@@ -141,7 +141,7 @@ |
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141 | 141 | // Offload cleaning up the packets if they happen to be split |
142 | 142 | $packets = $this->cleanPackets(array_values($processed)); |
143 | 143 | |
144 | - // Fix: when server name contains string "\u0000" - query fails. |
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144 | + // Fix: when server name contains string "\u0000" - query fails. |
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145 | 145 | // "\u0000" also separates properties from server, so we are |
146 | 146 | // replacing double "\u0000" in server response. |
147 | 147 | $packets = preg_replace("/(\\x00){2,}gametype/","\x00gametype", implode('', $packets)); |
@@ -144,7 +144,7 @@ discard block |
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144 | 144 | // Fix: when server name contains string "\u0000" - query fails. |
145 | 145 | // "\u0000" also separates properties from server, so we are |
146 | 146 | // replacing double "\u0000" in server response. |
147 | - $packets = preg_replace("/(\\x00){2,}gametype/","\x00gametype", implode('', $packets)); |
|
147 | + $packets = preg_replace("/(\\x00){2,}gametype/", "\x00gametype", implode('', $packets)); |
|
148 | 148 | |
149 | 149 | // Create a new buffer |
150 | 150 | $buffer = new Buffer($packets, Buffer::NUMBER_TYPE_BIGENDIAN); |
@@ -227,7 +227,7 @@ discard block |
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227 | 227 | * @param \GameQ\Buffer $buffer |
228 | 228 | * @param \GameQ\Result $result |
229 | 229 | */ |
230 | - protected function processDetails(Buffer &$buffer, Result &$result) |
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230 | + protected function processDetails(Buffer & $buffer, Result & $result) |
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231 | 231 | { |
232 | 232 | |
233 | 233 | // We go until we hit an empty key |
@@ -246,7 +246,7 @@ discard block |
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246 | 246 | * @param \GameQ\Buffer $buffer |
247 | 247 | * @param \GameQ\Result $result |
248 | 248 | */ |
249 | - protected function processPlayersAndTeams(Buffer &$buffer, Result &$result) |
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249 | + protected function processPlayersAndTeams(Buffer & $buffer, Result & $result) |
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250 | 250 | { |
251 | 251 | |
252 | 252 | /* |