| Total Complexity | 7 |
| Total Lines | 37 |
| Duplicated Lines | 0 % |
| Coverage | 94.74% |
| Changes | 2 | ||
| Bugs | 0 | Features | 0 |
| 1 | <?php |
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| 14 | final class TalentCollection extends Collection |
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| 15 | { |
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| 16 | 4 | public function findWeaponMasteryForWeaponType(WeaponType $weaponType): ?WeaponMastery |
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| 17 | { |
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| 18 | 4 | return $this->filter( |
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| 19 | 4 | static fn(Talent $talent): bool => |
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| 20 | 4 | $talent instanceof WeaponMastery && $talent->getType()->equals($weaponType), |
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| 21 | 4 | )->getIterator()->current(); |
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| 22 | } |
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| 23 | |||
| 24 | 4 | public function findSecretKnowledge(): ?SecretKnowledge |
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| 25 | { |
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| 26 | 4 | return $this->filter( |
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| 27 | 4 | static fn(Talent $talent): bool => $talent instanceof SecretKnowledge, |
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| 28 | 4 | )->getIterator()->current(); |
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| 29 | } |
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| 30 | |||
| 31 | 5 | public function filterAttacks(): self |
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| 32 | { |
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| 33 | 5 | return $this->filter( |
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| 34 | 5 | static fn(Talent $talent): bool => $talent instanceof Attack, |
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| 35 | ); |
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| 36 | } |
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| 37 | |||
| 38 | 4 | public function randomAttack(): Attack |
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| 39 | { |
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| 40 | 4 | $attacks = $this->filterAttacks(); |
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| 41 | 4 | if ($attacks->isEmpty()) { |
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| 42 | throw CollectionException::emptyCollection(); |
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| 43 | } |
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| 44 | |||
| 45 | 4 | return $attacks->getItems()[array_rand($attacks->getItems())]; |
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| 46 | } |
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| 47 | |||
| 48 | 10 | protected function getType(): string |
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| 51 | } |
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| 52 | } |
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| 53 |