A | ↘ | B | SingleEliminationTreeGen got worse |
B | ↗ | A | TreeGen improved |
⇢ | B | SingleEliminationTreeGen::insertByes() added | |
⇢ | A | PreliminaryFight::saveFight2() added | |
⇢ | A | SingleEliminationTreeGen::adjustFightersGroupWithB... added | |
⇢ | A | SingleEliminationTreeGen::repart() added | |
⇢ | A | SingleEliminationTreeGen::getMaxFightersByEntity() added | |
⇢ | A | PlayOffTreeGen::chunk() added | |
⇢ | A | SingleEliminationTreeGen::chunk() added | |
⇢ | A | SingleEliminationTreeGen::shouldInsertBye() added | |
A | ↛ | TreeGen::getFullFighterList() removed | |
A | ↛ | SingleEliminationTreeGen::chunkAndShuffle() removed | |
A | ↛ | TreeGen::adjustFightersGroupWithByes() removed | |
A | ↛ | TreeGen::repart() removed | |
A | ↛ | PlayOffTreeGen::chunkAndShuffle() removed | |
A | ↛ | TreeGen::insertByes() removed | |
A | ↛ | TreeGen::getMaxFightersByEntity() removed | |
A | ↛ | TreeGen::shouldInsertBye() removed |