135 | |
136 | - $result->add("motd", (string)$xmlDoc->motd); |
|
136 | + $result->add("motd", (string) $xmlDoc->motd); |
|
137 | 137 | |
138 | 138 | unset($xmlDoc, $xmlDoc); |
139 | 139 |
@@ -135,7 +135,7 @@ |
||
135 | 135 | throw new Exception("JSON response from Gtar protocol is invalid."); |
136 | 136 | } |
137 | 137 | |
138 | - $address = $this->realIp.':'.$this->realPortQuery; |
|
138 | + $address = $this->realIp . ':' . $this->realPortQuery; |
|
139 | 139 | $server = $json->$address; |
140 | 140 | |
141 | 141 | if (empty($server)) { |