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@@ -314,7 +314,7 @@ discard block |
||
314 | 314 | while ($this->db->nextRecord()) { |
315 | 315 | try { |
316 | 316 | $otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'), |
317 | - $this->getGameID(), $forceUpdate); |
|
317 | + $this->getGameID(), $forceUpdate); |
|
318 | 318 | } catch (PlayerNotFoundException $e) { |
319 | 319 | // Skip players that have not joined this game |
320 | 320 | continue; |
@@ -878,9 +878,9 @@ discard block |
||
878 | 878 | */ |
879 | 879 | public function canFight() { |
880 | 880 | return !($this->hasNewbieTurns() || |
881 | - $this->isDead() || |
|
882 | - $this->isLandedOnPlanet() || |
|
883 | - $this->hasFederalProtection()); |
|
881 | + $this->isDead() || |
|
882 | + $this->isLandedOnPlanet() || |
|
883 | + $this->hasFederalProtection()); |
|
884 | 884 | } |
885 | 885 | |
886 | 886 | public function setDead($bool) { |
@@ -266,7 +266,7 @@ discard block |
||
266 | 266 | /** |
267 | 267 | * Insert a new player into the database. Returns the new player object. |
268 | 268 | */ |
269 | - public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc=false) { |
|
269 | + public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc = false) { |
|
270 | 270 | // Put the player in a sector with an HQ |
271 | 271 | $startSectorID = self::getHome($gameID, $raceID); |
272 | 272 | |
@@ -1647,7 +1647,7 @@ discard block |
||
1647 | 1647 | create_error('The saved sector must be in the box!'); |
1648 | 1648 | } |
1649 | 1649 | |
1650 | - $storedDestinations =& $this->getStoredDestinations(); |
|
1650 | + $storedDestinations = & $this->getStoredDestinations(); |
|
1651 | 1651 | foreach ($storedDestinations as &$sd) { |
1652 | 1652 | if ($sd['SectorID'] == $sectorID) { |
1653 | 1653 | $sd['OffsetTop'] = $offsetTop; |
@@ -1941,13 +1941,13 @@ discard block |
||
1941 | 1941 | $this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL); |
1942 | 1942 | $this->HOF = array(); |
1943 | 1943 | while ($this->db->nextRecord()) { |
1944 | - $hof =& $this->HOF; |
|
1944 | + $hof = & $this->HOF; |
|
1945 | 1945 | $typeList = explode(':', $this->db->getField('type')); |
1946 | 1946 | foreach ($typeList as $type) { |
1947 | 1947 | if (!isset($hof[$type])) { |
1948 | 1948 | $hof[$type] = array(); |
1949 | 1949 | } |
1950 | - $hof =& $hof[$type]; |
|
1950 | + $hof = & $hof[$type]; |
|
1951 | 1951 | } |
1952 | 1952 | $hof = $this->db->getFloat('amount'); |
1953 | 1953 | } |
@@ -2026,8 +2026,8 @@ discard block |
||
2026 | 2026 | } |
2027 | 2027 | self::$HOFVis[$hofType] = $visibility; |
2028 | 2028 | |
2029 | - $hof =& $this->HOF; |
|
2030 | - $hofChanged =& $this->hasHOFChanged; |
|
2029 | + $hof = & $this->HOF; |
|
2030 | + $hofChanged = & $this->hasHOFChanged; |
|
2031 | 2031 | $new = false; |
2032 | 2032 | foreach ($typeList as $type) { |
2033 | 2033 | if (!isset($hofChanged[$type])) { |
@@ -2037,8 +2037,8 @@ discard block |
||
2037 | 2037 | $hof[$type] = array(); |
2038 | 2038 | $new = true; |
2039 | 2039 | } |
2040 | - $hof =& $hof[$type]; |
|
2041 | - $hofChanged =& $hofChanged[$type]; |
|
2040 | + $hof = & $hof[$type]; |
|
2041 | + $hofChanged = & $hofChanged[$type]; |
|
2042 | 2042 | } |
2043 | 2043 | if ($hofChanged == null) { |
2044 | 2044 | $hofChanged = self::HOF_CHANGED; |
@@ -2649,7 +2649,7 @@ discard block |
||
2649 | 2649 | } |
2650 | 2650 | |
2651 | 2651 | private function setupMissionStep($missionID) { |
2652 | - $mission =& $this->missions[$missionID]; |
|
2652 | + $mission = & $this->missions[$missionID]; |
|
2653 | 2653 | if ($mission['On Step'] >= count(MISSIONS[$missionID]['Steps'])) { |
2654 | 2654 | // Nothing to do if this mission is already completed |
2655 | 2655 | return; |
@@ -2694,7 +2694,7 @@ discard block |
||
2694 | 2694 | 'Starting Sector' => $this->getSectorID() |
2695 | 2695 | ); |
2696 | 2696 | |
2697 | - $this->missions[$missionID] =& $mission; |
|
2697 | + $this->missions[$missionID] = & $mission; |
|
2698 | 2698 | $this->setupMissionStep($missionID); |
2699 | 2699 | $this->rebuildMission($missionID); |
2700 | 2700 | |
@@ -2751,7 +2751,7 @@ discard block |
||
2751 | 2751 | |
2752 | 2752 | public function claimMissionReward($missionID) { |
2753 | 2753 | $this->getMissions(); |
2754 | - $mission =& $this->missions[$missionID]; |
|
2754 | + $mission = & $this->missions[$missionID]; |
|
2755 | 2755 | if ($mission === false) { |
2756 | 2756 | throw new Exception('Unknown mission: ' . $missionID); |
2757 | 2757 | } |
@@ -1,30 +1,30 @@ discard block |
||
1 | 1 | <?php declare(strict_types=1); |
2 | 2 | |
3 | 3 | class DummyPlayer extends AbstractSmrPlayer { |
4 | - public function __construct($gameID=0,$playerName='Dummy',$raceID=1,$experience=1000,$alignment=100,$allianceID=0,$shipTypeID=60) { |
|
4 | + public function __construct($gameID = 0, $playerName = 'Dummy', $raceID = 1, $experience = 1000, $alignment = 100, $allianceID = 0, $shipTypeID = 60) { |
|
5 | 5 | $this->accountID = 0; |
6 | - $this->gameID = (int) $gameID; |
|
7 | - $this->playerName = (string) $playerName; |
|
6 | + $this->gameID = (int)$gameID; |
|
7 | + $this->playerName = (string)$playerName; |
|
8 | 8 | $this->playerID = 0; |
9 | 9 | $this->sectorID = 0; |
10 | - $this->lastSectorID = 0; |
|
10 | + $this->lastSectorID = 0; |
|
11 | 11 | $this->turns = 1000; |
12 | - $this->newbieTurns = 0; |
|
12 | + $this->newbieTurns = 0; |
|
13 | 13 | $this->lastNewsUpdate = 0; |
14 | 14 | $this->dead = false; |
15 | 15 | $this->landedOnPlanet = false; |
16 | - $this->lastActive = 0; |
|
17 | - $this->lastCPLAction = 0; |
|
18 | - $this->raceID = (int) $raceID; |
|
19 | - $this->credits = 0; |
|
20 | - $this->experience = (int) $experience; |
|
21 | - $this->alignment = (int) $alignment; |
|
22 | - $this->militaryPayment = 0; |
|
23 | - $this->allianceID = (int) $allianceID; |
|
24 | - $this->shipID = (int) $shipTypeID; |
|
16 | + $this->lastActive = 0; |
|
17 | + $this->lastCPLAction = 0; |
|
18 | + $this->raceID = (int)$raceID; |
|
19 | + $this->credits = 0; |
|
20 | + $this->experience = (int)$experience; |
|
21 | + $this->alignment = (int)$alignment; |
|
22 | + $this->militaryPayment = 0; |
|
23 | + $this->allianceID = (int)$allianceID; |
|
24 | + $this->shipID = (int)$shipTypeID; |
|
25 | 25 | $this->kills = 0; |
26 | 26 | $this->deaths = 0; |
27 | - $this->lastPort = 0; |
|
27 | + $this->lastPort = 0; |
|
28 | 28 | $this->bank = 0; |
29 | 29 | $this->zoom = 0; |
30 | 30 | |
@@ -48,9 +48,9 @@ discard block |
||
48 | 48 | } |
49 | 49 | |
50 | 50 | public function setAllianceID($ID) { |
51 | - if($this->allianceID == $ID) |
|
51 | + if ($this->allianceID == $ID) |
|
52 | 52 | return; |
53 | - $this->allianceID=$ID; |
|
53 | + $this->allianceID = $ID; |
|
54 | 54 | } |
55 | 55 | |
56 | 56 | public function &killPlayerByPlayer(AbstractSmrPlayer $killer) { |
@@ -76,7 +76,7 @@ discard block |
||
76 | 76 | $db = new SmrMySqlDatabase(); |
77 | 77 | $db->query('REPLACE INTO cached_dummys ' . |
78 | 78 | '(type, id, info) ' . |
79 | - 'VALUES (\'DummyPlayer\', '.$db->escapeString($this->getPlayerName()).', '.$db->escapeString($cache).')'); |
|
79 | + 'VALUES (\'DummyPlayer\', ' . $db->escapeString($this->getPlayerName()) . ', ' . $db->escapeString($cache) . ')'); |
|
80 | 80 | unserialize($cache); |
81 | 81 | } |
82 | 82 | |
@@ -85,7 +85,7 @@ discard block |
||
85 | 85 | $db->query('SELECT info FROM cached_dummys |
86 | 86 | WHERE type = \'DummyPlayer\' |
87 | 87 | AND id = ' . $db->escapeString($name) . ' LIMIT 1'); |
88 | - if($db->nextRecord()) { |
|
88 | + if ($db->nextRecord()) { |
|
89 | 89 | $return = unserialize($db->getField('info')); |
90 | 90 | return $return; |
91 | 91 | } |
@@ -100,7 +100,7 @@ discard block |
||
100 | 100 | $db->query('SELECT id FROM cached_dummys |
101 | 101 | WHERE type = \'DummyPlayer\''); |
102 | 102 | $dummyNames = array(); |
103 | - while($db->nextRecord()) { |
|
103 | + while ($db->nextRecord()) { |
|
104 | 104 | $dummyNames[] = $db->getField('id'); |
105 | 105 | } |
106 | 106 | return $dummyNames; |