Passed
Pull Request — master (#196)
by
unknown
03:02
created
src/plugins/onTick/evemails.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -112,7 +112,7 @@
 block discarded – undo
112 112
         $cacheClr = $baseUnix - 13500;
113 113
 
114 114
         //Set timer for next key based on number of keys
115
-        $nextKey = (1900 / (int)$this->numberOfKeys) + time();
115
+        $nextKey = (1900 / (int) $this->numberOfKeys) + time();
116 116
         $nextKeyTime = gmdate('Y-m-d H:i:s', $nextKey);
117 117
         setPermCache('mailLastChecked', $nextKey);
118 118
 
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src/plugins/onTick/notifications.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -125,7 +125,7 @@
 block discarded – undo
125 125
                 $this->fuelChannel = $this->toDiscordChannel;
126 126
             }
127 127
             //Set timer for next key based on number of keys
128
-            $nextKey = (1900 / (int)$this->numberOfKeys) + time();
128
+            $nextKey = (1900 / (int) $this->numberOfKeys) + time();
129 129
             $nextKeyTime = gmdate('Y-m-d H:i:s', $nextKey);
130 130
             setPermCache('notificationsLastChecked', $nextKey);
131 131
             //Set cache timer for api key
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src/plugins/admin/setAvatar.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -71,7 +71,7 @@
 block discarded – undo
71 71
             $roles = $member->roles;
72 72
             foreach ($roles as $role) {
73 73
                 if (in_array(strtolower($role->name), $adminRoles, true)) {
74
-                    $avatarURL = strtolower((string)$data['messageString']);
74
+                    $avatarURL = strtolower((string) $data['messageString']);
75 75
                     $ch = curl_init($avatarURL);
76 76
                     if (substr($avatarURL, -4) === '.jpg') {
77 77
                         $fp = fopen('/tmp/avatar.jpg', 'wb');
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src/plugins/onMessage/motd.php 1 patch
Indentation   +69 added lines, -69 removed lines patch added patch discarded remove patch
@@ -25,80 +25,80 @@
 block discarded – undo
25 25
 /**
26 26
  * @property  message
27 27
  */
28
-	class motd {
29
-		public $config;
30
-		public $discord;
31
-		public $logger;
32
-		public $message;
33
-		private $excludeChannel;
34
-		private $triggers;
35
-		public function init($config, $discord, $logger) {
36
-			$this->config = $config;
37
-			$this->discord = $discord;
38
-			$this->logger = $logger;
39
-			$this->excludeChannel = $this->config['bot']['restrictedChannels'];
40
-			$this->triggers[] = $this->config['bot']['trigger'] . 'motd';
41
-			$this->triggers[] = $this->config['bot']['trigger'] . 'Motd';
42
-			$this->triggers[] = $this->config['bot']['trigger'] . 'MOTD';
43
-			$this->keyID = $config['plugins']['motd']['keyID'];
44
-			$this->vCode = $config['plugins']['motd']['vCode'];
45
-			$this->characterID = $config['plugins']['motd']['characterID'];
46
-			$this->channelname = $config['plugins']['motd']['channelname'];
47
-		}
48
-		public function onMessage($msgData, $message) {
49
-			$channelID = (int) $msgData['message']['channelID'];
50
-			if (in_array($channelID, $this->excludeChannel, true)) {
51
-				return null;
52
-			}
53
-			$this->message = $message;
54
-			$user = $msgData['message']['from'];
55
-			$message = $msgData['message']['message'];
56
-			$data = command($message, $this->information() ['trigger'], $this->config['bot']['trigger']);
57
-			if (isset($data['trigger'])) {
58
-				$keyID = $this->keyID;
59
-				$vCode = $this->vCode;
60
-				$characterID = $this->characterID;
61
-				$channelname = $this->channelname;
28
+    class motd {
29
+        public $config;
30
+        public $discord;
31
+        public $logger;
32
+        public $message;
33
+        private $excludeChannel;
34
+        private $triggers;
35
+        public function init($config, $discord, $logger) {
36
+            $this->config = $config;
37
+            $this->discord = $discord;
38
+            $this->logger = $logger;
39
+            $this->excludeChannel = $this->config['bot']['restrictedChannels'];
40
+            $this->triggers[] = $this->config['bot']['trigger'] . 'motd';
41
+            $this->triggers[] = $this->config['bot']['trigger'] . 'Motd';
42
+            $this->triggers[] = $this->config['bot']['trigger'] . 'MOTD';
43
+            $this->keyID = $config['plugins']['motd']['keyID'];
44
+            $this->vCode = $config['plugins']['motd']['vCode'];
45
+            $this->characterID = $config['plugins']['motd']['characterID'];
46
+            $this->channelname = $config['plugins']['motd']['channelname'];
47
+        }
48
+        public function onMessage($msgData, $message) {
49
+            $channelID = (int) $msgData['message']['channelID'];
50
+            if (in_array($channelID, $this->excludeChannel, true)) {
51
+                return null;
52
+            }
53
+            $this->message = $message;
54
+            $user = $msgData['message']['from'];
55
+            $message = $msgData['message']['message'];
56
+            $data = command($message, $this->information() ['trigger'], $this->config['bot']['trigger']);
57
+            if (isset($data['trigger'])) {
58
+                $keyID = $this->keyID;
59
+                $vCode = $this->vCode;
60
+                $characterID = $this->characterID;
61
+                $channelname = $this->channelname;
62 62
 
63 63
         $urlChar = "https://api.eveonline.com/char/ChatChannels.xml.aspx?keyID=$keyID&vCode=$vCode&characterID=$characterID";
64
-				$data = file_get_contents($urlChar);
65
-				$list = new SimpleXMLElement($data);
64
+                $data = file_get_contents($urlChar);
65
+                $list = new SimpleXMLElement($data);
66 66
 				
67 67
 				
68
-				foreach ($list->result->rowset->row as $row) {
69
-					$channeln = $row["displayName"];
68
+                foreach ($list->result->rowset->row as $row) {
69
+                    $channeln = $row["displayName"];
70 70
 					
71
-					if ($channeln == $channelname) {
72
-					//scrub the motd, then break it into 1900 chars or less. Limit is 2000 and want to leave room for the name of the person being replied too
73
-					$comment = $row["motd"];
74
-          $comment = str_replace("<BR>", "\n", $comment);
75
-          $comment = str_replace("<br>", "\n", $comment);
76
-          $comment = str_replace("<u>", "__", $comment);
77
-          $comment = str_replace("</u>", "__", $comment);	
78
-          $comment = str_replace("<b>", "**", $comment);	
79
-          $comment = str_replace("</b>", "**", $comment);	
80
-          $comment = str_replace("<i>", "*", $comment);	
81
-          $comment = str_replace("</i>", "*", $comment);
82
-					$comment = str_replace("&amp;", "&", $comment);
83
-          $comment = strip_tags($comment);
84
-					$comment2 = str_split($comment, 1900);
71
+                    if ($channeln == $channelname) {
72
+                    //scrub the motd, then break it into 1900 chars or less. Limit is 2000 and want to leave room for the name of the person being replied too
73
+                    $comment = $row["motd"];
74
+            $comment = str_replace("<BR>", "\n", $comment);
75
+            $comment = str_replace("<br>", "\n", $comment);
76
+            $comment = str_replace("<u>", "__", $comment);
77
+            $comment = str_replace("</u>", "__", $comment);	
78
+            $comment = str_replace("<b>", "**", $comment);	
79
+            $comment = str_replace("</b>", "**", $comment);	
80
+            $comment = str_replace("<i>", "*", $comment);	
81
+            $comment = str_replace("</i>", "*", $comment);
82
+                    $comment = str_replace("&amp;", "&", $comment);
83
+            $comment = strip_tags($comment);
84
+                    $comment2 = str_split($comment, 1900);
85 85
 					
86
-					$this->message->reply("\n $comment2[0]");
87
-						if (!empty($comment2[1])) {
88
-							$this->message->reply("\n $comment2[1]");
89
-						}
90
-						if (!empty($comment2[2])) {
91
-							$this->message->reply("\n $comment2[2]");
92
-						}
93
-						if (!empty($comment2[3])) {
94
-							$this->message->reply("\n $comment2[3]");
95
-						}
96
-					}
97
-				}
98
-			}
99
-		}
100
-		public function information() {
86
+                    $this->message->reply("\n $comment2[0]");
87
+                        if (!empty($comment2[1])) {
88
+                            $this->message->reply("\n $comment2[1]");
89
+                        }
90
+                        if (!empty($comment2[2])) {
91
+                            $this->message->reply("\n $comment2[2]");
92
+                        }
93
+                        if (!empty($comment2[3])) {
94
+                            $this->message->reply("\n $comment2[3]");
95
+                        }
96
+                    }
97
+                }
98
+            }
99
+        }
100
+        public function information() {
101 101
             return array('name' => 'motd', 'trigger' => $this->triggers, 'information' => 'Displays the MOTD, useful for seeing information displayed there when not in-game.');
102
-		}
103
-	}
102
+        }
103
+    }
104 104
 ?>
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Dramiel.php 2 patches
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -57,8 +57,8 @@
 block discarded – undo
57 57
 //Check we are not running on a 32bit platform
58 58
 if(PHP_INT_SIZE == 4)
59 59
 {
60
-	$logger->error('32bit PHP found, if you are running a 64bit OS please install 64bit PHP');
61
-	die();
60
+    $logger->error('32bit PHP found, if you are running a 64bit OS please install 64bit PHP');
61
+    die();
62 62
 }
63 63
 
64 64
 // Require the config
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Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -55,7 +55,7 @@  discard block
 block discarded – undo
55 55
 GLOBAL $logger;
56 56
 
57 57
 //Check we are not running on a 32bit platform
58
-if(PHP_INT_SIZE == 4)
58
+if (PHP_INT_SIZE == 4)
59 59
 {
60 60
 	$logger->error('32bit PHP found, if you are running a 64bit OS please install 64bit PHP');
61 61
 	die();
@@ -206,7 +206,7 @@  discard block
 block discarded – undo
206 206
                         clearQueuedMessages($id);
207 207
                         continue;
208 208
                     }
209
-                    $channel = $guild->channels->get('id', (int)$queuedMessage['channel']);
209
+                    $channel = $guild->channels->get('id', (int) $queuedMessage['channel']);
210 210
                     //Check if channel is bad
211 211
                     if (null === $channel) {
212 212
                         $logger->addInfo("QueueProcessing Error- Item #{$id} : Channel provided is incorrect, removing it from the queue");
Please login to merge, or discard this patch.
src/plugins/onTick/getKillmails.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -197,7 +197,7 @@
 block discarded – undo
197 197
                 if ($i < 10) {
198 198
                     $killID = $kill['killID'];
199 199
                     //check if mail is old
200
-                    if ((int)$killID <= (int)$oldID) {
200
+                    if ((int) $killID <= (int) $oldID) {
201 201
                         continue;
202 202
                     }
203 203
                     //save highest killID for cache
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src/plugins/onTick/authCheck.php 3 patches
Indentation   +136 added lines, -136 removed lines patch added patch discarded remove patch
@@ -146,7 +146,7 @@  discard block
 block discarded – undo
146 146
         $conn = new mysqli($this->db, $this->dbUser, $this->dbPass, $this->dbName);
147 147
 
148 148
         //$sql = "SELECT characterID, discordID, eveName, role FROM authUsers WHERE active='yes'";
149
-		$sql = "SELECT characterID, discordID, eveName, active, role FROM authUsers";
149
+        $sql = "SELECT characterID, discordID, eveName, active, role FROM authUsers";
150 150
 
151 151
         $result = $conn->query($sql);
152 152
 
@@ -175,130 +175,130 @@  discard block
 block discarded – undo
175 175
 
176 176
         if ($result->num_rows >= 1) {
177 177
             while ($rows = $result->fetch_assoc()) {
178
-				$charID = $rows['characterID'];
179
-				$discordID = $rows['discordID'];
180
-				$role = $rows['role'];
181
-				$member = $guild->members->get('id', $discordID);
182
-				$eveName = $rows['eveName'];
183
-				//Check if member has roles
184
-				if (null === @$member->roles) {
185
-					continue;
186
-				}
187
-
188
-				//Auth things
189
-				$character = characterDetails($charID);
190
-				//if issue with esi, skip
191
-				$timeout = 0;
192
-				while (null === $character) { //try 10 times to pull characterDetails
193
-					if ($timeout > 9) {
194
-						continue;
195
-					}
196
-					else{
197
-						$character = characterDetails($charID);
198
-						$timeout++;
199
-					}
200
-				}
201
-				$corporationID = $character['corporation_id'];
202
-				$corporationDetails = corpDetails($corporationID);
203
-				$timeout = 0;
204
-				while (null === $corporationDetails) { //try 10 times to pull corporationDetails
205
-					if ($timeout > 9) {
206
-						continue;
207
-					}
208
-					else{
209
-						$corporationDetails = corpDetails($corporationID);
210
-						$timeout++;
211
-					}
212
-				}
213
-				$allianceID = @$corporationDetails['alliance_id'];
214
-				if ($rows['active'] == "yes"){
215
-
216
-					//check if user authed based on standings
217
-					$standings = null;
218
-					if ($role === 'blue' || 'neut' || 'red') {
219
-						$allianceContacts = getContacts($allianceID);
220
-						$corpContacts = getContacts($corporationID);
221
-						if ($role === 'blue' && ((int) $allianceContacts['standing'] === 5 || 10 || (int) $corpContacts['standing'] === 5 || 10)) {
222
-							$standings = 1;
223
-						}
224
-						if ($role === 'red' && ((int) $allianceContacts['standing'] === -5 || -10 || (int) $corpContacts['standing'] === -5 || -10)) {
225
-							$standings = 1;
226
-						}
227
-						if ($role === 'neut' && ((int) $allianceContacts['standing'] === 0 || (int) $corpContacts['standing'] === 0 || (@(int) $allianceContacts['standings'] === null || '' && @(int) $corpContacts['standings'] === null || ''))) {
228
-							$standings = 1;
229
-						}
230
-					}
231
-					if (!in_array((int) $allianceID, $allianceArray) && !in_array((int) $corporationID, $corpArray) && null === $standings) {
232
-						// Deactivate user in database
233
-						$sql = "UPDATE authUsers SET active='no' WHERE discordID='$discordID'";
234
-						$this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are no longer in a correct corp/alliance.");
235
-						$conn->query($sql);
236
-						continue;
237
-					}
238
-				}
239
-				elseif($rows['active'] == "no") {
240
-					$roles = @$guild->roles;
241
-					$member = @$guild->members->get('id', $discordID);
242
-					if (in_array((int) $allianceID, $allianceArray) || in_array((int) $corporationID, $corpArray)) {
243
-						foreach ($this->authGroups as $authGroup) {
244
-							//Check if it's set to match corp and alliance
245
-							if ($authGroup['corpID'] !== 0 && $authGroup['allianceID'] !== 0) {
246
-								//Check if corpID matches
247
-								if ($corpID === $authGroup['corpID'] && $allianceID === $authGroup['allianceID']) {
248
-									foreach ($roles as $role) {
249
-										if ((string) $role->name === (string) $authGroup['corpMemberRole']) {
250
-											$member->addRole($role);
251
-										}
252
-										if ((string) $role->name === (string) $authGroup['allyMemberRole']) {
253
-											$member->addRole($role);
254
-											$role = 'corp/ally';
255
-											$guild->members->save($member);
256
-											// Deactivate user in database
257
-											$sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
258
-											$this->logger->addInfo("AuthCheck: {$eveName} account has been activates as they are in correct corp/alliance.");
259
-											$conn->query($sql);
260
-										}
261
-									}
262
-									break;
263
-								}
264
-							} elseif ($authGroup['corpID'] !== 0 || $authGroup['allianceID'] !== 0) {
265
-								//Check if corpID matches
266
-								if ($corpID === $authGroup['corpID']) {
267
-									foreach ($roles as $role) {
268
-										if ((string) $role->name === (string) $authGroup['corpMemberRole']) {
269
-											$member->addRole($role);
270
-											$role = 'corp';
271
-											$guild->members->save($member);
272
-											// Deactivate user in database
273
-											$sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
274
-											$this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are in correct corp/alliance.");
275
-											$conn->query($sql);
276
-										}
277
-									}
278
-									break;
279
-								}
280
-								//Check if allianceID matches
281
-								if ($allianceID === $authGroup['allianceID'] && $authGroup['allianceID'] !== 0) {
282
-									foreach ($roles as $role) {
283
-										if ((string) $role->name === (string) $authGroup['allyMemberRole']) {
284
-											$member->addRole($role);
285
-											$role = 'ally';
286
-											$guild->members->save($member);
287
-											// Deactivate user in database
288
-											$sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
289
-											$this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are in correct corp/alliance.");
290
-											$conn->query($sql);
291
-										}
292
-									}
293
-									break;
294
-								}
295
-							}
296
-						}
297
-					}
298
-				}
299
-				$nextCheck = time() + 10800;
300
-				setPermCache('permsLastChecked', $nextCheck);
301
-			}
178
+                $charID = $rows['characterID'];
179
+                $discordID = $rows['discordID'];
180
+                $role = $rows['role'];
181
+                $member = $guild->members->get('id', $discordID);
182
+                $eveName = $rows['eveName'];
183
+                //Check if member has roles
184
+                if (null === @$member->roles) {
185
+                    continue;
186
+                }
187
+
188
+                //Auth things
189
+                $character = characterDetails($charID);
190
+                //if issue with esi, skip
191
+                $timeout = 0;
192
+                while (null === $character) { //try 10 times to pull characterDetails
193
+                    if ($timeout > 9) {
194
+                        continue;
195
+                    }
196
+                    else{
197
+                        $character = characterDetails($charID);
198
+                        $timeout++;
199
+                    }
200
+                }
201
+                $corporationID = $character['corporation_id'];
202
+                $corporationDetails = corpDetails($corporationID);
203
+                $timeout = 0;
204
+                while (null === $corporationDetails) { //try 10 times to pull corporationDetails
205
+                    if ($timeout > 9) {
206
+                        continue;
207
+                    }
208
+                    else{
209
+                        $corporationDetails = corpDetails($corporationID);
210
+                        $timeout++;
211
+                    }
212
+                }
213
+                $allianceID = @$corporationDetails['alliance_id'];
214
+                if ($rows['active'] == "yes"){
215
+
216
+                    //check if user authed based on standings
217
+                    $standings = null;
218
+                    if ($role === 'blue' || 'neut' || 'red') {
219
+                        $allianceContacts = getContacts($allianceID);
220
+                        $corpContacts = getContacts($corporationID);
221
+                        if ($role === 'blue' && ((int) $allianceContacts['standing'] === 5 || 10 || (int) $corpContacts['standing'] === 5 || 10)) {
222
+                            $standings = 1;
223
+                        }
224
+                        if ($role === 'red' && ((int) $allianceContacts['standing'] === -5 || -10 || (int) $corpContacts['standing'] === -5 || -10)) {
225
+                            $standings = 1;
226
+                        }
227
+                        if ($role === 'neut' && ((int) $allianceContacts['standing'] === 0 || (int) $corpContacts['standing'] === 0 || (@(int) $allianceContacts['standings'] === null || '' && @(int) $corpContacts['standings'] === null || ''))) {
228
+                            $standings = 1;
229
+                        }
230
+                    }
231
+                    if (!in_array((int) $allianceID, $allianceArray) && !in_array((int) $corporationID, $corpArray) && null === $standings) {
232
+                        // Deactivate user in database
233
+                        $sql = "UPDATE authUsers SET active='no' WHERE discordID='$discordID'";
234
+                        $this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are no longer in a correct corp/alliance.");
235
+                        $conn->query($sql);
236
+                        continue;
237
+                    }
238
+                }
239
+                elseif($rows['active'] == "no") {
240
+                    $roles = @$guild->roles;
241
+                    $member = @$guild->members->get('id', $discordID);
242
+                    if (in_array((int) $allianceID, $allianceArray) || in_array((int) $corporationID, $corpArray)) {
243
+                        foreach ($this->authGroups as $authGroup) {
244
+                            //Check if it's set to match corp and alliance
245
+                            if ($authGroup['corpID'] !== 0 && $authGroup['allianceID'] !== 0) {
246
+                                //Check if corpID matches
247
+                                if ($corpID === $authGroup['corpID'] && $allianceID === $authGroup['allianceID']) {
248
+                                    foreach ($roles as $role) {
249
+                                        if ((string) $role->name === (string) $authGroup['corpMemberRole']) {
250
+                                            $member->addRole($role);
251
+                                        }
252
+                                        if ((string) $role->name === (string) $authGroup['allyMemberRole']) {
253
+                                            $member->addRole($role);
254
+                                            $role = 'corp/ally';
255
+                                            $guild->members->save($member);
256
+                                            // Deactivate user in database
257
+                                            $sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
258
+                                            $this->logger->addInfo("AuthCheck: {$eveName} account has been activates as they are in correct corp/alliance.");
259
+                                            $conn->query($sql);
260
+                                        }
261
+                                    }
262
+                                    break;
263
+                                }
264
+                            } elseif ($authGroup['corpID'] !== 0 || $authGroup['allianceID'] !== 0) {
265
+                                //Check if corpID matches
266
+                                if ($corpID === $authGroup['corpID']) {
267
+                                    foreach ($roles as $role) {
268
+                                        if ((string) $role->name === (string) $authGroup['corpMemberRole']) {
269
+                                            $member->addRole($role);
270
+                                            $role = 'corp';
271
+                                            $guild->members->save($member);
272
+                                            // Deactivate user in database
273
+                                            $sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
274
+                                            $this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are in correct corp/alliance.");
275
+                                            $conn->query($sql);
276
+                                        }
277
+                                    }
278
+                                    break;
279
+                                }
280
+                                //Check if allianceID matches
281
+                                if ($allianceID === $authGroup['allianceID'] && $authGroup['allianceID'] !== 0) {
282
+                                    foreach ($roles as $role) {
283
+                                        if ((string) $role->name === (string) $authGroup['allyMemberRole']) {
284
+                                            $member->addRole($role);
285
+                                            $role = 'ally';
286
+                                            $guild->members->save($member);
287
+                                            // Deactivate user in database
288
+                                            $sql = "UPDATE authUsers SET active='yes' WHERE discordID='$discordID'";
289
+                                            $this->logger->addInfo("AuthCheck: {$eveName} account has been deactivated as they are in correct corp/alliance.");
290
+                                            $conn->query($sql);
291
+                                        }
292
+                                    }
293
+                                    break;
294
+                                }
295
+                            }
296
+                        }
297
+                    }
298
+                }
299
+                $nextCheck = time() + 10800;
300
+                setPermCache('permsLastChecked', $nextCheck);
301
+            }
302 302
         }
303 303
         $nextCheck = time() + 10800;
304 304
         setPermCache('permsLastChecked', $nextCheck);
@@ -449,17 +449,17 @@  discard block
 block discarded – undo
449 449
 
450 450
                 //corp ticker
451 451
                 if ($this->corpTickers === 'true') {
452
-					$timeout = 0;
453
-					$character = characterDetails($charID);
454
-					while (null === $character) { //try 10 times to pull characterDetails
455
-						if ($timeout > 9) {
456
-							continue;
457
-						}
458
-						else{
459
-							$character = characterDetails($charID);
460
-							$timeout++;
461
-						}
462
-					}
452
+                    $timeout = 0;
453
+                    $character = characterDetails($charID);
454
+                    while (null === $character) { //try 10 times to pull characterDetails
455
+                        if ($timeout > 9) {
456
+                            continue;
457
+                        }
458
+                        else{
459
+                            $character = characterDetails($charID);
460
+                            $timeout++;
461
+                        }
462
+                    }
463 463
                     if (!array_key_exists('corporation_id', $character)) {
464 464
                         continue;
465 465
                     }
Please login to merge, or discard this patch.
Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -193,7 +193,7 @@  discard block
 block discarded – undo
193 193
 					if ($timeout > 9) {
194 194
 						continue;
195 195
 					}
196
-					else{
196
+					else {
197 197
 						$character = characterDetails($charID);
198 198
 						$timeout++;
199 199
 					}
@@ -205,13 +205,13 @@  discard block
 block discarded – undo
205 205
 					if ($timeout > 9) {
206 206
 						continue;
207 207
 					}
208
-					else{
208
+					else {
209 209
 						$corporationDetails = corpDetails($corporationID);
210 210
 						$timeout++;
211 211
 					}
212 212
 				}
213 213
 				$allianceID = @$corporationDetails['alliance_id'];
214
-				if ($rows['active'] == "yes"){
214
+				if ($rows['active'] == "yes") {
215 215
 
216 216
 					//check if user authed based on standings
217 217
 					$standings = null;
@@ -236,7 +236,7 @@  discard block
 block discarded – undo
236 236
 						continue;
237 237
 					}
238 238
 				}
239
-				elseif($rows['active'] == "no") {
239
+				elseif ($rows['active'] == "no") {
240 240
 					$roles = @$guild->roles;
241 241
 					$member = @$guild->members->get('id', $discordID);
242 242
 					if (in_array((int) $allianceID, $allianceArray) || in_array((int) $corporationID, $corpArray)) {
@@ -455,7 +455,7 @@  discard block
 block discarded – undo
455 455
 						if ($timeout > 9) {
456 456
 							continue;
457 457
 						}
458
-						else{
458
+						else {
459 459
 							$character = characterDetails($charID);
460 460
 							$timeout++;
461 461
 						}
Please login to merge, or discard this patch.
Braces   +4 added lines, -8 removed lines patch added patch discarded remove patch
@@ -192,8 +192,7 @@  discard block
 block discarded – undo
192 192
 				while (null === $character) { //try 10 times to pull characterDetails
193 193
 					if ($timeout > 9) {
194 194
 						continue;
195
-					}
196
-					else{
195
+					} else{
197 196
 						$character = characterDetails($charID);
198 197
 						$timeout++;
199 198
 					}
@@ -204,8 +203,7 @@  discard block
 block discarded – undo
204 203
 				while (null === $corporationDetails) { //try 10 times to pull corporationDetails
205 204
 					if ($timeout > 9) {
206 205
 						continue;
207
-					}
208
-					else{
206
+					} else{
209 207
 						$corporationDetails = corpDetails($corporationID);
210 208
 						$timeout++;
211 209
 					}
@@ -235,8 +233,7 @@  discard block
 block discarded – undo
235 233
 						$conn->query($sql);
236 234
 						continue;
237 235
 					}
238
-				}
239
-				elseif($rows['active'] == "no") {
236
+				} elseif($rows['active'] == "no") {
240 237
 					$roles = @$guild->roles;
241 238
 					$member = @$guild->members->get('id', $discordID);
242 239
 					if (in_array((int) $allianceID, $allianceArray) || in_array((int) $corporationID, $corpArray)) {
@@ -454,8 +451,7 @@  discard block
 block discarded – undo
454 451
 					while (null === $character) { //try 10 times to pull characterDetails
455 452
 						if ($timeout > 9) {
456 453
 							continue;
457
-						}
458
-						else{
454
+						} else{
459 455
 							$character = characterDetails($charID);
460 456
 							$timeout++;
461 457
 						}
Please login to merge, or discard this patch.