@@ -28,7 +28,7 @@ discard block |
||
| 28 | 28 | 'talents' => self::normalizeTalents($player->getTalents()), |
| 29 | 29 | 'inventory' => self::normalizeInventory($player->getInventory()), |
| 30 | 30 | 'weapon' => $player->getWeapon() !== null ? self::normalizeWeapon($player->getWeapon()) : null, |
| 31 | - 'corruption' => $player->getCorruption()?->get(), |
|
| 31 | + 'corruption' => $player->getCorruption() ? ->get(), |
|
| 32 | 32 | 'levelProgress' => [ |
| 33 | 33 | 'level' => $player->getLevelProgress()->getLevel()->get(), |
| 34 | 34 | 'currentExperience' => $player->getLevelProgress()->getCurrentExperience()->get(), |
@@ -46,7 +46,7 @@ discard block |
||
| 46 | 46 | static function(Talent $talent): array { |
| 47 | 47 | $data = ['className' => get_class($talent)]; |
| 48 | 48 | |
| 49 | - return match (true) { |
|
| 49 | + return match(true) { |
|
| 50 | 50 | $talent instanceof SecretKnowledge => array_merge($data, [ |
| 51 | 51 | 'ascension' => $talent->getAscension()->get(), |
| 52 | 52 | ]), |
@@ -65,7 +65,7 @@ discard block |
||
| 65 | 65 | { |
| 66 | 66 | $data = ['className' => get_class($weapon)]; |
| 67 | 67 | |
| 68 | - return match (true) { |
|
| 68 | + return match(true) { |
|
| 69 | 69 | $weapon instanceof RebredirWeapon => array_merge($data, [ |
| 70 | 70 | 'etherumLoad' => $weapon->getEtherumLoad()->get(), |
| 71 | 71 | ]), |
@@ -77,7 +77,7 @@ discard block |
||
| 77 | 77 | { |
| 78 | 78 | return map( |
| 79 | 79 | static function(InventoryItem $inventoryItem): array { |
| 80 | - return match (true) { |
|
| 80 | + return match(true) { |
|
| 81 | 81 | $inventoryItem instanceof Weapon => self::normalizeWeapon($inventoryItem), |
| 82 | 82 | default => ['className' => get_class($inventoryItem)], |
| 83 | 83 | }; |