Passed
Push — master ( 170882...829174 )
by Jakub
01:43
created
src/CombatBase.php 2 patches
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -74,7 +74,7 @@  discard block
 block discarded – undo
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     $this->onCombatEnd[] = [$this, "resetInitiative"];
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     $this->onRoundStart[] = [$this, "applyEffectProviders"];
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     $this->onRoundStart[] = [$this, "decreaseEffectsDuration"];
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-    $this->onRoundStart[] = [$this ,"recalculateStats"];
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+    $this->onRoundStart[] = [$this, "recalculateStats"];
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     $this->onRoundStart[] = [$this, "logRoundNumber"];
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     $this->onRoundStart[] = [$this, "applyPoison"];
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     $this->onRound[] = [$this, "mainStage"];
@@ -343,14 +343,14 @@  discard block
 block discarded – undo
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    */
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   public function selectAttackTarget(Character $attacker): ?Character {
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     $enemyTeam = $this->getEnemyTeam($attacker);
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-    $rangedWeapon = ($attacker->equipment->hasItems(["%class%" => Weapon::class, "worn" => true, "ranged" => true,]));
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+    $rangedWeapon = ($attacker->equipment->hasItems(["%class%" => Weapon::class, "worn" => true, "ranged" => true, ]));
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     if(!$rangedWeapon) {
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       $rowToAttack = $enemyTeam->rowToAttack;
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       if(is_null($rowToAttack)) {
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         return null;
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       }
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       /** @var Team $enemies */
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-      $enemies = Team::fromArray($enemyTeam->getItems(["positionRow" => $rowToAttack, "hitpoints>" => 0,]), $enemyTeam->name);
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+      $enemies = Team::fromArray($enemyTeam->getItems(["positionRow" => $rowToAttack, "hitpoints>" => 0, ]), $enemyTeam->name);
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     } else {
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       $enemies = $enemyTeam;
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     }
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Upper-Lower-Casing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -228,7 +228,7 @@  discard block
 block discarded – undo
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       foreach($team as $character) {
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         try {
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           $column++;
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-          if($character->positionRow > 0 AND $character->positionColumn > 0) {
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+          if($character->positionRow > 0 and $character->positionColumn > 0) {
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             continue;
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           }
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           setPosition:
@@ -283,7 +283,7 @@  discard block
 block discarded – undo
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     $characters = array_merge($combat->team1->toArray(), $combat->team2->toArray());
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     foreach($characters as $character) {
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       foreach($character->effects as $effect) {
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-        if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) {
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+        if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) {
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           $character->removeEffect($effect->id);
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         }
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       }
@@ -404,7 +404,7 @@  discard block
 block discarded – undo
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           continue 2;
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         }
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       }
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-      throw new NotImplementedException("Action $action is not implemented.");
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+      throw new NotImplementedException("action $action is not implemented.");
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     }
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   }
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src/Character.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -581,7 +581,7 @@
 block discarded – undo
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       $stat = $effect->stat;
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       $type = $effect->type;
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       $duration = $effect->duration;
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-      if(is_int($duration) AND $duration < 1) {
584
+      if(is_int($duration) and $duration < 1) {
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         $this->removeEffect($effect->id);
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         continue;
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       }
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