MefadrielDialogContext::getLocation()   A
last analyzed

Complexity

Conditions 1
Paths 1

Size

Total Lines 3
Code Lines 1

Duplication

Lines 0
Ratio 0 %

Importance

Changes 1
Bugs 0 Features 0
Metric Value
eloc 1
dl 0
loc 3
rs 10
c 1
b 0
f 0
cc 1
nc 1
nop 0
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<?php
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declare(strict_types=1);
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namespace AardsGerds\Game\Event\Story\FirstChapter\MercenaryCamp\MeetMefadriel;
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use AardsGerds\Game\Event\Context;
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use AardsGerds\Game\Event\Location;
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final class MefadrielDialogContext implements Context
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{
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    public function getLocation(): Location
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    {
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        return Location::mercenaryCamp();
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    }
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    public function __toString(): string
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    {
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        return <<<'EOT'
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        As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement.
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        A lot of empty bottles lays beneath his legs.
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        EOT;
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    }
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}
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