Passed
Push — develop ( dc1b17...54095e )
by BENARD
04:24
created
src/EventListener/Entity/ProofRequestListener.php 1 patch
Indentation   +19 added lines, -19 removed lines patch added patch discarded remove patch
@@ -55,35 +55,35 @@
 block discarded – undo
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     }
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-     /**
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-     * @param ProofRequest       $proofRequest
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-     * @param LifecycleEventArgs $event
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-     * @throws ORMException
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-     * @throws OptimisticLockException
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-     */
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+        /**
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+         * @param ProofRequest       $proofRequest
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+         * @param LifecycleEventArgs $event
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+         * @throws ORMException
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+         * @throws OptimisticLockException
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+         */
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     public function postUpdate(ProofRequest $proofRequest, LifecycleEventArgs $event): void
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     {
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         $em = $event->getObjectManager();
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         $setPlayerResponding = false;
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         if (array_key_exists('status', $this->changeSet)) {
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-             $event = new ProofRequestEvent($proofRequest);
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-             if ($this->changeSet['status'][0] === ProofRequestStatus::STATUS_IN_PROGRESS && $this->changeSet['status'][1] === ProofRequestStatus::STATUS_ACCEPTED) {
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-                 $proofRequest->getPlayerChart()->setStatus(
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+                $event = new ProofRequestEvent($proofRequest);
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+                if ($this->changeSet['status'][0] === ProofRequestStatus::STATUS_IN_PROGRESS && $this->changeSet['status'][1] === ProofRequestStatus::STATUS_ACCEPTED) {
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+                    $proofRequest->getPlayerChart()->setStatus(
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                     $em->getReference(PlayerChartStatus::class, PlayerChartStatus::ID_STATUS_INVESTIGATION)
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-                 );
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+                    );
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-                 $setPlayerResponding = true;
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-                 $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PROOF_REQUEST_ACCEPTED);
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-             }
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-             if ($this->changeSet['status'][0] === ProofRequestStatus::STATUS_IN_PROGRESS && $this->changeSet['status'][1] === ProofRequestStatus::STATUS_REFUSED) {
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-                 $proofRequest->getPlayerChart()->setStatus(
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+                    $setPlayerResponding = true;
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+                    $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PROOF_REQUEST_ACCEPTED);
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+                }
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+                if ($this->changeSet['status'][0] === ProofRequestStatus::STATUS_IN_PROGRESS && $this->changeSet['status'][1] === ProofRequestStatus::STATUS_REFUSED) {
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+                    $proofRequest->getPlayerChart()->setStatus(
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                     $em->getReference(PlayerChartStatus::class, PlayerChartStatus::ID_STATUS_NORMAL)
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-                 );
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+                    );
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-                 $setPlayerResponding = true;
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-                 $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PROOF_REQUEST_REFUSED);
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-             }
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+                    $setPlayerResponding = true;
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+                    $this->eventDispatcher->dispatch($event, VideoGamesRecordsCoreEvents::PROOF_REQUEST_REFUSED);
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+                }
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         }
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         if ($setPlayerResponding) {
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