| 1 added class/operation | |||
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A | ed2d.Mesh.rotate() added | |
| B | ↗ | A | framework.game.GameManager.process_event() improved |
| B | ↗ | A | framework.game.GameManager.__init__() improved |
| Head | |
|---|---|
| ⋮ | 2 more commits |
| Base | |