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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Xoco70\LaravelTournaments\TreeGen;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Illuminate\Support\Collection;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Xoco70\LaravelTournaments\Models\SingleEliminationFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                abstract class PlayOffTreeGen extends TreeGen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Calculate the Byes need to fill the Championship Tree.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $fighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return Collection  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                                                    
                                                                                                        
            
            
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                View Code Duplication | 
                    protected function getByeGroup($fighters)  | 
            
                            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fighterCount = $fighters->count();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $treeSize = $this->getTreeSize($fighterCount, 2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $byeCount = $treeSize - $fighterCount;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return $this->createByeGroup($byeCount);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Chunk Fighters into groups for fighting, and optionnaly shuffle.  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                     *  | 
            
            
                                                                        
                            
            
                                    
            
            
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                     * @param $fightersByEntity  | 
            
            
                                                                        
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                        
                            
            
                                    
            
            
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                     * @return mixed  | 
            
            
                                                                        
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    protected function chunkAndShuffle(Collection $fightersByEntity)  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if ($this->championship->hasPreliminary()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $fightersGroup = $fightersByEntity->chunk($this->settings->preliminaryGroupSize);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            if (!app()->runningUnitTests()) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $fightersGroup = $fightersGroup->shuffle();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            return $fightersGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return $fightersByEntity->chunk($fightersByEntity->count());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Generate First Round Fights.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function generateFights()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        parent::destroyPreviousFights($this->championship);  | 
            
                            
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                        SingleEliminationFight::saveFights($this->championship);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Save Groups with their parent info.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param int $numRounds  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $numFightersElim  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                                                    
                                                                                                        
            
            
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                View Code Duplication | 
                    protected function pushGroups($numRounds, $numFightersElim)  | 
            
                            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        for ($roundNumber = 2; $roundNumber <= $numRounds; $roundNumber++) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            // From last match to first match  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $maxMatches = ($numFightersElim / pow(2, $roundNumber));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            for ($matchNumber = 1; $matchNumber <= $maxMatches; $matchNumber++) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $fighters = $this->createByeGroup(2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $group = $this->saveGroup($matchNumber, $roundNumber, null);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $this->syncGroup($group, $fighters);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Return number of rounds for the tree based on fighter count.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $numFighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return int  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function getNumRounds($numFighters)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return intval(log($numFighters, 2));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function generateAllTrees()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // TODO This is limiting Playoff only have 1 area  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fighters = $this->championship->fighters;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // This means that when playoff, we only generate 1 group  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // Could be better, for now it is ok  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if (sizeof($fighters) > 0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $this->generateGroupsForRound($fighters, 1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function generateGroupsForRound(Collection $fightersByArea, $round)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fightersId = $fightersByArea->pluck('id'); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $group = $this->saveGroup($round, $round, null);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->syncGroup($group, $fightersId);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.
You can also find more detailed suggestions in the “Code” section of your repository.