| ⇢ | A | game added | |
| ⇢ | A | scrolling_background added | |
| ⇢ | A | bullet added | |
| ⇢ | A | utils added | |
| ⇢ | A | platform added | |
| ⇢ | A | player added | |
| F | ↗ | A | main improved |
| ⇢ | F | game.Game.main() added | |
| ⇢ | B | player.Player.move() added | |
| ⇢ | B | game.Game.pause_screen() added | |
| ⇢ | B | game.Game.over_screen() added | |
| ⇢ | B | platform.Platform.check_hit_box() added | |
| ⇢ | A | game.Game.__init__() added | |
| ⇢ | A | player.Player.__init__() added | |
| ⇢ | A | game.Game.setup() added | |
| ⇢ | A | game.Game.fade() added | |
| ⇢ | A | bullet.Bullet.move() added | |
| ⋮ | view more | ||
| F | ↛ | main.Game.main() removed | |
| B | ↛ | main.Player.move() removed | |
| B | ↛ | main.Game.pause_screen() removed | |
| B | ↛ | main.Game.over_screen() removed | |
| B | ↛ | main.Platform.check_hit_box() removed | |
| A | ↛ | main.Game.__init__() removed | |
| A | ↛ | main.Player.apply_gravity() removed | |
| A | ↛ | main.Player.__init__() removed | |
| A | ↛ | main.Game.setup() removed | |
| A | ↛ | main.Game.fade() removed | |
| ⋮ | view more | ||