Complex classes like OrbitalBaseHelper often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use OrbitalBaseHelper, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 9 | class OrbitalBaseHelper { |
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| 10 | /** @var TechnologyHelper **/ |
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| 11 | protected $technologyHelper; |
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| 12 | |||
| 13 | /** |
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| 14 | * @param TechnologyHelper $technologyHelper |
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| 15 | */ |
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| 16 | public function __construct(TechnologyHelper $technologyHelper) |
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| 20 | |||
| 21 | public function isABuilding($building) { |
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| 24 | |||
| 25 | public function isAShipFromDock1($ship) { |
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| 28 | |||
| 29 | public function isAShipFromDock2($ship) { |
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| 32 | |||
| 33 | public function isAShipFromDock3($ship) { |
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| 36 | |||
| 37 | public function fleetQuantity($typeOfBase) { |
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| 51 | |||
| 52 | public function getInfo($buildingNumber, $info, $level = 0, $sup = 'default') { |
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| 55 | |||
| 56 | public function getBuildingInfo($buildingNumber, $info, $level = 0, $sup = 'default') { |
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| 57 | if($this->isABuilding($buildingNumber)) { |
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| 58 | if (in_array($info, ['name', 'column', 'frenchName', 'imageLink', 'description'])) { |
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| 59 | return OrbitalBaseResource::$building[$buildingNumber][$info]; |
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| 60 | } elseif ($info == 'techno') { |
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| 61 | if (in_array($buildingNumber, array(3,4,6,8,9))) { |
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| 62 | return OrbitalBaseResource::$building[$buildingNumber][$info]; |
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| 63 | } else { |
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| 64 | return -1; |
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| 65 | } |
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| 66 | } elseif ($info == 'maxLevel') { |
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| 67 | # $level is the type of the base |
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| 68 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level]; |
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| 69 | |||
| 70 | } elseif ($info == 'level') { |
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| 71 | if ($level <= 0 OR $level > count(OrbitalBaseResource::$building[$buildingNumber]['level'])) { |
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| 72 | return FALSE; |
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| 73 | } |
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| 74 | if ($sup == 'time') { |
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| 75 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][0]; |
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| 76 | } elseif($sup == 'resourcePrice') { |
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| 77 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][1]; |
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| 78 | } elseif($sup == 'points') { |
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| 79 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][2]; |
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| 80 | } else { |
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| 81 | if ($sup == 'nbQueues') { |
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| 82 | if ($buildingNumber == 0 OR $buildingNumber == 2 OR $buildingNumber == 3 OR $buildingNumber == 5) { |
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| 83 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 84 | } |
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| 85 | } elseif ($sup == 'storageSpace') { |
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| 86 | if ($buildingNumber == 7) { |
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| 87 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 88 | } elseif ($buildingNumber == 2 OR $buildingNumber == 3) { |
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| 89 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][4]; |
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| 90 | } |
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| 91 | } elseif ($sup == 'refiningCoefficient' AND $buildingNumber == 1) { |
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| 92 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 93 | } elseif ($sup == 'releasedShip' AND ($buildingNumber == 2 OR $buildingNumber == 3)) { |
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| 94 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][5]; |
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| 95 | } elseif ($sup == 'releasedShip' AND $buildingNumber == 4) { |
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| 96 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][4]; |
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| 97 | } elseif ($sup == 'nbCommercialShip' AND $buildingNumber == 6) { |
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| 98 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 99 | } elseif ($sup == 'nbRecyclers' AND $buildingNumber == 8) { |
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| 100 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 101 | } elseif ($sup == 'nbRoutesMax' AND $buildingNumber == 9) { |
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| 102 | return OrbitalBaseResource::$building[$buildingNumber][$info][$level-1][3]; |
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| 103 | } else { |
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| 104 | throw new ErrorException('4e argument invalide dans getBuildingInfo de OrbitalBaseResource'); |
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| 105 | } |
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| 106 | } |
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| 107 | } else { |
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| 108 | throw new ErrorException('2e argument invalide dans getBuildingInfo de OrbitalBaseResource'); |
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| 109 | } |
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| 110 | } else { |
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| 111 | throw new ErrorException('1er argument invalide (entre 0 et 7) dans getBuildingInfo de OrbitalBaseResource'); |
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| 112 | } |
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| 113 | return FALSE; |
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| 114 | } |
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| 115 | |||
| 116 | public function haveRights($buildingId, $level, $type, $sup) { |
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| 205 | } |
The break statement is not necessary if it is preceded for example by a return statement:
If you would like to keep this construct to be consistent with other case statements, you can safely mark this issue as a false-positive.