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<?php |
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/** |
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* The MIT License (MIT) |
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* |
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* Copyright (c) 2016 Robert Sardinia |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice and this permission notice shall be included in all |
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* copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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* SOFTWARE. |
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*/ |
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/** |
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* @property message |
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*/ |
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class motd { |
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public $config; |
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public $discord; |
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public $logger; |
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public $message; |
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private $excludeChannel; |
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private $triggers; |
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public function init($config, $discord, $logger) { |
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$this->config = $config; |
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$this->discord = $discord; |
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$this->logger = $logger; |
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$this->excludeChannel = $this->config['bot']['restrictedChannels']; |
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$this->triggers[] = $this->config['bot']['trigger'] . 'motd'; |
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$this->triggers[] = $this->config['bot']['trigger'] . 'Motd'; |
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$this->triggers[] = $this->config['bot']['trigger'] . 'MOTD'; |
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$this->keyID = $config['plugins']['motd']['keyID']; |
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$this->vCode = $config['plugins']['motd']['vCode']; |
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$this->characterID = $config['plugins']['motd']['characterID']; |
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$this->channelname = $config['plugins']['motd']['channelname']; |
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} |
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public function onMessage($msgData, $message) { |
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$channelID = (int) $msgData['message']['channelID']; |
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if (in_array($channelID, $this->excludeChannel, true)) { |
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return null; |
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} |
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$this->message = $message; |
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$user = $msgData['message']['from']; |
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$message = $msgData['message']['message']; |
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$data = command($message, $this->information() ['trigger'], $this->config['bot']['trigger']); |
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if (isset($data['trigger'])) { |
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$keyID = $this->keyID; |
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$vCode = $this->vCode; |
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$characterID = $this->characterID; |
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$channelname = $this->channelname; |
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$urlChar = "https://api.eveonline.com/char/ChatChannels.xml.aspx?keyID=$keyID&vCode=$vCode&characterID=$characterID"; |
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$data = file_get_contents($urlChar); |
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$list = new SimpleXMLElement($data); |
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foreach ($list->result->rowset->row as $row) { |
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$channeln = $row["displayName"]; |
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if ($channeln == $channelname) { |
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//scrub the motd, then break it into 1900 chars or less. Limit is 2000 and want to leave room for the name of the person being replied too |
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$comment = $row["motd"]; |
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$comment = str_replace("<BR>", "\n", $comment); |
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$comment = str_replace("<br>", "\n", $comment); |
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$comment = str_replace("<u>", "__", $comment); |
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$comment = str_replace("</u>", "__", $comment); |
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$comment = str_replace("<b>", "**", $comment); |
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$comment = str_replace("</b>", "**", $comment); |
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$comment = str_replace("<i>", "*", $comment); |
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$comment = str_replace("</i>", "*", $comment); |
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$comment = str_replace("&", "&", $comment); |
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$comment = strip_tags($comment); |
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$comment2 = str_split($comment, 1900); |
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$this->message->reply("\n $comment2[0]"); |
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if (!empty($comment2[1])) { |
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$this->message->reply("\n $comment2[1]"); |
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} |
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if (!empty($comment2[2])) { |
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$this->message->reply("\n $comment2[2]"); |
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} |
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if (!empty($comment2[3])) { |
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$this->message->reply("\n $comment2[3]"); |
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} |
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} |
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} |
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} |
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} |
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public function information() { |
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return array('name' => 'motd', 'trigger' => $this->triggers, 'information' => 'Displays the MOTD, useful for seeing information displayed there when not in-game.'); |
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} |
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} |
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?> |
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You can fix this by adding a namespace to your class:
When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.