MefadrielDialogContext   A
last analyzed

Complexity

Total Complexity 2

Size/Duplication

Total Lines 10
Duplicated Lines 0 %

Importance

Changes 1
Bugs 0 Features 0
Metric Value
wmc 2
eloc 6
dl 0
loc 10
rs 10
c 1
b 0
f 0

2 Methods

Rating   Name   Duplication   Size   Complexity  
A __toString() 0 3 1
A getLocation() 0 3 1
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<?php
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declare(strict_types=1);
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namespace AardsGerds\Game\Event\Story\FirstChapter\MercenaryCamp\MeetMefadriel;
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use AardsGerds\Game\Event\Context;
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use AardsGerds\Game\Event\Location;
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final class MefadrielDialogContext implements Context
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{
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    public function getLocation(): Location
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    {
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        return Location::mercenaryCamp();
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    }
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    public function __toString(): string
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    {
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        return <<<'EOT'
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        As you came closer to the fireplace you noticed a man in heavy armor, staring at the flames without any movement.
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        A lot of empty bottles lays beneath his legs.
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        EOT;
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    }
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}
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