1,078 -197 Covered Lines
1,216 -303 Total Lines
88.7 % +4.7% Code Coverage
100%
|
↘ |
9.09%
|
Ut3 got worse |
43.98%
|
↗ |
100%
|
GameQ improved |
86.79%
|
↗ |
100%
|
Starmade improved |
91.8%
|
↗ |
100%
|
Unreal2 improved |
92.12%
|
↗ |
100%
|
Source improved |
100%
|
↘ |
96.83%
|
Server got worse |
82.35%
|
↗ |
84.85%
|
Gamespy3 improved |
83.78%
|
↗ |
85.71%
|
Normalize improved |
85%
|
↗ |
85.83%
|
Buffer improved |
4.0023
|
↘ |
4
|
Unreal2::processResponse() improved |
3.0041
|
↘ |
3
|
Unreal2::processPlayers() improved |
7
|
↗ |
7.0368
|
Server::checkAndSetIpPort() got worse |
5.8192
|
↗ |
5.9256
|
Buffer::readInt64() got worse |
8.0041
|
↗ |
8.3846
|
Gamespy3::processPlayersAndTeams() got worse |
10.0157
|
↘ |
9.4925
|
Normalize::check() improved |
11.046
|
↘ |
10
|
Starmade::parseServerParameters() improved |
6.2163
|
↗ |
7.3329
|
Gamespy3::cleanPackets() got worse |
10.5624
|
↘ |
8
|
Source::processPackets() improved |
2
|
↗ |
5.0053
|
Ut3::processResponse() got worse |
⋮ | view more | ||
2
|
↛ |
|
Unreal2::challengeParseAndApply() removed |