| ⇢ | A | TurnPhase added | |
| ⇢ | A | UnitRegrouped added | |
| ⇢ | A | CardTemplate added | |
| ⇢ | A | CardTemplates added | |
| A | ↛ | AllCards removed |
| ⇢ | A | TurnPhase::__construct() added | |
| ⇢ | A | Battlefield::regroup() added | |
| ⇢ | A | Turn::mustAllowCardPlaying() added | |
| ⇢ | A | TurnPhase::defend() added | |
| ⇢ | A | Battlefield::card() added | |
| ⇢ | A | Turn::mustAllowDefending() added | |
| ⇢ | A | TurnPhase::isAfterCombat() added | |
| ⇢ | A | Player::hasAttackingUnits() added | |
| ⇢ | A | Turn::mustAllowStartingCombat() added | |
| ⇢ | A | TurnPhase::play() added | |
| ⋮ | view more | ||
| A | ↛ | Turn::prohibitsDefending() removed | |
| A | ↛ | Turn::prohibitsAttacking() removed | |
| A | ↛ | AllCards::__construct() removed | |
| A | ↛ | Cards::topMost() removed | |
| A | ↛ | Cards::inDeck() removed | |
| A | ↛ | AllCards::ofType() removed | |
| A | ↛ | Card::type() removed | |
| A | ↛ | Card::is() removed | |
| A | ↛ | SpellVanishedToTheVoid::card() removed | |
| A | ↛ | UnitMovedToAttack::card() removed | |
| ⋮ | view more | ||