1
|
|
|
<?php declare(strict_types=1); |
2
|
|
|
|
3
|
|
|
class SmrForce { |
4
|
|
|
protected static $CACHE_FORCES = array(); |
5
|
|
|
protected static $CACHE_SECTOR_FORCES = array(); |
6
|
|
|
protected static $TIDIED_UP = array(); |
7
|
|
|
|
8
|
|
|
const LOWEST_MAX_EXPIRE_SCOUTS_ONLY = 432000; // 5 days |
9
|
|
|
const TIME_PER_SCOUT_ONLY = 86400; // 1 = 1 day |
10
|
|
|
const TIME_PERCENT_PER_SCOUT = 0.02; // 1/50th |
11
|
|
|
const TIME_PERCENT_PER_COMBAT = 0.02; // 1/50th |
12
|
|
|
const TIME_PERCENT_PER_MINE = 0.02; // 1/50th |
13
|
|
|
const REFRESH_ALL_TIME_PER_STACK = 1; // 1 second |
14
|
|
|
|
15
|
|
|
protected static $refreshAllHREF; |
16
|
|
|
|
17
|
|
|
protected $db; |
18
|
|
|
protected $SQL; |
19
|
|
|
|
20
|
|
|
protected $ownerID; |
21
|
|
|
protected $sectorID; |
22
|
|
|
protected $gameID; |
23
|
|
|
protected $combatDrones = 0; |
24
|
|
|
protected $scoutDrones = 0; |
25
|
|
|
protected $mines = 0; |
26
|
|
|
protected $expire = 0; |
27
|
|
|
|
28
|
|
|
protected $isNew; |
29
|
|
|
protected $hasChanged = false; |
30
|
|
|
|
31
|
|
|
public function __sleep() { |
32
|
|
|
return ['ownerID', 'sectorID', 'gameID']; |
33
|
|
|
} |
34
|
|
|
|
35
|
|
|
public static function refreshCache() { |
36
|
|
|
foreach (self::$CACHE_FORCES as $gameID => &$gameForces) { |
37
|
|
|
foreach ($gameForces as $sectorID => &$gameSectorForces) { |
38
|
|
|
foreach ($gameSectorForces as $ownerID => &$forces) { |
39
|
|
|
$forces = self::getForce($gameID, $sectorID, $ownerID, true); |
40
|
|
|
} |
41
|
|
|
} |
42
|
|
|
} |
43
|
|
|
} |
44
|
|
|
|
45
|
|
|
public static function clearCache() { |
46
|
|
|
self::$CACHE_FORCES = array(); |
47
|
|
|
self::$CACHE_SECTOR_FORCES = array(); |
48
|
|
|
} |
49
|
|
|
|
50
|
|
|
public static function saveForces() { |
51
|
|
|
foreach (self::$CACHE_FORCES as $gameForces) { |
52
|
|
|
foreach ($gameForces as $gameSectorForces) { |
53
|
|
|
foreach ($gameSectorForces as $forces) { |
54
|
|
|
$forces->update(); |
55
|
|
|
} |
56
|
|
|
} |
57
|
|
|
} |
58
|
|
|
} |
59
|
|
|
|
60
|
|
|
public static function getGalaxyForces($gameID, $galaxyID, $forceUpdate = false) { |
61
|
|
|
$db = MySqlDatabase::getInstance(); |
62
|
|
|
$db->query('SELECT sector_has_forces.*, sector_id FROM sector LEFT JOIN sector_has_forces USING(game_id, sector_id) WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND galaxy_id = ' . $db->escapeNumber($galaxyID)); |
63
|
|
|
$galaxyForces = []; |
64
|
|
|
while ($db->nextRecord()) { |
65
|
|
|
$sectorID = $db->getInt('sector_id'); |
66
|
|
|
if (!$db->hasField('owner_id')) { |
67
|
|
|
self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = []; |
68
|
|
|
} else { |
69
|
|
|
$ownerID = $db->getInt('owner_id'); |
70
|
|
|
$force = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); |
71
|
|
|
self::$CACHE_SECTOR_FORCES[$gameID][$sectorID][$ownerID] = $force; |
72
|
|
|
$galaxyForces[$sectorID][$ownerID] = $force; |
73
|
|
|
} |
74
|
|
|
} |
75
|
|
|
return $galaxyForces; |
76
|
|
|
} |
77
|
|
|
|
78
|
|
|
public static function getSectorForces($gameID, $sectorID, $forceUpdate = false) { |
79
|
|
|
if ($forceUpdate || !isset(self::$CACHE_SECTOR_FORCES[$gameID][$sectorID])) { |
80
|
|
|
self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
81
|
|
|
$db = MySqlDatabase::getInstance(); |
82
|
|
|
$db->query('SELECT * FROM sector_has_forces WHERE sector_id = ' . $db->escapeNumber($sectorID) . ' AND game_id=' . $db->escapeNumber($gameID) . ' ORDER BY expire_time ASC'); |
83
|
|
|
$forces = array(); |
84
|
|
|
while ($db->nextRecord()) { |
85
|
|
|
$ownerID = $db->getInt('owner_id'); |
86
|
|
|
$forces[$ownerID] = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); |
87
|
|
|
} |
88
|
|
|
self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = $forces; |
89
|
|
|
} |
90
|
|
|
return self::$CACHE_SECTOR_FORCES[$gameID][$sectorID]; |
91
|
|
|
} |
92
|
|
|
|
93
|
|
|
public static function getForce($gameID, $sectorID, $ownerID, $forceUpdate = false, $db = null) { |
94
|
|
|
if ($forceUpdate || !isset(self::$CACHE_FORCES[$gameID][$sectorID][$ownerID])) { |
95
|
|
|
self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
96
|
|
|
$p = new SmrForce($gameID, $sectorID, $ownerID, $db); |
97
|
|
|
self::$CACHE_FORCES[$gameID][$sectorID][$ownerID] = $p; |
98
|
|
|
} |
99
|
|
|
return self::$CACHE_FORCES[$gameID][$sectorID][$ownerID]; |
100
|
|
|
} |
101
|
|
|
|
102
|
|
|
public static function tidyUpForces(SmrGalaxy $galaxyToTidy) { |
103
|
|
|
if (!isset(self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()])) { |
104
|
|
|
self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()] = true; |
105
|
|
|
$db = MySqlDatabase::getInstance(); |
106
|
|
|
$db->query('UPDATE sector_has_forces |
107
|
|
|
SET refresher=0, |
108
|
|
|
expire_time = (refresh_at + if(combat_drones+mines=0, |
109
|
|
|
LEAST('.$db->escapeNumber(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY) . ', scout_drones*' . $db->escapeNumber(self::TIME_PER_SCOUT_ONLY) . '), |
110
|
|
|
LEAST('.$db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ', (combat_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_COMBAT) . '+scout_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_SCOUT) . '+mines*' . $db->escapeNumber(self::TIME_PERCENT_PER_MINE) . ')*' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ') |
111
|
|
|
)) |
112
|
|
|
WHERE game_id = '.$db->escapeNumber($galaxyToTidy->getGameID()) . ' AND sector_id >= ' . $db->escapeNumber($galaxyToTidy->getStartSector()) . ' AND sector_id <= ' . $db->escapeNumber($galaxyToTidy->getEndSector()) . ' AND refresher != 0 AND refresh_at <= ' . $db->escapeNumber(SmrSession::getTime())); |
113
|
|
|
$db->query('DELETE FROM sector_has_forces WHERE expire_time < ' . $db->escapeNumber(SmrSession::getTime())); |
114
|
|
|
} |
115
|
|
|
} |
116
|
|
|
|
117
|
|
|
protected function __construct($gameID, $sectorID, $ownerID, $db = null) { |
118
|
|
|
$this->db = MySqlDatabase::getInstance(); |
119
|
|
|
$this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . ' |
120
|
|
|
AND sector_id = '.$this->db->escapeNumber($sectorID) . ' |
121
|
|
|
AND owner_id = '.$this->db->escapeNumber($ownerID); |
122
|
|
|
|
123
|
|
|
if (isset($db)) { |
124
|
|
|
$this->isNew = false; |
125
|
|
|
} else { |
126
|
|
|
$db = $this->db; |
127
|
|
|
$this->db->query('SELECT * FROM sector_has_forces WHERE ' . $this->SQL); |
128
|
|
|
$this->isNew = !$db->nextRecord(); |
129
|
|
|
} |
130
|
|
|
|
131
|
|
|
$this->gameID = $gameID; |
132
|
|
|
$this->ownerID = $ownerID; |
133
|
|
|
$this->sectorID = $sectorID; |
134
|
|
|
if (!$this->isNew) { |
135
|
|
|
$this->combatDrones = $db->getInt('combat_drones'); |
136
|
|
|
$this->scoutDrones = $db->getInt('scout_drones'); |
137
|
|
|
$this->mines = $db->getInt('mines'); |
138
|
|
|
$this->expire = $db->getInt('expire_time'); |
139
|
|
|
} |
140
|
|
|
} |
141
|
|
|
|
142
|
|
|
public function exists() { |
143
|
|
|
return ($this->hasCDs() || $this->hasSDs() || $this->hasMines()) && !$this->hasExpired(); |
144
|
|
|
} |
145
|
|
|
|
146
|
|
|
public function canAcceptCDs() { |
147
|
|
|
return $this->getCDs() < 50; |
148
|
|
|
} |
149
|
|
|
|
150
|
|
|
public function canAcceptSDs() { |
151
|
|
|
return $this->getSDs() < 5; |
152
|
|
|
} |
153
|
|
|
|
154
|
|
|
public function canAcceptMines() { |
155
|
|
|
return $this->getMines() < 50; |
156
|
|
|
} |
157
|
|
|
|
158
|
|
|
public function hasCDs() { |
159
|
|
|
return $this->getCDs() > 0; |
160
|
|
|
} |
161
|
|
|
|
162
|
|
|
public function hasSDs() { |
163
|
|
|
return $this->getSDs() > 0; |
164
|
|
|
} |
165
|
|
|
|
166
|
|
|
public function hasMines() { |
167
|
|
|
return $this->getMines() > 0; |
168
|
|
|
} |
169
|
|
|
|
170
|
|
|
public function getCDs() { |
171
|
|
|
return $this->combatDrones; |
172
|
|
|
} |
173
|
|
|
|
174
|
|
|
public function getSDs() { |
175
|
|
|
return $this->scoutDrones; |
176
|
|
|
} |
177
|
|
|
|
178
|
|
|
public function getMines() { |
179
|
|
|
return $this->mines; |
180
|
|
|
} |
181
|
|
|
|
182
|
|
|
public function addMines($amount) { |
183
|
|
|
if ($amount < 0) { |
184
|
|
|
throw new Exception('Cannot add negative mines.'); |
185
|
|
|
} |
186
|
|
|
$this->setMines($this->getMines() + $amount); |
187
|
|
|
} |
188
|
|
|
|
189
|
|
|
public function addCDs($amount) { |
190
|
|
|
if ($amount < 0) { |
191
|
|
|
throw new Exception('Cannot add negative CDs.'); |
192
|
|
|
} |
193
|
|
|
$this->setCDs($this->getCDs() + $amount); |
194
|
|
|
} |
195
|
|
|
|
196
|
|
|
public function addSDs($amount) { |
197
|
|
|
if ($amount < 0) { |
198
|
|
|
throw new Exception('Cannot add negative SDs.'); |
199
|
|
|
} |
200
|
|
|
$this->setSDs($this->getSDs() + $amount); |
201
|
|
|
} |
202
|
|
|
|
203
|
|
|
public function takeMines($amount) { |
204
|
|
|
if ($amount < 0) { |
205
|
|
|
throw new Exception('Cannot take negative mines.'); |
206
|
|
|
} |
207
|
|
|
$this->setMines($this->getMines() - $amount); |
208
|
|
|
} |
209
|
|
|
|
210
|
|
|
public function takeCDs($amount) { |
211
|
|
|
if ($amount < 0) { |
212
|
|
|
throw new Exception('Cannot take negative CDs.'); |
213
|
|
|
} |
214
|
|
|
$this->setCDs($this->getCDs() - $amount); |
215
|
|
|
} |
216
|
|
|
|
217
|
|
|
public function takeSDs($amount) { |
218
|
|
|
if ($amount < 0) { |
219
|
|
|
throw new Exception('Cannot take negative SDs.'); |
220
|
|
|
} |
221
|
|
|
$this->setSDs($this->getSDs() - $amount); |
222
|
|
|
} |
223
|
|
|
|
224
|
|
|
public function setMines($amount) { |
225
|
|
|
if ($amount < 0) { |
226
|
|
|
throw new Exception('Cannot set negative mines.'); |
227
|
|
|
} |
228
|
|
|
if ($amount == $this->getMines()) { |
229
|
|
|
return; |
230
|
|
|
} |
231
|
|
|
$this->hasChanged = true; |
232
|
|
|
$this->mines = $amount; |
233
|
|
|
} |
234
|
|
|
|
235
|
|
|
public function setCDs($amount) { |
236
|
|
|
if ($amount < 0) { |
237
|
|
|
throw new Exception('Cannot set negative CDs.'); |
238
|
|
|
} |
239
|
|
|
if ($amount == $this->getCDs()) { |
240
|
|
|
return; |
241
|
|
|
} |
242
|
|
|
$this->hasChanged = true; |
243
|
|
|
$this->combatDrones = $amount; |
244
|
|
|
} |
245
|
|
|
|
246
|
|
|
public function setSDs($amount) { |
247
|
|
|
if ($amount < 0) { |
248
|
|
|
throw new Exception('Cannot set negative SDs.'); |
249
|
|
|
} |
250
|
|
|
if ($amount == $this->getSDs()) { |
251
|
|
|
return; |
252
|
|
|
} |
253
|
|
|
$this->hasChanged = true; |
254
|
|
|
$this->scoutDrones = $amount; |
255
|
|
|
} |
256
|
|
|
|
257
|
|
|
public function hasExpired() { |
258
|
|
|
return $this->expire < SmrSession::getTime(); |
259
|
|
|
} |
260
|
|
|
|
261
|
|
|
public function getExpire() { |
262
|
|
|
return $this->expire; |
263
|
|
|
} |
264
|
|
|
|
265
|
|
|
public function setExpire($time) { |
266
|
|
|
if ($time < 0) { |
267
|
|
|
throw new Exception('Cannot set negative expiry.'); |
268
|
|
|
} |
269
|
|
|
if ($time == $this->getExpire()) { |
270
|
|
|
return; |
271
|
|
|
} |
272
|
|
|
if ($time > SmrSession::getTime() + $this->getMaxExpireTime()) { |
273
|
|
|
$time = SmrSession::getTime() + $this->getMaxExpireTime(); |
274
|
|
|
} |
275
|
|
|
$this->hasChanged = true; |
276
|
|
|
$this->expire = $time; |
277
|
|
|
if (!$this->isNew) { |
278
|
|
|
$this->update(); |
279
|
|
|
} |
280
|
|
|
} |
281
|
|
|
|
282
|
|
|
public function updateExpire() { |
283
|
|
|
// Changed (26/10/05) - scout drones count * 2 |
284
|
|
|
if ($this->getCDs() == 0 && $this->getMines() == 0 && $this->getSDs() > 0) { |
285
|
|
|
$time = self::TIME_PER_SCOUT_ONLY * $this->getSDs(); |
286
|
|
|
} else { |
287
|
|
|
$time = ($this->getCDs() * self::TIME_PERCENT_PER_COMBAT + $this->getSDs() * self::TIME_PERCENT_PER_SCOUT + $this->getMines() * self::TIME_PERCENT_PER_MINE) * $this->getMaxGalaxyExpireTime(); |
288
|
|
|
} |
289
|
|
|
$this->setExpire(SmrSession::getTime() + $time); |
290
|
|
|
} |
291
|
|
|
|
292
|
|
|
public function getMaxExpireTime() { |
293
|
|
|
if ($this->hasCDs() || $this->hasMines()) { |
294
|
|
|
return $this->getMaxGalaxyExpireTime(); |
295
|
|
|
} |
296
|
|
|
if (!$this->hasCDs() && !$this->hasMines() && $this->hasSDs()) { |
297
|
|
|
return max(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY, $this->getMaxGalaxyExpireTime()); |
298
|
|
|
} |
299
|
|
|
return 0; |
300
|
|
|
} |
301
|
|
|
|
302
|
|
|
public function getMaxGalaxyExpireTime() { |
303
|
|
|
return $this->getGalaxy()->getMaxForceTime(); |
304
|
|
|
} |
305
|
|
|
|
306
|
|
|
public function getBumpTurnCost(AbstractSmrShip $ship) { |
307
|
|
|
$mines = $this->getMines(); |
308
|
|
|
if ($mines <= 1) { |
309
|
|
|
return 0; |
310
|
|
|
} |
311
|
|
|
if ($mines < 10) { |
312
|
|
|
$turns = 1; |
313
|
|
|
} elseif ($mines < 25) { |
314
|
|
|
$turns = 2; |
315
|
|
|
} else { |
316
|
|
|
$turns = 3; |
317
|
|
|
} |
318
|
|
|
if ($ship->isFederal() || $ship->hasDCS()) { |
319
|
|
|
$turns -= 1; |
320
|
|
|
} |
321
|
|
|
return $turns; |
322
|
|
|
} |
323
|
|
|
|
324
|
|
|
public function getAttackTurnCost(AbstractSmrShip $ship) { |
325
|
|
|
if ($ship->isFederal() || $ship->hasDCS()) { |
326
|
|
|
return 2; |
327
|
|
|
} |
328
|
|
|
return 3; |
329
|
|
|
} |
330
|
|
|
|
331
|
|
|
public function getOwnerID() { |
332
|
|
|
return $this->ownerID; |
333
|
|
|
} |
334
|
|
|
|
335
|
|
|
public function getGameID() { |
336
|
|
|
return $this->gameID; |
337
|
|
|
} |
338
|
|
|
|
339
|
|
|
public function getSector() { |
340
|
|
|
return SmrSector::getSector($this->getGameID(), $this->getSectorID()); |
341
|
|
|
} |
342
|
|
|
|
343
|
|
|
public function getSectorID() { |
344
|
|
|
return $this->sectorID; |
345
|
|
|
} |
346
|
|
|
|
347
|
|
|
public function ping($pingMessage, AbstractSmrPlayer $playerPinging, $skipCheck = false) { |
348
|
|
|
if (!$this->hasSDs() && !$skipCheck) { |
349
|
|
|
return; |
350
|
|
|
} |
351
|
|
|
$owner = $this->getOwner(); |
352
|
|
|
if (!$playerPinging->sameAlliance($owner)) { |
353
|
|
|
$playerPinging->sendMessage($owner->getAccountID(), MSG_SCOUT, $pingMessage, false); |
354
|
|
|
} |
355
|
|
|
} |
356
|
|
|
|
357
|
|
|
public function getGalaxy() { |
358
|
|
|
return SmrGalaxy::getGalaxyContaining($this->getGameID(), $this->getSectorID()); |
359
|
|
|
} |
360
|
|
|
|
361
|
|
|
public function getOwner() { |
362
|
|
|
return SmrPlayer::getPlayer($this->getOwnerID(), $this->getGameID()); |
363
|
|
|
} |
364
|
|
|
|
365
|
|
|
public function update() { |
366
|
|
|
if (!$this->isNew) { |
367
|
|
|
if (!$this->exists()) { |
368
|
|
|
$this->db->query('DELETE FROM sector_has_forces WHERE ' . $this->SQL); |
369
|
|
|
$this->isNew = true; |
370
|
|
|
} elseif ($this->hasChanged) { |
371
|
|
|
$this->db->query('UPDATE sector_has_forces SET combat_drones = ' . $this->db->escapeNumber($this->combatDrones) . ', scout_drones = ' . $this->db->escapeNumber($this->scoutDrones) . ', mines = ' . $this->db->escapeNumber($this->mines) . ', expire_time = ' . $this->db->escapeNumber($this->expire) . ' WHERE ' . $this->SQL); |
372
|
|
|
} |
373
|
|
|
} elseif ($this->exists()) { |
374
|
|
|
$this->db->query('INSERT INTO sector_has_forces (game_id, sector_id, owner_id, combat_drones, scout_drones, mines, expire_time) |
375
|
|
|
VALUES('.$this->db->escapeNumber($this->gameID) . ', ' . $this->db->escapeNumber($this->sectorID) . ', ' . $this->db->escapeNumber($this->ownerID) . ', ' . $this->db->escapeNumber($this->combatDrones) . ', ' . $this->db->escapeNumber($this->scoutDrones) . ', ' . $this->db->escapeNumber($this->mines) . ', ' . $this->db->escapeNumber($this->expire) . ')'); |
376
|
|
|
$this->isNew = false; |
377
|
|
|
} |
378
|
|
|
// This instance is now in sync with the database |
379
|
|
|
$this->hasChanged = false; |
380
|
|
|
} |
381
|
|
|
|
382
|
|
|
/** |
383
|
|
|
* Update the table fields associated with using Refresh All |
384
|
|
|
*/ |
385
|
|
|
public function updateRefreshAll(SmrPlayer $player, $refreshTime) { |
386
|
|
|
$this->db->query('UPDATE sector_has_forces SET refresh_at=' . $this->db->escapeNumber($refreshTime) . ', refresher=' . $this->db->escapeNumber($player->getAccountID()) . ' WHERE ' . $this->SQL); |
387
|
|
|
} |
388
|
|
|
|
389
|
|
|
public function getExamineDropForcesHREF() { |
390
|
|
|
$container = create_container('skeleton.php', 'forces_drop.php'); |
391
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
392
|
|
|
return SmrSession::getNewHREF($container); |
393
|
|
|
} |
394
|
|
|
|
395
|
|
|
public function getAttackForcesHREF() { |
396
|
|
|
$container = create_container('forces_attack_processing.php'); |
397
|
|
|
$container['action'] = 'attack'; |
398
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
399
|
|
|
return SmrSession::getNewHREF($container); |
400
|
|
|
} |
401
|
|
|
|
402
|
|
|
public function getRefreshHREF() { |
403
|
|
|
$container = create_container('forces_refresh_processing.php'); |
404
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
405
|
|
|
return SmrSession::getNewHREF($container); |
406
|
|
|
} |
407
|
|
|
|
408
|
|
|
protected function getDropContainer() { |
409
|
|
|
return array('url' => 'forces_drop_processing.php', 'owner_id' => $this->getOwnerID()); |
410
|
|
|
} |
411
|
|
|
|
412
|
|
|
public function getDropSDHREF() { |
413
|
|
|
$container = $this->getDropContainer(); |
414
|
|
|
$container['drop_scout_drones'] = 1; |
415
|
|
|
return SmrSession::getNewHREF($container); |
416
|
|
|
} |
417
|
|
|
|
418
|
|
|
public function getTakeSDHREF() { |
419
|
|
|
$container = $this->getDropContainer(); |
420
|
|
|
$container['take_scout_drones'] = 1; |
421
|
|
|
return SmrSession::getNewHREF($container); |
422
|
|
|
} |
423
|
|
|
|
424
|
|
|
public function getDropCDHREF() { |
425
|
|
|
$container = $this->getDropContainer(); |
426
|
|
|
$container['drop_combat_drones'] = 1; |
427
|
|
|
return SmrSession::getNewHREF($container); |
428
|
|
|
} |
429
|
|
|
|
430
|
|
|
public function getTakeCDHREF() { |
431
|
|
|
$container = $this->getDropContainer(); |
432
|
|
|
$container['take_combat_drones'] = 1; |
433
|
|
|
return SmrSession::getNewHREF($container); |
434
|
|
|
} |
435
|
|
|
|
436
|
|
|
public function getDropMineHREF() { |
437
|
|
|
$container = $this->getDropContainer(); |
438
|
|
|
$container['drop_mines'] = 1; |
439
|
|
|
return SmrSession::getNewHREF($container); |
440
|
|
|
} |
441
|
|
|
|
442
|
|
|
public function getTakeMineHREF() { |
443
|
|
|
$container = $this->getDropContainer(); |
444
|
|
|
$container['take_mines'] = 1; |
445
|
|
|
return SmrSession::getNewHREF($container); |
446
|
|
|
} |
447
|
|
|
|
448
|
|
|
public static function getRefreshAllHREF() { |
449
|
|
|
$container = create_container('forces_mass_refresh.php'); |
450
|
|
|
return SmrSession::getNewHREF($container); |
451
|
|
|
} |
452
|
|
|
|
453
|
|
|
public function shootPlayers(array $targetPlayers, $minesAreAttacker) { |
454
|
|
|
$results = array('TotalDamage' => 0); |
455
|
|
|
if (!$this->exists()) { |
456
|
|
|
$results['DeadBeforeShot'] = true; |
457
|
|
|
return $results; |
458
|
|
|
} |
459
|
|
|
$results['DeadBeforeShot'] = false; |
460
|
|
|
|
461
|
|
|
if ($this->hasMines()) { |
462
|
|
|
$thisMines = new SmrMines($this->getGameID(), $this->getMines()); |
463
|
|
|
$results['Results']['Mines'] = $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
464
|
|
|
$results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
465
|
|
|
} |
466
|
|
|
|
467
|
|
|
if ($this->hasCDs()) { |
468
|
|
|
$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
469
|
|
|
$results['Results']['Drones'] = $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
470
|
|
|
$results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
471
|
|
|
} |
472
|
|
|
|
473
|
|
|
if (!$minesAreAttacker) { |
474
|
|
|
if ($this->hasSDs()) { |
475
|
|
|
$thisSDs = new SmrScoutDrones($this->getGameID(), $this->getSDs()); |
476
|
|
|
$results['Results']['Scouts'] = $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
477
|
|
|
$results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
478
|
|
|
} |
479
|
|
|
} |
480
|
|
|
|
481
|
|
|
$results['ForcesDestroyed'] = !$this->exists(); |
482
|
|
|
return $results; |
483
|
|
|
} |
484
|
|
|
|
485
|
|
|
public function doWeaponDamage(array $damage) { |
486
|
|
|
$alreadyDead = !$this->exists(); |
487
|
|
|
$minesDamage = 0; |
488
|
|
|
$cdDamage = 0; |
489
|
|
|
$sdDamage = 0; |
490
|
|
|
if (!$alreadyDead) { |
491
|
|
|
$minesDamage = $this->doMinesDamage(min($damage['MaxDamage'], $damage['Armour'])); |
492
|
|
|
$damage['Armour'] -= $minesDamage; |
493
|
|
|
$damage['MaxDamage'] -= $minesDamage; |
494
|
|
|
if (!$this->hasMines() && ($minesDamage == 0 || $damage['Rollover'])) { |
495
|
|
|
$cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
496
|
|
|
$damage['Armour'] -= $cdDamage; |
497
|
|
|
$damage['MaxDamage'] -= $cdDamage; |
498
|
|
|
if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
499
|
|
|
$sdDamage = $this->doSDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
500
|
|
|
} |
501
|
|
|
} |
502
|
|
|
} |
503
|
|
|
$return = array( |
504
|
|
|
'KillingShot' => !$alreadyDead && !$this->exists(), |
505
|
|
|
'TargetAlreadyDead' => $alreadyDead, |
506
|
|
|
'Mines' => $minesDamage, |
507
|
|
|
'NumMines' => $minesDamage / MINE_ARMOUR, |
508
|
|
|
'HasMines' => $this->hasMines(), |
509
|
|
|
'CDs' => $cdDamage, |
510
|
|
|
'NumCDs' => $cdDamage / CD_ARMOUR, |
511
|
|
|
'HasCDs' => $this->hasCDs(), |
512
|
|
|
'SDs' => $sdDamage, |
513
|
|
|
'NumSDs' => $sdDamage / SD_ARMOUR, |
514
|
|
|
'HasSDs' => $this->hasSDs(), |
515
|
|
|
'TotalDamage' => $minesDamage + $cdDamage + $sdDamage |
516
|
|
|
); |
517
|
|
|
return $return; |
518
|
|
|
} |
519
|
|
|
|
520
|
|
|
protected function doMinesDamage($damage) { |
521
|
|
|
$actualDamage = min($this->getMines(), IFloor($damage / MINE_ARMOUR)); |
522
|
|
|
$this->takeMines($actualDamage); |
523
|
|
|
return $actualDamage * MINE_ARMOUR; |
524
|
|
|
} |
525
|
|
|
|
526
|
|
|
protected function doCDDamage($damage) { |
527
|
|
|
$actualDamage = min($this->getCDs(), IFloor($damage / CD_ARMOUR)); |
528
|
|
|
$this->takeCDs($actualDamage); |
529
|
|
|
return $actualDamage * CD_ARMOUR; |
530
|
|
|
} |
531
|
|
|
|
532
|
|
|
protected function doSDDamage($damage) { |
533
|
|
|
$actualDamage = min($this->getSDs(), IFloor($damage / SD_ARMOUR)); |
534
|
|
|
$this->takeSDs($actualDamage); |
535
|
|
|
return $actualDamage * SD_ARMOUR; |
536
|
|
|
} |
537
|
|
|
|
538
|
|
|
public function killForcesByPlayer(AbstractSmrPlayer $killer) { |
|
|
|
|
539
|
|
|
$return = array(); |
540
|
|
|
return $return; |
541
|
|
|
} |
542
|
|
|
} |
543
|
|
|
|
This check looks for parameters that have been defined for a function or method, but which are not used in the method body.