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| Total Complexity | 132 | 
| Total Lines | 538 | 
| Duplicated Lines | 0 % | 
| Changes | 0 | ||
Complex classes like SmrForce often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use SmrForce, and based on these observations, apply Extract Interface, too.
| 1 | <?php declare(strict_types=1); | ||
| 3 | class SmrForce { | ||
| 4 | protected static $CACHE_FORCES = array(); | ||
| 5 | protected static $CACHE_SECTOR_FORCES = array(); | ||
| 6 | protected static $TIDIED_UP = array(); | ||
| 7 | |||
| 8 | const LOWEST_MAX_EXPIRE_SCOUTS_ONLY = 432000; // 5 days | ||
| 9 | const TIME_PER_SCOUT_ONLY = 86400; // 1 = 1 day | ||
| 10 | const TIME_PERCENT_PER_SCOUT = 0.02; // 1/50th | ||
| 11 | const TIME_PERCENT_PER_COMBAT = 0.02; // 1/50th | ||
| 12 | const TIME_PERCENT_PER_MINE = 0.02; // 1/50th | ||
| 13 | const REFRESH_ALL_TIME_PER_STACK = 1; // 1 second | ||
| 14 | |||
| 15 | protected static $refreshAllHREF; | ||
| 16 | |||
| 17 | protected $db; | ||
| 18 | protected $SQL; | ||
| 19 | |||
| 20 | protected $ownerID; | ||
| 21 | protected $sectorID; | ||
| 22 | protected $gameID; | ||
| 23 | protected $combatDrones = 0; | ||
| 24 | protected $scoutDrones = 0; | ||
| 25 | protected $mines = 0; | ||
| 26 | protected $expire = 0; | ||
| 27 | |||
| 28 | protected $isNew; | ||
| 29 | protected $hasChanged = false; | ||
| 30 | |||
| 31 | 	public function __sleep() { | ||
| 32 | return ['ownerID', 'sectorID', 'gameID']; | ||
| 33 | } | ||
| 34 | |||
| 35 | 	public static function refreshCache() { | ||
| 36 | 		foreach (self::$CACHE_FORCES as $gameID => &$gameForces) { | ||
| 37 | 			foreach ($gameForces as $sectorID => &$gameSectorForces) { | ||
| 38 | 				foreach ($gameSectorForces as $ownerID => &$forces) { | ||
| 39 | $forces = self::getForce($gameID, $sectorID, $ownerID, true); | ||
| 40 | } | ||
| 41 | } | ||
| 42 | } | ||
| 43 | } | ||
| 44 | |||
| 45 | 	public static function clearCache() { | ||
| 46 | self::$CACHE_FORCES = array(); | ||
| 47 | self::$CACHE_SECTOR_FORCES = array(); | ||
| 48 | } | ||
| 49 | |||
| 50 | 	public static function saveForces() { | ||
| 51 | 		foreach (self::$CACHE_FORCES as $gameForces) { | ||
| 52 | 			foreach ($gameForces as $gameSectorForces) { | ||
| 53 | 				foreach ($gameSectorForces as $forces) { | ||
| 54 | $forces->update(); | ||
| 55 | } | ||
| 56 | } | ||
| 57 | } | ||
| 58 | } | ||
| 59 | |||
| 60 | 	public static function getGalaxyForces($gameID, $galaxyID, $forceUpdate = false) { | ||
| 61 | $db = MySqlDatabase::getInstance(); | ||
| 62 | 		$db->query('SELECT sector_has_forces.*, sector_id FROM sector LEFT JOIN sector_has_forces USING(game_id, sector_id) WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND galaxy_id = ' . $db->escapeNumber($galaxyID)); | ||
| 63 | $galaxyForces = []; | ||
| 64 | 		while ($db->nextRecord()) { | ||
| 65 | 			$sectorID = $db->getInt('sector_id'); | ||
| 66 | 			if (!$db->hasField('owner_id')) { | ||
| 67 | self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = []; | ||
| 68 | 			} else { | ||
| 69 | 				$ownerID = $db->getInt('owner_id'); | ||
| 70 | $force = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); | ||
| 71 | self::$CACHE_SECTOR_FORCES[$gameID][$sectorID][$ownerID] = $force; | ||
| 72 | $galaxyForces[$sectorID][$ownerID] = $force; | ||
| 73 | } | ||
| 74 | } | ||
| 75 | return $galaxyForces; | ||
| 76 | } | ||
| 77 | |||
| 78 | 	public static function getSectorForces($gameID, $sectorID, $forceUpdate = false) { | ||
| 79 | 		if ($forceUpdate || !isset(self::$CACHE_SECTOR_FORCES[$gameID][$sectorID])) { | ||
| 80 | self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); | ||
| 81 | $db = MySqlDatabase::getInstance(); | ||
| 82 | 			$db->query('SELECT * FROM sector_has_forces WHERE sector_id = ' . $db->escapeNumber($sectorID) . ' AND game_id=' . $db->escapeNumber($gameID) . ' ORDER BY expire_time ASC'); | ||
| 83 | $forces = array(); | ||
| 84 | 			while ($db->nextRecord()) { | ||
| 85 | 				$ownerID = $db->getInt('owner_id'); | ||
| 86 | $forces[$ownerID] = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); | ||
| 87 | } | ||
| 88 | self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = $forces; | ||
| 89 | } | ||
| 90 | return self::$CACHE_SECTOR_FORCES[$gameID][$sectorID]; | ||
| 91 | } | ||
| 92 | |||
| 93 | 	public static function getForce($gameID, $sectorID, $ownerID, $forceUpdate = false, $db = null) { | ||
| 94 | 		if ($forceUpdate || !isset(self::$CACHE_FORCES[$gameID][$sectorID][$ownerID])) { | ||
| 95 | self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); | ||
| 96 | $p = new SmrForce($gameID, $sectorID, $ownerID, $db); | ||
| 97 | self::$CACHE_FORCES[$gameID][$sectorID][$ownerID] = $p; | ||
| 98 | } | ||
| 99 | return self::$CACHE_FORCES[$gameID][$sectorID][$ownerID]; | ||
| 100 | } | ||
| 101 | |||
| 102 | 	public static function tidyUpForces(SmrGalaxy $galaxyToTidy) { | ||
| 103 | 		if (!isset(self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()])) { | ||
| 104 | self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()] = true; | ||
| 105 | $db = MySqlDatabase::getInstance(); | ||
| 106 | 			$db->query('UPDATE sector_has_forces | ||
| 107 | SET refresher=0, | ||
| 108 | expire_time = (refresh_at + if(combat_drones+mines=0, | ||
| 109 | 															LEAST('.$db->escapeNumber(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY) . ', scout_drones*' . $db->escapeNumber(self::TIME_PER_SCOUT_ONLY) . '), | ||
| 110 | 															LEAST('.$db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ', (combat_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_COMBAT) . '+scout_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_SCOUT) . '+mines*' . $db->escapeNumber(self::TIME_PERCENT_PER_MINE) . ')*' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ') | ||
| 111 | )) | ||
| 112 | WHERE game_id = '.$db->escapeNumber($galaxyToTidy->getGameID()) . ' AND sector_id >= ' . $db->escapeNumber($galaxyToTidy->getStartSector()) . ' AND sector_id <= ' . $db->escapeNumber($galaxyToTidy->getEndSector()) . ' AND refresher != 0 AND refresh_at <= ' . $db->escapeNumber(SmrSession::getTime())); | ||
| 113 | 			$db->query('DELETE FROM sector_has_forces WHERE expire_time < ' . $db->escapeNumber(SmrSession::getTime())); | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | 	protected function __construct($gameID, $sectorID, $ownerID, $db = null) { | ||
| 118 | $this->db = MySqlDatabase::getInstance(); | ||
| 119 | $this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . ' | ||
| 120 | AND sector_id = '.$this->db->escapeNumber($sectorID) . ' | ||
| 121 | AND owner_id = '.$this->db->escapeNumber($ownerID); | ||
| 122 | |||
| 123 | 		if (isset($db)) { | ||
| 124 | $this->isNew = false; | ||
| 125 | 		} else { | ||
| 126 | $db = $this->db; | ||
| 127 | 			$this->db->query('SELECT * FROM sector_has_forces WHERE ' . $this->SQL); | ||
| 128 | $this->isNew = !$db->nextRecord(); | ||
| 129 | } | ||
| 130 | |||
| 131 | $this->gameID = $gameID; | ||
| 132 | $this->ownerID = $ownerID; | ||
| 133 | $this->sectorID = $sectorID; | ||
| 134 | 		if (!$this->isNew) { | ||
| 135 | 			$this->combatDrones = $db->getInt('combat_drones'); | ||
| 136 | 			$this->scoutDrones = $db->getInt('scout_drones'); | ||
| 137 | 			$this->mines = $db->getInt('mines'); | ||
| 138 | 			$this->expire = $db->getInt('expire_time'); | ||
| 139 | } | ||
| 140 | } | ||
| 141 | |||
| 142 | 	public function exists() { | ||
| 143 | return ($this->hasCDs() || $this->hasSDs() || $this->hasMines()) && !$this->hasExpired(); | ||
| 144 | } | ||
| 145 | |||
| 146 | 	public function canAcceptCDs() { | ||
| 147 | return $this->getCDs() < 50; | ||
| 148 | } | ||
| 149 | |||
| 150 | 	public function canAcceptSDs() { | ||
| 151 | return $this->getSDs() < 5; | ||
| 152 | } | ||
| 153 | |||
| 154 | 	public function canAcceptMines() { | ||
| 155 | return $this->getMines() < 50; | ||
| 156 | } | ||
| 157 | |||
| 158 | 	public function hasCDs() { | ||
| 159 | return $this->getCDs() > 0; | ||
| 160 | } | ||
| 161 | |||
| 162 | 	public function hasSDs() { | ||
| 163 | return $this->getSDs() > 0; | ||
| 164 | } | ||
| 165 | |||
| 166 | 	public function hasMines() { | ||
| 167 | return $this->getMines() > 0; | ||
| 168 | } | ||
| 169 | |||
| 170 | 	public function getCDs() { | ||
| 171 | return $this->combatDrones; | ||
| 172 | } | ||
| 173 | |||
| 174 | 	public function getSDs() { | ||
| 175 | return $this->scoutDrones; | ||
| 176 | } | ||
| 177 | |||
| 178 | 	public function getMines() { | ||
| 179 | return $this->mines; | ||
| 180 | } | ||
| 181 | |||
| 182 | 	public function addMines($amount) { | ||
| 183 | 		if ($amount < 0) { | ||
| 184 | 			throw new Exception('Cannot add negative mines.'); | ||
| 185 | } | ||
| 186 | $this->setMines($this->getMines() + $amount); | ||
| 187 | } | ||
| 188 | |||
| 189 | 	public function addCDs($amount) { | ||
| 190 | 		if ($amount < 0) { | ||
| 191 | 			throw new Exception('Cannot add negative CDs.'); | ||
| 192 | } | ||
| 193 | $this->setCDs($this->getCDs() + $amount); | ||
| 194 | } | ||
| 195 | |||
| 196 | 	public function addSDs($amount) { | ||
| 197 | 		if ($amount < 0) { | ||
| 198 | 			throw new Exception('Cannot add negative SDs.'); | ||
| 199 | } | ||
| 200 | $this->setSDs($this->getSDs() + $amount); | ||
| 201 | } | ||
| 202 | |||
| 203 | 	public function takeMines($amount) { | ||
| 204 | 		if ($amount < 0) { | ||
| 205 | 			throw new Exception('Cannot take negative mines.'); | ||
| 206 | } | ||
| 207 | $this->setMines($this->getMines() - $amount); | ||
| 208 | } | ||
| 209 | |||
| 210 | 	public function takeCDs($amount) { | ||
| 211 | 		if ($amount < 0) { | ||
| 212 | 			throw new Exception('Cannot take negative CDs.'); | ||
| 213 | } | ||
| 214 | $this->setCDs($this->getCDs() - $amount); | ||
| 215 | } | ||
| 216 | |||
| 217 | 	public function takeSDs($amount) { | ||
| 218 | 		if ($amount < 0) { | ||
| 219 | 			throw new Exception('Cannot take negative SDs.'); | ||
| 220 | } | ||
| 221 | $this->setSDs($this->getSDs() - $amount); | ||
| 222 | } | ||
| 223 | |||
| 224 | 	public function setMines($amount) { | ||
| 225 | 		if ($amount < 0) { | ||
| 226 | 			throw new Exception('Cannot set negative mines.'); | ||
| 227 | } | ||
| 228 | 		if ($amount == $this->getMines()) { | ||
| 229 | return; | ||
| 230 | } | ||
| 231 | $this->hasChanged = true; | ||
| 232 | $this->mines = $amount; | ||
| 233 | } | ||
| 234 | |||
| 235 | 	public function setCDs($amount) { | ||
| 236 | 		if ($amount < 0) { | ||
| 237 | 			throw new Exception('Cannot set negative CDs.'); | ||
| 238 | } | ||
| 239 | 		if ($amount == $this->getCDs()) { | ||
| 240 | return; | ||
| 241 | } | ||
| 242 | $this->hasChanged = true; | ||
| 243 | $this->combatDrones = $amount; | ||
| 244 | } | ||
| 245 | |||
| 246 | 	public function setSDs($amount) { | ||
| 247 | 		if ($amount < 0) { | ||
| 248 | 			throw new Exception('Cannot set negative SDs.'); | ||
| 249 | } | ||
| 250 | 		if ($amount == $this->getSDs()) { | ||
| 251 | return; | ||
| 252 | } | ||
| 253 | $this->hasChanged = true; | ||
| 254 | $this->scoutDrones = $amount; | ||
| 255 | } | ||
| 256 | |||
| 257 | 	public function hasExpired() { | ||
| 258 | return $this->expire < SmrSession::getTime(); | ||
| 259 | } | ||
| 260 | |||
| 261 | 	public function getExpire() { | ||
| 262 | return $this->expire; | ||
| 263 | } | ||
| 264 | |||
| 265 | 	public function setExpire($time) { | ||
| 266 | 		if ($time < 0) { | ||
| 267 | 			throw new Exception('Cannot set negative expiry.'); | ||
| 268 | } | ||
| 269 | 		if ($time == $this->getExpire()) { | ||
| 270 | return; | ||
| 271 | } | ||
| 272 | 		if ($time > SmrSession::getTime() + $this->getMaxExpireTime()) { | ||
| 273 | $time = SmrSession::getTime() + $this->getMaxExpireTime(); | ||
| 274 | } | ||
| 275 | $this->hasChanged = true; | ||
| 276 | $this->expire = $time; | ||
| 277 | 		if (!$this->isNew) { | ||
| 278 | $this->update(); | ||
| 279 | } | ||
| 280 | } | ||
| 281 | |||
| 282 | 	public function updateExpire() { | ||
| 283 | // Changed (26/10/05) - scout drones count * 2 | ||
| 284 | 		if ($this->getCDs() == 0 && $this->getMines() == 0 && $this->getSDs() > 0) { | ||
| 285 | $time = self::TIME_PER_SCOUT_ONLY * $this->getSDs(); | ||
| 286 | 		} else { | ||
| 287 | $time = ($this->getCDs() * self::TIME_PERCENT_PER_COMBAT + $this->getSDs() * self::TIME_PERCENT_PER_SCOUT + $this->getMines() * self::TIME_PERCENT_PER_MINE) * $this->getMaxGalaxyExpireTime(); | ||
| 288 | } | ||
| 289 | $this->setExpire(SmrSession::getTime() + $time); | ||
| 290 | } | ||
| 291 | |||
| 292 | 	public function getMaxExpireTime() { | ||
| 293 | 		if ($this->hasCDs() || $this->hasMines()) { | ||
| 294 | return $this->getMaxGalaxyExpireTime(); | ||
| 295 | } | ||
| 296 | 		if (!$this->hasCDs() && !$this->hasMines() && $this->hasSDs()) { | ||
| 297 | return max(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY, $this->getMaxGalaxyExpireTime()); | ||
| 298 | } | ||
| 299 | return 0; | ||
| 300 | } | ||
| 301 | |||
| 302 | 	public function getMaxGalaxyExpireTime() { | ||
| 303 | return $this->getGalaxy()->getMaxForceTime(); | ||
| 304 | } | ||
| 305 | |||
| 306 | 	public function getBumpTurnCost(AbstractSmrShip $ship) { | ||
| 307 | $mines = $this->getMines(); | ||
| 308 | 		if ($mines <= 1) { | ||
| 309 | return 0; | ||
| 310 | } | ||
| 311 | 		if ($mines < 10) { | ||
| 312 | $turns = 1; | ||
| 313 | 		} elseif ($mines < 25) { | ||
| 314 | $turns = 2; | ||
| 315 | 		} else { | ||
| 316 | $turns = 3; | ||
| 317 | } | ||
| 318 | 		if ($ship->isFederal() || $ship->hasDCS()) { | ||
| 319 | $turns -= 1; | ||
| 320 | } | ||
| 321 | return $turns; | ||
| 322 | } | ||
| 323 | |||
| 324 | 	public function getAttackTurnCost(AbstractSmrShip $ship) { | ||
| 325 | 		if ($ship->isFederal() || $ship->hasDCS()) { | ||
| 326 | return 2; | ||
| 327 | } | ||
| 328 | return 3; | ||
| 329 | } | ||
| 330 | |||
| 331 | 	public function getOwnerID() { | ||
| 332 | return $this->ownerID; | ||
| 333 | } | ||
| 334 | |||
| 335 | 	public function getGameID() { | ||
| 336 | return $this->gameID; | ||
| 337 | } | ||
| 338 | |||
| 339 | 	public function getSector() { | ||
| 340 | return SmrSector::getSector($this->getGameID(), $this->getSectorID()); | ||
| 341 | } | ||
| 342 | |||
| 343 | 	public function getSectorID() { | ||
| 344 | return $this->sectorID; | ||
| 345 | } | ||
| 346 | |||
| 347 | 	public function ping($pingMessage, AbstractSmrPlayer $playerPinging, $skipCheck = false) { | ||
| 348 | 		if (!$this->hasSDs() && !$skipCheck) { | ||
| 349 | return; | ||
| 350 | } | ||
| 351 | $owner = $this->getOwner(); | ||
| 352 | 		if (!$playerPinging->sameAlliance($owner)) { | ||
| 353 | $playerPinging->sendMessage($owner->getAccountID(), MSG_SCOUT, $pingMessage, false); | ||
| 354 | } | ||
| 355 | } | ||
| 356 | |||
| 357 | 	public function getGalaxy() { | ||
| 358 | return SmrGalaxy::getGalaxyContaining($this->getGameID(), $this->getSectorID()); | ||
| 359 | } | ||
| 360 | |||
| 361 | 	public function getOwner() { | ||
| 362 | return SmrPlayer::getPlayer($this->getOwnerID(), $this->getGameID()); | ||
| 363 | } | ||
| 364 | |||
| 365 | 	public function update() { | ||
| 366 | 		if (!$this->isNew) { | ||
| 367 | 			if (!$this->exists()) { | ||
| 368 | 				$this->db->query('DELETE FROM sector_has_forces WHERE ' . $this->SQL); | ||
| 369 | $this->isNew = true; | ||
| 370 | 			} elseif ($this->hasChanged) { | ||
| 371 | 				$this->db->query('UPDATE sector_has_forces SET combat_drones = ' . $this->db->escapeNumber($this->combatDrones) . ', scout_drones = ' . $this->db->escapeNumber($this->scoutDrones) . ', mines = ' . $this->db->escapeNumber($this->mines) . ', expire_time = ' . $this->db->escapeNumber($this->expire) . ' WHERE ' . $this->SQL); | ||
| 372 | } | ||
| 373 | 		} elseif ($this->exists()) { | ||
| 374 | 			$this->db->query('INSERT INTO sector_has_forces (game_id, sector_id, owner_id, combat_drones, scout_drones, mines, expire_time) | ||
| 375 | 								VALUES('.$this->db->escapeNumber($this->gameID) . ', ' . $this->db->escapeNumber($this->sectorID) . ', ' . $this->db->escapeNumber($this->ownerID) . ', ' . $this->db->escapeNumber($this->combatDrones) . ', ' . $this->db->escapeNumber($this->scoutDrones) . ', ' . $this->db->escapeNumber($this->mines) . ', ' . $this->db->escapeNumber($this->expire) . ')'); | ||
| 376 | $this->isNew = false; | ||
| 377 | } | ||
| 378 | // This instance is now in sync with the database | ||
| 379 | $this->hasChanged = false; | ||
| 380 | } | ||
| 381 | |||
| 382 | /** | ||
| 383 | * Update the table fields associated with using Refresh All | ||
| 384 | */ | ||
| 385 | 	public function updateRefreshAll(SmrPlayer $player, $refreshTime) { | ||
| 386 | 		$this->db->query('UPDATE sector_has_forces SET refresh_at=' . $this->db->escapeNumber($refreshTime) . ', refresher=' . $this->db->escapeNumber($player->getAccountID()) . ' WHERE ' . $this->SQL); | ||
| 387 | } | ||
| 388 | |||
| 389 | 	public function getExamineDropForcesHREF() { | ||
| 390 | 		$container = create_container('skeleton.php', 'forces_drop.php'); | ||
| 391 | $container['owner_id'] = $this->getOwnerID(); | ||
| 392 | return SmrSession::getNewHREF($container); | ||
| 393 | } | ||
| 394 | |||
| 395 | 	public function getAttackForcesHREF() { | ||
| 396 | 		$container = create_container('forces_attack_processing.php'); | ||
| 397 | $container['action'] = 'attack'; | ||
| 398 | $container['owner_id'] = $this->getOwnerID(); | ||
| 399 | return SmrSession::getNewHREF($container); | ||
| 400 | } | ||
| 401 | |||
| 402 | 	public function getRefreshHREF() { | ||
| 403 | 		$container = create_container('forces_refresh_processing.php'); | ||
| 404 | $container['owner_id'] = $this->getOwnerID(); | ||
| 405 | return SmrSession::getNewHREF($container); | ||
| 406 | } | ||
| 407 | |||
| 408 | 	protected function getDropContainer() { | ||
| 409 | 		return array('url' => 'forces_drop_processing.php', 'owner_id' => $this->getOwnerID()); | ||
| 410 | } | ||
| 411 | |||
| 412 | 	public function getDropSDHREF() { | ||
| 413 | $container = $this->getDropContainer(); | ||
| 414 | $container['drop_scout_drones'] = 1; | ||
| 415 | return SmrSession::getNewHREF($container); | ||
| 416 | } | ||
| 417 | |||
| 418 | 	public function getTakeSDHREF() { | ||
| 419 | $container = $this->getDropContainer(); | ||
| 420 | $container['take_scout_drones'] = 1; | ||
| 421 | return SmrSession::getNewHREF($container); | ||
| 422 | } | ||
| 423 | |||
| 424 | 	public function getDropCDHREF() { | ||
| 425 | $container = $this->getDropContainer(); | ||
| 426 | $container['drop_combat_drones'] = 1; | ||
| 427 | return SmrSession::getNewHREF($container); | ||
| 428 | } | ||
| 429 | |||
| 430 | 	public function getTakeCDHREF() { | ||
| 431 | $container = $this->getDropContainer(); | ||
| 432 | $container['take_combat_drones'] = 1; | ||
| 433 | return SmrSession::getNewHREF($container); | ||
| 434 | } | ||
| 435 | |||
| 436 | 	public function getDropMineHREF() { | ||
| 437 | $container = $this->getDropContainer(); | ||
| 438 | $container['drop_mines'] = 1; | ||
| 439 | return SmrSession::getNewHREF($container); | ||
| 440 | } | ||
| 441 | |||
| 442 | 	public function getTakeMineHREF() { | ||
| 443 | $container = $this->getDropContainer(); | ||
| 444 | $container['take_mines'] = 1; | ||
| 445 | return SmrSession::getNewHREF($container); | ||
| 446 | } | ||
| 447 | |||
| 448 | 	public static function getRefreshAllHREF() { | ||
| 449 | 		$container = create_container('forces_mass_refresh.php'); | ||
| 450 | return SmrSession::getNewHREF($container); | ||
| 451 | } | ||
| 452 | |||
| 453 | 	public function shootPlayers(array $targetPlayers, $minesAreAttacker) { | ||
| 454 | 		$results = array('TotalDamage' => 0); | ||
| 455 | 		if (!$this->exists()) { | ||
| 456 | $results['DeadBeforeShot'] = true; | ||
| 457 | return $results; | ||
| 458 | } | ||
| 459 | $results['DeadBeforeShot'] = false; | ||
| 460 | |||
| 461 | 		if ($this->hasMines()) { | ||
| 462 | $thisMines = new SmrMines($this->getGameID(), $this->getMines()); | ||
| 463 | $results['Results']['Mines'] = $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); | ||
| 464 | $results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; | ||
| 465 | } | ||
| 466 | |||
| 467 | 		if ($this->hasCDs()) { | ||
| 468 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); | ||
| 469 | $results['Results']['Drones'] = $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); | ||
| 470 | $results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; | ||
| 471 | } | ||
| 472 | |||
| 473 | 		if (!$minesAreAttacker) { | ||
| 474 | 			if ($this->hasSDs()) { | ||
| 475 | $thisSDs = new SmrScoutDrones($this->getGameID(), $this->getSDs()); | ||
| 476 | $results['Results']['Scouts'] = $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); | ||
| 477 | $results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; | ||
| 478 | } | ||
| 479 | } | ||
| 480 | |||
| 481 | $results['ForcesDestroyed'] = !$this->exists(); | ||
| 482 | return $results; | ||
| 483 | } | ||
| 484 | |||
| 485 | 	public function doWeaponDamage(array $damage) { | ||
| 486 | $alreadyDead = !$this->exists(); | ||
| 487 | $minesDamage = 0; | ||
| 488 | $cdDamage = 0; | ||
| 489 | $sdDamage = 0; | ||
| 490 | 		if (!$alreadyDead) { | ||
| 491 | $minesDamage = $this->doMinesDamage(min($damage['MaxDamage'], $damage['Armour'])); | ||
| 492 | $damage['Armour'] -= $minesDamage; | ||
| 493 | $damage['MaxDamage'] -= $minesDamage; | ||
| 494 | 			if (!$this->hasMines() && ($minesDamage == 0 || $damage['Rollover'])) { | ||
| 495 | $cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour'])); | ||
| 496 | $damage['Armour'] -= $cdDamage; | ||
| 497 | $damage['MaxDamage'] -= $cdDamage; | ||
| 498 | 				if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { | ||
| 499 | $sdDamage = $this->doSDDamage(min($damage['MaxDamage'], $damage['Armour'])); | ||
| 500 | } | ||
| 501 | } | ||
| 502 | } | ||
| 503 | $return = array( | ||
| 504 | 'KillingShot' => !$alreadyDead && !$this->exists(), | ||
| 505 | 'TargetAlreadyDead' => $alreadyDead, | ||
| 506 | 'Mines' => $minesDamage, | ||
| 507 | 'NumMines' => $minesDamage / MINE_ARMOUR, | ||
| 508 | 'HasMines' => $this->hasMines(), | ||
| 509 | 'CDs' => $cdDamage, | ||
| 510 | 'NumCDs' => $cdDamage / CD_ARMOUR, | ||
| 511 | 'HasCDs' => $this->hasCDs(), | ||
| 512 | 'SDs' => $sdDamage, | ||
| 513 | 'NumSDs' => $sdDamage / SD_ARMOUR, | ||
| 514 | 'HasSDs' => $this->hasSDs(), | ||
| 515 | 'TotalDamage' => $minesDamage + $cdDamage + $sdDamage | ||
| 516 | ); | ||
| 517 | return $return; | ||
| 518 | } | ||
| 519 | |||
| 520 | 	protected function doMinesDamage($damage) { | ||
| 521 | $actualDamage = min($this->getMines(), IFloor($damage / MINE_ARMOUR)); | ||
| 522 | $this->takeMines($actualDamage); | ||
| 523 | return $actualDamage * MINE_ARMOUR; | ||
| 524 | } | ||
| 525 | |||
| 526 | 	protected function doCDDamage($damage) { | ||
| 530 | } | ||
| 531 | |||
| 532 | 	protected function doSDDamage($damage) { | ||
| 536 | } | ||
| 537 | |||
| 538 | 	public function killForcesByPlayer(AbstractSmrPlayer $killer) { | ||
|  | |||
| 539 | $return = array(); | ||
| 540 | return $return; | ||
| 541 | } | ||
| 542 | } | ||
| 543 | 
This check looks for parameters that have been defined for a function or method, but which are not used in the method body.