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@@ -64,9 +64,9 @@ |
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64 | 64 | //find the fine |
65 | 65 | //get base for ports that dont happen to trade that good |
66 | 66 | $fine = $totalFine = $port->getLevel() * |
67 | - (($ship->getCargo(GOODS_SLAVES) * TradeGood::get(GOODS_SLAVES)->basePrice) + |
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68 | - ($ship->getCargo(GOODS_WEAPONS) * TradeGood::get(GOODS_WEAPONS)->basePrice) + |
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69 | - ($ship->getCargo(GOODS_NARCOTICS) * TradeGood::get(GOODS_NARCOTICS)->basePrice)); |
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67 | + (($ship->getCargo(GOODS_SLAVES) * TradeGood::get(GOODS_SLAVES)->basePrice) + |
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68 | + ($ship->getCargo(GOODS_WEAPONS) * TradeGood::get(GOODS_WEAPONS)->basePrice) + |
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69 | + ($ship->getCargo(GOODS_NARCOTICS) * TradeGood::get(GOODS_NARCOTICS)->basePrice)); |
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70 | 70 | $player->increaseHOF($ship->getCargo(GOODS_SLAVES) + $ship->getCargo(GOODS_WEAPONS) + $ship->getCargo(GOODS_NARCOTICS), ['Trade', 'Search', 'Caught', 'Goods Confiscated'], HOF_PUBLIC); |
71 | 71 | $player->increaseHOF($totalFine, ['Trade', 'Search', 'Caught', 'Amount Fined'], HOF_PUBLIC); |
72 | 72 | $template->assign('TotalFine', $totalFine); |
@@ -24,8 +24,7 @@ |
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24 | 24 | $newID = $dbResult->record()->getInt('max_game_id') + 1; |
25 | 25 | |
26 | 26 | $join = new DateTime(Request::get('game_join')); |
27 | - $start = empty(Request::get('game_start')) ? $join : |
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28 | - new DateTime(Request::get('game_start')); |
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27 | + $start = empty(Request::get('game_start')) ? $join : new DateTime(Request::get('game_start')); |
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29 | 28 | $end = new DateTime(Request::get('game_end')); |
30 | 29 | |
31 | 30 | $game = SmrGame::createGame($newID); |
@@ -17,8 +17,7 @@ |
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17 | 17 | |
18 | 18 | public function build(SmrAccount $account): never { |
19 | 19 | $join = new DateTime(Request::get('game_join')); |
20 | - $start = empty(Request::get('game_start')) ? $join : |
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21 | - new DateTime(Request::get('game_start')); |
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20 | + $start = empty(Request::get('game_start')) ? $join : new DateTime(Request::get('game_start')); |
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22 | 21 | $end = new DateTime(Request::get('game_end')); |
23 | 22 | |
24 | 23 | $game = SmrGame::getGame($this->gameID); |