1
|
|
|
<?php declare(strict_types=1); |
2
|
|
|
|
3
|
|
|
namespace SmrTest\lib\DefaultGame; |
4
|
|
|
|
5
|
|
|
use AbstractSmrPlayer; |
6
|
|
|
use Smr\Bounty; |
7
|
|
|
use Smr\BountyType; |
8
|
|
|
use Smr\Database; |
9
|
|
|
use SmrTest\BaseIntegrationSpec; |
10
|
|
|
|
11
|
|
|
/** |
12
|
|
|
* @covers Smr\Bounty |
13
|
|
|
*/ |
14
|
|
|
class BountyTest extends BaseIntegrationSpec { |
15
|
|
|
|
16
|
|
|
protected function tablesToTruncate(): array { |
17
|
|
|
return ['bounty']; |
18
|
|
|
} |
19
|
|
|
|
20
|
|
|
public function test_update(): void { |
21
|
|
|
// Calling update on a new bounty will add it to the database |
22
|
|
|
$bounty = new Bounty( |
23
|
|
|
targetID: 3, |
24
|
|
|
bountyID: 4, |
25
|
|
|
gameID: 5, |
26
|
|
|
type: BountyType::UG, |
27
|
|
|
time: 6, |
28
|
|
|
claimerID: 0, |
29
|
|
|
credits: 8, |
30
|
|
|
smrCredits: 9, |
31
|
|
|
); |
32
|
|
|
self::assertTrue($bounty->update()); |
33
|
|
|
|
34
|
|
|
// Reading it out of the database gets back an equal object |
35
|
|
|
$db = Database::getInstance(); |
36
|
|
|
$dbRecord = $db->read('SELECT * FROM bounty')->record(); |
37
|
|
|
self::assertEquals($bounty, Bounty::getFromRecord($dbRecord)); |
38
|
|
|
|
39
|
|
|
// Calling update on an unchanged bounty should do nothing |
40
|
|
|
self::assertFalse($bounty->update()); |
41
|
|
|
|
42
|
|
|
// Changing the credits should result in a database update |
43
|
|
|
$bounty->increaseCredits(2); |
44
|
|
|
self::assertSame(10, $bounty->getCredits()); |
45
|
|
|
self::assertTrue($bounty->update()); |
46
|
|
|
|
47
|
|
|
$bounty->increaseSmrCredits(2); |
48
|
|
|
self::assertSame(11, $bounty->getSmrCredits()); |
49
|
|
|
self::assertTrue($bounty->update()); |
50
|
|
|
|
51
|
|
|
// Changing the claimer should result in a database update |
52
|
|
|
self::assertTrue($bounty->isActive()); |
53
|
|
|
$bounty->setClaimable(7); |
54
|
|
|
self::assertFalse($bounty->isActive()); |
55
|
|
|
self::assertTrue($bounty->update()); |
56
|
|
|
|
57
|
|
|
// All modified fields should be updated in the database |
58
|
|
|
$dbRecord = $db->read('SELECT * FROM bounty')->record(); |
59
|
|
|
self::assertEquals($bounty, Bounty::getFromRecord($dbRecord)); |
60
|
|
|
|
61
|
|
|
// Updating a claimed bounty should delete it from the database |
62
|
|
|
$bounty->setClaimed(); |
63
|
|
|
self::assertSame(0, $bounty->getCredits()); |
64
|
|
|
self::assertSame(0, $bounty->getSmrCredits()); |
65
|
|
|
self::assertTrue($bounty->update()); |
66
|
|
|
$dbResult = $db->read('SELECT * FROM bounty'); |
67
|
|
|
self::assertFalse($dbResult->hasRecord()); |
68
|
|
|
} |
69
|
|
|
|
70
|
|
|
public function test_getPlacedOnPlayer(): void { |
71
|
|
|
// Two bounties the same, except which player they're on |
72
|
|
|
$bounty1 = new Bounty( |
73
|
|
|
targetID: 1, |
74
|
|
|
bountyID: 7, |
75
|
|
|
gameID: 42, |
76
|
|
|
type: BountyType::HQ, |
77
|
|
|
time: 0, |
78
|
|
|
credits: 1, |
79
|
|
|
); |
80
|
|
|
$bounty2 = new Bounty( |
81
|
|
|
targetID: 2, |
82
|
|
|
bountyID: 7, |
83
|
|
|
gameID: 42, |
84
|
|
|
type: BountyType::HQ, |
85
|
|
|
time: 0, |
86
|
|
|
credits: 1, |
87
|
|
|
); |
88
|
|
|
// Add bounties to the database |
89
|
|
|
$bounty1->update(); |
90
|
|
|
$bounty2->update(); |
91
|
|
|
|
92
|
|
|
// We should only get $bounty1 if we get bounties on player 1 |
93
|
|
|
$player1 = $this->createStub(AbstractSmrPlayer::class); |
94
|
|
|
$player1->method('getSQL')->willReturn('account_id=1 AND game_id=42'); |
95
|
|
|
$bounties = Bounty::getPlacedOnPlayer($player1); |
96
|
|
|
self::assertEquals([7 => $bounty1], $bounties); |
97
|
|
|
} |
98
|
|
|
|
99
|
|
|
public function test_getClaimableByPlayer(): void { |
100
|
|
|
$bounty1 = new Bounty( |
101
|
|
|
targetID: 2, |
102
|
|
|
bountyID: 1, |
103
|
|
|
gameID: 42, |
104
|
|
|
type: BountyType::HQ, |
105
|
|
|
time: 0, |
106
|
|
|
credits: 1, |
107
|
|
|
); |
108
|
|
|
// Same as bounty1, except claimable by player 1 |
109
|
|
|
$bounty2 = new Bounty( |
110
|
|
|
targetID: 2, |
111
|
|
|
bountyID: 2, |
112
|
|
|
gameID: 42, |
113
|
|
|
type: BountyType::HQ, |
114
|
|
|
time: 0, |
115
|
|
|
credits: 1, |
116
|
|
|
claimerID: 1 |
117
|
|
|
); |
118
|
|
|
// Same as bounty1, except claimable by player 1 and for the UG |
119
|
|
|
$bounty3 = new Bounty( |
120
|
|
|
targetID: 2, |
121
|
|
|
bountyID: 3, |
122
|
|
|
gameID: 42, |
123
|
|
|
type: BountyType::UG, |
124
|
|
|
time: 0, |
125
|
|
|
credits: 1, |
126
|
|
|
claimerID: 1, |
127
|
|
|
); |
128
|
|
|
// Add bounties to the database |
129
|
|
|
$bounty1->update(); |
130
|
|
|
$bounty2->update(); |
131
|
|
|
$bounty3->update(); |
132
|
|
|
|
133
|
|
|
$player1 = $this->createStub(AbstractSmrPlayer::class); |
134
|
|
|
$player1->method('getAccountID')->willReturn(1); |
135
|
|
|
$player1->method('getGameID')->willReturn(42); |
136
|
|
|
|
137
|
|
|
$bountiesHQ = Bounty::getClaimableByPlayer($player1, BountyType::HQ); |
138
|
|
|
self::assertEquals([$bounty2], $bountiesHQ); |
139
|
|
|
|
140
|
|
|
$bountiesUG = Bounty::getClaimableByPlayer($player1, BountyType::UG); |
141
|
|
|
self::assertEquals([$bounty3], $bountiesUG); |
142
|
|
|
|
143
|
|
|
$bounties = Bounty::getClaimableByPlayer($player1); |
144
|
|
|
self::assertEquals([$bounty2, $bounty3], $bounties); |
145
|
|
|
} |
146
|
|
|
|
147
|
|
|
} |
148
|
|
|
|