Completed
Push — work-fleets ( 4eed65...aedb07 )
by SuperNova.WS
04:41
created
infos.php 1 patch
Spacing   +25 added lines, -25 removed lines patch added patch discarded remove patch
@@ -47,20 +47,20 @@  discard block
 block discarded – undo
47 47
   ));
48 48
 
49 49
   $ActualProd = floor($Prod[$BuildID]);
50
-  if($BuildID != STRUC_MINE_FUSION) {
50
+  if ($BuildID != STRUC_MINE_FUSION) {
51 51
     $ActualNeed = floor($Prod[STRUC_MINE_SOLAR]);
52 52
   } else {
53 53
     $ActualNeed = floor($Prod[STRUC_MINE_DEUTERIUM]);
54 54
   }
55 55
 
56 56
   $BuildStartLvl = $CurrentBuildtLvl - 2;
57
-  if($BuildStartLvl < 1) {
57
+  if ($BuildStartLvl < 1) {
58 58
     $BuildStartLvl = 1;
59 59
   }
60 60
   $Table = '';
61 61
   $ProdFirst = 0;
62
-  for($BuildLevel = $BuildStartLvl; $BuildLevel < $BuildStartLvl + 10; $BuildLevel++) {
63
-    if($BuildID != STRUC_MOON_PHALANX) {
62
+  for ($BuildLevel = $BuildStartLvl; $BuildLevel < $BuildStartLvl + 10; $BuildLevel++) {
63
+    if ($BuildID != STRUC_MOON_PHALANX) {
64 64
       $Prod[STRUC_MINE_METAL] = floor(mrc_modify_value(
65 65
         $CurrentUser,
66 66
         $CurrentPlanet,
@@ -87,8 +87,8 @@  discard block
 block discarded – undo
87 87
       ));
88 88
 
89 89
       $bloc['build_lvl'] = ($CurrentBuildtLvl == $BuildLevel) ? "<font color=\"#ff0000\">" . $BuildLevel . "</font>" : $BuildLevel;
90
-      if($ProdFirst > 0) {
91
-        if($BuildID != STRUC_MINE_FUSION) {
90
+      if ($ProdFirst > 0) {
91
+        if ($BuildID != STRUC_MINE_FUSION) {
92 92
           $bloc['build_gain'] = "<font color=\"lime\">(" . pretty_number(floor($Prod[$BuildID] - $ProdFirst)) . ")</font>";
93 93
         } else {
94 94
           $bloc['build_gain'] = "<font color=\"lime\">(" . pretty_number(floor($Prod[STRUC_MINE_SOLAR] - $ProdFirst)) . ")</font>";
@@ -96,7 +96,7 @@  discard block
 block discarded – undo
96 96
       } else {
97 97
         $bloc['build_gain'] = '';
98 98
       }
99
-      if($BuildID != STRUC_MINE_FUSION) {
99
+      if ($BuildID != STRUC_MINE_FUSION) {
100 100
         $bloc['build_prod'] = pretty_number(floor($Prod[$BuildID]));
101 101
         $bloc['build_prod_diff'] = pretty_number(floor($Prod[$BuildID] - $ActualProd), true, true);
102 102
         $bloc['build_need'] = pretty_number(floor($Prod[STRUC_MINE_SOLAR]), true, true);
@@ -107,8 +107,8 @@  discard block
 block discarded – undo
107 107
         $bloc['build_need'] = pretty_number(floor($Prod[STRUC_MINE_DEUTERIUM]), true, true);
108 108
         $bloc['build_need_diff'] = pretty_number(floor($Prod[STRUC_MINE_DEUTERIUM] - $ActualNeed), true, true);
109 109
       }
110
-      if($ProdFirst == 0) {
111
-        if($BuildID != STRUC_MINE_FUSION) {
110
+      if ($ProdFirst == 0) {
111
+        if ($BuildID != STRUC_MINE_FUSION) {
112 112
           $ProdFirst = floor($Prod[$BuildID]);
113 113
         } else {
114 114
           $ProdFirst = floor($Prod[STRUC_MINE_SOLAR]);
@@ -133,22 +133,22 @@  discard block
 block discarded – undo
133 133
 
134 134
   $str_rapid_from = '';
135 135
   $str_rapid_to = '';
136
-  foreach(sn_get_groups(array('fleet', 'defense_active')) as $enemy_id) {
136
+  foreach (sn_get_groups(array('fleet', 'defense_active')) as $enemy_id) {
137 137
     $enemy_data = get_unit_param($enemy_id);
138 138
     $enemy_durability = $enemy_data['shield'] + $enemy_data['armor'];
139 139
 
140 140
     $rapid = floor($unit_data['attack'] * (isset($unit_data['amplify'][$enemy_id]) ? $unit_data['amplify'][$enemy_id] : 1) / $enemy_durability);
141
-    if($rapid >= 1) {
141
+    if ($rapid >= 1) {
142 142
       $str_rapid_to .= "{$classLocale['nfo_rf_again']} {$classLocale['tech'][$enemy_id]} <font color=\"#00ff00\">{$rapid}</font><br>";
143 143
     }
144 144
 
145 145
     $rapid = floor($enemy_data['attack'] * (isset($enemy_data['amplify'][$unit_id]) ? $enemy_data['amplify'][$unit_id] : 1) / $unit_durability);
146
-    if($rapid >= 1) {
146
+    if ($rapid >= 1) {
147 147
       $str_rapid_from .= "{$classLocale['tech'][$enemy_id]} {$classLocale['nfo_rf_from']} <font color=\"#ff0000\">{$rapid}</font><br>";
148 148
     }
149 149
   }
150 150
 
151
-  if($str_rapid_to && $str_rapid_from) {
151
+  if ($str_rapid_to && $str_rapid_from) {
152 152
     $str_rapid_to .= '<hr>';
153 153
   }
154 154
 
@@ -156,16 +156,16 @@  discard block
 block discarded – undo
156 156
 }
157 157
 
158 158
 $unit_id = sys_get_param_id('gid');
159
-if($unit_id == RES_DARK_MATTER) {
159
+if ($unit_id == RES_DARK_MATTER) {
160 160
   sys_redirect('dark_matter.php');
161 161
 }
162 162
 
163
-if($unit_id == RES_METAMATTER) {
163
+if ($unit_id == RES_METAMATTER) {
164 164
   sys_redirect('metamatter.php');
165 165
 }
166 166
 
167 167
 lng_include('infos');
168
-if(!$unit_id || (!get_unit_param($unit_id) && !isset(classLocale::$lang['info'][$unit_id]))) {
168
+if (!$unit_id || (!get_unit_param($unit_id) && !isset(classLocale::$lang['info'][$unit_id]))) {
169 169
   sys_redirect('index.php?page=techtree');
170 170
 }
171 171
 
@@ -174,7 +174,7 @@  discard block
 block discarded – undo
174 174
 $unit_data = get_unit_param($unit_id);
175 175
 $unit_type = $unit_data['type'];
176 176
 
177
-if($unit_type == UNIT_SHIPS) {
177
+if ($unit_type == UNIT_SHIPS) {
178 178
   $template_result['UNIT_IS_SHIP'] = true;
179 179
 
180 180
   $ship_data = get_ship_data($unit_id, $user);
@@ -190,7 +190,7 @@  discard block
 block discarded – undo
190 190
   );
191 191
 
192 192
   $engine_template_info = array();
193
-  foreach($unit_data['engine'] as $unit_engine_data) {
193
+  foreach ($unit_data['engine'] as $unit_engine_data) {
194 194
     $unit_engine_data = get_engine_data($user, $unit_engine_data);
195 195
 
196 196
     $engine_template_info[] = array(
@@ -209,7 +209,7 @@  discard block
 block discarded – undo
209 209
 
210 210
 
211 211
 $sn_data_group_combat = sn_get_groups('combat');
212
-if(in_array($unit_id, $sn_data_group_combat)) {
212
+if (in_array($unit_id, $sn_data_group_combat)) {
213 213
   $template_result['UNIT_IS_COMBAT'] = true;
214 214
 
215 215
   $unit_durability = $unit_data['shield'] + $unit_data['armor'];
@@ -217,21 +217,21 @@  discard block
 block discarded – undo
217 217
   $volley_arr = $rapid_to = $rapid_from = array();
218 218
   $str_rapid_from = '';
219 219
   $str_rapid_to = '';
220
-  foreach($sn_data_group_combat as $enemy_id) {
220
+  foreach ($sn_data_group_combat as $enemy_id) {
221 221
     $enemy_data = get_unit_param($enemy_id);
222 222
     $enemy_durability = $enemy_data['shield'] + $enemy_data['armor'];
223 223
 
224 224
     $rapid = $unit_data['attack'] * (isset($unit_data['amplify'][$enemy_id]) ? $unit_data['amplify'][$enemy_id] : 1) / $enemy_durability;
225
-    if($rapid >= 1) {
225
+    if ($rapid >= 1) {
226 226
       $volley_arr[$enemy_id]['TO'] = floor($rapid);
227 227
     }
228 228
 
229 229
     $rapid = $enemy_data['attack'] * (isset($enemy_data['amplify'][$unit_id]) ? $enemy_data['amplify'][$unit_id] : 1) / $unit_durability;
230
-    if($rapid >= 1) {
230
+    if ($rapid >= 1) {
231 231
       $volley_arr[$enemy_id]['FROM'] = floor($rapid);
232 232
     }
233 233
   }
234
-  foreach($volley_arr as $enemy_id => &$rapid) {
234
+  foreach ($volley_arr as $enemy_id => &$rapid) {
235 235
     $rapid['ENEMY_ID'] = $enemy_id;
236 236
     $rapid['ENEMY_NAME'] = classLocale::$lang['tech'][$enemy_id];
237 237
   }
@@ -249,11 +249,11 @@  discard block
 block discarded – undo
249 249
 
250 250
 }
251 251
 
252
-if(classLocale::$lang['info'][$unit_id]['effect']) {
252
+if (classLocale::$lang['info'][$unit_id]['effect']) {
253 253
   $template_result['UNIT_EFFECT'] = classLocale::$lang['info'][$unit_id]['effect'];
254 254
 }
255 255
 
256
-if($unit_data['bonus']) {
256
+if ($unit_data['bonus']) {
257 257
   $unit_bonus = !$unit_data['bonus'] || $unit_data['bonus_type'] == BONUS_ABILITY ? '' : (
258 258
     ($unit_data['bonus'] >= 0 ? '+' : '') . $unit_data['bonus'] . ($unit_data['bonus_type'] == BONUS_PERCENT ? '%' : '')
259 259
   );
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