@@ -54,7 +54,7 @@ |
||
54 | 54 | |
55 | 55 | public function __toString(): string |
56 | 56 | { |
57 | - return match ($this->value) { |
|
57 | + return match($this->value) { |
|
58 | 58 | self::INEXPERIENCED => 'inexperienced', |
59 | 59 | self::NOVICE => 'novice', |
60 | 60 | self::WARRIOR => 'warrior', |
@@ -14,7 +14,7 @@ discard block |
||
14 | 14 | public function findWeaponMasteryForWeaponType(WeaponType $weaponType): ?WeaponMastery |
15 | 15 | { |
16 | 16 | return $this->filter( |
17 | - static fn(Talent $talent): bool => |
|
17 | + static fn(Talent $talent) : bool => |
|
18 | 18 | $talent instanceof WeaponMastery && $talent->getType()->equals($weaponType), |
19 | 19 | )->getIterator()->current(); |
20 | 20 | } |
@@ -22,7 +22,7 @@ discard block |
||
22 | 22 | public function findSecretKnowledge(): ?SecretKnowledge |
23 | 23 | { |
24 | 24 | return $this->filter( |
25 | - static fn(Talent $talent): bool => $talent instanceof SecretKnowledge, |
|
25 | + static fn(Talent $talent) : bool => $talent instanceof SecretKnowledge, |
|
26 | 26 | )->getIterator()->current(); |
27 | 27 | } |
28 | 28 |
@@ -61,7 +61,7 @@ discard block |
||
61 | 61 | |
62 | 62 | public function getRequiredEtherum(): Etherum |
63 | 63 | { |
64 | - return match ($this->value) { |
|
64 | + return match($this->value) { |
|
65 | 65 | self::FIRST_ASCENSION => new Etherum(1), |
66 | 66 | self::SECOND_ASCENSION => new Etherum(2), |
67 | 67 | self::THIRD_ASCENSION => new Etherum(4), |
@@ -76,7 +76,7 @@ discard block |
||
76 | 76 | |
77 | 77 | public function __toString(): string |
78 | 78 | { |
79 | - return match ($this->value) { |
|
79 | + return match($this->value) { |
|
80 | 80 | self::FIRST_ASCENSION => 'First Ascension', |
81 | 81 | self::SECOND_ASCENSION => 'Second Ascension', |
82 | 82 | self::THIRD_ASCENSION => 'Third Ascension', |
@@ -39,7 +39,7 @@ |
||
39 | 39 | return $this->io->confirm($question); |
40 | 40 | } |
41 | 41 | |
42 | - public function tell(string|array $message): void |
|
42 | + public function tell(string | array $message): void |
|
43 | 43 | { |
44 | 44 | sleep(1); |
45 | 45 | $this->io->text($message); |
@@ -17,7 +17,7 @@ |
||
17 | 17 | |
18 | 18 | public function askForConfirmation(string $question): bool; |
19 | 19 | |
20 | - public function tell(string|array $message): void; |
|
20 | + public function tell(string | array $message): void; |
|
21 | 21 | |
22 | 22 | public function list(array $items): void; |
23 | 23 |
@@ -40,7 +40,7 @@ |
||
40 | 40 | Fighter $attacker, |
41 | 41 | Attack $attack, |
42 | 42 | ): Damage { |
43 | - return match (true) { |
|
43 | + return match(true) { |
|
44 | 44 | $attack instanceof MeleeAttack => |
45 | 45 | (new Damage(0)) |
46 | 46 | ->increaseBy($attack->getDamage($attacker->getWeapon() ?? throw FightException::weaponRequired())) |
@@ -57,7 +57,7 @@ discard block |
||
57 | 57 | static function(array $talent): Talent { |
58 | 58 | $reflection = new \ReflectionClass($talent['className']); |
59 | 59 | |
60 | - $talent = match ($talent['className']) { |
|
60 | + $talent = match($talent['className']) { |
|
61 | 61 | WeaponMastery::class => |
62 | 62 | $reflection->newInstance( |
63 | 63 | new WeaponType($talent['type']), |
@@ -80,7 +80,7 @@ discard block |
||
80 | 80 | { |
81 | 81 | $reflection = new \ReflectionClass($data['className']); |
82 | 82 | |
83 | - $weapon = match (true) { |
|
83 | + $weapon = match(true) { |
|
84 | 84 | $reflection->isSubclassOf(RebredirWeapon::class) => |
85 | 85 | $reflection->newInstance(new Etherum($data['etherumLoad'])), |
86 | 86 | default => $reflection->newInstance(), |
@@ -97,7 +97,7 @@ discard block |
||
97 | 97 | static function(array $item): InventoryItem { |
98 | 98 | $reflection = new \ReflectionClass($item['className']); |
99 | 99 | |
100 | - $item = match (true) { |
|
100 | + $item = match(true) { |
|
101 | 101 | $reflection->isSubclassOf(Weapon::class) => self::denormalizeWeapon($item), |
102 | 102 | default => $reflection->newInstance(), |
103 | 103 | }; |
@@ -41,7 +41,7 @@ |
||
41 | 41 | $projectDir = dirname(__DIR__, 2); |
42 | 42 | $loader = new YamlFileLoader($this->container, new FileLocator("{$projectDir}/config")); |
43 | 43 | |
44 | - $loader->load(match ($this->environment) { |
|
44 | + $loader->load(match($this->environment) { |
|
45 | 45 | self::ENV_PROD => 'services.yaml', |
46 | 46 | self::ENV_TEST => 'services_test.yaml', |
47 | 47 | default => throw GameKernelException::unknownEnvironment($this->environment), |
@@ -17,8 +17,3 @@ |
||
17 | 17 | public function __toString(): string |
18 | 18 | { |
19 | 19 | return <<<'EOT' |
20 | - As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement. |
|
21 | - A lot of empty bottles lays beneath his legs. |
|
22 | - EOT; |
|
23 | - } |
|
24 | -} |
@@ -17,8 +17,3 @@ |
||
17 | 17 | public function __toString(): string |
18 | 18 | { |
19 | 19 | return <<<'EOT' |
20 | - As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement. |
|
21 | - A lot of empty bottles lays beneath his legs. |
|
22 | - EOT; |
|
23 | - } |
|
24 | -} |
@@ -17,8 +17,3 @@ |
||
17 | 17 | public function __toString(): string |
18 | 18 | { |
19 | 19 | return <<<'EOT' |
20 | - As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement. |
|
21 | - A lot of empty bottles lays beneath his legs. |
|
22 | - EOT; |
|
23 | - } |
|
24 | -} |
@@ -17,8 +17,3 @@ |
||
17 | 17 | public function __toString(): string |
18 | 18 | { |
19 | 19 | return <<<'EOT' |
20 | - As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement. |
|
21 | - A lot of empty bottles lays beneath his legs. |
|
22 | - EOT; |
|
23 | - } |
|
24 | -} |
@@ -17,8 +17,3 @@ |
||
17 | 17 | public function __toString(): string |
18 | 18 | { |
19 | 19 | return <<<'EOT' |
20 | - As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement. |
|
21 | - A lot of empty bottles lays beneath his legs. |
|
22 | - EOT; |
|
23 | - } |
|
24 | -} |