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Checks if the types of the passed arguments in a function/method call are compatible.
1 | <?php declare(strict_types=1); |
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2 | |||
3 | use Smr\Database; |
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4 | use Smr\DatabaseRecord; |
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5 | use Smr\Epoch; |
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6 | use Smr\Pages\Player\AttackForcesProcessor; |
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7 | use Smr\Pages\Player\ForcesDrop; |
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8 | use Smr\Pages\Player\ForcesDropProcessor; |
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9 | use Smr\Pages\Player\ForcesRefreshAllProcessor; |
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10 | use Smr\Pages\Player\ForcesRefreshProcessor; |
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11 | |||
12 | class SmrForce { |
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13 | |||
14 | /** @var array<int, array<int, array<int, self>>> */ |
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15 | protected static array $CACHE_FORCES = []; |
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16 | /** @var array<int, array<int, array<int, self>>> */ |
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17 | protected static array $CACHE_SECTOR_FORCES = []; |
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18 | /** @var array<int, array<int, bool>> */ |
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19 | protected static array $TIDIED_UP = []; |
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20 | |||
21 | public const LOWEST_MAX_EXPIRE_SCOUTS_ONLY = 432000; // 5 days |
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22 | protected const TIME_PER_SCOUT_ONLY = 86400; // 1 = 1 day |
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23 | protected const TIME_PERCENT_PER_SCOUT = 0.02; // 1/50th |
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24 | protected const TIME_PERCENT_PER_COMBAT = 0.02; // 1/50th |
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25 | protected const TIME_PERCENT_PER_MINE = 0.02; // 1/50th |
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26 | public const REFRESH_ALL_TIME_PER_STACK = 1; // 1 second |
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27 | |||
28 | public const MAX_MINES = 50; |
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29 | public const MAX_CDS = 50; |
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30 | public const MAX_SDS = 5; |
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31 | |||
32 | protected Database $db; |
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33 | protected readonly string $SQL; |
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34 | |||
35 | protected int $combatDrones = 0; |
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36 | protected int $scoutDrones = 0; |
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37 | protected int $mines = 0; |
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38 | protected int $expire = 0; |
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39 | |||
40 | protected bool $isNew; |
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41 | protected bool $hasChanged = false; |
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42 | |||
43 | public function __sleep() { |
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44 | return ['ownerID', 'sectorID', 'gameID']; |
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45 | } |
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46 | |||
47 | public static function clearCache(): void { |
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48 | self::$CACHE_FORCES = []; |
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49 | self::$CACHE_SECTOR_FORCES = []; |
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50 | } |
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51 | |||
52 | public static function saveForces(): void { |
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53 | foreach (self::$CACHE_FORCES as $gameForces) { |
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54 | foreach ($gameForces as $gameSectorForces) { |
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55 | foreach ($gameSectorForces as $forces) { |
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56 | $forces->update(); |
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57 | } |
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58 | } |
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59 | } |
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60 | } |
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61 | |||
62 | /** |
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63 | * @return array<int, array<int, self>> |
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64 | */ |
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65 | public static function getGalaxyForces(int $gameID, int $galaxyID, bool $forceUpdate = false): array { |
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66 | $db = Database::getInstance(); |
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67 | $dbResult = $db->read('SELECT sector_has_forces.* FROM sector_has_forces LEFT JOIN sector USING(game_id, sector_id) WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND galaxy_id = ' . $db->escapeNumber($galaxyID)); |
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68 | $galaxyForces = []; |
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69 | foreach ($dbResult->records() as $dbRecord) { |
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70 | $sectorID = $dbRecord->getInt('sector_id'); |
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71 | $ownerID = $dbRecord->getInt('owner_id'); |
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72 | $force = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $dbRecord); |
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73 | self::$CACHE_SECTOR_FORCES[$gameID][$sectorID][$ownerID] = $force; |
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74 | $galaxyForces[$sectorID][$ownerID] = $force; |
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75 | } |
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76 | return $galaxyForces; |
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77 | } |
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78 | |||
79 | /** |
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80 | * @return array<int, self> |
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81 | */ |
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82 | public static function getSectorForces(int $gameID, int $sectorID, bool $forceUpdate = false): array { |
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83 | if ($forceUpdate || !isset(self::$CACHE_SECTOR_FORCES[$gameID][$sectorID])) { |
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84 | self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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85 | $db = Database::getInstance(); |
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86 | $dbResult = $db->read('SELECT * FROM sector_has_forces WHERE sector_id = ' . $db->escapeNumber($sectorID) . ' AND game_id=' . $db->escapeNumber($gameID) . ' ORDER BY expire_time ASC'); |
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87 | $forces = []; |
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88 | foreach ($dbResult->records() as $dbRecord) { |
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89 | $ownerID = $dbRecord->getInt('owner_id'); |
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90 | $forces[$ownerID] = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $dbRecord); |
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91 | } |
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92 | self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = $forces; |
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93 | } |
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94 | return self::$CACHE_SECTOR_FORCES[$gameID][$sectorID]; |
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95 | } |
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96 | |||
97 | public static function getForce(int $gameID, int $sectorID, int $ownerID, bool $forceUpdate = false, DatabaseRecord $dbRecord = null): self { |
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98 | if ($forceUpdate || !isset(self::$CACHE_FORCES[$gameID][$sectorID][$ownerID])) { |
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99 | self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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100 | $p = new self($gameID, $sectorID, $ownerID, $dbRecord); |
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101 | self::$CACHE_FORCES[$gameID][$sectorID][$ownerID] = $p; |
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102 | } |
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103 | return self::$CACHE_FORCES[$gameID][$sectorID][$ownerID]; |
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104 | } |
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105 | |||
106 | public static function tidyUpForces(SmrGalaxy $galaxyToTidy): void { |
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107 | if (!isset(self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()])) { |
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108 | self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()] = true; |
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109 | $db = Database::getInstance(); |
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110 | $db->write('UPDATE sector_has_forces |
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111 | SET refresher=0, |
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112 | expire_time = (refresh_at + if(combat_drones+mines=0, |
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113 | LEAST(' . $db->escapeNumber(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY) . ', scout_drones*' . $db->escapeNumber(self::TIME_PER_SCOUT_ONLY) . '), |
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114 | LEAST(' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ', (combat_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_COMBAT) . '+scout_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_SCOUT) . '+mines*' . $db->escapeNumber(self::TIME_PERCENT_PER_MINE) . ')*' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ') |
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115 | )) |
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116 | WHERE game_id = ' . $db->escapeNumber($galaxyToTidy->getGameID()) . ' AND sector_id >= ' . $db->escapeNumber($galaxyToTidy->getStartSector()) . ' AND sector_id <= ' . $db->escapeNumber($galaxyToTidy->getEndSector()) . ' AND refresher != 0 AND refresh_at <= ' . $db->escapeNumber(Epoch::time())); |
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117 | $db->write('DELETE FROM sector_has_forces WHERE expire_time < ' . $db->escapeNumber(Epoch::time())); |
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118 | } |
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119 | } |
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120 | |||
121 | protected function __construct( |
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122 | protected readonly int $gameID, |
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123 | protected readonly int $sectorID, |
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124 | protected readonly int $ownerID, |
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125 | DatabaseRecord $dbRecord = null |
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126 | ) { |
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127 | $this->db = Database::getInstance(); |
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128 | $this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . ' |
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129 | AND sector_id = ' . $this->db->escapeNumber($sectorID) . ' |
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130 | AND owner_id = ' . $this->db->escapeNumber($ownerID); |
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131 | |||
132 | if ($dbRecord === null) { |
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133 | $dbResult = $this->db->read('SELECT * FROM sector_has_forces WHERE ' . $this->SQL); |
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134 | if ($dbResult->hasRecord()) { |
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135 | $dbRecord = $dbResult->record(); |
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136 | } |
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137 | } |
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138 | $this->isNew = $dbRecord === null; |
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139 | |||
140 | if (!$this->isNew) { |
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141 | $this->combatDrones = $dbRecord->getInt('combat_drones'); |
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142 | $this->scoutDrones = $dbRecord->getInt('scout_drones'); |
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143 | $this->mines = $dbRecord->getInt('mines'); |
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144 | $this->expire = $dbRecord->getInt('expire_time'); |
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145 | } |
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146 | } |
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147 | |||
148 | public function exists(): bool { |
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149 | return ($this->hasCDs() || $this->hasSDs() || $this->hasMines()) && !$this->hasExpired(); |
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150 | } |
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151 | |||
152 | public function hasMaxCDs(): bool { |
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153 | return $this->getCDs() >= self::MAX_CDS; |
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154 | } |
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155 | |||
156 | public function hasMaxSDs(): bool { |
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157 | return $this->getSDs() >= self::MAX_SDS; |
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158 | } |
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159 | |||
160 | public function hasMaxMines(): bool { |
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161 | return $this->getMines() >= self::MAX_MINES; |
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162 | } |
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163 | |||
164 | public function hasCDs(): bool { |
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165 | return $this->getCDs() > 0; |
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166 | } |
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167 | |||
168 | public function hasSDs(): bool { |
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169 | return $this->getSDs() > 0; |
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170 | } |
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171 | |||
172 | public function hasMines(): bool { |
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173 | return $this->getMines() > 0; |
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174 | } |
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175 | |||
176 | public function getCDs(): int { |
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177 | return $this->combatDrones; |
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178 | } |
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179 | |||
180 | public function getSDs(): int { |
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181 | return $this->scoutDrones; |
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182 | } |
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183 | |||
184 | public function getMines(): int { |
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185 | return $this->mines; |
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186 | } |
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187 | |||
188 | public function addMines(int $amount): void { |
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189 | if ($amount < 0) { |
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190 | throw new Exception('Cannot add negative mines.'); |
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191 | } |
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192 | $this->setMines($this->getMines() + $amount); |
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193 | } |
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194 | |||
195 | public function addCDs(int $amount): void { |
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196 | if ($amount < 0) { |
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197 | throw new Exception('Cannot add negative CDs.'); |
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198 | } |
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199 | $this->setCDs($this->getCDs() + $amount); |
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200 | } |
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201 | |||
202 | public function addSDs(int $amount): void { |
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203 | if ($amount < 0) { |
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204 | throw new Exception('Cannot add negative SDs.'); |
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205 | } |
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206 | $this->setSDs($this->getSDs() + $amount); |
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207 | } |
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208 | |||
209 | public function takeMines(int $amount): void { |
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210 | if ($amount < 0) { |
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211 | throw new Exception('Cannot take negative mines.'); |
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212 | } |
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213 | $this->setMines($this->getMines() - $amount); |
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214 | } |
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215 | |||
216 | public function takeCDs(int $amount): void { |
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217 | if ($amount < 0) { |
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218 | throw new Exception('Cannot take negative CDs.'); |
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219 | } |
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220 | $this->setCDs($this->getCDs() - $amount); |
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221 | } |
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222 | |||
223 | public function takeSDs(int $amount): void { |
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224 | if ($amount < 0) { |
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225 | throw new Exception('Cannot take negative SDs.'); |
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226 | } |
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227 | $this->setSDs($this->getSDs() - $amount); |
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228 | } |
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229 | |||
230 | public function setMines(int $amount): void { |
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231 | if ($amount < 0) { |
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232 | throw new Exception('Cannot set negative mines.'); |
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233 | } |
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234 | if ($amount == $this->getMines()) { |
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235 | return; |
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236 | } |
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237 | $this->hasChanged = true; |
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238 | $this->mines = $amount; |
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239 | } |
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240 | |||
241 | public function setCDs(int $amount): void { |
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242 | if ($amount < 0) { |
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243 | throw new Exception('Cannot set negative CDs.'); |
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244 | } |
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245 | if ($amount == $this->getCDs()) { |
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246 | return; |
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247 | } |
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248 | $this->hasChanged = true; |
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249 | $this->combatDrones = $amount; |
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250 | } |
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251 | |||
252 | public function setSDs(int $amount): void { |
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253 | if ($amount < 0) { |
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254 | throw new Exception('Cannot set negative SDs.'); |
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255 | } |
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256 | if ($amount == $this->getSDs()) { |
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257 | return; |
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258 | } |
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259 | $this->hasChanged = true; |
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260 | $this->scoutDrones = $amount; |
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261 | } |
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262 | |||
263 | public function hasExpired(): bool { |
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264 | return $this->expire < Epoch::time(); |
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265 | } |
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266 | |||
267 | public function getExpire(): int { |
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268 | return $this->expire; |
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269 | } |
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270 | |||
271 | public function setExpire(int $time): void { |
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272 | if ($time < 0) { |
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273 | throw new Exception('Cannot set negative expiry.'); |
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274 | } |
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275 | if ($time == $this->getExpire()) { |
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276 | return; |
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277 | } |
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278 | if ($time > Epoch::time() + $this->getMaxExpireTime()) { |
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279 | $time = Epoch::time() + $this->getMaxExpireTime(); |
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280 | } |
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281 | $this->hasChanged = true; |
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282 | $this->expire = $time; |
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283 | if (!$this->isNew) { |
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284 | $this->update(); |
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285 | } |
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286 | } |
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287 | |||
288 | public function updateExpire(): void { |
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289 | // Changed (26/10/05) - scout drones count * 2 |
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290 | if ($this->getCDs() == 0 && $this->getMines() == 0 && $this->getSDs() > 0) { |
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291 | $time = self::TIME_PER_SCOUT_ONLY * $this->getSDs(); |
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292 | } else { |
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293 | $time = ($this->getCDs() * self::TIME_PERCENT_PER_COMBAT + $this->getSDs() * self::TIME_PERCENT_PER_SCOUT + $this->getMines() * self::TIME_PERCENT_PER_MINE) * $this->getMaxGalaxyExpireTime(); |
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294 | } |
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295 | $this->setExpire(Epoch::time() + IFloor($time)); |
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296 | } |
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297 | |||
298 | public function getMaxExpireTime(): int { |
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299 | if ($this->hasCDs() || $this->hasMines()) { |
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300 | return $this->getMaxGalaxyExpireTime(); |
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301 | } |
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302 | if ($this->hasSDs()) { |
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303 | return max(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY, $this->getMaxGalaxyExpireTime()); |
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304 | } |
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305 | return 0; |
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306 | } |
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307 | |||
308 | public function getMaxGalaxyExpireTime(): int { |
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309 | return $this->getGalaxy()->getMaxForceTime(); |
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310 | } |
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311 | |||
312 | public function getBumpTurnCost(AbstractSmrShip $ship): int { |
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313 | $mines = $this->getMines(); |
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314 | if ($mines <= 1) { |
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315 | return 0; |
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316 | } |
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317 | if ($mines < 10) { |
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318 | $turns = 1; |
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319 | } elseif ($mines < 25) { |
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320 | $turns = 2; |
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321 | } else { |
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322 | $turns = 3; |
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323 | } |
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324 | if ($ship->isFederal() || $ship->hasDCS()) { |
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325 | $turns -= 1; |
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326 | } |
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327 | return $turns; |
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328 | } |
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329 | |||
330 | public function getAttackTurnCost(AbstractSmrShip $ship): int { |
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331 | if ($ship->isFederal() || $ship->hasDCS()) { |
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332 | return 2; |
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333 | } |
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334 | return 3; |
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335 | } |
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336 | |||
337 | public function getOwnerID(): int { |
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338 | return $this->ownerID; |
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339 | } |
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340 | |||
341 | public function getGameID(): int { |
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342 | return $this->gameID; |
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343 | } |
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344 | |||
345 | public function getSector(): SmrSector { |
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346 | return SmrSector::getSector($this->getGameID(), $this->getSectorID()); |
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347 | } |
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348 | |||
349 | public function getSectorID(): int { |
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350 | return $this->sectorID; |
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351 | } |
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352 | |||
353 | public function ping(string $pingMessage, AbstractSmrPlayer $playerPinging, bool $skipCheck = false): void { |
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354 | if (!$this->hasSDs() && !$skipCheck) { |
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355 | return; |
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356 | } |
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357 | $owner = $this->getOwner(); |
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358 | if (!$playerPinging->sameAlliance($owner)) { |
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359 | $playerPinging->sendMessage($owner->getAccountID(), MSG_SCOUT, $pingMessage, false); |
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360 | } |
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361 | } |
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362 | |||
363 | public function getGalaxy(): SmrGalaxy { |
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364 | return SmrGalaxy::getGalaxyContaining($this->getGameID(), $this->getSectorID()); |
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365 | } |
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366 | |||
367 | public function getOwner(): AbstractSmrPlayer { |
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368 | return SmrPlayer::getPlayer($this->getOwnerID(), $this->getGameID()); |
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369 | } |
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370 | |||
371 | public function update(): void { |
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372 | if (!$this->isNew) { |
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373 | if (!$this->exists()) { |
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374 | $this->db->write('DELETE FROM sector_has_forces WHERE ' . $this->SQL); |
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375 | $this->isNew = true; |
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376 | } elseif ($this->hasChanged) { |
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377 | $this->db->write('UPDATE sector_has_forces SET combat_drones = ' . $this->db->escapeNumber($this->combatDrones) . ', scout_drones = ' . $this->db->escapeNumber($this->scoutDrones) . ', mines = ' . $this->db->escapeNumber($this->mines) . ', expire_time = ' . $this->db->escapeNumber($this->expire) . ' WHERE ' . $this->SQL); |
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378 | } |
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379 | } elseif ($this->exists()) { |
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380 | $this->db->insert('sector_has_forces', [ |
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381 | 'game_id' => $this->db->escapeNumber($this->gameID), |
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382 | 'sector_id' => $this->db->escapeNumber($this->sectorID), |
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383 | 'owner_id' => $this->db->escapeNumber($this->ownerID), |
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384 | 'combat_drones' => $this->db->escapeNumber($this->combatDrones), |
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385 | 'scout_drones' => $this->db->escapeNumber($this->scoutDrones), |
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386 | 'mines' => $this->db->escapeNumber($this->mines), |
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387 | 'expire_time' => $this->db->escapeNumber($this->expire), |
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388 | ]); |
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389 | $this->isNew = false; |
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390 | } |
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391 | // This instance is now in sync with the database |
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392 | $this->hasChanged = false; |
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393 | } |
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394 | |||
395 | /** |
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396 | * Update the table fields associated with using Refresh All |
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397 | */ |
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398 | public function updateRefreshAll(AbstractSmrPlayer $player, int $refreshTime): void { |
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399 | $this->db->write('UPDATE sector_has_forces SET refresh_at=' . $this->db->escapeNumber($refreshTime) . ', refresher=' . $this->db->escapeNumber($player->getAccountID()) . ' WHERE ' . $this->SQL); |
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400 | } |
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401 | |||
402 | public function getExamineDropForcesHREF(): string { |
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403 | $container = new ForcesDrop($this->getOwnerID()); |
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404 | return $container->href(); |
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405 | } |
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406 | |||
407 | public function getAttackForcesHREF(): string { |
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408 | $container = new AttackForcesProcessor($this->getOwnerID()); |
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409 | return $container->href(); |
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410 | } |
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411 | |||
412 | public function getRefreshHREF(): string { |
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413 | $container = new ForcesRefreshProcessor($this->getOwnerID()); |
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414 | return $container->href(); |
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415 | } |
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416 | |||
417 | public function getDropSDHREF(): string { |
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418 | $container = new ForcesDropProcessor($this->getOwnerID(), dropSDs: 1); |
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419 | return $container->href(); |
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420 | } |
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421 | |||
422 | public function getTakeSDHREF(): string { |
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423 | $container = new ForcesDropProcessor($this->getOwnerID(), takeSDs: 1); |
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424 | return $container->href(); |
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425 | } |
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426 | |||
427 | public function getDropCDHREF(): string { |
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428 | $container = new ForcesDropProcessor($this->getOwnerID(), dropCDs: 1); |
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429 | return $container->href(); |
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430 | } |
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431 | |||
432 | public function getTakeCDHREF(): string { |
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433 | $container = new ForcesDropProcessor($this->getOwnerID(), takeCDs: 1); |
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434 | return $container->href(); |
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435 | } |
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436 | |||
437 | public function getDropMineHREF(): string { |
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438 | $container = new ForcesDropProcessor($this->getOwnerID(), dropMines: 1); |
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439 | return $container->href(); |
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440 | } |
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441 | |||
442 | public function getTakeMineHREF(): string { |
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443 | $container = new ForcesDropProcessor($this->getOwnerID(), takeMines: 1); |
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444 | return $container->href(); |
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445 | } |
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446 | |||
447 | public static function getRefreshAllHREF(): string { |
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448 | $container = new ForcesRefreshAllProcessor(); |
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449 | return $container->href(); |
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450 | } |
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451 | |||
452 | /** |
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453 | * @param array<AbstractSmrPlayer> $targetPlayers |
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454 | * @return array<string, mixed> |
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455 | */ |
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456 | public function shootPlayers(array $targetPlayers, bool $minesAreAttacker): array { |
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457 | $results = ['TotalDamage' => 0]; |
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458 | if (!$this->exists()) { |
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459 | $results['DeadBeforeShot'] = true; |
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460 | return $results; |
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461 | } |
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462 | $results['DeadBeforeShot'] = false; |
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463 | |||
464 | if ($this->hasMines()) { |
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465 | $thisMines = new SmrMines($this->getMines()); |
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466 | $results['Results']['Mines'] = $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
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467 | $this->setMines($thisMines->getAmount()); // kamikaze |
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468 | $results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
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469 | } |
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470 | |||
471 | if ($this->hasCDs()) { |
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472 | $thisCDs = new SmrCombatDrones($this->getCDs()); |
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473 | $results['Results']['Drones'] = $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
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474 | $results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
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475 | } |
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476 | |||
477 | if (!$minesAreAttacker) { |
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478 | if ($this->hasSDs()) { |
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479 | $thisSDs = new SmrScoutDrones($this->getSDs()); |
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480 | $results['Results']['Scouts'] = $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
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481 | $this->setSDs($thisSDs->getAmount()); // kamikaze |
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482 | $results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
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483 | } |
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484 | } |
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485 | |||
486 | $results['ForcesDestroyed'] = !$this->exists(); |
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487 | return $results; |
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488 | } |
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489 | |||
490 | /** |
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491 | * @param array<string, int|bool> $damage |
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492 | * @return array<string, int|bool> |
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493 | */ |
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494 | public function takeDamage(array $damage): array { |
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495 | $alreadyDead = !$this->exists(); |
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496 | $minesDamage = 0; |
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497 | $cdDamage = 0; |
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498 | $sdDamage = 0; |
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499 | if (!$alreadyDead) { |
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500 | $minesDamage = $this->takeDamageToMines($damage['Armour']); |
||
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|
|||
501 | if (!$this->hasMines() && ($minesDamage == 0 || $damage['Rollover'])) { |
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502 | $cdMaxDamage = $damage['Armour'] - $minesDamage; |
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503 | $cdDamage = $this->takeDamageToCDs($cdMaxDamage); |
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504 | if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
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505 | $sdMaxDamage = $damage['Armour'] - $minesDamage - $cdDamage; |
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506 | $sdDamage = $this->takeDamageToSDs($sdMaxDamage); |
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507 | } |
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508 | } |
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509 | } |
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510 | $return = [ |
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511 | 'KillingShot' => !$alreadyDead && !$this->exists(), |
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512 | 'TargetAlreadyDead' => $alreadyDead, |
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513 | 'Mines' => $minesDamage, |
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514 | 'NumMines' => $minesDamage / MINE_ARMOUR, |
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515 | 'HasMines' => $this->hasMines(), |
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516 | 'CDs' => $cdDamage, |
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517 | 'NumCDs' => $cdDamage / CD_ARMOUR, |
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518 | 'HasCDs' => $this->hasCDs(), |
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519 | 'SDs' => $sdDamage, |
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520 | 'NumSDs' => $sdDamage / SD_ARMOUR, |
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521 | 'HasSDs' => $this->hasSDs(), |
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522 | 'TotalDamage' => $minesDamage + $cdDamage + $sdDamage, |
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523 | ]; |
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524 | return $return; |
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525 | } |
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526 | |||
527 | protected function takeDamageToMines(int $damage): int { |
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528 | $actualDamage = min($this->getMines(), IFloor($damage / MINE_ARMOUR)); |
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529 | $this->takeMines($actualDamage); |
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530 | return $actualDamage * MINE_ARMOUR; |
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531 | } |
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532 | |||
533 | protected function takeDamageToCDs(int $damage): int { |
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534 | $actualDamage = min($this->getCDs(), IFloor($damage / CD_ARMOUR)); |
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535 | $this->takeCDs($actualDamage); |
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536 | return $actualDamage * CD_ARMOUR; |
||
537 | } |
||
538 | |||
539 | protected function takeDamageToSDs(int $damage): int { |
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540 | $actualDamage = min($this->getSDs(), IFloor($damage / SD_ARMOUR)); |
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541 | $this->takeSDs($actualDamage); |
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542 | return $actualDamage * SD_ARMOUR; |
||
543 | } |
||
544 | |||
545 | /** |
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546 | * @return array<string, mixed> |
||
547 | */ |
||
548 | public function killForcesByPlayer(AbstractSmrPlayer $killer): array { |
||
549 | return []; |
||
550 | } |
||
551 | |||
552 | } |
||
553 |