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<?php declare(strict_types=1); |
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use Smr\Database; |
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use Smr\DatabaseRecord; |
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use Smr\Epoch; |
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use Smr\Pages\Player\AttackForcesProcessor; |
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use Smr\Pages\Player\ForcesDrop; |
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use Smr\Pages\Player\ForcesDropProcessor; |
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use Smr\Pages\Player\ForcesRefreshAllProcessor; |
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use Smr\Pages\Player\ForcesRefreshProcessor; |
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class SmrForce { |
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/** @var array<int, array<int, array<int, self>>> */ |
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protected static array $CACHE_FORCES = []; |
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/** @var array<int, array<int, array<int, self>>> */ |
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protected static array $CACHE_SECTOR_FORCES = []; |
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/** @var array<int, array<int, bool>> */ |
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protected static array $TIDIED_UP = []; |
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public const LOWEST_MAX_EXPIRE_SCOUTS_ONLY = 432000; // 5 days |
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protected const TIME_PER_SCOUT_ONLY = 86400; // 1 = 1 day |
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protected const TIME_PERCENT_PER_SCOUT = 0.02; // 1/50th |
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protected const TIME_PERCENT_PER_COMBAT = 0.02; // 1/50th |
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protected const TIME_PERCENT_PER_MINE = 0.02; // 1/50th |
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public const REFRESH_ALL_TIME_PER_STACK = 1; // 1 second |
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public const MAX_MINES = 50; |
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public const MAX_CDS = 50; |
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public const MAX_SDS = 5; |
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protected Database $db; |
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protected readonly string $SQL; |
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protected int $combatDrones = 0; |
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protected int $scoutDrones = 0; |
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protected int $mines = 0; |
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protected int $expire = 0; |
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protected bool $isNew; |
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protected bool $hasChanged = false; |
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public function __sleep() { |
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return ['ownerID', 'sectorID', 'gameID']; |
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} |
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public static function clearCache(): void { |
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self::$CACHE_FORCES = []; |
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self::$CACHE_SECTOR_FORCES = []; |
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} |
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public static function saveForces(): void { |
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foreach (self::$CACHE_FORCES as $gameForces) { |
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foreach ($gameForces as $gameSectorForces) { |
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foreach ($gameSectorForces as $forces) { |
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$forces->update(); |
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} |
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} |
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} |
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} |
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/** |
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* @return array<int, array<int, self>> |
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*/ |
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public static function getGalaxyForces(int $gameID, int $galaxyID, bool $forceUpdate = false): array { |
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$db = Database::getInstance(); |
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$dbResult = $db->read('SELECT sector_has_forces.* FROM sector_has_forces LEFT JOIN sector USING(game_id, sector_id) WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND galaxy_id = ' . $db->escapeNumber($galaxyID)); |
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$galaxyForces = []; |
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foreach ($dbResult->records() as $dbRecord) { |
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$sectorID = $dbRecord->getInt('sector_id'); |
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$ownerID = $dbRecord->getInt('owner_id'); |
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$force = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $dbRecord); |
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self::$CACHE_SECTOR_FORCES[$gameID][$sectorID][$ownerID] = $force; |
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$galaxyForces[$sectorID][$ownerID] = $force; |
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} |
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return $galaxyForces; |
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} |
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/** |
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* @return array<int, self> |
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*/ |
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public static function getSectorForces(int $gameID, int $sectorID, bool $forceUpdate = false): array { |
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if ($forceUpdate || !isset(self::$CACHE_SECTOR_FORCES[$gameID][$sectorID])) { |
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self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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$db = Database::getInstance(); |
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$dbResult = $db->read('SELECT * FROM sector_has_forces WHERE sector_id = ' . $db->escapeNumber($sectorID) . ' AND game_id=' . $db->escapeNumber($gameID) . ' ORDER BY expire_time ASC'); |
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$forces = []; |
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foreach ($dbResult->records() as $dbRecord) { |
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$ownerID = $dbRecord->getInt('owner_id'); |
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$forces[$ownerID] = self::getForce($gameID, $sectorID, $ownerID, $forceUpdate, $dbRecord); |
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} |
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self::$CACHE_SECTOR_FORCES[$gameID][$sectorID] = $forces; |
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} |
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return self::$CACHE_SECTOR_FORCES[$gameID][$sectorID]; |
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} |
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public static function getForce(int $gameID, int $sectorID, int $ownerID, bool $forceUpdate = false, DatabaseRecord $dbRecord = null): self { |
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if ($forceUpdate || !isset(self::$CACHE_FORCES[$gameID][$sectorID][$ownerID])) { |
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self::tidyUpForces(SmrGalaxy::getGalaxyContaining($gameID, $sectorID)); |
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$p = new self($gameID, $sectorID, $ownerID, $dbRecord); |
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self::$CACHE_FORCES[$gameID][$sectorID][$ownerID] = $p; |
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} |
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return self::$CACHE_FORCES[$gameID][$sectorID][$ownerID]; |
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} |
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public static function tidyUpForces(SmrGalaxy $galaxyToTidy): void { |
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if (!isset(self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()])) { |
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self::$TIDIED_UP[$galaxyToTidy->getGameID()][$galaxyToTidy->getGalaxyID()] = true; |
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$db = Database::getInstance(); |
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$db->write('UPDATE sector_has_forces |
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SET refresher=0, |
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expire_time = (refresh_at + if(combat_drones+mines=0, |
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LEAST(' . $db->escapeNumber(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY) . ', scout_drones*' . $db->escapeNumber(self::TIME_PER_SCOUT_ONLY) . '), |
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LEAST(' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ', (combat_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_COMBAT) . '+scout_drones*' . $db->escapeNumber(self::TIME_PERCENT_PER_SCOUT) . '+mines*' . $db->escapeNumber(self::TIME_PERCENT_PER_MINE) . ')*' . $db->escapeNumber($galaxyToTidy->getMaxForceTime()) . ') |
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)) |
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WHERE game_id = ' . $db->escapeNumber($galaxyToTidy->getGameID()) . ' AND sector_id >= ' . $db->escapeNumber($galaxyToTidy->getStartSector()) . ' AND sector_id <= ' . $db->escapeNumber($galaxyToTidy->getEndSector()) . ' AND refresher != 0 AND refresh_at <= ' . $db->escapeNumber(Epoch::time())); |
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$db->write('DELETE FROM sector_has_forces WHERE expire_time < ' . $db->escapeNumber(Epoch::time())); |
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} |
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} |
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protected function __construct( |
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protected readonly int $gameID, |
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protected readonly int $sectorID, |
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protected readonly int $ownerID, |
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DatabaseRecord $dbRecord = null |
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) { |
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$this->db = Database::getInstance(); |
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$this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . ' |
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AND sector_id = ' . $this->db->escapeNumber($sectorID) . ' |
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AND owner_id = ' . $this->db->escapeNumber($ownerID); |
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if ($dbRecord === null) { |
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$dbResult = $this->db->read('SELECT * FROM sector_has_forces WHERE ' . $this->SQL); |
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if ($dbResult->hasRecord()) { |
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$dbRecord = $dbResult->record(); |
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} |
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} |
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$this->isNew = $dbRecord === null; |
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if (!$this->isNew) { |
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$this->combatDrones = $dbRecord->getInt('combat_drones'); |
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$this->scoutDrones = $dbRecord->getInt('scout_drones'); |
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$this->mines = $dbRecord->getInt('mines'); |
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$this->expire = $dbRecord->getInt('expire_time'); |
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} |
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} |
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public function exists(): bool { |
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return ($this->hasCDs() || $this->hasSDs() || $this->hasMines()) && !$this->hasExpired(); |
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} |
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public function hasMaxCDs(): bool { |
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return $this->getCDs() >= self::MAX_CDS; |
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} |
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public function hasMaxSDs(): bool { |
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return $this->getSDs() >= self::MAX_SDS; |
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} |
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public function hasMaxMines(): bool { |
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return $this->getMines() >= self::MAX_MINES; |
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} |
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public function hasCDs(): bool { |
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return $this->getCDs() > 0; |
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} |
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public function hasSDs(): bool { |
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return $this->getSDs() > 0; |
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} |
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public function hasMines(): bool { |
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return $this->getMines() > 0; |
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} |
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public function getCDs(): int { |
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return $this->combatDrones; |
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} |
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public function getSDs(): int { |
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return $this->scoutDrones; |
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} |
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public function getMines(): int { |
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return $this->mines; |
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} |
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public function addMines(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative mines.'); |
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} |
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$this->setMines($this->getMines() + $amount); |
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} |
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public function addCDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative CDs.'); |
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} |
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$this->setCDs($this->getCDs() + $amount); |
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} |
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public function addSDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot add negative SDs.'); |
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} |
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$this->setSDs($this->getSDs() + $amount); |
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} |
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public function takeMines(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative mines.'); |
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} |
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$this->setMines($this->getMines() - $amount); |
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} |
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public function takeCDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative CDs.'); |
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} |
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$this->setCDs($this->getCDs() - $amount); |
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} |
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public function takeSDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot take negative SDs.'); |
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} |
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$this->setSDs($this->getSDs() - $amount); |
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} |
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public function setMines(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative mines.'); |
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} |
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if ($amount == $this->getMines()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->mines = $amount; |
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} |
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public function setCDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative CDs.'); |
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} |
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if ($amount == $this->getCDs()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->combatDrones = $amount; |
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} |
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public function setSDs(int $amount): void { |
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if ($amount < 0) { |
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throw new Exception('Cannot set negative SDs.'); |
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} |
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if ($amount == $this->getSDs()) { |
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return; |
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} |
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$this->hasChanged = true; |
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$this->scoutDrones = $amount; |
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} |
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public function hasExpired(): bool { |
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264
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return $this->expire < Epoch::time(); |
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} |
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267
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public function getExpire(): int { |
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268
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return $this->expire; |
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} |
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270
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public function setExpire(int $time): void { |
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if ($time < 0) { |
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throw new Exception('Cannot set negative expiry.'); |
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} |
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if ($time == $this->getExpire()) { |
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return; |
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} |
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if ($time > Epoch::time() + $this->getMaxExpireTime()) { |
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$time = Epoch::time() + $this->getMaxExpireTime(); |
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} |
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$this->hasChanged = true; |
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$this->expire = $time; |
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if (!$this->isNew) { |
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$this->update(); |
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} |
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} |
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288
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public function updateExpire(): void { |
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289
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// Changed (26/10/05) - scout drones count * 2 |
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if ($this->getCDs() == 0 && $this->getMines() == 0 && $this->getSDs() > 0) { |
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$time = self::TIME_PER_SCOUT_ONLY * $this->getSDs(); |
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} else { |
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$time = ($this->getCDs() * self::TIME_PERCENT_PER_COMBAT + $this->getSDs() * self::TIME_PERCENT_PER_SCOUT + $this->getMines() * self::TIME_PERCENT_PER_MINE) * $this->getMaxGalaxyExpireTime(); |
|
294
|
|
|
} |
|
295
|
|
|
$this->setExpire(Epoch::time() + IFloor($time)); |
|
|
|
|
|
|
296
|
|
|
} |
|
297
|
|
|
|
|
298
|
|
|
public function getMaxExpireTime(): int { |
|
299
|
|
|
if ($this->hasCDs() || $this->hasMines()) { |
|
300
|
|
|
return $this->getMaxGalaxyExpireTime(); |
|
301
|
|
|
} |
|
302
|
|
|
if ($this->hasSDs()) { |
|
303
|
|
|
return max(self::LOWEST_MAX_EXPIRE_SCOUTS_ONLY, $this->getMaxGalaxyExpireTime()); |
|
304
|
|
|
} |
|
305
|
|
|
return 0; |
|
306
|
|
|
} |
|
307
|
|
|
|
|
308
|
|
|
public function getMaxGalaxyExpireTime(): int { |
|
309
|
|
|
return $this->getGalaxy()->getMaxForceTime(); |
|
310
|
|
|
} |
|
311
|
|
|
|
|
312
|
|
|
public function getBumpTurnCost(AbstractSmrShip $ship): int { |
|
313
|
|
|
$mines = $this->getMines(); |
|
314
|
|
|
if ($mines <= 1) { |
|
315
|
|
|
return 0; |
|
316
|
|
|
} |
|
317
|
|
|
if ($mines < 10) { |
|
318
|
|
|
$turns = 1; |
|
319
|
|
|
} elseif ($mines < 25) { |
|
320
|
|
|
$turns = 2; |
|
321
|
|
|
} else { |
|
322
|
|
|
$turns = 3; |
|
323
|
|
|
} |
|
324
|
|
|
if ($ship->isFederal() || $ship->hasDCS()) { |
|
325
|
|
|
$turns -= 1; |
|
326
|
|
|
} |
|
327
|
|
|
return $turns; |
|
328
|
|
|
} |
|
329
|
|
|
|
|
330
|
|
|
public function getAttackTurnCost(AbstractSmrShip $ship): int { |
|
331
|
|
|
if ($ship->isFederal() || $ship->hasDCS()) { |
|
332
|
|
|
return 2; |
|
333
|
|
|
} |
|
334
|
|
|
return 3; |
|
335
|
|
|
} |
|
336
|
|
|
|
|
337
|
|
|
public function getOwnerID(): int { |
|
338
|
|
|
return $this->ownerID; |
|
339
|
|
|
} |
|
340
|
|
|
|
|
341
|
|
|
public function getGameID(): int { |
|
342
|
|
|
return $this->gameID; |
|
343
|
|
|
} |
|
344
|
|
|
|
|
345
|
|
|
public function getSector(): SmrSector { |
|
346
|
|
|
return SmrSector::getSector($this->getGameID(), $this->getSectorID()); |
|
347
|
|
|
} |
|
348
|
|
|
|
|
349
|
|
|
public function getSectorID(): int { |
|
350
|
|
|
return $this->sectorID; |
|
351
|
|
|
} |
|
352
|
|
|
|
|
353
|
|
|
public function ping(string $pingMessage, AbstractSmrPlayer $playerPinging, bool $skipCheck = false): void { |
|
354
|
|
|
if (!$this->hasSDs() && !$skipCheck) { |
|
355
|
|
|
return; |
|
356
|
|
|
} |
|
357
|
|
|
$owner = $this->getOwner(); |
|
358
|
|
|
if (!$playerPinging->sameAlliance($owner)) { |
|
359
|
|
|
$playerPinging->sendMessage($owner->getAccountID(), MSG_SCOUT, $pingMessage, false); |
|
360
|
|
|
} |
|
361
|
|
|
} |
|
362
|
|
|
|
|
363
|
|
|
public function getGalaxy(): SmrGalaxy { |
|
364
|
|
|
return SmrGalaxy::getGalaxyContaining($this->getGameID(), $this->getSectorID()); |
|
365
|
|
|
} |
|
366
|
|
|
|
|
367
|
|
|
public function getOwner(): AbstractSmrPlayer { |
|
368
|
|
|
return SmrPlayer::getPlayer($this->getOwnerID(), $this->getGameID()); |
|
369
|
|
|
} |
|
370
|
|
|
|
|
371
|
|
|
public function update(): void { |
|
372
|
|
|
if (!$this->isNew) { |
|
373
|
|
|
if (!$this->exists()) { |
|
374
|
|
|
$this->db->write('DELETE FROM sector_has_forces WHERE ' . $this->SQL); |
|
375
|
|
|
$this->isNew = true; |
|
376
|
|
|
} elseif ($this->hasChanged) { |
|
377
|
|
|
$this->db->write('UPDATE sector_has_forces SET combat_drones = ' . $this->db->escapeNumber($this->combatDrones) . ', scout_drones = ' . $this->db->escapeNumber($this->scoutDrones) . ', mines = ' . $this->db->escapeNumber($this->mines) . ', expire_time = ' . $this->db->escapeNumber($this->expire) . ' WHERE ' . $this->SQL); |
|
378
|
|
|
} |
|
379
|
|
|
} elseif ($this->exists()) { |
|
380
|
|
|
$this->db->insert('sector_has_forces', [ |
|
381
|
|
|
'game_id' => $this->db->escapeNumber($this->gameID), |
|
382
|
|
|
'sector_id' => $this->db->escapeNumber($this->sectorID), |
|
383
|
|
|
'owner_id' => $this->db->escapeNumber($this->ownerID), |
|
384
|
|
|
'combat_drones' => $this->db->escapeNumber($this->combatDrones), |
|
385
|
|
|
'scout_drones' => $this->db->escapeNumber($this->scoutDrones), |
|
386
|
|
|
'mines' => $this->db->escapeNumber($this->mines), |
|
387
|
|
|
'expire_time' => $this->db->escapeNumber($this->expire), |
|
388
|
|
|
]); |
|
389
|
|
|
$this->isNew = false; |
|
390
|
|
|
} |
|
391
|
|
|
// This instance is now in sync with the database |
|
392
|
|
|
$this->hasChanged = false; |
|
393
|
|
|
} |
|
394
|
|
|
|
|
395
|
|
|
/** |
|
396
|
|
|
* Update the table fields associated with using Refresh All |
|
397
|
|
|
*/ |
|
398
|
|
|
public function updateRefreshAll(AbstractSmrPlayer $player, int $refreshTime): void { |
|
399
|
|
|
$this->db->write('UPDATE sector_has_forces SET refresh_at=' . $this->db->escapeNumber($refreshTime) . ', refresher=' . $this->db->escapeNumber($player->getAccountID()) . ' WHERE ' . $this->SQL); |
|
400
|
|
|
} |
|
401
|
|
|
|
|
402
|
|
|
public function getExamineDropForcesHREF(): string { |
|
403
|
|
|
$container = new ForcesDrop($this->getOwnerID()); |
|
404
|
|
|
return $container->href(); |
|
405
|
|
|
} |
|
406
|
|
|
|
|
407
|
|
|
public function getAttackForcesHREF(): string { |
|
408
|
|
|
$container = new AttackForcesProcessor($this->getOwnerID()); |
|
409
|
|
|
return $container->href(); |
|
410
|
|
|
} |
|
411
|
|
|
|
|
412
|
|
|
public function getRefreshHREF(): string { |
|
413
|
|
|
$container = new ForcesRefreshProcessor($this->getOwnerID()); |
|
414
|
|
|
return $container->href(); |
|
415
|
|
|
} |
|
416
|
|
|
|
|
417
|
|
|
public function getDropSDHREF(): string { |
|
418
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), dropSDs: 1); |
|
419
|
|
|
return $container->href(); |
|
420
|
|
|
} |
|
421
|
|
|
|
|
422
|
|
|
public function getTakeSDHREF(): string { |
|
423
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), takeSDs: 1); |
|
424
|
|
|
return $container->href(); |
|
425
|
|
|
} |
|
426
|
|
|
|
|
427
|
|
|
public function getDropCDHREF(): string { |
|
428
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), dropCDs: 1); |
|
429
|
|
|
return $container->href(); |
|
430
|
|
|
} |
|
431
|
|
|
|
|
432
|
|
|
public function getTakeCDHREF(): string { |
|
433
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), takeCDs: 1); |
|
434
|
|
|
return $container->href(); |
|
435
|
|
|
} |
|
436
|
|
|
|
|
437
|
|
|
public function getDropMineHREF(): string { |
|
438
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), dropMines: 1); |
|
439
|
|
|
return $container->href(); |
|
440
|
|
|
} |
|
441
|
|
|
|
|
442
|
|
|
public function getTakeMineHREF(): string { |
|
443
|
|
|
$container = new ForcesDropProcessor($this->getOwnerID(), takeMines: 1); |
|
444
|
|
|
return $container->href(); |
|
445
|
|
|
} |
|
446
|
|
|
|
|
447
|
|
|
public static function getRefreshAllHREF(): string { |
|
448
|
|
|
$container = new ForcesRefreshAllProcessor(); |
|
449
|
|
|
return $container->href(); |
|
450
|
|
|
} |
|
451
|
|
|
|
|
452
|
|
|
/** |
|
453
|
|
|
* @param array<AbstractSmrPlayer> $targetPlayers |
|
454
|
|
|
* @return array<string, mixed> |
|
455
|
|
|
*/ |
|
456
|
|
|
public function shootPlayers(array $targetPlayers, bool $minesAreAttacker): array { |
|
457
|
|
|
$results = ['TotalDamage' => 0]; |
|
458
|
|
|
if (!$this->exists()) { |
|
459
|
|
|
$results['DeadBeforeShot'] = true; |
|
460
|
|
|
return $results; |
|
461
|
|
|
} |
|
462
|
|
|
$results['DeadBeforeShot'] = false; |
|
463
|
|
|
|
|
464
|
|
|
if ($this->hasMines()) { |
|
465
|
|
|
$thisMines = new SmrMines($this->getMines()); |
|
466
|
|
|
$results['Results']['Mines'] = $thisMines->shootPlayerAsForce($this, array_rand_value($targetPlayers), $minesAreAttacker); |
|
|
|
|
|
|
467
|
|
|
$this->setMines($thisMines->getAmount()); // kamikaze |
|
468
|
|
|
$results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
|
469
|
|
|
} |
|
470
|
|
|
|
|
471
|
|
|
if ($this->hasCDs()) { |
|
472
|
|
|
$thisCDs = new SmrCombatDrones($this->getCDs()); |
|
473
|
|
|
$results['Results']['Drones'] = $thisCDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
474
|
|
|
$results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
|
475
|
|
|
} |
|
476
|
|
|
|
|
477
|
|
|
if (!$minesAreAttacker) { |
|
478
|
|
|
if ($this->hasSDs()) { |
|
479
|
|
|
$thisSDs = new SmrScoutDrones($this->getSDs()); |
|
480
|
|
|
$results['Results']['Scouts'] = $thisSDs->shootPlayerAsForce($this, array_rand_value($targetPlayers)); |
|
481
|
|
|
$this->setSDs($thisSDs->getAmount()); // kamikaze |
|
482
|
|
|
$results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
|
483
|
|
|
} |
|
484
|
|
|
} |
|
485
|
|
|
|
|
486
|
|
|
$results['ForcesDestroyed'] = !$this->exists(); |
|
487
|
|
|
return $results; |
|
488
|
|
|
} |
|
489
|
|
|
|
|
490
|
|
|
/** |
|
491
|
|
|
* @param WeaponDamageData $damage |
|
|
|
|
|
|
492
|
|
|
* @return array<string, int|bool> |
|
493
|
|
|
*/ |
|
494
|
|
|
public function takeDamage(array $damage): array { |
|
495
|
|
|
$alreadyDead = !$this->exists(); |
|
496
|
|
|
$minesDamage = 0; |
|
497
|
|
|
$cdDamage = 0; |
|
498
|
|
|
$sdDamage = 0; |
|
499
|
|
|
if (!$alreadyDead) { |
|
500
|
|
|
$minesDamage = $this->takeDamageToMines($damage['Armour']); |
|
501
|
|
|
if (!$this->hasMines() && ($minesDamage == 0 || $damage['Rollover'])) { |
|
502
|
|
|
$cdMaxDamage = $damage['Armour'] - $minesDamage; |
|
503
|
|
|
$cdDamage = $this->takeDamageToCDs($cdMaxDamage); |
|
504
|
|
|
if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
|
505
|
|
|
$sdMaxDamage = $damage['Armour'] - $minesDamage - $cdDamage; |
|
506
|
|
|
$sdDamage = $this->takeDamageToSDs($sdMaxDamage); |
|
507
|
|
|
} |
|
508
|
|
|
} |
|
509
|
|
|
} |
|
510
|
|
|
return [ |
|
511
|
|
|
'KillingShot' => !$alreadyDead && !$this->exists(), |
|
512
|
|
|
'TargetAlreadyDead' => $alreadyDead, |
|
513
|
|
|
'Mines' => $minesDamage, |
|
514
|
|
|
'NumMines' => $minesDamage / MINE_ARMOUR, |
|
515
|
|
|
'HasMines' => $this->hasMines(), |
|
516
|
|
|
'CDs' => $cdDamage, |
|
517
|
|
|
'NumCDs' => $cdDamage / CD_ARMOUR, |
|
518
|
|
|
'HasCDs' => $this->hasCDs(), |
|
519
|
|
|
'SDs' => $sdDamage, |
|
520
|
|
|
'NumSDs' => $sdDamage / SD_ARMOUR, |
|
521
|
|
|
'HasSDs' => $this->hasSDs(), |
|
522
|
|
|
'TotalDamage' => $minesDamage + $cdDamage + $sdDamage, |
|
523
|
|
|
]; |
|
524
|
|
|
} |
|
525
|
|
|
|
|
526
|
|
|
protected function takeDamageToMines(int $damage): int { |
|
527
|
|
|
$actualDamage = min($this->getMines(), IFloor($damage / MINE_ARMOUR)); |
|
|
|
|
|
|
528
|
|
|
$this->takeMines($actualDamage); |
|
529
|
|
|
return $actualDamage * MINE_ARMOUR; |
|
530
|
|
|
} |
|
531
|
|
|
|
|
532
|
|
|
protected function takeDamageToCDs(int $damage): int { |
|
533
|
|
|
$actualDamage = min($this->getCDs(), IFloor($damage / CD_ARMOUR)); |
|
|
|
|
|
|
534
|
|
|
$this->takeCDs($actualDamage); |
|
535
|
|
|
return $actualDamage * CD_ARMOUR; |
|
536
|
|
|
} |
|
537
|
|
|
|
|
538
|
|
|
protected function takeDamageToSDs(int $damage): int { |
|
539
|
|
|
$actualDamage = min($this->getSDs(), IFloor($damage / SD_ARMOUR)); |
|
|
|
|
|
|
540
|
|
|
$this->takeSDs($actualDamage); |
|
541
|
|
|
return $actualDamage * SD_ARMOUR; |
|
542
|
|
|
} |
|
543
|
|
|
|
|
544
|
|
|
/** |
|
545
|
|
|
* @return array<string, mixed> |
|
546
|
|
|
*/ |
|
547
|
|
|
public function killForcesByPlayer(AbstractSmrPlayer $killer): array { |
|
|
|
|
|
|
548
|
|
|
return []; |
|
549
|
|
|
} |
|
550
|
|
|
|
|
551
|
|
|
} |
|
552
|
|
|
|