⇢ | A | Entity::calculateCorruptionBoundary() added | |
⇢ | A | Location::mercenaryCamp() added | |
⇢ | A | Location::__construct() added | |
⇢ | A | Location::__toString() added | |
⇢ | A | Location::darkWoods() added | |
⇢ | A | Block::cannotHappen() added | |
A | ↛ | Player::calculateCorruptionBoundary() removed | |
A | ↛ | Block::cannotBeBlocked() removed | |
A | ↛ | Location::__construct() removed | |
A | ↛ | Location::darkWoods() removed | |
A | ↛ | Location::__toString() removed | |
A | ↛ | Location::mercenaryCamp() removed |