@@ -25,8 +25,10 @@ |
||
| 25 | 25 | return (in_array($character, $this->findHealers($combat)->toArray(), true) AND !is_null($this->selectHealingTarget($character, $combat))); |
| 26 | 26 | } |
| 27 | 27 | |
| 28 | - public function do(CombatBase $combat, Character $character): void { |
|
| 28 | + public function do { |
|
| 29 | + (CombatBase $combat, Character $character): void { |
|
| 29 | 30 | $result = []; |
| 31 | + } |
|
| 30 | 32 | /** @var Character $patient */ |
| 31 | 33 | $patient = $this->selectHealingTarget($character, $combat); |
| 32 | 34 | $result["result"] = $combat->successCalculator->hasHealed($character); |
@@ -22,7 +22,7 @@ |
||
| 22 | 22 | } |
| 23 | 23 | |
| 24 | 24 | public function shouldUse(CombatBase $combat, Character $character): bool { |
| 25 | - return (in_array($character, $this->findHealers($combat)->toArray(), true) AND !is_null($this->selectHealingTarget($character, $combat))); |
|
| 25 | + return (in_array($character, $this->findHealers($combat)->toArray(), true) and !is_null($this->selectHealingTarget($character, $combat))); |
|
| 26 | 26 | } |
| 27 | 27 | |
| 28 | 28 | public function do(CombatBase $combat, Character $character): void { |