Scrutinizer GitHub App not installed

We could not synchronize checks via GitHub's checks API since Scrutinizer's GitHub App is not installed for this repository.

Install GitHub App

Passed
Pull Request — master (#812)
by Dan
04:19
created
admin/Default/permission_manage.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -46,5 +46,5 @@
 block discarded – undo
46 46
 	$template->assign('ProcessingHREF', $processingHREF);
47 47
 
48 48
 	$template->assign('PermissionCategories',
49
-	                  AdminPermissions::getPermissionsByCategory());
49
+					  AdminPermissions::getPermissionsByCategory());
50 50
 }
Please login to merge, or discard this patch.
tools/discord/commands/seed.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -4,7 +4,9 @@
 block discarded – undo
4 4
 
5 5
 $fn_seed = function($message) {
6 6
 	$link = new GameLink($message->channel, $message->author);
7
-	if (!$link->valid) return;
7
+	if (!$link->valid) {
8
+		return;
9
+	}
8 10
 
9 11
 	$result = shared_channel_msg_seed($link->player);
10 12
 	$message->channel->sendMessage(join(EOL, $result));
Please login to merge, or discard this patch.
tools/discord/commands/op.php 1 patch
Braces   +9 added lines, -3 removed lines patch added patch discarded remove patch
@@ -6,7 +6,9 @@  discard block
 block discarded – undo
6 6
 
7 7
 $fn_op = function($message) {
8 8
 	$link = new GameLink($message->channel, $message->author);
9
-	if (!$link->valid) return;
9
+	if (!$link->valid) {
10
+		return;
11
+	}
10 12
 	$player = $link->player;
11 13
 
12 14
 	// print info about the next op
@@ -16,7 +18,9 @@  discard block
 block discarded – undo
16 18
 
17 19
 $fn_op_list = function($message) {
18 20
 	$link = new GameLink($message->channel, $message->author);
19
-	if (!$link->valid) return;
21
+	if (!$link->valid) {
22
+		return;
23
+	}
20 24
 	$player = $link->player;
21 25
 
22 26
 	// print list of attendees
@@ -26,7 +30,9 @@  discard block
 block discarded – undo
26 30
 
27 31
 $fn_op_turns = function($message) {
28 32
 	$link = new GameLink($message->channel, $message->author);
29
-	if (!$link->valid) return;
33
+	if (!$link->valid) {
34
+		return;
35
+	}
30 36
 	$player = $link->player;
31 37
 
32 38
 	// print list of attendees
Please login to merge, or discard this patch.
tools/discord/commands/game.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -2,7 +2,9 @@
 block discarded – undo
2 2
 
3 3
 $fn_game = function($message) {
4 4
 	$link = new GameLink($message->channel, $message->author);
5
-	if (!$link->valid) return;
5
+	if (!$link->valid) {
6
+		return;
7
+	}
6 8
 
7 9
 	$game = SmrGame::getGame($link->player->getGameID(), true);
8 10
 	$msg = "I am linked to game `" . $game->getDisplayName() . "` in this channel.";
Please login to merge, or discard this patch.
tools/discord/commands/money.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -4,7 +4,9 @@
 block discarded – undo
4 4
 
5 5
 $fn_money = function($message) {
6 6
 	$link = new GameLink($message->channel, $message->author);
7
-	if (!$link->valid) return;
7
+	if (!$link->valid) {
8
+		return;
9
+	}
8 10
 
9 11
 	$result = shared_channel_msg_money($link->player);
10 12
 	if ($result) {
Please login to merge, or discard this patch.
tools/discord/commands/forces.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -4,7 +4,9 @@
 block discarded – undo
4 4
 
5 5
 $fn_forces = function($message, $params) {
6 6
 	$link = new GameLink($message->channel, $message->author);
7
-	if (!$link->valid) return;
7
+	if (!$link->valid) {
8
+		return;
9
+	}
8 10
 
9 11
 	// print the next expiring forces
10 12
 	$option = isset($params[0]) ? $params[0] : null;
Please login to merge, or discard this patch.
engine/Default/council_embassy_processing.php 1 patch
Indentation   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -39,7 +39,7 @@  discard block
 block discarded – undo
39 39
 // Send vote announcement to members of the player's council (war votes)
40 40
 // or both races' councils (peace votes).
41 41
 $councilMembers = Council::getRaceCouncil($player->getGameID(),
42
-                                          $player->getRaceID());
42
+										  $player->getRaceID());
43 43
 if ($type == 'PEACE') {
44 44
 	$otherCouncil = Council::getRaceCouncil($player->getGameID(), $race_id);
45 45
 	$councilMembers = array_merge($councilMembers, $otherCouncil);
@@ -49,16 +49,16 @@  discard block
 block discarded – undo
49 49
 $color = ($type == 'PEACE' ? 'dgreen' : 'red');
50 50
 $type_fancy = "<span class=\"$color\">$type</span>";
51 51
 $message = $player->getLevelName() . " " . $player->getBBLink()
52
-           . " has initiated a vote for $type_fancy with the "
53
-           . Globals::getRaceName($race_id)
54
-           . "! You have " . format_time(TIME_FOR_COUNCIL_VOTE)
55
-           . " to cast your vote.";
52
+		   . " has initiated a vote for $type_fancy with the "
53
+		   . Globals::getRaceName($race_id)
54
+		   . "! You have " . format_time(TIME_FOR_COUNCIL_VOTE)
55
+		   . " to cast your vote.";
56 56
 
57 57
 foreach ($councilMembers as $accountID) {
58 58
 	// don't send to the player who started the vote
59 59
 	if ($player->getAccountID() != $accountID) {
60 60
 		SmrPlayer::sendMessageFromRace($player->getRaceID(), $player->getGameID(),
61
-		                               $accountID, $message, $time);
61
+									   $accountID, $message, $time);
62 62
   }
63 63
 }
64 64
 
Please login to merge, or discard this patch.
engine/Default/planet_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -49,12 +49,12 @@
 block discarded – undo
49 49
 }
50 50
 
51 51
 foreach ($attackers as $attacker) {
52
-	$playerResults =& $attacker->shootPlanet($planet, false);
53
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
52
+	$playerResults = & $attacker->shootPlanet($planet, false);
53
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
54 54
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
55 55
 }
56 56
 $results['Attackers']['Downgrades'] = $planet->checkForDowngrade($results['Attackers']['TotalDamage']);
57
-$results['Planet'] =& $planet->shootPlayers($attackers);
57
+$results['Planet'] = & $planet->shootPlayers($attackers);
58 58
 
59 59
 $account->log(LOG_TYPE_PLANET_BUSTING, 'Player attacks planet, the planet does ' . $results['Planet']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades: ' . var_export($results['Attackers']['Downgrades'], true), $planet->getSectorID());
60 60
 
Please login to merge, or discard this patch.
engine/Default/port_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -45,12 +45,12 @@
 block discarded – undo
45 45
 }
46 46
 
47 47
 foreach ($attackers as $attacker) {
48
-	$playerResults =& $attacker->shootPort($port);
49
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
48
+	$playerResults = & $attacker->shootPort($port);
49
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
50 50
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
51 51
 }
52 52
 $results['Attackers']['Downgrades'] = $port->checkForDowngrade($results['Attackers']['TotalDamage']);
53
-$results['Port'] =& $port->shootPlayers($attackers);
53
+$results['Port'] = & $port->shootPlayers($attackers);
54 54
 
55 55
 $account->log(LOG_TYPE_PORT_RAIDING, 'Player attacks port, the port does ' . $results['Port']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades ' . $results['Attackers']['Downgrades'] . ' levels.', $port->getSectorID());
56 56
 
Please login to merge, or discard this patch.