@@ -158,7 +158,7 @@ discard block |
||
158 | 158 | * @return array |
159 | 159 | * @throws \GameQ\Exception\Protocol |
160 | 160 | */ |
161 | - protected function parseServerParameters(Buffer &$buffer) |
|
161 | + protected function parseServerParameters(Buffer & $buffer) |
|
162 | 162 | { |
163 | 163 | |
164 | 164 | // Init the parsed data array |
@@ -201,7 +201,7 @@ discard block |
||
201 | 201 | |
202 | 202 | // Boolean |
203 | 203 | case 5: |
204 | - $parsed[$i] = (bool)$buffer->readInt8Signed(); |
|
204 | + $parsed[$i] = (bool) $buffer->readInt8Signed(); |
|
205 | 205 | break; |
206 | 206 | |
207 | 207 | // 8-bit int |
@@ -120,7 +120,7 @@ discard block |
||
120 | 120 | $result->add('serverversion', $json->serverversion); |
121 | 121 | $result->add('world', $json->world); |
122 | 122 | $result->add('uptime', $json->uptime); |
123 | - $result->add('password', (int)$json->serverpassword); |
|
123 | + $result->add('password', (int) $json->serverpassword); |
|
124 | 124 | $result->add('numplayers', $json->playercount); |
125 | 125 | $result->add('maxplayers', $json->maxplayers); |
126 | 126 | |
@@ -129,7 +129,7 @@ discard block |
||
129 | 129 | $result->addPlayer('nickname', $player->nickname); |
130 | 130 | $result->addPlayer('username', $player->username); |
131 | 131 | $result->addPlayer('group', $player->group); |
132 | - $result->addPlayer('active', (int)$player->active); |
|
132 | + $result->addPlayer('active', (int) $player->active); |
|
133 | 133 | $result->addPlayer('state', $player->state); |
134 | 134 | $result->addPlayer('team', $player->team); |
135 | 135 | } |
@@ -140,7 +140,7 @@ discard block |
||
140 | 140 | // Parse rules |
141 | 141 | foreach ($json->rules as $rule => $value) { |
142 | 142 | // Add rule but convert boolean into int (0|1) |
143 | - $rules[$rule] = (is_bool($value)) ? (int)$value : $value; |
|
143 | + $rules[$rule] = (is_bool($value)) ? (int) $value : $value; |
|
144 | 144 | } |
145 | 145 | |
146 | 146 | // Add rules |
@@ -224,13 +224,13 @@ discard block |
||
224 | 224 | |
225 | 225 | // These are the same no matter what mode the server is in |
226 | 226 | $result->add('hostname', $items[1]); |
227 | - $result->add('num_players', (int)$items[2]); |
|
228 | - $result->add('max_players', (int)$items[3]); |
|
227 | + $result->add('num_players', (int) $items[2]); |
|
228 | + $result->add('max_players', (int) $items[3]); |
|
229 | 229 | $result->add('gametype', $items[4]); |
230 | 230 | $result->add('map', $items[5]); |
231 | - $result->add('roundsplayed', (int)$items[6]); |
|
232 | - $result->add('roundstotal', (int)$items[7]); |
|
233 | - $result->add('num_teams', (int)$items[8]); |
|
231 | + $result->add('roundsplayed', (int) $items[6]); |
|
232 | + $result->add('roundstotal', (int) $items[7]); |
|
233 | + $result->add('num_teams', (int) $items[8]); |
|
234 | 234 | |
235 | 235 | // Set the current index |
236 | 236 | $index_current = 9; |
@@ -247,13 +247,13 @@ discard block |
||
247 | 247 | } |
248 | 248 | |
249 | 249 | // Get and set the rest of the data points. |
250 | - $result->add('targetscore', (int)$items[$index_current]); |
|
250 | + $result->add('targetscore', (int) $items[$index_current]); |
|
251 | 251 | $result->add('online', 1); // Forced true, shows accepting players |
252 | 252 | $result->add('ranked', (($items[$index_current + 2] == 'true') ? 1 : 0)); |
253 | 253 | $result->add('punkbuster', (($items[$index_current + 3] == 'true') ? 1 : 0)); |
254 | 254 | $result->add('password', (($items[$index_current + 4] == 'true') ? 1 : 0)); |
255 | - $result->add('uptime', (int)$items[$index_current + 5]); |
|
256 | - $result->add('roundtime', (int)$items[$index_current + 6]); |
|
255 | + $result->add('uptime', (int) $items[$index_current + 5]); |
|
256 | + $result->add('roundtime', (int) $items[$index_current + 6]); |
|
257 | 257 | $result->add('mod', $items[$index_current + 7]); |
258 | 258 | |
259 | 259 | $result->add('ip_port', $items[$index_current + 9]); |
@@ -187,7 +187,7 @@ discard block |
||
187 | 187 | * @param Buffer $buffer |
188 | 188 | * @param Result $result |
189 | 189 | */ |
190 | - protected function parsePlayers(Buffer &$buffer, Result &$result) |
|
190 | + protected function parsePlayers(Buffer & $buffer, Result & $result) |
|
191 | 191 | { |
192 | 192 | // By default there are 0 players |
193 | 193 | $players = 0; |
@@ -216,7 +216,7 @@ discard block |
||
216 | 216 | * @param Buffer $buffer |
217 | 217 | * @param Result $result |
218 | 218 | */ |
219 | - protected function parsePlayersExtra(Buffer &$buffer, Result &$result) |
|
219 | + protected function parsePlayersExtra(Buffer & $buffer, Result & $result) |
|
220 | 220 | { |
221 | 221 | // Iterate over the extra player info |
222 | 222 | while (($id = $buffer->readInt8()) != 32) { |
@@ -404,7 +404,7 @@ discard block |
||
404 | 404 | $socket->write($server->protocol()->getPacket(Protocol::PACKET_CHALLENGE)); |
405 | 405 | |
406 | 406 | // Add the socket information so we can reference it easily |
407 | - $sockets[(int)$socket->get()] = [ |
|
407 | + $sockets[(int) $socket->get()] = [ |
|
408 | 408 | 'server_id' => $server_id, |
409 | 409 | 'socket' => $socket, |
410 | 410 | ]; |
@@ -505,7 +505,7 @@ discard block |
||
505 | 505 | unset($packets); |
506 | 506 | |
507 | 507 | // Add the socket information so we can reference it easily |
508 | - $sockets[(int)$socket->get()] = [ |
|
508 | + $sockets[(int) $socket->get()] = [ |
|
509 | 509 | 'server_id' => $server_id, |
510 | 510 | 'socket' => $socket, |
511 | 511 | ]; |
@@ -601,7 +601,7 @@ discard block |
||
601 | 601 | $results['gq_port_client'] = $server->portClient(); |
602 | 602 | $results['gq_port_query'] = $server->portQuery(); |
603 | 603 | $results['gq_protocol'] = $server->protocol()->getProtocol(); |
604 | - $results['gq_type'] = (string)$server->protocol(); |
|
604 | + $results['gq_type'] = (string) $server->protocol(); |
|
605 | 605 | $results['gq_name'] = $server->protocol()->nameLong(); |
606 | 606 | $results['gq_transport'] = $server->protocol()->transport(); |
607 | 607 |
@@ -251,7 +251,7 @@ discard block |
||
251 | 251 | * @param string $data |
252 | 252 | * @param \GameQ\Result $result |
253 | 253 | */ |
254 | - protected function processDetails($data, Result &$result) |
|
254 | + protected function processDetails($data, Result & $result) |
|
255 | 255 | { |
256 | 256 | |
257 | 257 | // Offload the parsing for these values |
@@ -280,7 +280,7 @@ discard block |
||
280 | 280 | * @param string $data |
281 | 281 | * @param \GameQ\Result $result |
282 | 282 | */ |
283 | - protected function processChannels($data, Result &$result) |
|
283 | + protected function processChannels($data, Result & $result) |
|
284 | 284 | { |
285 | 285 | |
286 | 286 | // We need to split the data at the pipe |
@@ -306,7 +306,7 @@ discard block |
||
306 | 306 | * @param string $data |
307 | 307 | * @param \GameQ\Result $result |
308 | 308 | */ |
309 | - protected function processPlayers($data, Result &$result) |
|
309 | + protected function processPlayers($data, Result & $result) |
|
310 | 310 | { |
311 | 311 | |
312 | 312 | // We need to split the data at the pipe |
@@ -74,6 +74,6 @@ |
||
74 | 74 | */ |
75 | 75 | public function findQueryPort($clientPort) |
76 | 76 | { |
77 | - return $clientPort+97; |
|
77 | + return $clientPort + 97; |
|
78 | 78 | } |
79 | 79 | } |
@@ -91,7 +91,7 @@ discard block |
||
91 | 91 | * @param Buffer $buffer |
92 | 92 | * @param Result $result |
93 | 93 | */ |
94 | - protected function processDetails(Buffer &$buffer, Result &$result) |
|
94 | + protected function processDetails(Buffer & $buffer, Result & $result) |
|
95 | 95 | { |
96 | 96 | parent::processDetails($buffer, $result); |
97 | 97 | |
@@ -108,7 +108,7 @@ discard block |
||
108 | 108 | * |
109 | 109 | * @see Gamespy3::processPlayersAndTeams() |
110 | 110 | */ |
111 | - protected function processPlayersAndTeams(Buffer &$buffer, Result &$result) |
|
111 | + protected function processPlayersAndTeams(Buffer & $buffer, Result & $result) |
|
112 | 112 | { |
113 | 113 | // First is the number of players, let's use this. Should have actual players, not connecting |
114 | 114 | $result->add('numplayers', $buffer->readInt16()); |