⇢ | A | TurnPhase added | |
⇢ | A | UnitRegrouped added | |
⇢ | A | CardTemplate added | |
⇢ | A | CardTemplates added | |
A | ↛ | AllCards removed |
⇢ | A | TurnPhase::prohibitsPlaying() added | |
⇢ | A | UnitDied::offset() added | |
⇢ | A | CardTemplates::ofType() added | |
⇢ | A | TurnPhase::endCombat() added | |
⇢ | A | Battlefield::sendIntoBattle() added | |
⇢ | A | Turn::hasNotHadCombatYet() added | |
⇢ | A | TurnPhase::__construct() added | |
⇢ | A | Battlefield::regroup() added | |
⇢ | A | Turn::mustAllowCardPlaying() added | |
⇢ | A | TurnPhase::defend() added | |
⋮ | view more | ||
A | ↛ | Turn::prohibitsStartingCombat() removed | |
A | ↛ | Turn::prohibitsPlaying() removed | |
A | ↛ | Turn::prohibitsDefending() removed | |
A | ↛ | Turn::prohibitsAttacking() removed | |
A | ↛ | AllCards::__construct() removed | |
A | ↛ | Cards::topMost() removed | |
A | ↛ | Cards::inDeck() removed | |
A | ↛ | AllCards::ofType() removed | |
A | ↛ | Card::type() removed | |
A | ↛ | Card::is() removed | |
⋮ | view more |