We could not synchronize checks via GitHub's checks API since Scrutinizer's GitHub App is not installed for this repository.
@@ -10,7 +10,7 @@ |
||
| 10 | 10 | $db->query('SELECT game_id, game_name FROM game WHERE join_time < ' . $db->escapeNumber(SmrSession::getTime()) . ' AND end_time > ' . $db->escapeNumber(SmrSession::getTime()) . ' ORDER BY start_time DESC'); |
| 11 | 11 | while ($db->nextRecord()) { |
| 12 | 12 | $activeGames[] = array('game_name' => $db->getField('game_name'), |
| 13 | - 'game_id' => $db->getInt('game_id')); |
|
| 13 | + 'game_id' => $db->getInt('game_id')); |
|
| 14 | 14 | } |
| 15 | 15 | $template->assign('ActiveGames', $activeGames); |
| 16 | 16 | |
@@ -10,7 +10,7 @@ |
||
| 10 | 10 | $db->query('SELECT game_id, game_name FROM game WHERE game_type=' . $db->escapeNumber(SmrGame::GAME_TYPE_DRAFT) . ' AND join_time < ' . $db->escapeNumber(SmrSession::getTime()) . ' AND end_time > ' . $db->escapeNumber(SmrSession::getTime()) . ' ORDER BY start_time DESC'); |
| 11 | 11 | while ($db->nextRecord()) { |
| 12 | 12 | $activeGames[] = array('game_name' => $db->getField('game_name'), |
| 13 | - 'game_id' => $db->getInt('game_id')); |
|
| 13 | + 'game_id' => $db->getInt('game_id')); |
|
| 14 | 14 | } |
| 15 | 15 | $template->assign('ActiveGames', $activeGames); |
| 16 | 16 | |
@@ -21,14 +21,14 @@ discard block |
||
| 21 | 21 | $game_id = $var['delete_game_id']; |
| 22 | 22 | |
| 23 | 23 | if ($save) { |
| 24 | - $db->query('SELECT * FROM alliance WHERE game_id = '.$db->escapeNumber($game_id)); |
|
| 24 | + $db->query('SELECT * FROM alliance WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
| 25 | 25 | |
| 26 | 26 | while ($db->nextRecord()) { |
| 27 | 27 | $id = $db->getInt('alliance_id'); |
| 28 | 28 | //we need info for forces |
| 29 | 29 | //populate alliance list |
| 30 | 30 | $db2->query('SELECT * FROM player |
| 31 | - WHERE alliance_id = '.$db2->escapeNumber($id).' |
|
| 31 | + WHERE alliance_id = '.$db2->escapeNumber($id) . ' |
|
| 32 | 32 | AND game_id = '.$db2->escapeNumber($game_id)); |
| 33 | 33 | $list = array(0); |
| 34 | 34 | while ($db2->nextRecord()) { |
@@ -36,7 +36,7 @@ discard block |
||
| 36 | 36 | } |
| 37 | 37 | $db2->query('SELECT sum(mines) as sum_m, sum(combat_drones) as cds, sum(scout_drones) as sds |
| 38 | 38 | FROM sector_has_forces |
| 39 | - WHERE owner_id IN ('.$db2->escapeArray($list).') AND game_id = '.$db2->escapeNumber($game_id)); |
|
| 39 | + WHERE owner_id IN ('.$db2->escapeArray($list) . ') AND game_id = ' . $db2->escapeNumber($game_id)); |
|
| 40 | 40 | if ($db2->nextRecord()) { |
| 41 | 41 | |
| 42 | 42 | $mines = $db2->getInt('sum_m'); |
@@ -56,7 +56,7 @@ discard block |
||
| 56 | 56 | $deaths = $db->getInt('alliance_deaths'); |
| 57 | 57 | // insert into history db |
| 58 | 58 | $history_db_sql[] = 'INSERT INTO alliance (game_id, alliance_id, leader_id, kills, deaths, alliance_name, mines, cds, sds) ' . |
| 59 | - 'VALUES ('.$db->escapeNumber($game_id).', '.$db->escapeNumber($id).', '.$db->escapeNumber($leader).', '.$db->escapeNumber($kills).', '.$db->escapeNumber($deaths).', ' . $db->escapeString($name) . ', '.$db->escapeNumber($mines).', '.$db->escapeNumber($cds).', '.$db->escapeNumber($sds).')'; |
|
| 59 | + 'VALUES (' . $db->escapeNumber($game_id) . ', ' . $db->escapeNumber($id) . ', ' . $db->escapeNumber($leader) . ', ' . $db->escapeNumber($kills) . ', ' . $db->escapeNumber($deaths) . ', ' . $db->escapeString($name) . ', ' . $db->escapeNumber($mines) . ', ' . $db->escapeNumber($cds) . ', ' . $db->escapeNumber($sds) . ')'; |
|
| 60 | 60 | |
| 61 | 61 | } |
| 62 | 62 | |
@@ -65,56 +65,56 @@ discard block |
||
| 65 | 65 | // these table is nothing worth without the players |
| 66 | 66 | //$smr_db_sql[] = 'DELETE FROM account_has_logs WHERE game_id = '.$game_id; |
| 67 | 67 | |
| 68 | - $smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 69 | - $smr_db_sql[] = 'DELETE FROM alliance WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 70 | - $smr_db_sql[] = 'DELETE FROM alliance_bank_transactions WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 71 | - $smr_db_sql[] = 'DELETE FROM alliance_has_roles WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 72 | - $smr_db_sql[] = 'DELETE FROM alliance_thread WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 73 | - $smr_db_sql[] = 'DELETE FROM alliance_thread_topic WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 68 | + $smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 69 | + $smr_db_sql[] = 'DELETE FROM alliance WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 70 | + $smr_db_sql[] = 'DELETE FROM alliance_bank_transactions WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 71 | + $smr_db_sql[] = 'DELETE FROM alliance_has_roles WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 72 | + $smr_db_sql[] = 'DELETE FROM alliance_thread WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 73 | + $smr_db_sql[] = 'DELETE FROM alliance_thread_topic WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 74 | 74 | |
| 75 | 75 | if ($save) { |
| 76 | 76 | |
| 77 | - $db->query('SELECT * FROM alliance_vs_alliance WHERE game_id = '.$db->escapeNumber($game_id)); |
|
| 77 | + $db->query('SELECT * FROM alliance_vs_alliance WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
| 78 | 78 | while ($db->nextRecord()) { |
| 79 | 79 | |
| 80 | 80 | $alliance_1 = $db->getInt('alliance_id_1'); |
| 81 | 81 | $alliance_2 = $db->getInt('alliance_id_2'); |
| 82 | 82 | $kills = $db->getInt('kills'); |
| 83 | 83 | $history_db_sql[] = 'INSERT INTO alliance_vs_alliance (game_id, alliance_id_1, alliance_id_2, kills) ' . |
| 84 | - 'VALUES ('.$game_id.', '.$alliance_1.', '.$alliance_2.', '.$kills.')'; |
|
| 84 | + 'VALUES (' . $game_id . ', ' . $alliance_1 . ', ' . $alliance_2 . ', ' . $kills . ')'; |
|
| 85 | 85 | |
| 86 | 86 | } |
| 87 | 87 | |
| 88 | 88 | } |
| 89 | 89 | |
| 90 | 90 | |
| 91 | - $smr_db_sql[] = 'DELETE FROM alliance_vs_alliance WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 92 | - $smr_db_sql[] = 'DELETE FROM anon_bank WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 93 | - $smr_db_sql[] = 'DELETE FROM anon_bank_transactions WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 94 | - $smr_db_sql[] = 'DELETE FROM bar_tender WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 95 | - $smr_db_sql[] = 'DELETE FROM blackjack WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 96 | - $smr_db_sql[] = 'DELETE FROM galactic_post_applications WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 97 | - $smr_db_sql[] = 'DELETE FROM galactic_post_article WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 98 | - $smr_db_sql[] = 'DELETE FROM galactic_post_paper WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 99 | - $smr_db_sql[] = 'DELETE FROM galactic_post_paper_content WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 100 | - $smr_db_sql[] = 'DELETE FROM galactic_post_writer WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 101 | - $smr_db_sql[] = 'DELETE FROM game_galaxy WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 91 | + $smr_db_sql[] = 'DELETE FROM alliance_vs_alliance WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 92 | + $smr_db_sql[] = 'DELETE FROM anon_bank WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 93 | + $smr_db_sql[] = 'DELETE FROM anon_bank_transactions WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 94 | + $smr_db_sql[] = 'DELETE FROM bar_tender WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 95 | + $smr_db_sql[] = 'DELETE FROM blackjack WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 96 | + $smr_db_sql[] = 'DELETE FROM galactic_post_applications WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 97 | + $smr_db_sql[] = 'DELETE FROM galactic_post_article WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 98 | + $smr_db_sql[] = 'DELETE FROM galactic_post_paper WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 99 | + $smr_db_sql[] = 'DELETE FROM galactic_post_paper_content WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 100 | + $smr_db_sql[] = 'DELETE FROM galactic_post_writer WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 101 | + $smr_db_sql[] = 'DELETE FROM game_galaxy WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 102 | 102 | |
| 103 | 103 | if ($save) { |
| 104 | 104 | $game = SmrGame::getGame($game_id); |
| 105 | 105 | // insert into history db |
| 106 | 106 | $history_db_sql[] = 'INSERT INTO game (game_id, end_date, start_date, game_name, speed, type) VALUES ' . |
| 107 | - '('.$db->escapeNumber($game_id).', '.$game->getEndTime().', '.$game->getStartTime().', ' . $db->escapeString($game->getGameName()) . ', '.$game->getGameSpeed().', '.$db->escapeString($game->getGameType()).')'; |
|
| 107 | + '(' . $db->escapeNumber($game_id) . ', ' . $game->getEndTime() . ', ' . $game->getStartTime() . ', ' . $db->escapeString($game->getGameName()) . ', ' . $game->getGameSpeed() . ', ' . $db->escapeString($game->getGameType()) . ')'; |
|
| 108 | 108 | } |
| 109 | 109 | |
| 110 | - $smr_db_sql[] = 'DELETE FROM location WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 111 | - $smr_db_sql[] = 'DELETE FROM mb_exceptions WHERE value LIKE '.$db->escapeString($game_id.'%'); |
|
| 112 | - $smr_db_sql[] = 'DELETE FROM message WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 113 | - $smr_db_sql[] = 'DELETE FROM message_notify WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 110 | + $smr_db_sql[] = 'DELETE FROM location WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 111 | + $smr_db_sql[] = 'DELETE FROM mb_exceptions WHERE value LIKE ' . $db->escapeString($game_id . '%'); |
|
| 112 | + $smr_db_sql[] = 'DELETE FROM message WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 113 | + $smr_db_sql[] = 'DELETE FROM message_notify WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 114 | 114 | |
| 115 | 115 | if ($save) { |
| 116 | 116 | |
| 117 | - $db->query('SELECT * FROM news WHERE game_id = '.$game_id.' AND type = \'regular\''); |
|
| 117 | + $db->query('SELECT * FROM news WHERE game_id = ' . $game_id . ' AND type = \'regular\''); |
|
| 118 | 118 | $id = 1; |
| 119 | 119 | |
| 120 | 120 | while ($db->nextRecord()) { |
@@ -124,17 +124,17 @@ discard block |
||
| 124 | 124 | $msg = $db->getField('news_message'); |
| 125 | 125 | |
| 126 | 126 | // insert into history db |
| 127 | - $history_db_sql[] = 'INSERT INTO news (game_id, news_id, time, message) VALUES ('.$game_id.', '.$id.', '.$time.', ' . $db->escapeString($msg) . ')'; |
|
| 127 | + $history_db_sql[] = 'INSERT INTO news (game_id, news_id, time, message) VALUES (' . $game_id . ', ' . $id . ', ' . $time . ', ' . $db->escapeString($msg) . ')'; |
|
| 128 | 128 | $id++; |
| 129 | 129 | |
| 130 | 130 | } |
| 131 | 131 | } |
| 132 | 132 | |
| 133 | - $smr_db_sql[] = 'DELETE FROM news WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 133 | + $smr_db_sql[] = 'DELETE FROM news WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 134 | 134 | |
| 135 | 135 | if ($save) { |
| 136 | 136 | |
| 137 | - $db->query('SELECT * FROM planet WHERE game_id = '.$db->escapeNumber($game_id)); |
|
| 137 | + $db->query('SELECT * FROM planet WHERE game_id = ' . $db->escapeNumber($game_id)); |
|
| 138 | 138 | |
| 139 | 139 | while ($db->nextRecord()) { |
| 140 | 140 | |
@@ -142,34 +142,34 @@ discard block |
||
| 142 | 142 | $sector = $db->getInt('sector_id'); |
| 143 | 143 | $owner = $db->getInt('owner_id'); |
| 144 | 144 | |
| 145 | - $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 1'); |
|
| 145 | + $db2->query('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 1'); |
|
| 146 | 146 | if ($db2->nextRecord()) $gens = $db2->getInt('amount'); |
| 147 | 147 | else $gens = 0; |
| 148 | 148 | |
| 149 | - $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 2'); |
|
| 149 | + $db2->query('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 2'); |
|
| 150 | 150 | if ($db2->nextRecord()) $hangs = $db2->getInt('amount'); |
| 151 | 151 | else $hangs = 0; |
| 152 | 152 | |
| 153 | - $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 3'); |
|
| 153 | + $db2->query('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 3'); |
|
| 154 | 154 | if ($db2->nextRecord()) $turs = $db2->getInt('amount'); |
| 155 | 155 | else $turs = 0; |
| 156 | 156 | |
| 157 | 157 | // insert into history db |
| 158 | 158 | $history_db_sql[] = 'INSERT INTO planet (game_id, sector_id, owner_id, generators, hangers, turrets) VALUES ' . |
| 159 | - '('.$game_id.', '.$sector.', '.$owner.', '.$gens.', '.$hangs.', '.$turs.')'; |
|
| 159 | + '(' . $game_id . ', ' . $sector . ', ' . $owner . ', ' . $gens . ', ' . $hangs . ', ' . $turs . ')'; |
|
| 160 | 160 | |
| 161 | 161 | } |
| 162 | 162 | |
| 163 | 163 | } |
| 164 | 164 | |
| 165 | - $smr_db_sql[] = 'DELETE FROM planet WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 166 | - $smr_db_sql[] = 'DELETE FROM planet_is_building WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 167 | - $smr_db_sql[] = 'DELETE FROM planet_has_cargo WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 168 | - $smr_db_sql[] = 'DELETE FROM planet_has_building WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 165 | + $smr_db_sql[] = 'DELETE FROM planet WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 166 | + $smr_db_sql[] = 'DELETE FROM planet_is_building WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 167 | + $smr_db_sql[] = 'DELETE FROM planet_has_cargo WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 168 | + $smr_db_sql[] = 'DELETE FROM planet_has_building WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 169 | 169 | |
| 170 | 170 | if ($save) { |
| 171 | 171 | |
| 172 | - $db->query('SELECT * FROM player WHERE game_id = '.$game_id); |
|
| 172 | + $db->query('SELECT * FROM player WHERE game_id = ' . $game_id); |
|
| 173 | 173 | |
| 174 | 174 | while ($db->nextRecord()) { |
| 175 | 175 | |
@@ -187,48 +187,48 @@ discard block |
||
| 187 | 187 | |
| 188 | 188 | $amount = 0; |
| 189 | 189 | $smrCredits = 0; |
| 190 | - $db2->query('SELECT sum(amount) as bounty_am, sum(smr_credits) as bounty_cred FROM bounty WHERE game_id = '.$game_id.' AND account_id = '.$acc_id.' AND claimer_id = 0'); |
|
| 190 | + $db2->query('SELECT sum(amount) as bounty_am, sum(smr_credits) as bounty_cred FROM bounty WHERE game_id = ' . $game_id . ' AND account_id = ' . $acc_id . ' AND claimer_id = 0'); |
|
| 191 | 191 | if ($db2->nextRecord()) { |
| 192 | 192 | if (is_int($db2->getField('bounty_am'))) $amount = $db2->getInt('bounty_am'); |
| 193 | 193 | if (is_int($db2->getField('bounty_cred'))) $smrCredits = $db2->getInt('bounty_cred'); |
| 194 | 194 | |
| 195 | 195 | } |
| 196 | 196 | |
| 197 | - $db2->query('SELECT * FROM ship_has_name WHERE game_id = '.$game_id.' AND account_id = '.$acc_id); |
|
| 197 | + $db2->query('SELECT * FROM ship_has_name WHERE game_id = ' . $game_id . ' AND account_id = ' . $acc_id); |
|
| 198 | 198 | if ($db2->nextRecord()) $ship_name = $db2->getField('ship_name'); |
| 199 | 199 | else $ship_name = 'None'; |
| 200 | 200 | |
| 201 | 201 | // insert into history db |
| 202 | 202 | $history_db_sql[] = 'INSERT INTO player (account_id, game_id, player_name, player_id, experience, ship, race, alignment, alliance_id, kills, deaths, bounty, bounty_cred, ship_name) ' . |
| 203 | - 'VALUES ('.$acc_id.', '.$game_id.', ' . $db->escapeString($name) . ', '.$id.', '.$exp.', '.$ship.', '.$race.', '.$align.', '.$alli.', '.$kills.', '.$deaths.', '.$amount.','.$smrCredits.', ' . $db->escapeString($ship_name) . ')'; |
|
| 203 | + 'VALUES (' . $acc_id . ', ' . $game_id . ', ' . $db->escapeString($name) . ', ' . $id . ', ' . $exp . ', ' . $ship . ', ' . $race . ', ' . $align . ', ' . $alli . ', ' . $kills . ', ' . $deaths . ', ' . $amount . ',' . $smrCredits . ', ' . $db->escapeString($ship_name) . ')'; |
|
| 204 | 204 | |
| 205 | 205 | } |
| 206 | 206 | |
| 207 | 207 | } |
| 208 | 208 | |
| 209 | - $smr_db_sql[] = 'DELETE FROM player WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 210 | - $smr_db_sql[] = 'DELETE FROM bounty WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 211 | - $smr_db_sql[] = 'DELETE FROM player_has_ticker WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 212 | - $smr_db_sql[] = 'DELETE FROM player_has_ticket WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 213 | - $smr_db_sql[] = 'DELETE FROM player_has_alliance_role WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 214 | - $smr_db_sql[] = 'DELETE FROM player_has_drinks WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 215 | - $smr_db_sql[] = 'DELETE FROM player_has_relation WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 216 | - $smr_db_sql[] = 'DELETE FROM player_has_unread_messages WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 217 | - $smr_db_sql[] = 'DELETE FROM player_plotted_course WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 218 | - $smr_db_sql[] = 'DELETE FROM player_read_thread WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 219 | - $smr_db_sql[] = 'DELETE FROM player_visited_port WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 220 | - $smr_db_sql[] = 'DELETE FROM player_visited_sector WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 221 | - $smr_db_sql[] = 'DELETE FROM player_votes_pact WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 222 | - $smr_db_sql[] = 'DELETE FROM player_votes_relation WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 223 | - $smr_db_sql[] = 'DELETE FROM plot_cache WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 224 | - $smr_db_sql[] = 'DELETE FROM port WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 225 | - $smr_db_sql[] = 'DELETE FROM port_has_goods WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 226 | - $smr_db_sql[] = 'DELETE FROM race_has_relation WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 227 | - $smr_db_sql[] = 'DELETE FROM race_has_voting WHERE game_id = '.$db->escapeNumber($game_id); |
|
| 209 | + $smr_db_sql[] = 'DELETE FROM player WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 210 | + $smr_db_sql[] = 'DELETE FROM bounty WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 211 | + $smr_db_sql[] = 'DELETE FROM player_has_ticker WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 212 | + $smr_db_sql[] = 'DELETE FROM player_has_ticket WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 213 | + $smr_db_sql[] = 'DELETE FROM player_has_alliance_role WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 214 | + $smr_db_sql[] = 'DELETE FROM player_has_drinks WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 215 | + $smr_db_sql[] = 'DELETE FROM player_has_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 216 | + $smr_db_sql[] = 'DELETE FROM player_has_unread_messages WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 217 | + $smr_db_sql[] = 'DELETE FROM player_plotted_course WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 218 | + $smr_db_sql[] = 'DELETE FROM player_read_thread WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 219 | + $smr_db_sql[] = 'DELETE FROM player_visited_port WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 220 | + $smr_db_sql[] = 'DELETE FROM player_visited_sector WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 221 | + $smr_db_sql[] = 'DELETE FROM player_votes_pact WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 222 | + $smr_db_sql[] = 'DELETE FROM player_votes_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 223 | + $smr_db_sql[] = 'DELETE FROM plot_cache WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 224 | + $smr_db_sql[] = 'DELETE FROM port WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 225 | + $smr_db_sql[] = 'DELETE FROM port_has_goods WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 226 | + $smr_db_sql[] = 'DELETE FROM race_has_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 227 | + $smr_db_sql[] = 'DELETE FROM race_has_voting WHERE game_id = ' . $db->escapeNumber($game_id); |
|
| 228 | 228 | |
| 229 | 229 | if ($save) { |
| 230 | 230 | |
| 231 | - $db->query('SELECT * FROM sector WHERE game_id = '.$game_id); |
|
| 231 | + $db->query('SELECT * FROM sector WHERE game_id = ' . $game_id); |
|
| 232 | 232 | |
| 233 | 233 | while ($db->nextRecord()) { |
| 234 | 234 | |
@@ -238,7 +238,7 @@ discard block |
||
| 238 | 238 | $gal_id = $db->getInt('galaxy_id'); |
| 239 | 239 | |
| 240 | 240 | $db2->query('SELECT sum(mines) as sum_mines, sum(combat_drones) as cds, sum(scout_drones) as sds FROM sector_has_forces ' . |
| 241 | - 'WHERE sector_id = '.$sector.' AND game_id = '.$game_id.' GROUP BY sector_id'); |
|
| 241 | + 'WHERE sector_id = ' . $sector . ' AND game_id = ' . $game_id . ' GROUP BY sector_id'); |
|
| 242 | 242 | if ($db2->nextRecord()) { |
| 243 | 243 | |
| 244 | 244 | $mines = $db2->getInt('sum_mines'); |
@@ -258,32 +258,32 @@ discard block |
||
| 258 | 258 | |
| 259 | 259 | // insert into history db |
| 260 | 260 | $history_db_sql[] = 'INSERT INTO sector (game_id, sector_id, gal_id, mines, kills, combat, scouts) ' . |
| 261 | - 'VALUES ('.$game_id.','. $sector.','. $gal_id.','. $mines.','. $kills.','. $cds.','. $sds.')'; |
|
| 261 | + 'VALUES (' . $game_id . ',' . $sector . ',' . $gal_id . ',' . $mines . ',' . $kills . ',' . $cds . ',' . $sds . ')'; |
|
| 262 | 262 | |
| 263 | 263 | } |
| 264 | 264 | |
| 265 | 265 | } |
| 266 | 266 | |
| 267 | - $smr_db_sql[] = 'DELETE FROM sector WHERE game_id = '.$game_id; |
|
| 268 | - $smr_db_sql[] = 'DELETE FROM sector_has_forces WHERE game_id = '.$game_id; |
|
| 269 | - $smr_db_sql[] = 'DELETE FROM ship_has_cargo WHERE game_id = '.$game_id; |
|
| 270 | - $smr_db_sql[] = 'DELETE FROM ship_has_hardware WHERE game_id = '.$game_id; |
|
| 271 | - $smr_db_sql[] = 'DELETE FROM ship_has_name WHERE game_id = '.$game_id; |
|
| 272 | - $smr_db_sql[] = 'DELETE FROM ship_has_illusion WHERE game_id = '.$game_id; |
|
| 273 | - $smr_db_sql[] = 'DELETE FROM ship_has_weapon WHERE game_id = '.$game_id; |
|
| 274 | - $smr_db_sql[] = 'DELETE FROM ship_is_cloaked WHERE game_id = '.$game_id; |
|
| 275 | - $smr_db_sql[] = 'UPDATE game SET end_time='.SmrSession::getTime().' WHERE game_id = '.$game_id.' AND end_time > '.SmrSession::getTime(); // Do not delete game placeholder, just make sure game is finished |
|
| 276 | - $smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = '.$game_id; |
|
| 267 | + $smr_db_sql[] = 'DELETE FROM sector WHERE game_id = ' . $game_id; |
|
| 268 | + $smr_db_sql[] = 'DELETE FROM sector_has_forces WHERE game_id = ' . $game_id; |
|
| 269 | + $smr_db_sql[] = 'DELETE FROM ship_has_cargo WHERE game_id = ' . $game_id; |
|
| 270 | + $smr_db_sql[] = 'DELETE FROM ship_has_hardware WHERE game_id = ' . $game_id; |
|
| 271 | + $smr_db_sql[] = 'DELETE FROM ship_has_name WHERE game_id = ' . $game_id; |
|
| 272 | + $smr_db_sql[] = 'DELETE FROM ship_has_illusion WHERE game_id = ' . $game_id; |
|
| 273 | + $smr_db_sql[] = 'DELETE FROM ship_has_weapon WHERE game_id = ' . $game_id; |
|
| 274 | + $smr_db_sql[] = 'DELETE FROM ship_is_cloaked WHERE game_id = ' . $game_id; |
|
| 275 | + $smr_db_sql[] = 'UPDATE game SET end_time=' . SmrSession::getTime() . ' WHERE game_id = ' . $game_id . ' AND end_time > ' . SmrSession::getTime(); // Do not delete game placeholder, just make sure game is finished |
|
| 276 | + $smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = ' . $game_id; |
|
| 277 | 277 | |
| 278 | 278 | // now do the sql stuff |
| 279 | - foreach($smr_db_sql as $sql) { |
|
| 279 | + foreach ($smr_db_sql as $sql) { |
|
| 280 | 280 | |
| 281 | 281 | $db->query($sql); |
| 282 | 282 | |
| 283 | 283 | } |
| 284 | 284 | |
| 285 | 285 | $db = new SmrHistoryMySqlDatabase(); |
| 286 | - foreach($history_db_sql as $sql) { |
|
| 286 | + foreach ($history_db_sql as $sql) { |
|
| 287 | 287 | |
| 288 | 288 | $db->query($sql); |
| 289 | 289 | |
@@ -10,22 +10,22 @@ discard block |
||
| 10 | 10 | |
| 11 | 11 | debug('Script started'); |
| 12 | 12 | define('SCRIPT_ID', $db->getInsertID()); |
| 13 | - $db->query('UPDATE npc_logs SET script_id='.SCRIPT_ID.' WHERE log_id='.SCRIPT_ID); |
|
| 13 | + $db->query('UPDATE npc_logs SET script_id=' . SCRIPT_ID . ' WHERE log_id=' . SCRIPT_ID); |
|
| 14 | 14 | |
| 15 | 15 | define('NPC_SCRIPT', true); |
| 16 | 16 | |
| 17 | 17 | $descriptorSpec = array( |
| 18 | - 0 => array("pipe", "r"), // stdin is a pipe that the child will read from |
|
| 18 | + 0 => array("pipe", "r"), // stdin is a pipe that the child will read from |
|
| 19 | 19 | 1 => array("pipe", "w") // stdout is a pipe that the child will write to |
| 20 | 20 | ); |
| 21 | 21 | $engine = proc_open(UCI_CHESS_ENGINE, $descriptorSpec, $pipes); |
| 22 | - $toEngine =& $pipes[0]; |
|
| 23 | - $fromEngine =& $pipes[1]; |
|
| 22 | + $toEngine = & $pipes[0]; |
|
| 23 | + $fromEngine = & $pipes[1]; |
|
| 24 | 24 | |
| 25 | 25 | function readFromEngine($block = true) { |
| 26 | 26 | global $fromEngine; |
| 27 | 27 | stream_set_blocking($fromEngine, $block == true ? 1 : 0); |
| 28 | - while(($s = fgets($fromEngine)) !== false) { |
|
| 28 | + while (($s = fgets($fromEngine)) !== false) { |
|
| 29 | 29 | debug('<-- ' . trim($s)); |
| 30 | 30 | stream_set_blocking($fromEngine, 0); |
| 31 | 31 | } |
@@ -34,7 +34,7 @@ discard block |
||
| 34 | 34 | global $toEngine; |
| 35 | 35 | debug('--> ' . $s); |
| 36 | 36 | fputs($toEngine, $s . EOL); |
| 37 | - if($read === true) { |
|
| 37 | + if ($read === true) { |
|
| 38 | 38 | readFromEngine($block); |
| 39 | 39 | } |
| 40 | 40 | } |
@@ -45,7 +45,7 @@ discard block |
||
| 45 | 45 | writeToEngine('isready'); |
| 46 | 46 | writeToEngine('ucinewgame', false); |
| 47 | 47 | |
| 48 | - while(true) { |
|
| 48 | + while (true) { |
|
| 49 | 49 | // The next "page request" must occur at an updated time. |
| 50 | 50 | SmrSession::updateTime(); |
| 51 | 51 | |
@@ -54,9 +54,9 @@ discard block |
||
| 54 | 54 | writeToEngine('position fen ' . $chessGame->getFENString(), false); |
| 55 | 55 | writeToEngine('go ' . ($chessGame->getCurrentTurnColour() == ChessGame::PLAYER_WHITE ? 'w' : 'b') . 'time ' . UCI_TIME_PER_MOVE_MS, true, false); |
| 56 | 56 | stream_set_blocking($fromEngine, 1); |
| 57 | - while(stripos($move = trim(fgets($fromEngine)), 'bestmove') !== 0) { |
|
| 57 | + while (stripos($move = trim(fgets($fromEngine)), 'bestmove') !== 0) { |
|
| 58 | 58 | debug('<-- ' . $move); |
| 59 | - if(stripos($move, 'Seg') === 0) { |
|
| 59 | + if (stripos($move, 'Seg') === 0) { |
|
| 60 | 60 | // Segfault |
| 61 | 61 | debug('UCI engine segfaulted?'); |
| 62 | 62 | exit; |
@@ -76,12 +76,12 @@ discard block |
||
| 76 | 76 | fclose($toEngine); |
| 77 | 77 | fclose($fromEngine); |
| 78 | 78 | proc_close($engine); |
| 79 | -} catch(Throwable $e) { |
|
| 79 | +} catch (Throwable $e) { |
|
| 80 | 80 | logException($e); |
| 81 | 81 | exit; |
| 82 | 82 | } |
| 83 | 83 | function debug($message, $debugObject = null) { |
| 84 | - global $account,$var,$db; |
|
| 85 | - echo date('Y-m-d H:i:s - ').$message.($debugObject!==null?EOL.var_export($debugObject,true):'').EOL; |
|
| 86 | - $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES ('.(defined('SCRIPT_ID')?SCRIPT_ID:0).', '.(is_object($account)?$account->getAccountID():0).',NOW(),'.$db->escapeString($message).','.$db->escapeString(var_export($debugObject,true)).','.$db->escapeString(var_export($var,true)).')'); |
|
| 84 | + global $account, $var, $db; |
|
| 85 | + echo date('Y-m-d H:i:s - ') . $message . ($debugObject !== null ?EOL.var_export($debugObject, true) : '') . EOL; |
|
| 86 | + $db->query('INSERT INTO npc_logs (script_id, npc_id, time, message, debug_info, var) VALUES (' . (defined('SCRIPT_ID') ?SCRIPT_ID:0) . ', ' . (is_object($account) ? $account->getAccountID() : 0) . ',NOW(),' . $db->escapeString($message) . ',' . $db->escapeString(var_export($debugObject, true)) . ',' . $db->escapeString(var_export($var, true)) . ')'); |
|
| 87 | 87 | } |