Completed
Push — v3 ( 76826b...5abad2 )
by Austin
07:06
created
src/GameQ/Protocols/Mumble.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -164,7 +164,7 @@
 block discarded – undo
164 164
      * @param array         $data
165 165
      * @param \GameQ\Result $result
166 166
      */
167
-    protected function processChannelsAndUsers(array $data, Result &$result)
167
+    protected function processChannelsAndUsers(array $data, Result & $result)
168 168
     {
169 169
 
170 170
         // Let's add all of the channel information
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src/GameQ/Protocols/Bf3.php 1 patch
Spacing   +13 added lines, -13 removed lines patch added patch discarded remove patch
@@ -241,13 +241,13 @@  discard block
 block discarded – undo
241 241
 
242 242
         // These are the same no matter what mode the server is in
243 243
         $result->add('hostname', $items[1]);
244
-        $result->add('num_players', (int)$items[2]);
245
-        $result->add('max_players', (int)$items[3]);
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+        $result->add('num_players', (int) $items[2]);
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+        $result->add('max_players', (int) $items[3]);
246 246
         $result->add('gametype', $items[4]);
247 247
         $result->add('map', $items[5]);
248
-        $result->add('roundsplayed', (int)$items[6]);
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-        $result->add('roundstotal', (int)$items[7]);
250
-        $result->add('num_teams', (int)$items[8]);
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+        $result->add('roundsplayed', (int) $items[6]);
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+        $result->add('roundstotal', (int) $items[7]);
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+        $result->add('num_teams', (int) $items[8]);
251 251
 
252 252
         // Set the current index
253 253
         $index_current = 9;
@@ -264,22 +264,22 @@  discard block
 block discarded – undo
264 264
         }
265 265
 
266 266
         // Get and set the rest of the data points.
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-        $result->add('targetscore', (int)$items[$index_current]);
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+        $result->add('targetscore', (int) $items[$index_current]);
268 268
         $result->add('online', 1); // Forced true, it seems $words[$index_current + 1] is always empty
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-        $result->add('ranked', (int)$items[$index_current + 2]);
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-        $result->add('punkbuster', (int)$items[$index_current + 3]);
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-        $result->add('password', (int)$items[$index_current + 4]);
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-        $result->add('uptime', (int)$items[$index_current + 5]);
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-        $result->add('roundtime', (int)$items[$index_current + 6]);
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+        $result->add('ranked', (int) $items[$index_current + 2]);
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+        $result->add('punkbuster', (int) $items[$index_current + 3]);
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+        $result->add('password', (int) $items[$index_current + 4]);
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+        $result->add('uptime', (int) $items[$index_current + 5]);
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+        $result->add('roundtime', (int) $items[$index_current + 6]);
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         // Added in R9
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         $result->add('ip_port', $items[$index_current + 7]);
276 276
         $result->add('punkbuster_version', $items[$index_current + 8]);
277
-        $result->add('join_queue', (int)$items[$index_current + 9]);
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+        $result->add('join_queue', (int) $items[$index_current + 9]);
278 278
         $result->add('region', $items[$index_current + 10]);
279 279
         $result->add('pingsite', $items[$index_current + 11]);
280 280
         $result->add('country', $items[$index_current + 12]);
281 281
         // Added in R29, No docs as of yet
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-        $result->add('quickmatch', (int)$items[$index_current + 13]); // Guessed from research
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+        $result->add('quickmatch', (int) $items[$index_current + 13]); // Guessed from research
283 283
 
284 284
         unset($items, $index_current, $teamCount, $buffer);
285 285
 
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src/GameQ/Protocols/Starmade.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -158,7 +158,7 @@  discard block
 block discarded – undo
158 158
      * @return array
159 159
      * @throws \GameQ\Exception\Protocol
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      */
161
-    protected function parseServerParameters(Buffer &$buffer)
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+    protected function parseServerParameters(Buffer & $buffer)
162 162
     {
163 163
 
164 164
         // Init the parsed data array
@@ -201,7 +201,7 @@  discard block
 block discarded – undo
201 201
 
202 202
                 // Boolean
203 203
                 case 5:
204
-                    $parsed[$i] = (bool)$buffer->readInt8Signed();
204
+                    $parsed[$i] = (bool) $buffer->readInt8Signed();
205 205
                     break;
206 206
 
207 207
                 // 8-bit int
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src/GameQ/Protocols/Tshock.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -120,7 +120,7 @@  discard block
 block discarded – undo
120 120
         $result->add('serverversion', $json->serverversion);
121 121
         $result->add('world', $json->world);
122 122
         $result->add('uptime', $json->uptime);
123
-        $result->add('password', (int)$json->serverpassword);
123
+        $result->add('password', (int) $json->serverpassword);
124 124
         $result->add('numplayers', $json->playercount);
125 125
         $result->add('maxplayers', $json->maxplayers);
126 126
 
@@ -129,7 +129,7 @@  discard block
 block discarded – undo
129 129
             $result->addPlayer('nickname', $player->nickname);
130 130
             $result->addPlayer('username', $player->username);
131 131
             $result->addPlayer('group', $player->group);
132
-            $result->addPlayer('active', (int)$player->active);
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+            $result->addPlayer('active', (int) $player->active);
133 133
             $result->addPlayer('state', $player->state);
134 134
             $result->addPlayer('team', $player->team);
135 135
         }
@@ -140,7 +140,7 @@  discard block
 block discarded – undo
140 140
         // Parse rules
141 141
         foreach ($json->rules as $rule => $value) {
142 142
             // Add rule but convert boolean into int (0|1)
143
-            $rules[$rule] = (is_bool($value)) ? (int)$value : $value;
143
+            $rules[$rule] = (is_bool($value)) ? (int) $value : $value;
144 144
         }
145 145
 
146 146
         // Add rules
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src/GameQ/Protocols/Bfbc2.php 1 patch
Spacing   +8 added lines, -8 removed lines patch added patch discarded remove patch
@@ -224,13 +224,13 @@  discard block
 block discarded – undo
224 224
 
225 225
         // These are the same no matter what mode the server is in
226 226
         $result->add('hostname', $items[1]);
227
-        $result->add('num_players', (int)$items[2]);
228
-        $result->add('max_players', (int)$items[3]);
227
+        $result->add('num_players', (int) $items[2]);
228
+        $result->add('max_players', (int) $items[3]);
229 229
         $result->add('gametype', $items[4]);
230 230
         $result->add('map', $items[5]);
231
-        $result->add('roundsplayed', (int)$items[6]);
232
-        $result->add('roundstotal', (int)$items[7]);
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-        $result->add('num_teams', (int)$items[8]);
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+        $result->add('roundsplayed', (int) $items[6]);
232
+        $result->add('roundstotal', (int) $items[7]);
233
+        $result->add('num_teams', (int) $items[8]);
234 234
 
235 235
         // Set the current index
236 236
         $index_current = 9;
@@ -247,13 +247,13 @@  discard block
 block discarded – undo
247 247
         }
248 248
 
249 249
         // Get and set the rest of the data points.
250
-        $result->add('targetscore', (int)$items[$index_current]);
250
+        $result->add('targetscore', (int) $items[$index_current]);
251 251
         $result->add('online', 1); // Forced true, shows accepting players
252 252
         $result->add('ranked', (($items[$index_current + 2] == 'true') ? 1 : 0));
253 253
         $result->add('punkbuster', (($items[$index_current + 3] == 'true') ? 1 : 0));
254 254
         $result->add('password', (($items[$index_current + 4] == 'true') ? 1 : 0));
255
-        $result->add('uptime', (int)$items[$index_current + 5]);
256
-        $result->add('roundtime', (int)$items[$index_current + 6]);
255
+        $result->add('uptime', (int) $items[$index_current + 5]);
256
+        $result->add('roundtime', (int) $items[$index_current + 6]);
257 257
         $result->add('mod', $items[$index_current + 7]);
258 258
 
259 259
         $result->add('ip_port', $items[$index_current + 9]);
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src/GameQ/Protocols/Etqw.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -187,7 +187,7 @@  discard block
 block discarded – undo
187 187
      * @param Buffer $buffer
188 188
      * @param Result $result
189 189
      */
190
-    protected function parsePlayers(Buffer &$buffer, Result &$result)
190
+    protected function parsePlayers(Buffer & $buffer, Result & $result)
191 191
     {
192 192
         // By default there are 0 players
193 193
         $players = 0;
@@ -216,7 +216,7 @@  discard block
 block discarded – undo
216 216
      * @param Buffer $buffer
217 217
      * @param Result $result
218 218
      */
219
-    protected function parsePlayersExtra(Buffer &$buffer, Result &$result)
219
+    protected function parsePlayersExtra(Buffer & $buffer, Result & $result)
220 220
     {
221 221
         // Iterate over the extra player info
222 222
         while (($id = $buffer->readInt8()) != 32) {
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