| @@ -28,7 +28,7 @@ discard block | ||
| 28 | 28 | 'talents' => self::normalizeTalents($player->getTalents()), | 
| 29 | 29 | 'inventory' => self::normalizeInventory($player->getInventory()), | 
| 30 | 30 | 'weapon' => $player->getWeapon() !== null ? self::normalizeWeapon($player->getWeapon()) : null, | 
| 31 | - 'corruption' => $player->getCorruption()?->get(), | |
| 31 | + 'corruption' => $player->getCorruption() ? ->get(), | |
| 32 | 32 | 'levelProgress' => [ | 
| 33 | 33 | 'level' => $player->getLevelProgress()->getLevel()->get(), | 
| 34 | 34 | 'currentExperience' => $player->getLevelProgress()->getCurrentExperience()->get(), | 
| @@ -46,7 +46,7 @@ discard block | ||
| 46 | 46 |              static function(Talent $talent): array { | 
| 47 | 47 | $data = ['className' => get_class($talent)]; | 
| 48 | 48 | |
| 49 | -                return match (true) { | |
| 49 | +                return match(true) { | |
| 50 | 50 | $talent instanceof SecretKnowledge => array_merge($data, [ | 
| 51 | 51 | 'ascension' => $talent->getAscension()->get(), | 
| 52 | 52 | ]), | 
| @@ -65,7 +65,7 @@ discard block | ||
| 65 | 65 |      { | 
| 66 | 66 | $data = ['className' => get_class($weapon)]; | 
| 67 | 67 | |
| 68 | -        return match (true) { | |
| 68 | +        return match(true) { | |
| 69 | 69 | $weapon instanceof RebredirWeapon => array_merge($data, [ | 
| 70 | 70 | 'etherumLoad' => $weapon->getEtherumLoad()->get(), | 
| 71 | 71 | ]), | 
| @@ -77,7 +77,7 @@ discard block | ||
| 77 | 77 |      { | 
| 78 | 78 | return map( | 
| 79 | 79 |              static function(InventoryItem $inventoryItem): array { | 
| 80 | -                return match (true) { | |
| 80 | +                return match(true) { | |
| 81 | 81 | $inventoryItem instanceof Weapon => self::normalizeWeapon($inventoryItem), | 
| 82 | 82 | default => ['className' => get_class($inventoryItem)], | 
| 83 | 83 | }; |