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@@ -3,7 +3,7 @@ |
||
| 3 | 3 | function get_turns_message($player) { |
| 4 | 4 | // turns only update when the player is active, so calculate current turns |
| 5 | 5 | $turns = min($player->getTurns() + $player->getTurnsGained(time(), true), |
| 6 | - $player->getMaxTurns()); |
|
| 6 | + $player->getMaxTurns()); |
|
| 7 | 7 | $msg = $player->getPlayerName() . " has $turns/" . $player->getMaxTurns() . " turns."; |
| 8 | 8 | |
| 9 | 9 | // Calculate time to max turns if under the max |
@@ -24,7 +24,7 @@ |
||
| 24 | 24 | continue; |
| 25 | 25 | } |
| 26 | 26 | $turns = min($attendeePlayer->getTurns() + $attendeePlayer->getTurnsGained(time(), true), |
| 27 | - $attendeePlayer->getMaxTurns()); |
|
| 27 | + $attendeePlayer->getMaxTurns()); |
|
| 28 | 28 | $oppers[$attendeePlayer->getPlayerName()] = $turns; |
| 29 | 29 | } |
| 30 | 30 | |
@@ -52,7 +52,7 @@ |
||
| 52 | 52 | foreach ($alliance_vs_ids as $id) { |
| 53 | 53 | $row_alliance = SmrAlliance::getAlliance($id, $player->getGameID()); |
| 54 | 54 | $showRed = (!$curr_alliance->isNone() && $curr_alliance->hasDisbanded()) || |
| 55 | - (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); |
|
| 55 | + (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); |
|
| 56 | 56 | $showBold = $curr_id == $player->getAllianceID() || $id == $player->getAllianceID(); |
| 57 | 57 | $style = ''; |
| 58 | 58 | if ($curr_id == $id && !$row_alliance->isNone()) { |
@@ -15,4 +15,4 @@ |
||
| 15 | 15 | } |
| 16 | 16 | |
| 17 | 17 | $template->assign('AllClaims', array($player->getClaimableBounties('HQ'), |
| 18 | - $player->getClaimableBounties('UG'))); |
|
| 18 | + $player->getClaimableBounties('UG'))); |
|
@@ -9,10 +9,11 @@ discard block |
||
| 9 | 9 | $realAttackers = array(); |
| 10 | 10 | $attackers = array(); |
| 11 | 11 | $i=1; |
| 12 | -if(isset($_POST['attackers'])) |
|
| 12 | +if(isset($_POST['attackers'])) { |
|
| 13 | 13 | foreach($_POST['attackers'] as $attackerName) { |
| 14 | 14 | if($attackerName=='none') |
| 15 | 15 | continue; |
| 16 | +} |
|
| 16 | 17 | if(isset($usedNames[$attackerName])) { |
| 17 | 18 | $duplicates = true; |
| 18 | 19 | continue; |
@@ -24,17 +25,19 @@ discard block |
||
| 24 | 25 | ++$i; |
| 25 | 26 | } |
| 26 | 27 | |
| 27 | -for(;$i<=10;++$i) |
|
| 28 | +for(;$i<=10;++$i) { |
|
| 28 | 29 | $attackers[$i] = null; |
| 30 | +} |
|
| 29 | 31 | $template->assign('Attackers',$attackers); |
| 30 | 32 | |
| 31 | 33 | $i=1; |
| 32 | 34 | $realDefenders = array(); |
| 33 | 35 | $defenders = array(); |
| 34 | -if(isset($_POST['defenders'])) |
|
| 36 | +if(isset($_POST['defenders'])) { |
|
| 35 | 37 | foreach($_POST['defenders'] as $defenderName) { |
| 36 | 38 | if($defenderName=='none') |
| 37 | 39 | continue; |
| 40 | +} |
|
| 38 | 41 | if(isset($usedNames[$defenderName])) { |
| 39 | 42 | $duplicates = true; |
| 40 | 43 | continue; |
@@ -46,8 +49,9 @@ discard block |
||
| 46 | 49 | ++$i; |
| 47 | 50 | } |
| 48 | 51 | |
| 49 | -for(;$i<=10;++$i) |
|
| 52 | +for(;$i<=10;++$i) { |
|
| 50 | 53 | $defenders[$i] = null; |
| 54 | +} |
|
| 51 | 55 | $template->assign('Defenders',$defenders); |
| 52 | 56 | |
| 53 | 57 | $template->assign('Duplicates',$duplicates); |
@@ -62,12 +66,14 @@ discard block |
||
| 62 | 66 | while(count($realAttackers)>0 && count($realDefenders)>0) { |
| 63 | 67 | runAnAttack($realAttackers,$realDefenders); |
| 64 | 68 | foreach($realAttackers as $key => &$teamPlayer) { |
| 65 | - if($teamPlayer->isDead()) |
|
| 66 | - unset($realAttackers[$key]); |
|
| 69 | + if($teamPlayer->isDead()) { |
|
| 70 | + unset($realAttackers[$key]); |
|
| 71 | + } |
|
| 67 | 72 | } unset($teamPlayer); |
| 68 | 73 | foreach($realDefenders as $key => &$teamPlayer) { |
| 69 | - if($teamPlayer->isDead()) |
|
| 70 | - unset($realDefenders[$key]); |
|
| 74 | + if($teamPlayer->isDead()) { |
|
| 75 | + unset($realDefenders[$key]); |
|
| 76 | + } |
|
| 71 | 77 | } unset($teamPlayer); |
| 72 | 78 | } |
| 73 | 79 | } |
@@ -1,91 +1,91 @@ |
||
| 1 | 1 | <?php declare(strict_types=1); |
| 2 | -$template->assign('PageTopic','Combat Simulator'); |
|
| 2 | +$template->assign('PageTopic', 'Combat Simulator'); |
|
| 3 | 3 | |
| 4 | -$template->assign('EditDummysLink',SmrSession::getNewHREF(create_container('skeleton.php','edit_dummys.php'))); |
|
| 4 | +$template->assign('EditDummysLink', SmrSession::getNewHREF(create_container('skeleton.php', 'edit_dummys.php'))); |
|
| 5 | 5 | $template->assign('DummyNames', DummyPlayer::getDummyPlayerNames()); |
| 6 | 6 | |
| 7 | 7 | $duplicates = false; |
| 8 | 8 | $usedNames = array(); |
| 9 | 9 | $realAttackers = array(); |
| 10 | 10 | $attackers = array(); |
| 11 | -$i=1; |
|
| 12 | -if(isset($_POST['attackers'])) |
|
| 13 | - foreach($_POST['attackers'] as $attackerName) { |
|
| 14 | - if($attackerName=='none') |
|
| 11 | +$i = 1; |
|
| 12 | +if (isset($_POST['attackers'])) |
|
| 13 | + foreach ($_POST['attackers'] as $attackerName) { |
|
| 14 | + if ($attackerName == 'none') |
|
| 15 | 15 | continue; |
| 16 | - if(isset($usedNames[$attackerName])) { |
|
| 16 | + if (isset($usedNames[$attackerName])) { |
|
| 17 | 17 | $duplicates = true; |
| 18 | 18 | continue; |
| 19 | 19 | } |
| 20 | 20 | $usedNames[$attackerName] = true; |
| 21 | - $attackers[$i] =& DummyPlayer::getCachedDummyPlayer($attackerName); |
|
| 21 | + $attackers[$i] = & DummyPlayer::getCachedDummyPlayer($attackerName); |
|
| 22 | 22 | $attackers[$i]->setAllianceID(1); |
| 23 | - $realAttackers[$i] =& $attackers[$i]; |
|
| 23 | + $realAttackers[$i] = & $attackers[$i]; |
|
| 24 | 24 | ++$i; |
| 25 | 25 | } |
| 26 | 26 | |
| 27 | -for(;$i<=10;++$i) |
|
| 27 | +for (;$i <= 10; ++$i) |
|
| 28 | 28 | $attackers[$i] = null; |
| 29 | -$template->assign('Attackers',$attackers); |
|
| 29 | +$template->assign('Attackers', $attackers); |
|
| 30 | 30 | |
| 31 | -$i=1; |
|
| 31 | +$i = 1; |
|
| 32 | 32 | $realDefenders = array(); |
| 33 | 33 | $defenders = array(); |
| 34 | -if(isset($_POST['defenders'])) |
|
| 35 | - foreach($_POST['defenders'] as $defenderName) { |
|
| 36 | - if($defenderName=='none') |
|
| 34 | +if (isset($_POST['defenders'])) |
|
| 35 | + foreach ($_POST['defenders'] as $defenderName) { |
|
| 36 | + if ($defenderName == 'none') |
|
| 37 | 37 | continue; |
| 38 | - if(isset($usedNames[$defenderName])) { |
|
| 38 | + if (isset($usedNames[$defenderName])) { |
|
| 39 | 39 | $duplicates = true; |
| 40 | 40 | continue; |
| 41 | 41 | } |
| 42 | 42 | $usedNames[$attackerName] = true; |
| 43 | - $defenders[$i] =& DummyPlayer::getCachedDummyPlayer($defenderName); |
|
| 43 | + $defenders[$i] = & DummyPlayer::getCachedDummyPlayer($defenderName); |
|
| 44 | 44 | $defenders[$i]->setAllianceID(2); |
| 45 | - $realDefenders[$i] =& $defenders[$i]; |
|
| 45 | + $realDefenders[$i] = & $defenders[$i]; |
|
| 46 | 46 | ++$i; |
| 47 | 47 | } |
| 48 | 48 | |
| 49 | -for(;$i<=10;++$i) |
|
| 49 | +for (;$i <= 10; ++$i) |
|
| 50 | 50 | $defenders[$i] = null; |
| 51 | -$template->assign('Defenders',$defenders); |
|
| 51 | +$template->assign('Defenders', $defenders); |
|
| 52 | 52 | |
| 53 | -$template->assign('Duplicates',$duplicates); |
|
| 53 | +$template->assign('Duplicates', $duplicates); |
|
| 54 | 54 | |
| 55 | -$template->assign('CombatSimHREF',SmrSession::getNewHREF(create_container('skeleton.php','combat_simulator.php'))); |
|
| 55 | +$template->assign('CombatSimHREF', SmrSession::getNewHREF(create_container('skeleton.php', 'combat_simulator.php'))); |
|
| 56 | 56 | |
| 57 | 57 | if (!empty($realAttackers) && !empty($realDefenders)) { |
| 58 | - if(isset($_REQUEST['run'])) { |
|
| 59 | - runAnAttack($realAttackers,$realDefenders); |
|
| 58 | + if (isset($_REQUEST['run'])) { |
|
| 59 | + runAnAttack($realAttackers, $realDefenders); |
|
| 60 | 60 | } |
| 61 | - if(isset($_REQUEST['death_run'])) { |
|
| 62 | - while(count($realAttackers)>0 && count($realDefenders)>0) { |
|
| 63 | - runAnAttack($realAttackers,$realDefenders); |
|
| 64 | - foreach($realAttackers as $key => &$teamPlayer) { |
|
| 65 | - if($teamPlayer->isDead()) |
|
| 61 | + if (isset($_REQUEST['death_run'])) { |
|
| 62 | + while (count($realAttackers) > 0 && count($realDefenders) > 0) { |
|
| 63 | + runAnAttack($realAttackers, $realDefenders); |
|
| 64 | + foreach ($realAttackers as $key => &$teamPlayer) { |
|
| 65 | + if ($teamPlayer->isDead()) |
|
| 66 | 66 | unset($realAttackers[$key]); |
| 67 | 67 | } unset($teamPlayer); |
| 68 | - foreach($realDefenders as $key => &$teamPlayer) { |
|
| 69 | - if($teamPlayer->isDead()) |
|
| 68 | + foreach ($realDefenders as $key => &$teamPlayer) { |
|
| 69 | + if ($teamPlayer->isDead()) |
|
| 70 | 70 | unset($realDefenders[$key]); |
| 71 | 71 | } unset($teamPlayer); |
| 72 | 72 | } |
| 73 | 73 | } |
| 74 | 74 | } |
| 75 | 75 | |
| 76 | -function runAnAttack($realAttackers,$realDefenders) { |
|
| 76 | +function runAnAttack($realAttackers, $realDefenders) { |
|
| 77 | 77 | global $template; |
| 78 | 78 | $results = array('Attackers' => array('Traders' => array(), 'TotalDamage' => 0), |
| 79 | 79 | 'Defenders' => array('Traders' => array(), 'TotalDamage' => 0)); |
| 80 | 80 | foreach ($realAttackers as $accountID => $teamPlayer) { |
| 81 | - $playerResults =& $teamPlayer->shootPlayers($realDefenders); |
|
| 82 | - $results['Attackers']['Traders'][] =& $playerResults; |
|
| 81 | + $playerResults = & $teamPlayer->shootPlayers($realDefenders); |
|
| 82 | + $results['Attackers']['Traders'][] = & $playerResults; |
|
| 83 | 83 | $results['Attackers']['TotalDamage'] += $playerResults['TotalDamage']; |
| 84 | 84 | } |
| 85 | 85 | foreach ($realDefenders as $accountID => $teamPlayer) { |
| 86 | - $playerResults =& $teamPlayer->shootPlayers($realAttackers); |
|
| 87 | - $results['Defenders']['Traders'][] =& $playerResults; |
|
| 86 | + $playerResults = & $teamPlayer->shootPlayers($realAttackers); |
|
| 87 | + $results['Defenders']['Traders'][] = & $playerResults; |
|
| 88 | 88 | $results['Defenders']['TotalDamage'] += $playerResults['TotalDamage']; |
| 89 | 89 | } |
| 90 | - $template->assign('TraderCombatResults',$results); |
|
| 90 | + $template->assign('TraderCombatResults', $results); |
|
| 91 | 91 | } |
@@ -30,8 +30,8 @@ |
||
| 30 | 30 | $leader = SmrPlayer::getPlayer($db->getInt('leader_account_id'), $player->getGameID()); |
| 31 | 31 | $pickedPlayer = SmrPlayer::getPlayer($db->getInt('picked_account_id'), $player->getGameID()); |
| 32 | 32 | $history[] = array('Leader' => $leader, |
| 33 | - 'Player' => $pickedPlayer, |
|
| 34 | - 'Time' => $db->getInt('time')); |
|
| 33 | + 'Player' => $pickedPlayer, |
|
| 34 | + 'Time' => $db->getInt('time')); |
|
| 35 | 35 | } |
| 36 | 36 | |
| 37 | 37 | $template->assign('History', $history); |
@@ -15,11 +15,11 @@ |
||
| 15 | 15 | // Special case for leaders who haven't made their own alliance yet, |
| 16 | 16 | // or are still in the Newbie Help Alliance. |
| 17 | 17 | $teams[$leader->getAccountId()] = array('Leader' => $leader, |
| 18 | - 'Size' => 0); |
|
| 18 | + 'Size' => 0); |
|
| 19 | 19 | } else { |
| 20 | 20 | $teams[$leader->getAccountId()] = array('Leader' => $leader, |
| 21 | - 'Alliance' => $alliance, |
|
| 22 | - 'Size' => $alliance->getNumMembers()); |
|
| 21 | + 'Alliance' => $alliance, |
|
| 22 | + 'Size' => $alliance->getNumMembers()); |
|
| 23 | 23 | } |
| 24 | 24 | } |
| 25 | 25 | |
@@ -6,7 +6,7 @@ |
||
| 6 | 6 | } else { |
| 7 | 7 | // Killed by port, planet, forces |
| 8 | 8 | echo 'The <span class="creds"> ' . number_format($KillResults['LostCredits']) |
| 9 | - . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName() |
|
| 10 | - . "'s ship are lost in the wreckage.<br />"; |
|
| 9 | + . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName() |
|
| 10 | + . "'s ship are lost in the wreckage.<br />"; |
|
| 11 | 11 | } |
| 12 | 12 | ?> |
@@ -74,7 +74,7 @@ |
||
| 74 | 74 | </center><?php |
| 75 | 75 | |
| 76 | 76 | } elseif (in_array($type, ['search', 'alliance_ips', 'wild_log', 'wild_in', |
| 77 | - 'compare', 'compare_log', 'wild_ip', 'wild_host'])) { ?> |
|
| 77 | + 'compare', 'compare_log', 'wild_ip', 'wild_host'])) { ?> |
|
| 78 | 78 | |
| 79 | 79 | <center> |
| 80 | 80 | <?php echo $Summary; ?><br /><br /> |