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<?php declare(strict_types=1); |
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class SmrForce { |
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protected static array $CACHE_FORCES = []; |
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protected static array $CACHE_SECTOR_FORCES = []; |
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protected static array $TIDIED_UP = []; |
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const LOWEST_MAX_EXPIRE_SCOUTS_ONLY = 432000; // 5 days |
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const TIME_PER_SCOUT_ONLY = 86400; // 1 = 1 day |
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const TIME_PERCENT_PER_SCOUT = 0.02; // 1/50th |
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const TIME_PERCENT_PER_COMBAT = 0.02; // 1/50th |
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const TIME_PERCENT_PER_MINE = 0.02; // 1/50th |
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const REFRESH_ALL_TIME_PER_STACK = 1; // 1 second |
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const MAX_MINES = 50; |
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const MAX_CDS = 50; |
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const MAX_SDS = 5; |
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protected static $refreshAllHREF; |
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protected Smr\Database $db; |
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protected string $SQL; |
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protected int $ownerID; |
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protected int $sectorID; |
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protected int $gameID; |
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protected int $combatDrones = 0; |
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protected int $scoutDrones = 0; |
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protected int $mines = 0; |
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protected int $expire = 0; |
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protected bool $isNew; |
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protected bool $hasChanged = false; |
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public function __sleep() { |
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return ['ownerID', 'sectorID', 'gameID']; |
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} |
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public static function refreshCache() : void { |
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foreach (self::$CACHE_FORCES as $gameID => &$gameForces) { |
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foreach ($gameForces as $sectorID => &$gameSectorForces) { |
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foreach ($gameSectorForces as $ownerID => &$forces) { |
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$forces = self::getForce($gameID, $sectorID, $ownerID, true); |
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} |
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} |
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} |
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} |
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public static function clearCache() : void { |
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self::$CACHE_FORCES = []; |
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self::$CACHE_SECTOR_FORCES = []; |
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} |
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public static function saveForces() : void { |
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foreach (self::$CACHE_FORCES as $gameForces) { |
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foreach ($gameForces as $gameSectorForces) { |
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foreach ($gameSectorForces as $forces) { |
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$forces->update(); |
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} |
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} |
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} |
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} |
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public static function getGalaxyForces(int $gameID, int $galaxyID, bool $forceUpdate = false) : array { |
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$db = Smr\Database::getInstance(); |
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$db->query('SELECT sector_has_forces.*, sector_id FROM sector LEFT JOIN sector_has_forces USING(game_id, sector_id) WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND galaxy_id = ' . $db->escapeNumber($galaxyID)); |
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$galaxyForces = []; |
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while ($db->nextRecord()) { |
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$sectorID = $db->getInt('sector_id'); |
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if (!$db->hasField('owner_id')) { |
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self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = []; |
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} else { |
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$ownerID = $db->getInt('owner_id'); |
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$force = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); |
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self::$CACHE_SECTOR_FORCES[$gameID][$sectorID][$ownerID] = $force; |
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$galaxyForces[$sectorID][$ownerID] = $force; |
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} |
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} |
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return $galaxyForces; |
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} |
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public static function getSectorForces(int $gameID, int $sectorID, bool $forceUpdate = false) : array { |
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if ($forceUpdate || !isset(self::$CACHE_SECTOR_FORCES[$gameID][$sectorID])) { |
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self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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$db = Smr\Database::getInstance(); |
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$db->query('SELECT * FROM sector_has_forces WHERE sector_id = ' . $db->escapeNumber($sectorID) . ' AND game_id=' . $db->escapeNumber($gameID) . ' ORDER BY expire_time ASC'); |
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$forces = array(); |
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while ($db->nextRecord()) { |
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$ownerID = $db->getInt('owner_id'); |
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$forces[$ownerID] = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $db); |
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} |
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self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = $forces; |
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} |
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return self::$CACHE_SECTOR_FORCES[$gameID][$sectorID]; |
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} |
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public static function getForce(int $gameID, int $sectorID, int $ownerID, bool $forceUpdate = false, Smr\Database $db = null) : self { |
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if ($forceUpdate || !isset(self::$CACHE_FORCES[$gameID][$sectorID][$ownerID])) { |
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self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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$p = new SmrForce($gameID, $sectorID, $ownerID, $db); |
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self::$CACHE_FORCES[$gameID][$sectorID][$ownerID] = $p; |
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} |
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return self::$CACHE_FORCES[$gameID][$sectorID][$ownerID]; |
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} |
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public static function tidyUpForces(SmrGalaxy $galaxyToTidy) : void { |
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if (!isset(self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()])) { |
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self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()] = true; |
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$db = Smr\Database::getInstance(); |
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$db->query('UPDATE sector_has_forces |
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SET refresher=0, |
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expire_time = (refresh_at + if(combat_drones+mines=0, |
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LEAST('.$db->escapeNumber(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY) . ', scout_drones*' . $db->escapeNumber(self::TIME_PER_SCOUT_ONLY) . '), |
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LEAST('.$db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ', (combat_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_COMBAT) . '+scout_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_SCOUT) . '+mines*' . $db->escapeNumber(self::TIME_PERCENT_PER_MINE) . ')*' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ') |
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)) |
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WHERE game_id = '.$db->escapeNumber($galaxyToTidy->getGameID()) . ' AND sector_id >= ' . $db->escapeNumber($galaxyToTidy->getStartSector()) . ' AND sector_id <= ' . $db->escapeNumber($galaxyToTidy->getEndSector()) . ' AND refresher != 0 AND refresh_at <= ' . $db->escapeNumber(Smr\Epoch::time())); |
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$db->query('DELETE FROM sector_has_forces WHERE expire_time < ' . $db->escapeNumber(Smr\Epoch::time())); |
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} |
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} |
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protected function __construct(int $gameID, int $sectorID, int $ownerID, Smr\Database $db = null) { |
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$this->db = Smr\Database::getInstance(); |
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$this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . ' |
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AND sector_id = '.$this->db->escapeNumber($sectorID) . ' |
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AND owner_id = '.$this->db->escapeNumber($ownerID); |
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if (isset($db)) { |
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$this->isNew = false; |
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} else { |
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$db = $this->db; |
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$this->db->query('SELECT * FROM sector_has_forces WHERE ' . $this->SQL); |
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$this->isNew = !$db->nextRecord(); |
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} |
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$this->gameID = $gameID; |
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$this->ownerID = $ownerID; |
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$this->sectorID = $sectorID; |
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if (!$this->isNew) { |
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$this->combatDrones = $db->getInt('combat_drones'); |
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$this->scoutDrones = $db->getInt('scout_drones'); |
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$this->mines = $db->getInt('mines'); |
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$this->expire = $db->getInt('expire_time'); |
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} |
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} |
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public function exists() : bool { |
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return ($this->hasCDs() || $this->hasSDs() || $this->hasMines()) && !$this->hasExpired(); |
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} |
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public function hasMaxCDs() : bool { |
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return $this->getCDs() >= self::MAX_CDS; |
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} |
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public function hasMaxSDs() : bool { |
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return $this->getSDs() >= self::MAX_SDS; |
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} |
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public function hasMaxMines() : bool { |
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return $this->getMines() >= self::MAX_MINES; |
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} |
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public function hasCDs() : bool { |
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return $this->getCDs() > 0; |
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} |
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public function hasSDs() : bool { |
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return $this->getSDs() > 0; |
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} |
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public function hasMines() : bool { |
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return $this->getMines() > 0; |
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} |
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public function getCDs() : int { |
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return $this->combatDrones; |
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} |
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public function getSDs() : int { |
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return $this->scoutDrones; |
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} |
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public function getMines() : int { |
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return $this->mines; |
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} |
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public function addMines(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative mines.'); |
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} |
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$this->setMines($this->getMines() + $amount); |
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} |
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public function addCDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative CDs.'); |
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} |
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$this->setCDs($this->getCDs() + $amount); |
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} |
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public function addSDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative SDs.'); |
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} |
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$this->setSDs($this->getSDs() + $amount); |
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} |
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public function takeMines(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative mines.'); |
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} |
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$this->setMines($this->getMines() - $amount); |
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} |
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public function takeCDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative CDs.'); |
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} |
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$this->setCDs($this->getCDs() - $amount); |
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} |
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public function takeSDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative SDs.'); |
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} |
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$this->setSDs($this->getSDs() - $amount); |
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} |
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public function setMines(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative mines.'); |
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} |
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if ($amount == $this->getMines()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->mines = $amount; |
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} |
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public function setCDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative CDs.'); |
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} |
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if ($amount == $this->getCDs()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->combatDrones = $amount; |
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} |
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public function setSDs(int $amount) : void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative SDs.'); |
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} |
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if ($amount == $this->getSDs()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->scoutDrones = $amount; |
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} |
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public function hasExpired() : bool { |
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return $this->expire < Smr\Epoch::time(); |
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} |
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public function getExpire() { |
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return $this->expire; |
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} |
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public function setExpire(int $time) : void { |
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if ($time < 0) { |
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throw new Exception('Cannot set negative expiry.'); |
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} |
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if ($time == $this->getExpire()) { |
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return; |
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} |
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if ($time > Smr\Epoch::time() + $this->getMaxExpireTime()) { |
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$time = Smr\Epoch::time() + $this->getMaxExpireTime(); |
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} |
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$this->hasChanged = true; |
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$this->expire = $time; |
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if (!$this->isNew) { |
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$this->update(); |
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} |
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} |
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public function updateExpire() : void { |
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// Changed (26/10/05) - scout drones count * 2 |
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if ($this->getCDs() == 0 && $this->getMines() == 0 && $this->getSDs() > 0) { |
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$time = self::TIME_PER_SCOUT_ONLY * $this->getSDs(); |
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} else { |
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$time = ($this->getCDs() * self::TIME_PERCENT_PER_COMBAT + $this->getSDs() * self::TIME_PERCENT_PER_SCOUT + $this->getMines() * self::TIME_PERCENT_PER_MINE) * $this->getMaxGalaxyExpireTime(); |
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} |
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$this->setExpire(Smr\Epoch::time() + IFloor($time)); |
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} |
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public function getMaxExpireTime() : int { |
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if ($this->hasCDs() || $this->hasMines()) { |
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return $this->getMaxGalaxyExpireTime(); |
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} |
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if (!$this->hasCDs() && !$this->hasMines() && $this->hasSDs()) { |
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return max(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY, $this->getMaxGalaxyExpireTime()); |
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} |
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return 0; |
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} |
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public function getMaxGalaxyExpireTime() : int { |
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return $this->getGalaxy()->getMaxForceTime(); |
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} |
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public function getBumpTurnCost(AbstractSmrShip $ship) : int { |
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$mines = $this->getMines(); |
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if ($mines <= 1) { |
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return 0; |
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} |
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if ($mines < 10) { |
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$turns = 1; |
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} elseif ($mines < 25) { |
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$turns = 2; |
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} else { |
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$turns = 3; |
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} |
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if ($ship->isFederal() || $ship->hasDCS()) { |
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$turns -= 1; |
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} |
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return $turns; |
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} |
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public function getAttackTurnCost(AbstractSmrShip $ship) : int { |
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if ($ship->isFederal() || $ship->hasDCS()) { |
330
|
|
|
return 2; |
331
|
|
|
} |
332
|
|
|
return 3; |
333
|
|
|
} |
334
|
|
|
|
335
|
|
|
public function getOwnerID() : int { |
336
|
|
|
return $this->ownerID; |
337
|
|
|
} |
338
|
|
|
|
339
|
|
|
public function getGameID() : int { |
340
|
|
|
return $this->gameID; |
341
|
|
|
} |
342
|
|
|
|
343
|
|
|
public function getSector() : SmrSector { |
344
|
|
|
return SmrSector::getSector($this->getGameID(), $this->getSectorID()); |
345
|
|
|
} |
346
|
|
|
|
347
|
|
|
public function getSectorID() : int { |
348
|
|
|
return $this->sectorID; |
349
|
|
|
} |
350
|
|
|
|
351
|
|
|
public function ping(string $pingMessage, AbstractSmrPlayer $playerPinging, bool $skipCheck = false) : void { |
352
|
|
|
if (!$this->hasSDs() && !$skipCheck) { |
353
|
|
|
return; |
354
|
|
|
} |
355
|
|
|
$owner = $this->getOwner(); |
356
|
|
|
if (!$playerPinging->sameAlliance($owner)) { |
357
|
|
|
$playerPinging->sendMessage($owner->getAccountID(), MSG_SCOUT, $pingMessage, false); |
358
|
|
|
} |
359
|
|
|
} |
360
|
|
|
|
361
|
|
|
public function getGalaxy() : SmrGalaxy { |
362
|
|
|
return SmrGalaxy::getGalaxyContaining($this->getGameID(), $this->getSectorID()); |
363
|
|
|
} |
364
|
|
|
|
365
|
|
|
public function getOwner() : AbstractSmrPlayer { |
366
|
|
|
return SmrPlayer::getPlayer($this->getOwnerID(), $this->getGameID()); |
367
|
|
|
} |
368
|
|
|
|
369
|
|
|
public function update() : void { |
370
|
|
|
if (!$this->isNew) { |
371
|
|
|
if (!$this->exists()) { |
372
|
|
|
$this->db->query('DELETE FROM sector_has_forces WHERE ' . $this->SQL); |
373
|
|
|
$this->isNew = true; |
374
|
|
|
} elseif ($this->hasChanged) { |
375
|
|
|
$this->db->query('UPDATE sector_has_forces SET combat_drones = ' . $this->db->escapeNumber($this->combatDrones) . ', scout_drones = ' . $this->db->escapeNumber($this->scoutDrones) . ', mines = ' . $this->db->escapeNumber($this->mines) . ', expire_time = ' . $this->db->escapeNumber($this->expire) . ' WHERE ' . $this->SQL); |
376
|
|
|
} |
377
|
|
|
} elseif ($this->exists()) { |
378
|
|
|
$this->db->query('INSERT INTO sector_has_forces (game_id, sector_id, owner_id, combat_drones, scout_drones, mines, expire_time) |
379
|
|
|
VALUES('.$this->db->escapeNumber($this->gameID) . ', ' . $this->db->escapeNumber($this->sectorID) . ', ' . $this->db->escapeNumber($this->ownerID) . ', ' . $this->db->escapeNumber($this->combatDrones) . ', ' . $this->db->escapeNumber($this->scoutDrones) . ', ' . $this->db->escapeNumber($this->mines) . ', ' . $this->db->escapeNumber($this->expire) . ')'); |
380
|
|
|
$this->isNew = false; |
381
|
|
|
} |
382
|
|
|
// This instance is now in sync with the database |
383
|
|
|
$this->hasChanged = false; |
384
|
|
|
} |
385
|
|
|
|
386
|
|
|
/** |
387
|
|
|
* Update the table fields associated with using Refresh All |
388
|
|
|
*/ |
389
|
|
|
public function updateRefreshAll(SmrPlayer $player, int $refreshTime) : void { |
390
|
|
|
$this->db->query('UPDATE sector_has_forces SET refresh_at=' . $this->db->escapeNumber($refreshTime) . ', refresher=' . $this->db->escapeNumber($player->getAccountID()) . ' WHERE ' . $this->SQL); |
391
|
|
|
} |
392
|
|
|
|
393
|
|
|
public function getExamineDropForcesHREF() : string { |
394
|
|
|
$container = Page::create('skeleton.php', 'forces_drop.php'); |
395
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
396
|
|
|
return $container->href(); |
397
|
|
|
} |
398
|
|
|
|
399
|
|
|
public function getAttackForcesHREF() : string { |
400
|
|
|
$container = Page::create('forces_attack_processing.php'); |
401
|
|
|
$container['action'] = 'attack'; |
402
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
403
|
|
|
return $container->href(); |
404
|
|
|
} |
405
|
|
|
|
406
|
|
|
public function getRefreshHREF() : string { |
407
|
|
|
$container = Page::create('forces_refresh_processing.php'); |
408
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
409
|
|
|
return $container->href(); |
410
|
|
|
} |
411
|
|
|
|
412
|
|
|
protected function getDropContainer() : Page { |
413
|
|
|
$container = Page::create('forces_drop_processing.php'); |
414
|
|
|
$container['owner_id'] = $this->getOwnerID(); |
415
|
|
|
return $container; |
416
|
|
|
} |
417
|
|
|
|
418
|
|
|
public function getDropSDHREF() : string { |
419
|
|
|
$container = $this->getDropContainer(); |
420
|
|
|
$container['drop_scout_drones'] = 1; |
421
|
|
|
return $container->href(); |
422
|
|
|
} |
423
|
|
|
|
424
|
|
|
public function getTakeSDHREF() : string { |
425
|
|
|
$container = $this->getDropContainer(); |
426
|
|
|
$container['take_scout_drones'] = 1; |
427
|
|
|
return $container->href(); |
428
|
|
|
} |
429
|
|
|
|
430
|
|
|
public function getDropCDHREF() : string { |
431
|
|
|
$container = $this->getDropContainer(); |
432
|
|
|
$container['drop_combat_drones'] = 1; |
433
|
|
|
return $container->href(); |
434
|
|
|
} |
435
|
|
|
|
436
|
|
|
public function getTakeCDHREF() : string { |
437
|
|
|
$container = $this->getDropContainer(); |
438
|
|
|
$container['take_combat_drones'] = 1; |
439
|
|
|
return $container->href(); |
440
|
|
|
} |
441
|
|
|
|
442
|
|
|
public function getDropMineHREF() : string { |
443
|
|
|
$container = $this->getDropContainer(); |
444
|
|
|
$container['drop_mines'] = 1; |
445
|
|
|
return $container->href(); |
446
|
|
|
} |
447
|
|
|
|
448
|
|
|
public function getTakeMineHREF() : string { |
449
|
|
|
$container = $this->getDropContainer(); |
450
|
|
|
$container['take_mines'] = 1; |
451
|
|
|
return $container->href(); |
452
|
|
|
} |
453
|
|
|
|
454
|
|
|
public static function getRefreshAllHREF() : string { |
455
|
|
|
$container = Page::create('forces_mass_refresh.php'); |
456
|
|
|
return $container->href(); |
457
|
|
|
} |
458
|
|
|
|
459
|
|
|
public function shootPlayers(array $targetPlayers, bool $minesAreAttacker) : array { |
460
|
|
|
$results = array('TotalDamage' => 0); |
461
|
|
|
if (!$this->exists()) { |
462
|
|
|
$results['DeadBeforeShot'] = true; |
463
|
|
|
return $results; |
464
|
|
|
} |
465
|
|
|
$results['DeadBeforeShot'] = false; |
466
|
|
|
|
467
|
|
|
if ($this->hasMines()) { |
468
|
|
|
$thisMines = new SmrMines($this->getMines()); |
469
|
|
|
$results['Results']['Mines'] = $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
470
|
|
|
$results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
471
|
|
|
} |
472
|
|
|
|
473
|
|
|
if ($this->hasCDs()) { |
474
|
|
|
$thisCDs = new SmrCombatDrones($this->getCDs()); |
475
|
|
|
$results['Results']['Drones'] = $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
476
|
|
|
$results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
477
|
|
|
} |
478
|
|
|
|
479
|
|
|
if (!$minesAreAttacker) { |
480
|
|
|
if ($this->hasSDs()) { |
481
|
|
|
$thisSDs = new SmrScoutDrones($this->getSDs()); |
482
|
|
|
$results['Results']['Scouts'] = $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
483
|
|
|
$results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
484
|
|
|
} |
485
|
|
|
} |
486
|
|
|
|
487
|
|
|
$results['ForcesDestroyed'] = !$this->exists(); |
488
|
|
|
return $results; |
489
|
|
|
} |
490
|
|
|
|
491
|
|
|
public function doWeaponDamage(array $damage) : array { |
492
|
|
|
$alreadyDead = !$this->exists(); |
493
|
|
|
$minesDamage = 0; |
494
|
|
|
$cdDamage = 0; |
495
|
|
|
$sdDamage = 0; |
496
|
|
|
if (!$alreadyDead) { |
497
|
|
|
$minesDamage = $this->doMinesDamage(min($damage['MaxDamage'], $damage['Armour'])); |
498
|
|
|
$damage['Armour'] -= $minesDamage; |
499
|
|
|
$damage['MaxDamage'] -= $minesDamage; |
500
|
|
|
if (!$this->hasMines() && ($minesDamage == 0 || $damage['Rollover'])) { |
501
|
|
|
$cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
502
|
|
|
$damage['Armour'] -= $cdDamage; |
503
|
|
|
$damage['MaxDamage'] -= $cdDamage; |
504
|
|
|
if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
505
|
|
|
$sdDamage = $this->doSDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
506
|
|
|
} |
507
|
|
|
} |
508
|
|
|
} |
509
|
|
|
$return = array( |
510
|
|
|
'KillingShot' => !$alreadyDead && !$this->exists(), |
511
|
|
|
'TargetAlreadyDead' => $alreadyDead, |
512
|
|
|
'Mines' => $minesDamage, |
513
|
|
|
'NumMines' => $minesDamage / MINE_ARMOUR, |
514
|
|
|
'HasMines' => $this->hasMines(), |
515
|
|
|
'CDs' => $cdDamage, |
516
|
|
|
'NumCDs' => $cdDamage / CD_ARMOUR, |
517
|
|
|
'HasCDs' => $this->hasCDs(), |
518
|
|
|
'SDs' => $sdDamage, |
519
|
|
|
'NumSDs' => $sdDamage / SD_ARMOUR, |
520
|
|
|
'HasSDs' => $this->hasSDs(), |
521
|
|
|
'TotalDamage' => $minesDamage + $cdDamage + $sdDamage |
522
|
|
|
); |
523
|
|
|
return $return; |
524
|
|
|
} |
525
|
|
|
|
526
|
|
|
protected function doMinesDamage(int $damage) : int { |
527
|
|
|
$actualDamage = min($this->getMines(), IFloor($damage / MINE_ARMOUR)); |
528
|
|
|
$this->takeMines($actualDamage); |
529
|
|
|
return $actualDamage * MINE_ARMOUR; |
530
|
|
|
} |
531
|
|
|
|
532
|
|
|
protected function doCDDamage(int $damage) : int { |
533
|
|
|
$actualDamage = min($this->getCDs(), IFloor($damage / CD_ARMOUR)); |
534
|
|
|
$this->takeCDs($actualDamage); |
535
|
|
|
return $actualDamage * CD_ARMOUR; |
536
|
|
|
} |
537
|
|
|
|
538
|
|
|
protected function doSDDamage(int $damage) : int { |
539
|
|
|
$actualDamage = min($this->getSDs(), IFloor($damage / SD_ARMOUR)); |
540
|
|
|
$this->takeSDs($actualDamage); |
541
|
|
|
return $actualDamage * SD_ARMOUR; |
542
|
|
|
} |
543
|
|
|
|
544
|
|
|
public function killForcesByPlayer(AbstractSmrPlayer $killer) : array { |
|
|
|
|
545
|
|
|
$return = array(); |
546
|
|
|
return $return; |
547
|
|
|
} |
548
|
|
|
} |
549
|
|
|
|
This check looks for parameters that have been defined for a function or method, but which are not used in the method body.