@@ -25,8 +25,10 @@ |
||
25 | 25 | return (in_array($character, $this->findHealers($combat)->toArray(), true) AND !is_null($this->selectHealingTarget($character, $combat))); |
26 | 26 | } |
27 | 27 | |
28 | - public function do(CombatBase $combat, Character $character): void { |
|
28 | + public function do { |
|
29 | + (CombatBase $combat, Character $character): void { |
|
29 | 30 | $result = []; |
31 | + } |
|
30 | 32 | /** @var Character $patient */ |
31 | 33 | $patient = $this->selectHealingTarget($character, $combat); |
32 | 34 | $result["result"] = $combat->successCalculator->hasHealed($character); |
@@ -22,7 +22,7 @@ |
||
22 | 22 | } |
23 | 23 | |
24 | 24 | public function shouldUse(CombatBase $combat, Character $character): bool { |
25 | - return (in_array($character, $this->findHealers($combat)->toArray(), true) AND !is_null($this->selectHealingTarget($character, $combat))); |
|
25 | + return (in_array($character, $this->findHealers($combat)->toArray(), true) and !is_null($this->selectHealingTarget($character, $combat))); |
|
26 | 26 | } |
27 | 27 | |
28 | 28 | public function do(CombatBase $combat, Character $character): void { |