| 
                                                        @@ -2,12 +2,12 @@  | 
                                                    
                                                    
                                                         | 
                                                         | 
                                                         block discarded – undo  | 
                                                    
                                                                                                                                                                                                                    
                                                            | 
                                                                                                                                    2
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    2
                                                                                                                                                                                                 | 
                                                               | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    3
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    3
                                                                                                                                                                                                 | 
                                                             namespace Spatie\CommonMarkHighlighter;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    4
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    4
                                                                                                                                                                                                 | 
                                                               | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    5
                                                                                                                                                                                                 | 
                                                            
                                                                                                                             | 
                                                            -use League\CommonMark\Block\Renderer\BlockRendererInterface;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    6
                                                                                                                                                                                                 | 
                                                            
                                                                                                                             | 
                                                            -use League\CommonMark\Util\Xml;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    7
                                                                                                                                                                                                 | 
                                                            
                                                                                                                             | 
                                                            -use League\CommonMark\Block\Element\FencedCode;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    8
                                                                                                                                                                                                 | 
                                                            
                                                                                                                             | 
                                                            -use League\CommonMark\ElementRendererInterface;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    9
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    5
                                                                                                                                                                                                 | 
                                                             use League\CommonMark\Block\Element\AbstractBlock;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                             | 
                                                            
                                                                                                                                    6
                                                                                                                                                                                                 | 
                                                            +use League\CommonMark\Block\Element\FencedCode;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                             | 
                                                            
                                                                                                                                    7
                                                                                                                                                                                                 | 
                                                            +use League\CommonMark\Block\Renderer\BlockRendererInterface;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    10
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    8
                                                                                                                                                                                                 | 
                                                             use League\CommonMark\Block\Renderer\FencedCodeRenderer as BaseFencedCodeRenderer;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                             | 
                                                            
                                                                                                                                    9
                                                                                                                                                                                                 | 
                                                            +use League\CommonMark\ElementRendererInterface;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                             | 
                                                            
                                                                                                                                    10
                                                                                                                                                                                                 | 
                                                            +use League\CommonMark\Util\Xml;  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    11
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    11
                                                                                                                                                                                                 | 
                                                               | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    12
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    12
                                                                                                                                                                                                 | 
                                                             class FencedCodeRenderer implements BlockRendererInterface  | 
                                                        
                                                                                                            
                                                            | 
                                                                                                                                    13
                                                                                                                                                                                                 | 
                                                            
                                                                                                                                    13
                                                                                                                                                                                                 | 
                                                             { | 
                                                        
                                                                                                                                                
                                         
                                        
                                            
                                                                                                    Please login to merge, or discard this patch.