Rating | Name | Size | Complexity | Test Coverage | Changes | Bugs | Features |
---|---|---|---|---|---|---|---|
B | GameQ\GameQ | 587 | 51 | 72.19% | 4 | 0 | 1 |
B | GameQ\Buffer | 468 | 44 | 94.89% | 8 | 1 | 1 |
A | GameQ\Server | 347 | 34 | 100% | 3 | 1 | 0 |
A | GameQ\Protocols\Source | 474 | 33 | 100% | 3 | 0 | 0 |
A | GameQ\Protocol | 446 | 31 | 100% | 0 | 0 | 0 |
A | GameQ\Protocols\Ventrilo | 831 | 21 | 100% | 2 | 0 | 0 |
A | GameQ\Protocols\Quake3 | 195 | 11 | 97.62% | 2 | 0 | 0 |
A | GameQ\Protocols\Unreal2 | 207 | 11 | 100% | 2 | 0 | 1 |
A | GameQ\Protocols\Dayz | 36 | 1 | 100% | 1 | 0 | 0 |
A | GameQ\Query\Core | 159 | 8 | 100% | 1 | 1 | 0 |
A | GameQ\Protocols\Teeworlds | 146 | 5 | 100% | 1 | 0 | 0 |
A | GameQ\Protocols\Stationeers | 160 | 11 | 78.95% | 1 | 0 | 0 |
A | GameQ\Filters\Test | 15 | 1 | 100% | 1 | 0 | 0 |
A | GameQ\Protocols\Gamespy3 | 295 | 23 | 97.5% | 6 | 2 | 0 |
A | GameQ\Protocols\Codmw2 | 63 | 2 | 100% | 2 | 0 | 0 |