Passed
Pull Request — v3 (#705)
by Zeky
34:40
created
src/GameQ/GameQ.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -416,7 +416,7 @@  discard block
 block discarded – undo
416 416
                     $socket->write($server->protocol()->getPacket(Protocol::PACKET_CHALLENGE));
417 417
 
418 418
                     // Add the socket information so we can reference it easily
419
-                    $sockets[(int)$socket->get()] = [
419
+                    $sockets[(int) $socket->get()] = [
420 420
                         'server_id' => $server_id,
421 421
                         'socket'    => $socket,
422 422
                     ];
@@ -517,7 +517,7 @@  discard block
 block discarded – undo
517 517
                 unset($packets);
518 518
 
519 519
                 // Add the socket information so we can reference it easily
520
-                $sockets[(int)$socket->get()] = [
520
+                $sockets[(int) $socket->get()] = [
521 521
                     'server_id' => $server_id,
522 522
                     'socket'    => $socket,
523 523
                 ];
@@ -613,7 +613,7 @@  discard block
 block discarded – undo
613 613
         $results['gq_port_client'] = $server->portClient();
614 614
         $results['gq_port_query'] = (isset($results['gq_port_query'])) ? $results['gq_port_query'] : $server->portQuery();
615 615
         $results['gq_protocol'] = $server->protocol()->getProtocol();
616
-        $results['gq_type'] = (string)$server->protocol();
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+        $results['gq_type'] = (string) $server->protocol();
617 617
         $results['gq_name'] = $server->protocol()->nameLong();
618 618
         $results['gq_transport'] = $server->protocol()->transport();
619 619
         $results['gq_custom'] = $server->getCustom();
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src/GameQ/Server.php 2 patches
Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -183,7 +183,7 @@  discard block
 block discarded – undo
183 183
                 $server_addr = explode(':', $ip_address);
184 184
 
185 185
                 // Port is the last item in the array, remove it and save
186
-                $this->port_client = (int)array_pop($server_addr);
186
+                $this->port_client = (int) array_pop($server_addr);
187 187
 
188 188
                 // The rest is the address, recombine
189 189
                 $this->ip = implode(':', $server_addr);
@@ -198,17 +198,17 @@  discard block
 block discarded – undo
198 198
             }
199 199
 
200 200
             // Now let's validate the IPv6 value sent, remove the square brackets ([]) first
201
-            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6,])) {
201
+            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6, ])) {
202 202
                 throw new Exception("The IPv6 address '{$this->ip}' is invalid.");
203 203
             }
204 204
         } 
205
-        else if($type != 'discord') {
205
+        else if ($type != 'discord') {
206 206
             // We have IPv4 with a port defined
207 207
             if (strstr($ip_address, ':')) {
208 208
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
209 209
 
210 210
                 // Type case the port
211
-                $this->port_client = (int)$this->port_client;
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+                $this->port_client = (int) $this->port_client;
212 212
             } else {
213 213
                 // No port, fail
214 214
                 throw new Exception(
@@ -218,7 +218,7 @@  discard block
 block discarded – undo
218 218
             }
219 219
 
220 220
             // Validate the IPv4 value, if FALSE is not a valid IP, maybe a hostname.
221
-            if (! filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4,])) {
221
+            if (!filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4, ])) {
222 222
                 // Try to resolve the hostname to IPv4
223 223
                 $resolved = gethostbyname($this->ip);
224 224
 
@@ -233,13 +233,13 @@  discard block
 block discarded – undo
233 233
 
234 234
         // ! HURAAYYY, IGNORE IF TYPE IS DISCORD
235 235
         // ! AND SET PORT/QPORT AS 1 AND ONLY 1
236
-        }else{
236
+        } else {
237 237
             if (strstr($ip_address, ':')) {
238 238
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
239 239
 
240 240
                 // Type case the port
241 241
                 $this->options['invite'] = $this->port_client;
242
-                if(is_string($this->port_client)){
242
+                if (is_string($this->port_client)) {
243 243
                     $this->port_client = 1;
244 244
                 }
245 245
             } else {
@@ -260,8 +260,8 @@  discard block
 block discarded – undo
260 260
 
261 261
         // Specific query port defined
262 262
         if (array_key_exists(self::SERVER_OPTIONS_QUERY_PORT, $this->options)) {
263
-            $this->port_query = (int)$this->options[self::SERVER_OPTIONS_QUERY_PORT];
264
-        }else{
263
+            $this->port_query = (int) $this->options[self::SERVER_OPTIONS_QUERY_PORT];
264
+        } else {
265 265
             // Do math based on the protocol class
266 266
             $this->port_query = $this->protocol->findQueryPort($this->port_client);
267 267
         }
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Braces   +3 added lines, -4 removed lines patch added patch discarded remove patch
@@ -201,8 +201,7 @@  discard block
 block discarded – undo
201 201
             if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6,])) {
202 202
                 throw new Exception("The IPv6 address '{$this->ip}' is invalid.");
203 203
             }
204
-        } 
205
-        else if($type != 'discord') {
204
+        } else if($type != 'discord') {
206 205
             // We have IPv4 with a port defined
207 206
             if (strstr($ip_address, ':')) {
208 207
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
@@ -233,7 +232,7 @@  discard block
 block discarded – undo
233 232
 
234 233
         // ! HURAAYYY, IGNORE IF TYPE IS DISCORD
235 234
         // ! AND SET PORT/QPORT AS 1 AND ONLY 1
236
-        }else{
235
+        } else{
237 236
             if (strstr($ip_address, ':')) {
238 237
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
239 238
 
@@ -261,7 +260,7 @@  discard block
 block discarded – undo
261 260
         // Specific query port defined
262 261
         if (array_key_exists(self::SERVER_OPTIONS_QUERY_PORT, $this->options)) {
263 262
             $this->port_query = (int)$this->options[self::SERVER_OPTIONS_QUERY_PORT];
264
-        }else{
263
+        } else{
265 264
             // Do math based on the protocol class
266 265
             $this->port_query = $this->protocol->findQueryPort($this->port_client);
267 266
         }
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src/GameQ/Protocol.php 2 patches
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -253,9 +253,9 @@
 block discarded – undo
253 253
      */
254 254
     public function findQueryPort($clientPort)
255 255
     {
256
-        if(!$this->protocol != 'discord'){
256
+        if (!$this->protocol != 'discord') {
257 257
             return $clientPort + $this->port_diff;
258
-        }else{
258
+        } else {
259 259
             return 1;
260 260
         }
261 261
     }
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Braces   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -255,7 +255,7 @@
 block discarded – undo
255 255
     {
256 256
         if(!$this->protocol != 'discord'){
257 257
             return $clientPort + $this->port_diff;
258
-        }else{
258
+        } else{
259 259
             return 1;
260 260
         }
261 261
     }
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src/GameQ/Protocols/Cs2d.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -192,12 +192,12 @@
 block discarded – undo
192 192
         $serverFlags = $buffer->readInt8();
193 193
 
194 194
         // Read server flags
195
-        $result->add('password', (int)$this->readFlag($serverFlags, 0));
196
-        $result->add('registered_only', (int)$this->readFlag($serverFlags, 1));
197
-        $result->add('fog_of_war', (int)$this->readFlag($serverFlags, 2));
198
-        $result->add('friendly_fire', (int)$this->readFlag($serverFlags, 3));
199
-        $result->add('bots_enabled', (int)$this->readFlag($serverFlags, 5));
200
-        $result->add('lua_scripts', (int)$this->readFlag($serverFlags, 6));
195
+        $result->add('password', (int) $this->readFlag($serverFlags, 0));
196
+        $result->add('registered_only', (int) $this->readFlag($serverFlags, 1));
197
+        $result->add('fog_of_war', (int) $this->readFlag($serverFlags, 2));
198
+        $result->add('friendly_fire', (int) $this->readFlag($serverFlags, 3));
199
+        $result->add('bots_enabled', (int) $this->readFlag($serverFlags, 5));
200
+        $result->add('lua_scripts', (int) $this->readFlag($serverFlags, 6));
201 201
 
202 202
         // Read the rest of the buffer data
203 203
         // mb_convert_encoding($string, 'UTF-8');
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src/GameQ/Protocols/Lhmp.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -171,10 +171,10 @@
 block discarded – undo
171 171
         $result->add('password', $buffer->readString());
172 172
         $result->add('numplayers', $buffer->readInt16());
173 173
         $result->add('maxplayers', $buffer->readInt16());
174
-        $result->add('servername',  mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
174
+        $result->add('servername', mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
175 175
         $result->add('gamemode', $buffer->readPascalString());
176
-        $result->add('website',  mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
177
-        $result->add('mapname',  mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
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+        $result->add('website', mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
177
+        $result->add('mapname', mb_convert_encoding($buffer->readPascalString(), 'UTF-8'));
178 178
 
179 179
         unset($buffer);
180 180
 
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