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Failed Conditions
Pull Request — master (#812)
by Dan
04:25
created
admin/Default/album_moderate_processing.php 1 patch
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -51,8 +51,7 @@
 block discarded – undo
51 51
 					WHERE album_id = '.$db->escapeNumber($account_id) . ' AND
52 52
 						  comment_id IN ('.$db->escapeArray($comment_ids) . ')');
53 53
 	}
54
-}
55
-else {
54
+} else {
56 55
 	create_error('No action chosen!');
57 56
 }
58 57
 
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tools/npc/npc.php 1 patch
Braces   +26 added lines, -47 removed lines patch added patch discarded remove patch
@@ -89,12 +89,10 @@  discard block
 block discarded – undo
89 89
 
90 90
 	try {
91 91
 		changeNPCLogin();
92
-	}
93
-	catch (ForwardException $e) {}
92
+	} catch (ForwardException $e) {}
94 93
 
95 94
 	NPCStuff();
96
-}
97
-catch (Throwable $e) {
95
+} catch (Throwable $e) {
98 96
 	logException($e);
99 97
 	// Try to shut down cleanly
100 98
 	exitNPC();
@@ -157,8 +155,7 @@  discard block
 block discarded – undo
157 155
 			$fedContainer = null;
158 156
 			if ($var['url'] == 'shop_ship_processing.php' && ($fedContainer = plotToFed($player, true)) !== true) { //We just bought a ship, we should head back to our trade gal/uno - we use HQ for now as it's both in our gal and a UNO, plus it's safe which is always a bonus
159 157
 				processContainer($fedContainer);
160
-			}
161
-			else if ($player->getShip()->isUnderAttack() === true
158
+			} else if ($player->getShip()->isUnderAttack() === true
162 159
 				&&($player->hasPlottedCourse() === false || $player->getPlottedCourse()->getEndSector()->offersFederalProtection() === false)
163 160
 				&&($fedContainer == null ? $fedContainer = plotToFed($player, true) : $fedContainer) !== true) { //We're under attack and need to plot course to fed.
164 161
 				// Get the lock, remove under attack and update.
@@ -171,20 +168,16 @@  discard block
 block discarded – undo
171 168
 				debug('Under Attack');
172 169
 				$underAttack = true;
173 170
 				processContainer($fedContainer);
174
-			}
175
-			else if ($player->hasPlottedCourse() === true && $player->getPlottedCourse()->getEndSector()->offersFederalProtection()) { //We have a route to fed to follow, figure it's probably a damned sensible thing to follow.
171
+			} else if ($player->hasPlottedCourse() === true && $player->getPlottedCourse()->getEndSector()->offersFederalProtection()) { //We have a route to fed to follow, figure it's probably a damned sensible thing to follow.
176 172
 				debug('Follow Course: ' . $player->getPlottedCourse()->getNextOnPath());
177 173
 				processContainer(moveToSector($player, $player->getPlottedCourse()->getNextOnPath()));
178
-			}
179
-			else if (($container = canWeUNO($player, true)) !== false) { //We have money and are at a uno, let's uno!
174
+			} else if (($container = canWeUNO($player, true)) !== false) { //We have money and are at a uno, let's uno!
180 175
 				debug('We\'re UNOing');
181 176
 				processContainer($container);
182
-			}
183
-			else if ($player->hasPlottedCourse() === true) { //We have a route to follow, figure it's probably a sensible thing to follow.
177
+			} else if ($player->hasPlottedCourse() === true) { //We have a route to follow, figure it's probably a sensible thing to follow.
184 178
 				debug('Follow Course: ' . $player->getPlottedCourse()->getNextOnPath());
185 179
 				processContainer(moveToSector($player, $player->getPlottedCourse()->getNextOnPath()));
186
-			}
187
-			else if ($player->getTurns() < NPC_LOW_TURNS || ($player->getTurns() < $player->getMaxTurns() / 2 && $player->getNewbieTurns() < NPC_LOW_NEWBIE_TURNS) || $underAttack) { //We're low on turns or have been under attack and need to plot course to fed
180
+			} else if ($player->getTurns() < NPC_LOW_TURNS || ($player->getTurns() < $player->getMaxTurns() / 2 && $player->getNewbieTurns() < NPC_LOW_NEWBIE_TURNS) || $underAttack) { //We're low on turns or have been under attack and need to plot course to fed
188 181
 				if ($player->getTurns() < NPC_LOW_TURNS) {
189 182
 					debug('Low Turns:' . $player->getTurns());
190 183
 				}
@@ -201,16 +194,13 @@  discard block
 block discarded – undo
201 194
 				}
202 195
 				$ship = $player->getShip();
203 196
 				processContainer(plotToFed($player, !$ship->hasMaxShields() || !$ship->hasMaxArmour() || !$ship->hasMaxCargoHolds()));
204
-			}
205
-			else if (($container = checkForShipUpgrade($player)) !== false) { //We have money and are at a uno, let's uno!
197
+			} else if (($container = checkForShipUpgrade($player)) !== false) { //We have money and are at a uno, let's uno!
206 198
 				debug('We\'re reshipping!');
207 199
 				processContainer($container);
208
-			}
209
-			else if (($container = canWeUNO($player, false)) !== false) { //We need to UNO and have enough money to do it properly so let's do it sooner rather than later.
200
+			} else if (($container = canWeUNO($player, false)) !== false) { //We need to UNO and have enough money to do it properly so let's do it sooner rather than later.
210 201
 				debug('We need to UNO, so off we go!');
211 202
 				processContainer($container);
212
-			}
213
-			else if ($TRADE_ROUTE instanceof \Routes\Route) {
203
+			} else if ($TRADE_ROUTE instanceof \Routes\Route) {
214 204
 				debug('Trade Route');
215 205
 				$forwardRoute = $TRADE_ROUTE->getForwardRoute();
216 206
 				$returnRoute = $TRADE_ROUTE->getReturnRoute();
@@ -218,8 +208,7 @@  discard block
 block discarded – undo
218 208
 					if ($forwardRoute->getBuySectorId() == $player->getSectorID()) {
219 209
 						$buyRoute = $forwardRoute;
220 210
 						$sellRoute = $returnRoute;
221
-					}
222
-					else if ($returnRoute->getBuySectorId() == $player->getSectorID()) {
211
+					} else if ($returnRoute->getBuySectorId() == $player->getSectorID()) {
223 212
 						$buyRoute = $returnRoute;
224 213
 						$sellRoute = $forwardRoute;
225 214
 					}
@@ -236,30 +225,25 @@  discard block
 block discarded – undo
236 225
 								//Sell goods
237 226
 								debug('Sell Goods');
238 227
 								processContainer(tradeGoods($goodID, $player, $port));
239
-							}
240
-							else {
228
+							} else {
241 229
 								//Move to next route or fed.
242 230
 								if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
243 231
 									debug('Changing Route Failed');
244 232
 									processContainer(plotToFed($player));
245
-								}
246
-								else {
233
+								} else {
247 234
 									debug('Route Changed');
248 235
 									continue;
249 236
 								}
250 237
 							}
251
-						}
252
-						else if ($ship->hasCargo($buyRoute->getGoodID()) === true) { //We've bought goods, plot to sell
238
+						} else if ($ship->hasCargo($buyRoute->getGoodID()) === true) { //We've bought goods, plot to sell
253 239
 							debug('Plot To Sell: ' . $buyRoute->getSellSectorId());
254 240
 							processContainer(plotToSector($player, $buyRoute->getSellSectorId()));
255
-						}
256
-						else {
241
+						} else {
257 242
 							//Dump goods
258 243
 							debug('Dump Goods');
259 244
 							processContainer(dumpCargo($player));
260 245
 						}
261
-					}
262
-					else { //Buy goods
246
+					} else { //Buy goods
263 247
 						$goodID = $buyRoute->getGoodID();
264 248
 
265 249
 						$port = $player->getSector()->getPort();
@@ -268,26 +252,22 @@  discard block
 block discarded – undo
268 252
 						if ($tradeable === true && $port->getGoodAmount($goodID) >= $ship->getEmptyHolds()) { //Buy goods
269 253
 							debug('Buy Goods');
270 254
 							processContainer(tradeGoods($goodID, $player, $port));
271
-						}
272
-						else {
255
+						} else {
273 256
 							//Move to next route or fed.
274 257
 							if (($TRADE_ROUTE =& changeRoute($TRADE_ROUTES)) === false) {
275 258
 								debug('Changing Route Failed');
276 259
 								processContainer(plotToFed($player));
277
-							}
278
-							else {
260
+							} else {
279 261
 								debug('Route Changed');
280 262
 								continue;
281 263
 							}
282 264
 						}
283 265
 					}
284
-				}
285
-				else {
266
+				} else {
286 267
 					debug('Plot To Buy: ' . $forwardRoute->getBuySectorId());
287 268
 					processContainer(plotToSector($player, $forwardRoute->getBuySectorId()));
288 269
 				}
289
-			}
290
-			else { //Something weird is going on.. Let's fed and wait.
270
+			} else { //Something weird is going on.. Let's fed and wait.
291 271
 				debug('No actual action? Wtf?');
292 272
 				processContainer(plotToFed($player));
293 273
 			}
@@ -299,8 +279,7 @@  discard block
 block discarded – undo
299 279
 				processContainer(moveToSector($player,$moveTo));
300 280
 			}
301 281
 			*/
302
-		}
303
-		catch (ForwardException $e) {
282
+		} catch (ForwardException $e) {
304 283
 			global $lock;
305 284
 			if ($lock) { //only save if we have the lock.
306 285
 				SmrSector::saveSectors();
@@ -469,8 +448,7 @@  discard block
 block discarded – undo
469 448
 			$hardwareSold = $location->getHardwareSold();
470 449
 			if ($player->getNewbieTurns() > MIN_NEWBIE_TURNS_TO_BUY_CARGO && !$ship->hasMaxCargoHolds() && isset($hardwareSold[HARDWARE_CARGO]) && ($amount = floor(($player->getCredits() - MINUMUM_RESERVE_CREDITS) / Globals::getHardwareCost(HARDWARE_CARGO))) > 0) { // Buy cargo holds first if we have plenty of newbie turns left.
471 450
 				$hardwareID = HARDWARE_CARGO;
472
-			}
473
-			else {
451
+			} else {
474 452
 				foreach ($hardwareArray as $hardwareArrayID) {
475 453
 					if (!$ship->hasMaxHardware($hardwareArrayID) && isset($hardwareSold[$hardwareArrayID]) && ($amount = floor(($player->getCredits() - MINUMUM_RESERVE_CREDITS) / Globals::getHardwareCost($hardwareArrayID))) > 0) {
476 454
 						$hardwareID = $hardwareArrayID;
@@ -579,8 +557,10 @@  discard block
 block discarded – undo
579 557
 
580 558
 function checkForShipUpgrade(AbstractSmrPlayer $player) {
581 559
 	foreach (SHIP_UPGRADE_PATH[$player->getRaceID()] as $upgradeShipID) {
582
-		if ($player->getShipTypeID() == $upgradeShipID) //We can't upgrade, only downgrade.
560
+		if ($player->getShipTypeID() == $upgradeShipID) {
561
+			//We can't upgrade, only downgrade.
583 562
 			return false;
563
+		}
584 564
 		$cost = $player->getShip()->getCostToUpgrade($upgradeShipID);
585 565
 		if ($cost <= 0 || $player->getCredits() - $cost > MINUMUM_RESERVE_CREDITS) {
586 566
 			return doShipUpgrade($player, $upgradeShipID);
@@ -649,8 +629,7 @@  discard block
 block discarded – undo
649 629
 		$routes = unserialize(gzuncompress($db->getField('routes')));
650 630
 		debug('Using Cached Routes: #' . count($routes));
651 631
 		return $routes;
652
-	}
653
-	else {
632
+	} else {
654 633
 		debug('Generating Routes');
655 634
 		$allSectors = array();
656 635
 		foreach (SmrGalaxy::getGameGalaxies($player->getGameID()) as $galaxy) {
Please login to merge, or discard this patch.
tools/irc/channel_msg_sd.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -123,7 +123,9 @@
 block discarded – undo
123 123
 			if ($sd[3] == $channel) {
124 124
 
125 125
 				$seconds_since_refresh = time() - $sd[2];
126
-				if ($seconds_since_refresh < 0) $seconds_since_refresh = 0;
126
+				if ($seconds_since_refresh < 0) {
127
+					$seconds_since_refresh = 0;
128
+				}
127 129
 				$amt_to_add = floor($seconds_since_refresh * $refresh_per_sec);
128 130
 
129 131
 				if ($sd[1] + $amt_to_add > 4000) {
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tools/irc/channel_msg.php 1 patch
Braces   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -47,8 +47,7 @@  discard block
 block discarded – undo
47 47
 	// get smr player
48 48
 	try {
49 49
 		$player = SmrPlayer::getPlayer($account->getAccountID(), $alliance->getGameId(), true);
50
-	}
51
-	catch (PlayerNotFoundException $e) {
50
+	} catch (PlayerNotFoundException $e) {
52 51
 		if ($validationMessages === true) {
53 52
 			fputs($fp, 'PRIVMSG ' . $channel . ' :' . $nick . ', you have not joined the game that this channel belongs to.' . EOL);
54 53
 		}
@@ -379,8 +378,9 @@  discard block
 block discarded – undo
379 378
 		if ($topic == 'seen') {
380 379
 			fputs($fp, 'NOTICE ' . $nick . ' :Syntax !seen <nickname>' . EOL);
381 380
 			fputs($fp, 'NOTICE ' . $nick . ' :   Displays the last time <nickname> was seen' . EOL);
382
-		} else
383
-			fputs($fp, 'NOTICE ' . $nick . ' :There is no help available for this command! Try !help' . EOL);
381
+		} else {
382
+					fputs($fp, 'NOTICE ' . $nick . ' :There is no help available for this command! Try !help' . EOL);
383
+		}
384 384
 
385 385
 		//		if ($topic == 'login')
386 386
 		//			fputs($fp, 'NOTICE '.$nick.' :No help available yet! Ask MrSpock!'.EOL);
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tools/irc/irc.php 1 patch
Braces   +7 added lines, -7 removed lines patch added patch discarded remove patch
@@ -6,12 +6,13 @@  discard block
 block discarded – undo
6 6
 function echo_r($message)
7 7
 {
8 8
 	if (is_array($message)) {
9
-		foreach ($message as $msg)
10
-			echo_r($msg);
9
+		foreach ($message as $msg) {
10
+					echo_r($msg);
11
+		}
12
+	} else {
13
+			echo date("d.m.Y H:i:s => ") . $message . EOL;
14
+	}
11 15
 	}
12
-	else
13
-		echo date("d.m.Y H:i:s => ") . $message . EOL;
14
-}
15 16
 
16 17
 // not keeping the filehandle might not be the wisest idea.
17 18
 function write_log_message($msg)
@@ -144,8 +145,7 @@  discard block
 block discarded – undo
144 145
 			sleep(60);
145 146
 
146 147
 		}
147
-	}
148
-	catch (TimeoutException $e) {
148
+	} catch (TimeoutException $e) {
149 149
 		// Ignore the timeout exception, we'll loop round and reconnect.
150 150
 	}
151 151
 } // end of while running
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