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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace Xoco70\KendoTournaments\TreeGen;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Illuminate\Support\Collection;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Illuminate\Support\Facades\App;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Xoco70\KendoTournaments\Models\Championship;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Xoco70\KendoTournaments\Models\DirectEliminationFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Xoco70\KendoTournaments\Models\Fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use Xoco70\KendoTournaments\Models\PreliminaryFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                class PlayOffTreeGen extends TreeGen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Calculate the Byes need to fill the Championship Tree.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param Championship $championship  | 
            
                            
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                     * @param $fighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return Collection  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function getByeGroup($fighters)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fighterCount = $fighters->count();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $preliminaryGroupSize = $this->championship->getSettings()->preliminaryGroupSize;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $treeSize = $this->getTreeSize($fighterCount, $preliminaryGroupSize);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $byeCount = $treeSize - $fighterCount;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return $this->createNullsGroup($byeCount);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Save Groups with their parent info  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param integer $numRounds  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $numFightersElim  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                     */  | 
            
            
                                                                        
                            
            
                                                                    
                                                                                                        
            
            
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                    protected function pushGroups($numRounds, $numFightersElim)  | 
            
                            
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                    { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        // TODO Here is where you should change when enable several winners for preliminary  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        for ($roundNumber = 2; $roundNumber <= $numRounds +1; $roundNumber++) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // From last match to first match  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $maxMatches = ($numFightersElim / pow(2, $roundNumber));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            for ($matchNumber = 1; $matchNumber <= $maxMatches; $matchNumber++) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $fighters = $this->createByeGroup(2);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $group = $this->saveGroup(1, $matchNumber, $roundNumber, null);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                $this->syncGroup($group, $fighters);  | 
            
                            
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                            }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Create empty groups for direct Elimination Tree  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $numFighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function pushEmptyGroupsToTree($numFighters)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $numFightersElim = $numFighters / $this->championship->getSettings()->preliminaryGroupSize * 2;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // We calculate how much rounds we will have  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $numRounds = intval(log($numFightersElim, 2)) ; // 3 rounds, but begining from round 2 ( ie => 4)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $this->pushGroups($numRounds, $numFightersElim);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Chunk Fighters into groups for fighting, and optionnaly shuffle  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $round  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $fightersByEntity  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return mixed  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function chunkAndShuffle($round, $fightersByEntity)  | 
            
                            
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                    { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($this->championship->hasPreliminary()) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $fightersGroup = $fightersByEntity->chunk($this->settings->preliminaryGroupSize);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            if (!App::runningUnitTests()) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $fightersGroup = $fightersGroup->shuffle();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        } else { // Round Robin | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            $fightersGroup = $fightersByEntity->chunk($fightersByEntity->count());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return $fightersGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Generate First Round Fights  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function generateFights()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        //  First Round Fights  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $settings = $this->championship->getSettings();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        parent::destroyPreviousFights();  | 
            
                            
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                        $groups = $this->championship->groupsByRound(1)->get();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // Very specific case to common case : Preliminary with 3 fighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        if ($settings->preliminaryGroupSize == 3) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            for ($numFight = 1; $numFight <= $settings->preliminaryGroupSize; $numFight++) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $fight = new PreliminaryFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                                $fight->saveFights($groups, $numFight);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Generate Fights for next rounds  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function generateNextRoundsFights()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fight = new DirectEliminationFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $fight->saveFights($this->championship,2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Return number of rounds for the tree based on fighter count  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param $numFighters  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @return int  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public function getNumRounds($numFighters){ | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return intval(log($numFighters / $this->championship->getSettings()->preliminaryGroupSize * 2, 2));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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This check looks for PHPDoc comments describing methods or function parameters that do not exist on the corresponding method or function.
Consider the following example. The parameter
$italyis not defined by the methodfinale(...).The most likely cause is that the parameter was removed, but the annotation was not.