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@@ -34,8 +34,7 @@ |
||
34 | 34 | $account->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' ' . Globals::getGoodName($var['good_id']) . ' from planet.', $player->getSectorID()); |
35 | 35 | |
36 | 36 | // transfer to planet |
37 | -} |
|
38 | -elseif ($action == 'Planet') { |
|
37 | +} elseif ($action == 'Planet') { |
|
39 | 38 | // do we want transfer more than we have? |
40 | 39 | if ($amount > $ship->getCargo($var['good_id'])) { |
41 | 40 | create_error('You can\'t store more than you carry!'); |
@@ -38,8 +38,7 @@ discard block |
||
38 | 38 | $planet->decreaseShields($amount); |
39 | 39 | $ship->increaseShields($amount); |
40 | 40 | $account->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' shields from planet.', $player->getSectorID()); |
41 | - } |
|
42 | - else if ($type_id == HARDWARE_COMBAT) { |
|
41 | + } else if ($type_id == HARDWARE_COMBAT) { |
|
43 | 42 | // do we want transfer more than we have? |
44 | 43 | if ($amount > $planet->getCDs()) { |
45 | 44 | create_error('You can\'t take more drones from planet than are on it!'); |
@@ -54,8 +53,7 @@ discard block |
||
54 | 53 | $planet->decreaseCDs($amount); |
55 | 54 | $ship->increaseCDs($amount); |
56 | 55 | $account->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' drones from planet.', $player->getSectorID()); |
57 | - } |
|
58 | - else if ($type_id == HARDWARE_ARMOUR) { |
|
56 | + } else if ($type_id == HARDWARE_ARMOUR) { |
|
59 | 57 | // do we want transfer more than we have? |
60 | 58 | if ($amount > $planet->getArmour()) { |
61 | 59 | create_error('You can\'t take more armour from planet than are on it!'); |
@@ -72,8 +70,7 @@ discard block |
||
72 | 70 | $account->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' armour from planet.', $player->getSectorID()); |
73 | 71 | } |
74 | 72 | |
75 | -} |
|
76 | -elseif ($action == 'Planet') { |
|
73 | +} elseif ($action == 'Planet') { |
|
77 | 74 | // does the user wants to transfer shields? |
78 | 75 | if ($type_id == HARDWARE_SHIELDS) { |
79 | 76 | // do we want transfer more than we have? |
@@ -91,8 +88,7 @@ discard block |
||
91 | 88 | $ship->decreaseShields($amount); |
92 | 89 | $account->log(LOG_TYPE_PLANETS, 'Player puts ' . $amount . ' shields on planet.', $player->getSectorID()); |
93 | 90 | // does the user wants to transfer drones? |
94 | - } |
|
95 | - else if ($type_id == HARDWARE_COMBAT) { |
|
91 | + } else if ($type_id == HARDWARE_COMBAT) { |
|
96 | 92 | // do we want transfer more than we have? |
97 | 93 | if ($amount > $ship->getCDs()) { |
98 | 94 | create_error('You can\'t transfer more combat drones than you carry!'); |
@@ -126,9 +122,9 @@ discard block |
||
126 | 122 | $account->log(LOG_TYPE_PLANETS, 'Player puts ' . $amount . ' armour on planet.', $player->getSectorID()); |
127 | 123 | } |
128 | 124 | |
129 | -} |
|
130 | -else |
|
125 | +} else { |
|
131 | 126 | create_error('You must choose if you want to transfer to planet or to the ship!'); |
127 | +} |
|
132 | 128 | |
133 | 129 | $ship->removeUnderAttack(); |
134 | 130 |
@@ -129,8 +129,7 @@ discard block |
||
129 | 129 | if ($change_combat_drones > 0) { |
130 | 130 | $ship->decreaseCDs($change_combat_drones, true); |
131 | 131 | $forces->addCDs($change_combat_drones); |
132 | - } |
|
133 | - else { |
|
132 | + } else { |
|
134 | 133 | $ship->increaseCDs(-$change_combat_drones, true); |
135 | 134 | $forces->takeCDs(-$change_combat_drones); |
136 | 135 | } |
@@ -140,8 +139,7 @@ discard block |
||
140 | 139 | if ($change_scout_drones > 0) { |
141 | 140 | $ship->decreaseSDs($change_scout_drones); |
142 | 141 | $forces->addSDs($change_scout_drones); |
143 | - } |
|
144 | - else { |
|
142 | + } else { |
|
145 | 143 | $ship->increaseSDs(-$change_scout_drones); |
146 | 144 | $forces->takeSDs(-$change_scout_drones); |
147 | 145 | } |
@@ -155,8 +153,7 @@ discard block |
||
155 | 153 | $ship->decloak(); |
156 | 154 | $player->giveTurns(1); |
157 | 155 | } |
158 | - } |
|
159 | - else { |
|
156 | + } else { |
|
160 | 157 | $ship->increaseMines(-$change_mines); |
161 | 158 | $forces->takeMines(-$change_mines); |
162 | 159 | } |
@@ -191,8 +188,7 @@ discard block |
||
191 | 188 | $scout_drones_message = 'added '; |
192 | 189 | } |
193 | 190 | $scout_drones_message .= $change_scout_drones . ' scout drone'; |
194 | - } |
|
195 | - elseif ($change_scout_drones < 0) { |
|
191 | + } elseif ($change_scout_drones < 0) { |
|
196 | 192 | $scout_drones_message = ''; |
197 | 193 | if ((isset($combat_drones_message) && $change_combat_drones > 0) || (!isset($combat_drones_message) && $change_mines >= 0)) { |
198 | 194 | $scout_drones_message = 'removed '; |
@@ -24,8 +24,7 @@ discard block |
||
24 | 24 | //The player is sent here after trading and sees this if his offer is accepted. |
25 | 25 | if (!empty($var['trade_msg'])) { |
26 | 26 | $template->assign('TradeMsg', $var['trade_msg']); |
27 | -} |
|
28 | -elseif ($player->getLastPort() != $player->getSectorID()) { |
|
27 | +} elseif ($player->getLastPort() != $player->getSectorID()) { |
|
29 | 28 | // test if we are searched, but only if we hadn't a previous trade here |
30 | 29 | |
31 | 30 | $base_chance = 15; |
@@ -72,8 +71,7 @@ discard block |
||
72 | 71 | $player->setBank(5000); |
73 | 72 | } |
74 | 73 | } |
75 | - } |
|
76 | - else { |
|
74 | + } else { |
|
77 | 75 | $player->decreaseCredits($fine); |
78 | 76 | } |
79 | 77 | |
@@ -85,8 +83,7 @@ discard block |
||
85 | 83 | $ship->setCargo(GOODS_NARCOTICS, 0); |
86 | 84 | $account->log(LOG_TYPE_TRADING, 'Player gets caught with illegals', $player->getSectorID()); |
87 | 85 | |
88 | - } |
|
89 | - else { |
|
86 | + } else { |
|
90 | 87 | $template->assign('IllegalsFound', false); |
91 | 88 | $player->increaseHOF(1, array('Trade', 'Search', 'Times Found Innocent'), HOF_PUBLIC); |
92 | 89 | $player->increaseAlignment(1); |
@@ -32,11 +32,16 @@ discard block |
||
32 | 32 | $ship->increaseHardware($hardware_id, $amount); |
33 | 33 | |
34 | 34 | //HoF |
35 | - if ($hardware_id == HARDWARE_COMBAT) $player->increaseHOF($amount, array('Forces', 'Bought', 'Combat Drones'), HOF_ALLIANCE); |
|
36 | - if ($hardware_id == HARDWARE_SCOUT) $player->increaseHOF($amount, array('Forces', 'Bought', 'Scout Drones'), HOF_ALLIANCE); |
|
37 | - if ($hardware_id == HARDWARE_MINE) $player->increaseHOF($amount, array('Forces', 'Bought', 'Mines'), HOF_ALLIANCE); |
|
38 | -} |
|
39 | -else if ($action == 'Sell') { |
|
35 | + if ($hardware_id == HARDWARE_COMBAT) { |
|
36 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Combat Drones'), HOF_ALLIANCE); |
|
37 | + } |
|
38 | + if ($hardware_id == HARDWARE_SCOUT) { |
|
39 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Scout Drones'), HOF_ALLIANCE); |
|
40 | + } |
|
41 | + if ($hardware_id == HARDWARE_MINE) { |
|
42 | + $player->increaseHOF($amount, array('Forces', 'Bought', 'Mines'), HOF_ALLIANCE); |
|
43 | + } |
|
44 | + } else if ($action == 'Sell') { |
|
40 | 45 | // We only allow selling combat drones |
41 | 46 | if ($hardware_id != HARDWARE_COMBAT) { |
42 | 47 | throw new Exception('This item cannot be sold!'); |
@@ -49,8 +54,7 @@ discard block |
||
49 | 54 | |
50 | 55 | $player->increaseCredits(IRound($cost * CDS_REFUND_PERCENT) * $amount); |
51 | 56 | $ship->decreaseCDs($amount, true); // 2nd arg avoids under attack warning |
52 | -} |
|
53 | -else { |
|
57 | +} else { |
|
54 | 58 | throw new Exception('Action must be either Buy or Sell.'); |
55 | 59 | } |
56 | 60 |
@@ -58,10 +58,14 @@ discard block |
||
58 | 58 | // get relations for us (global + personal) |
59 | 59 | $relations = $player->getRelation($port->getRaceID()); |
60 | 60 | |
61 | -if (!isset($var['ideal_price'])) SmrSession::updateVar('ideal_price', $port->getIdealPrice($good_id, $transaction, $amount, $relations)); |
|
61 | +if (!isset($var['ideal_price'])) { |
|
62 | + SmrSession::updateVar('ideal_price', $port->getIdealPrice($good_id, $transaction, $amount, $relations)); |
|
63 | +} |
|
62 | 64 | $ideal_price = $var['ideal_price']; |
63 | 65 | |
64 | -if (!isset($var['offered_price'])) SmrSession::updateVar('offered_price', $port->getOfferPrice($ideal_price, $relations, $transaction)); |
|
66 | +if (!isset($var['offered_price'])) { |
|
67 | + SmrSession::updateVar('offered_price', $port->getOfferPrice($ideal_price, $relations, $transaction)); |
|
68 | +} |
|
65 | 69 | $offered_price = $var['offered_price']; |
66 | 70 | |
67 | 71 | // nothing should happen here but just to avoid / by 0 |
@@ -120,8 +124,7 @@ discard block |
||
120 | 124 | $player->increaseHOF($bargain_price, array('Trade', 'Money', 'Buying'), HOF_PUBLIC); |
121 | 125 | $port->buyGoods($portGood, $amount, $ideal_price, $bargain_price, $gained_exp); |
122 | 126 | $player->increaseRelationsByTrade($amount, $port->getRaceID()); |
123 | - } |
|
124 | - elseif ($transaction == 'Sell') { |
|
127 | + } elseif ($transaction == 'Sell') { |
|
125 | 128 | $msg_transaction = 'sold'; |
126 | 129 | $ship->decreaseCargo($good_id, $amount); |
127 | 130 | $player->increaseCredits($bargain_price); |
@@ -131,8 +134,7 @@ discard block |
||
131 | 134 | $player->increaseHOF($bargain_price, array('Trade', 'Money', 'Selling'), HOF_PUBLIC); |
132 | 135 | $port->sellGoods($portGood, $amount, $ideal_price, $bargain_price, $gained_exp); |
133 | 136 | $player->increaseRelationsByTrade($amount, $port->getRaceID()); |
134 | - } |
|
135 | - elseif ($transaction == 'Steal') { |
|
137 | + } elseif ($transaction == 'Steal') { |
|
136 | 138 | $msg_transaction = 'stolen'; |
137 | 139 | $ship->increaseCargo($good_id, $amount); |
138 | 140 | $player->increaseHOF($amount, array('Trade', 'Goods', 'Stolen'), HOF_ALLIANCE); |
@@ -168,8 +170,7 @@ discard block |
||
168 | 170 | $container['body'] = 'shop_goods.php'; |
169 | 171 | } |
170 | 172 | |
171 | -} |
|
172 | -else { |
|
173 | +} else { |
|
173 | 174 | // does the trader try to outsmart us? |
174 | 175 | $container = create_container('skeleton.php', 'shop_goods_trade.php'); |
175 | 176 | transfer('ideal_price'); |
@@ -28,11 +28,9 @@ |
||
28 | 28 | $player->sendMessage($db->getInt('account_id'), MSG_ALLIANCE, $message, false); |
29 | 29 | } |
30 | 30 | $player->sendMessage($player->getAccountID(), MSG_ALLIANCE, $message, true, false); |
31 | -} |
|
32 | -else if (!empty($var['receiver'])) { |
|
31 | +} else if (!empty($var['receiver'])) { |
|
33 | 32 | $player->sendMessage($var['receiver'], MSG_PLAYER, $message); |
34 | -} |
|
35 | -else { |
|
33 | +} else { |
|
36 | 34 | $player->sendGlobalMessage($message); |
37 | 35 | } |
38 | 36 |
@@ -3,8 +3,7 @@ discard block |
||
3 | 3 | $container = create_container('skeleton.php'); |
4 | 4 | if (SmrSession::hasGame()) { |
5 | 5 | $container['body'] = 'current_sector.php'; |
6 | -} |
|
7 | -else { |
|
6 | +} else { |
|
8 | 7 | $container['body'] = 'game_play.php'; |
9 | 8 | } |
10 | 9 | $action = $_REQUEST['action']; |
@@ -17,8 +16,7 @@ discard block |
||
17 | 16 | // overwrite container |
18 | 17 | $container['body'] = 'validate.php'; |
19 | 18 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your email address, you will now need to revalidate with the code sent to the new email address.'; |
20 | -} |
|
21 | -elseif ($action == 'Change Password') { |
|
19 | +} elseif ($action == 'Change Password') { |
|
22 | 20 | $new_password = $_REQUEST['new_password']; |
23 | 21 | $old_password = $_REQUEST['old_password']; |
24 | 22 | $retype_password = $_REQUEST['retype_password']; |
@@ -41,8 +39,7 @@ discard block |
||
41 | 39 | |
42 | 40 | $account->setPassword($new_password); |
43 | 41 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your password.'; |
44 | -} |
|
45 | -elseif ($action == 'Change Name') { |
|
42 | +} elseif ($action == 'Change Name') { |
|
46 | 43 | $HoF_name = trim($_REQUEST['HoF_name']); |
47 | 44 | |
48 | 45 | $limited_char = 0; |
@@ -67,18 +64,20 @@ discard block |
||
67 | 64 | } |
68 | 65 | |
69 | 66 | //disallow blank names |
70 | - if (empty($HoF_name) || $HoF_name == '') create_error('You Hall of Fame name must contain characters!'); |
|
67 | + if (empty($HoF_name) || $HoF_name == '') { |
|
68 | + create_error('You Hall of Fame name must contain characters!'); |
|
69 | + } |
|
71 | 70 | |
72 | 71 | //no duplicates |
73 | 72 | $db->query('SELECT * FROM account WHERE hof_name = ' . $db->escapeString($HoF_name) . ' AND account_id != ' . $db->escapeNumber($account->getAccountID()) . ' LIMIT 1'); |
74 | - if ($db->nextRecord()) create_error('Someone is already using that name!'); |
|
73 | + if ($db->nextRecord()) { |
|
74 | + create_error('Someone is already using that name!'); |
|
75 | + } |
|
75 | 76 | |
76 | 77 | // set the HoF name in account stat |
77 | 78 | $account->setHofName($HoF_name); |
78 | 79 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your hall of fame name.'; |
79 | -} |
|
80 | - |
|
81 | -elseif ($action == 'Change Discord ID') { |
|
80 | +} elseif ($action == 'Change Discord ID') { |
|
82 | 81 | $discordId = trim($_REQUEST['discord_id']); |
83 | 82 | |
84 | 83 | if (empty($discordId)) { |
@@ -88,14 +87,14 @@ discard block |
||
88 | 87 | } else { |
89 | 88 | // no duplicates |
90 | 89 | $db->query('SELECT * FROM account WHERE discord_id =' . $db->escapeString($discordId) . ' AND account_id != ' . $db->escapeNumber($account->getAccountID()) . ' LIMIT 1'); |
91 | - if ($db->nextRecord()) create_error('Someone is already using that Discord User ID!'); |
|
90 | + if ($db->nextRecord()) { |
|
91 | + create_error('Someone is already using that Discord User ID!'); |
|
92 | + } |
|
92 | 93 | |
93 | 94 | $account->setDiscordId($discordId); |
94 | 95 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your Discord User ID.'; |
95 | 96 | } |
96 | -} |
|
97 | - |
|
98 | -elseif ($action == 'Change IRC Nick') { |
|
97 | +} elseif ($action == 'Change IRC Nick') { |
|
99 | 98 | $ircNick = trim($_REQUEST['irc_nick']); |
100 | 99 | |
101 | 100 | for ($i = 0; $i < strlen($ircNick); $i++) { |
@@ -113,7 +112,9 @@ discard block |
||
113 | 112 | |
114 | 113 | // no duplicates |
115 | 114 | $db->query('SELECT * FROM account WHERE irc_nick = ' . $db->escapeString($ircNick) . ' AND account_id != ' . $db->escapeNumber($account->getAccountID()) . ' LIMIT 1'); |
116 | - if ($db->nextRecord()) create_error('Someone is already using that nick!'); |
|
115 | + if ($db->nextRecord()) { |
|
116 | + create_error('Someone is already using that nick!'); |
|
117 | + } |
|
117 | 118 | |
118 | 119 | // save irc nick in db and set message |
119 | 120 | $account->setIrcNick($ircNick); |
@@ -121,8 +122,7 @@ discard block |
||
121 | 122 | |
122 | 123 | } |
123 | 124 | |
124 | -} |
|
125 | -elseif ($action == 'Yes') { |
|
125 | +} elseif ($action == 'Yes') { |
|
126 | 126 | $account_id = $var['account_id']; |
127 | 127 | $amount = $var['amount']; |
128 | 128 | |
@@ -134,8 +134,7 @@ discard block |
||
134 | 134 | // add to him |
135 | 135 | $his_account->increaseSmrCredits($amount); |
136 | 136 | $container['msg'] = '<span class="green">SUCCESS: </span>You have sent SMR credits.'; |
137 | -} |
|
138 | -elseif ($action == 'Change Timezone') { |
|
137 | +} elseif ($action == 'Change Timezone') { |
|
139 | 138 | $timez = $_REQUEST['timez']; |
140 | 139 | if (!is_numeric($timez)) { |
141 | 140 | create_error('Numbers only please'); |
@@ -143,25 +142,20 @@ discard block |
||
143 | 142 | |
144 | 143 | $db->query('UPDATE account SET offset = ' . $db->escapeNumber($timez) . ' WHERE account_id = ' . $db->escapeNumber($account->getAccountID())); |
145 | 144 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your time offset.'; |
146 | -} |
|
147 | -elseif ($action == 'Change Date Formats') { |
|
145 | +} elseif ($action == 'Change Date Formats') { |
|
148 | 146 | $account->setShortDateFormat($_REQUEST['dateformat']); |
149 | 147 | $account->setShortTimeFormat($_REQUEST['timeformat']); |
150 | 148 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your date formats.'; |
151 | -} |
|
152 | -elseif ($action == 'Change Images') { |
|
149 | +} elseif ($action == 'Change Images') { |
|
153 | 150 | $account->setDisplayShipImages($_REQUEST['images']); |
154 | 151 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your ship images preferences.'; |
155 | -} |
|
156 | -elseif ($action == 'Change Centering') { |
|
152 | +} elseif ($action == 'Change Centering') { |
|
157 | 153 | $account->setCenterGalaxyMapOnPlayer($_REQUEST['centergalmap'] == 'Yes'); |
158 | 154 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your centering galaxy map preferences.'; |
159 | -} |
|
160 | -else if ($action == 'Change Size' && is_numeric($_REQUEST['fontsize']) && $_REQUEST['fontsize'] >= 50) { |
|
155 | +} else if ($action == 'Change Size' && is_numeric($_REQUEST['fontsize']) && $_REQUEST['fontsize'] >= 50) { |
|
161 | 156 | $account->setFontSize($_REQUEST['fontsize']); |
162 | 157 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your font size.'; |
163 | -} |
|
164 | -else if ($action == 'Change CSS Options') { |
|
158 | +} else if ($action == 'Change CSS Options') { |
|
165 | 159 | $account->setCssLink($_REQUEST['csslink']); |
166 | 160 | if ($_REQUEST['template'] == 'None') { |
167 | 161 | $account->setDefaultCSSEnabled(false); |
@@ -172,24 +166,20 @@ discard block |
||
172 | 166 | $account->setColourScheme($cssColourScheme); |
173 | 167 | } |
174 | 168 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your CSS options.'; |
175 | -} |
|
176 | -else if ($action == 'Change Kamikaze Setting') { |
|
169 | +} else if ($action == 'Change Kamikaze Setting') { |
|
177 | 170 | $player->setCombatDronesKamikazeOnMines($_REQUEST['kamikaze'] == 'Yes'); |
178 | 171 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your combat drones options.'; |
179 | -} |
|
180 | -else if ($action == 'Change Message Setting') { |
|
172 | +} else if ($action == 'Change Message Setting') { |
|
181 | 173 | $player->setForceDropMessages($_REQUEST['forceDropMessages'] == 'Yes'); |
182 | 174 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your message options.'; |
183 | -} |
|
184 | -else if ($action == 'Save Hotkeys') { |
|
175 | +} else if ($action == 'Save Hotkeys') { |
|
185 | 176 | foreach (AbstractSmrAccount::getDefaultHotkeys() as $hotkey => $binding) { |
186 | 177 | if (isset($_REQUEST[$hotkey])) { |
187 | 178 | $account->setHotkey($hotkey, explode(' ', $_REQUEST[$hotkey])); |
188 | 179 | } |
189 | 180 | } |
190 | 181 | $container['msg'] = '<span class="green">SUCCESS: </span>You have saved your hotkeys.'; |
191 | -} |
|
192 | -else if (strpos(trim($action), 'Alter Player') === 0) { |
|
182 | +} else if (strpos(trim($action), 'Alter Player') === 0) { |
|
193 | 183 | // trim input now |
194 | 184 | $player_name = trim($_POST['PlayerName']); |
195 | 185 | |
@@ -247,8 +237,7 @@ discard block |
||
247 | 237 | $news = 'Please be advised that ' . $old_name . ' has changed their name to ' . $player->getBBLink(); |
248 | 238 | $db->query('INSERT INTO news (time, news_message, game_id, type) VALUES (' . $db->escapeNumber(TIME) . ',' . $db->escapeString($news) . ',' . $db->escapeNumber($player->getGameID()) . ', \'admin\')'); |
249 | 239 | $container['msg'] = '<span class="green">SUCCESS: </span>You have changed your player name.'; |
250 | -} |
|
251 | -else if ($action == 'Update Colours') { |
|
240 | +} else if ($action == 'Update Colours') { |
|
252 | 241 | $friendlyColour = $_REQUEST['friendly_color']; |
253 | 242 | $neutralColour = $_REQUEST['neutral_color']; |
254 | 243 | $enemyColour = $_REQUEST['enemy_color']; |
@@ -2,8 +2,7 @@ |
||
2 | 2 | |
3 | 3 | if (isset($var['RealX'])) { |
4 | 4 | $realX = $var['RealX']; |
5 | -} |
|
6 | -else { |
|
5 | +} else { |
|
7 | 6 | if (!isset($_REQUEST['xtype']) || !isset($_REQUEST['X'])) { |
8 | 7 | create_error('You have to select what you would like to find.'); |
9 | 8 | } |