|
F
|
DiceCalc\CalcDice::__construct()
|
6
|
50
|
24
|
3
|
0
|
0
|
|
D
|
DiceCalc\Calc::__construct()
|
0
|
25
|
9
|
2
|
0
|
0
|
|
C
|
DiceCalc\Calc::__invoke()
|
0
|
21
|
13
|
1
|
0
|
0
|
|
C
|
DiceCalc\CalcDice::__toString()
|
0
|
25
|
8
|
2
|
0
|
0
|
|
B
|
DiceCalc\CalcSet::__construct()
|
0
|
20
|
6
|
2
|
0
|
0
|
|
B
|
DiceCalc\CalcSet::__toString()
|
0
|
16
|
6
|
2
|
0
|
0
|
|
B
|
DiceCalc\CalcDice::rolltype()
|
0
|
15
|
5
|
2
|
0
|
0
|
|
A
|
DiceCalc\Calc::match_parens()
|
0
|
8
|
4
|
1
|
0
|
0
|
|
A
|
DiceCalc\Calc::match_operator()
|
0
|
10
|
4
|
1
|
0
|
0
|
|
A
|
DiceCalc\CalcSet::value()
|
0
|
10
|
4
|
1
|
0
|
0
|
|
A
|
DiceCalc\CalcOperation::reduce()
|
0
|
6
|
3
|
3
|
0
|
0
|
|
A
|
DiceCalc\CalcSet::calc()
|
8
|
5
|
2
|
2
|
0
|
0
|
|
A
|
DiceCalc\CalcSet::rcalc()
|
8
|
5
|
2
|
2
|
0
|
0
|
|
A
|
DiceCalc\Random::queue_up()
|
0
|
5
|
1
|
1
|
0
|
0
|
|
A
|
DiceCalc\Random::queue_min()
|
0
|
3
|
1
|
1
|
0
|
0
|