@@ -28,12 +28,12 @@ discard block |
||
| 28 | 28 | ->getIntervalLevelFiltered($pokemon, $trainer); |
| 29 | 29 | |
| 30 | 30 | $levels |
| 31 | - ->each(function ($level) use (&$dusts, &$loop, $trainer) { |
|
| 31 | + ->each(function($level) use (&$dusts, &$loop, $trainer) { |
|
| 32 | 32 | $loop += 0.5; |
| 33 | 33 | $dusts += $level->dust * 2; |
| 34 | 34 | }); |
| 35 | 35 | |
| 36 | - if ($pokemon*2 % 2 === 1) { |
|
| 36 | + if ($pokemon * 2 % 2 === 1) { |
|
| 37 | 37 | $dusts -= $levels->first()->dust; |
| 38 | 38 | } |
| 39 | 39 | |
@@ -58,12 +58,12 @@ discard block |
||
| 58 | 58 | ->getIntervalLevelFiltered($pokemon, $trainer); |
| 59 | 59 | |
| 60 | 60 | $levels |
| 61 | - ->each(function ($level) use (&$candies, &$loop, $trainer) { |
|
| 61 | + ->each(function($level) use (&$candies, &$loop, $trainer) { |
|
| 62 | 62 | $loop += 0.5; |
| 63 | 63 | $candies += $level->candy * 2; |
| 64 | 64 | }); |
| 65 | 65 | |
| 66 | - if ($pokemon*2 % 2 === 1) { |
|
| 66 | + if ($pokemon * 2 % 2 === 1) { |
|
| 67 | 67 | $candies -= $levels->first()->candy; |
| 68 | 68 | } |
| 69 | 69 | |
@@ -46,8 +46,8 @@ |
||
| 46 | 46 | public function getIntervalLevelFiltered(float $min, float $max) |
| 47 | 47 | { |
| 48 | 48 | return $this->getGameMasterJsonCollection() |
| 49 | - ->filter(function ($level) use ($min, $max) { |
|
| 50 | - return (int)$min<=$level->level && $level->level<=(int)$max ? true: false; |
|
| 49 | + ->filter(function($level) use ($min, $max) { |
|
| 50 | + return (int) $min <= $level->level && $level->level <= (int) $max ? true : false; |
|
| 51 | 51 | }); |
| 52 | 52 | } |
| 53 | 53 | } |