1 | # |
||
2 | # Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
||
3 | # |
||
4 | # This file is part of Outer Space. |
||
5 | # |
||
6 | # Outer Space is free software; you can redistribute it and/or modify |
||
7 | # it under the terms of the GNU General Public License as published by |
||
8 | # the Free Software Foundation; either version 2 of the License, or |
||
9 | # (at your option) any later version. |
||
10 | # |
||
11 | # Outer Space is distributed in the hope that it will be useful, |
||
12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||
14 | # GNU General Public License for more details. |
||
15 | # |
||
16 | # You should have received a copy of the GNU General Public License |
||
17 | # along with Outer Space; if not, write to the Free Software |
||
18 | # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
||
19 | # |
||
20 | |||
21 | import pygameui as ui |
||
22 | from osci import client, res, gdata |
||
23 | from osci.SystemMapWidget import SystemMapWidget |
||
24 | from NewTaskDlg import NewTaskDlg |
||
25 | from StructTaskDlg import StructTaskDlg |
||
26 | from RenameSysDlg import RenameSysDlg |
||
27 | from TechInfoDlg import TechInfoDlg |
||
28 | from ConfirmDlg import ConfirmDlg |
||
29 | from BuoyDlg import BuoyDlg |
||
30 | from ConstructionDlg import ConstructionDlg |
||
31 | from FleetRedirectionDlg import FleetRedirectionDlg |
||
32 | from FleetMassRedirectionDlg import FleetMassRedirectionDlg |
||
33 | from MinefieldDlg import MinefieldDlg |
||
34 | from ChangeQtyDlg import ChangeQtyDlg |
||
35 | from LocateDlg import LocateDlg |
||
36 | import ige |
||
37 | import ige.ospace.Const as Const |
||
38 | from ige.ospace import Rules |
||
39 | from ige import log |
||
40 | import math |
||
41 | import Utils |
||
42 | |||
43 | INFO_NONE = 0 |
||
44 | INFO_TASK = 1 |
||
45 | INFO_SLOT = 2 |
||
46 | INFO_PLANET = 3 |
||
47 | |||
48 | class StarSystemDlg: |
||
49 | |||
50 | def __init__(self, app): |
||
51 | self.wormhole = 0 |
||
52 | self.app = app |
||
53 | self.createUI() |
||
54 | self.newTaskDlg = NewTaskDlg(self.app) |
||
55 | self.structTaskDlg = StructTaskDlg(self.app) |
||
56 | self.renameSysDlg = RenameSysDlg(self.app) |
||
57 | self.techInfoDlg = TechInfoDlg(app) |
||
58 | self.confirmDlg = ConfirmDlg(app) |
||
59 | self.changeQtyDlg = ChangeQtyDlg(app) |
||
60 | self.constructionDlg = ConstructionDlg(app) |
||
61 | self.minefieldDlg = MinefieldDlg(app) |
||
62 | self.locateDlg = LocateDlg(app) |
||
63 | self.buoyDlg = BuoyDlg(app) |
||
64 | self.fleetRedirectionDlg = FleetRedirectionDlg(app) |
||
65 | self.fleetMassRedirectionDlg = FleetMassRedirectionDlg(app) |
||
66 | |||
67 | self.planetID = None |
||
68 | self.systemID = None |
||
69 | self.wormhole = None |
||
70 | self.plInfoType = None |
||
71 | self.plInfoTypeSelected = None |
||
72 | self.plInfoData = None |
||
73 | self.plInfoDataSelected = None |
||
74 | self.playerOwnsSomePlanet = False |
||
75 | |||
76 | def display(self, objID): |
||
77 | # set initial state |
||
78 | obj = client.get(objID, noUpdate = 1) |
||
79 | if obj.type == Const.T_PLANET: |
||
80 | self.systemID = obj.compOf |
||
81 | self.planetID = objID |
||
82 | elif obj.type in (Const.T_SYSTEM, Const.T_WORMHOLE): |
||
83 | self.systemID = objID |
||
84 | self.planetID = None |
||
85 | if obj.type == Const.T_WORMHOLE: |
||
86 | self.wormhole = 1 |
||
87 | self.win.vSFWHExit.tags=['sys'] |
||
88 | self.win.vSRedirect.tags=['hidden'] |
||
89 | else: |
||
90 | raise 'Unsupported type of object %d' % obj.type |
||
91 | self.plInfoType = INFO_PLANET |
||
92 | self.plInfoTypeSelected = INFO_PLANET |
||
93 | self.plInfoData = None |
||
94 | self.plInfoDataSelected = None |
||
95 | # |
||
96 | self.win.vSystemMap.systemID = self.systemID |
||
97 | self.win.vSystemMap.precompute() |
||
98 | |||
99 | # check, if player owns at least one planet in system |
||
100 | self.playerOwnsSomePlanet = False |
||
101 | playerID = client.getPlayerID() |
||
102 | system = client.get(self.systemID, noUpdate = True) |
||
103 | if hasattr(system, 'planets'): |
||
104 | for planetID in system.planets: |
||
105 | planet = client.get(planetID, noUpdate = True) |
||
106 | if getattr(planet, "owner", None) == playerID: |
||
107 | self.playerOwnsSomePlanet = True |
||
108 | break |
||
109 | |||
110 | # show window |
||
111 | if not self.win.visible: |
||
112 | self.win.show() |
||
113 | # display planet or system info |
||
114 | self.update() |
||
115 | # register for updates |
||
116 | if self not in gdata.updateDlgs: |
||
117 | gdata.updateDlgs.append(self) |
||
118 | |||
119 | def hide(self): |
||
120 | self.win.setStatus(_("Ready.")) |
||
121 | self.win.hide() |
||
122 | # unregister updates |
||
123 | if self in gdata.updateDlgs: |
||
124 | gdata.updateDlgs.remove(self) |
||
125 | |||
126 | def update(self): |
||
127 | if self.win.visible: |
||
128 | system = client.get(self.systemID,noUpdate =1) |
||
129 | name = getattr(system,'name',res.getUnknownName()); |
||
130 | if gdata.config.defaults.showcoords == 'yes': |
||
131 | self.win.title = _('System: %s [%.02f, %.02f]') % (name,system.x,system.y) |
||
132 | else: |
||
133 | self.win.title = _('System: %s') % name |
||
134 | # clean up info area |
||
135 | self.plInfoType = INFO_PLANET |
||
136 | self.plInfoData = None |
||
137 | if self.planetID: |
||
138 | self.showPlanet() |
||
139 | else: |
||
140 | self.showSystem() |
||
141 | self.win.vSystemMap.precompute() |
||
142 | |||
143 | def appendTechIcon(self, index, planet, task, items, extraSlot = False, setIndex = True): |
||
144 | if index < planet.plSlots: |
||
145 | shift = res.whiteShift |
||
146 | else: |
||
147 | shift = res.redShift |
||
148 | |||
149 | if type(task) == int: |
||
150 | imgID = task |
||
151 | else: |
||
152 | imgID = task.techID + shift |
||
153 | |||
154 | if setIndex: |
||
155 | indexToSet = index |
||
156 | else: |
||
157 | indexToSet = None |
||
158 | |||
159 | icons = ((res.getTechImg(imgID), ui.ALIGN_NONE),) |
||
160 | item = ui.Item(None, icons = icons, index = indexToSet, extraSlot = extraSlot) |
||
161 | items.append(item) |
||
162 | |||
163 | def showPlanet(self): |
||
164 | self.win.setTagAttr('pl', 'visible', 1) |
||
165 | self.win.setTagAttr('sys', 'visible', 0) |
||
166 | self.win.setTagAttr('hidden', 'visible', 0) |
||
167 | planet = client.get(self.planetID, noUpdate = 1) |
||
168 | player = client.getPlayer() |
||
169 | |||
170 | if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
||
171 | self.win.vPName.text = _('Planet %s: POPULATION IS REVOLTING') % \ |
||
172 | getattr(planet, 'name', res.getUnknownName()) |
||
173 | elif hasattr(planet, 'morale') and hasattr(planet, "morale"): |
||
174 | prodState = gdata.moraleStates[Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)]] |
||
175 | self.win.vPName.text = _('Planet %s: %s') % \ |
||
176 | (getattr(planet, 'name', res.getUnknownName()), _(prodState)) |
||
177 | else: |
||
178 | self.win.vPName.text = _('Planet %s') % \ |
||
179 | getattr(planet, 'name', res.getUnknownName()) |
||
180 | self.win.vPName.foreground = None |
||
181 | # structures |
||
182 | items = [] |
||
183 | if hasattr(planet, 'slots'): |
||
184 | index = 0 |
||
185 | for struct in planet.slots: |
||
186 | tech = client.getTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
||
187 | icons = [(res.getTechImg(struct[Const.STRUCT_IDX_TECHID]), ui.ALIGN_NONE)] |
||
188 | if not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
||
189 | icons.append((res.structOffImg, ui.ALIGN_NE)) |
||
190 | elif struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON & ~Const.STRUCT_STATUS_REPAIRING: |
||
191 | icons.append((res.structProblemImg, ui.ALIGN_NE)) |
||
192 | item = ui.Item(None, icons = icons, tooltip = tech.name, statustip = tech.name, index = index, |
||
193 | align = ui.ALIGN_W, techID = struct[Const.STRUCT_IDX_TECHID]) |
||
194 | items.append(item) |
||
195 | index += 1 |
||
196 | |||
197 | # add production queue items to planet slots |
||
198 | if hasattr(planet, 'prodQueue'): |
||
199 | for task in planet.prodQueue: |
||
200 | if not task.isShip and self.planetID == task.targetID and task.demolishStruct == 0: |
||
201 | tech = client.getFullTechInfo(task.techID) |
||
202 | if tech.isStructure: |
||
203 | for i in range(0, task.quantity): |
||
204 | self.appendTechIcon(index, planet, task, items, False, False) |
||
205 | index += 1 |
||
206 | |||
207 | # add production queue items from other planets to this planet slots |
||
208 | system = client.get(self.systemID, noUpdate = 1) |
||
209 | if hasattr(system, "planets"): |
||
210 | for aPlanetID in system.planets: |
||
211 | if aPlanetID == self.planetID: |
||
212 | continue |
||
213 | aPlanet = client.get(aPlanetID, noUpdate = 1) |
||
214 | if hasattr(aPlanet, "prodQueue"): |
||
215 | for aTask in aPlanet.prodQueue: |
||
216 | if not aTask.isShip and self.planetID == aTask.targetID and aTask.demolishStruct == 0: |
||
217 | aTech = client.getFullTechInfo(aTask.techID) |
||
218 | if aTech.isStructure: |
||
219 | taskQuantity = min(aTask.quantity,30) #30 is max displayable slots, including the line that "shouldn't be used" - fixes breakage of accidental million-slot build command! |
||
220 | for i in range(0, taskQuantity): |
||
221 | self.appendTechIcon(index, planet, aTask, items, False, False) |
||
222 | index += 1 |
||
223 | |||
224 | while index < planet.plSlots: |
||
225 | self.appendTechIcon(None, planet, 1, items) |
||
226 | index += 1 |
||
227 | |||
228 | if planet.owner == player.oid and Rules.Tech.ADDSLOT3 in player.techs: |
||
229 | while index < planet.plMaxSlots: |
||
230 | self.appendTechIcon(None, planet, 2, items, True) |
||
231 | index += 1 |
||
232 | |||
233 | self.win.vPSlots.items = items |
||
234 | self.win.vPSlots.itemsChanged() |
||
235 | # enable/disable button for moving and destroying structures |
||
236 | # show / hide global queue selector |
||
237 | if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
||
238 | enabled = 1 |
||
239 | self.win.vQueueSelector.visible = 1 |
||
240 | self.win.vTaskTitleWithQueue.visible = 1 |
||
241 | self.win.vTaskTitleNoQueue.visible = 0 |
||
242 | self.win.vQueueSelector.text = _('Queue \"{0}\"'.format(res.globalQueueName(planet.globalQueue))) |
||
243 | else: |
||
244 | self.win.vQueueSelector.visible = 0 |
||
245 | self.win.vTaskTitleWithQueue.visible = 0 |
||
246 | self.win.vTaskTitleNoQueue.visible = 1 |
||
247 | enabled = 0 |
||
248 | self.win.vISOnOff.enabled = enabled |
||
249 | self.win.vISDemolish.enabled = enabled |
||
250 | self.win.vQueueSelector.enabled = enabled |
||
251 | # construction queue |
||
252 | items = [] |
||
253 | if hasattr(planet, 'prodQueue'): |
||
254 | index = 0 |
||
255 | for task in planet.prodQueue: |
||
256 | if task.isShip: |
||
257 | tech = player.shipDesigns[task.techID] |
||
258 | icons = ((res.getShipImg(tech.combatClass, tech.isMilitary), ui.ALIGN_NONE),) |
||
259 | else: |
||
260 | tech = client.getFullTechInfo(task.techID) |
||
261 | icons = ((res.getTechImg(task.techID), ui.ALIGN_NONE),) |
||
262 | |||
263 | if task.targetID != self.planetID: |
||
264 | mod = Rules.buildOnAnotherPlanetMod |
||
265 | else: |
||
266 | mod = Rules.buildOnSamePlanetMod |
||
267 | |||
268 | perc = 100.0 * task.currProd / (tech.buildProd * mod) |
||
269 | if planet.effProdProd > 0: |
||
270 | if task.targetID != self.planetID: |
||
271 | etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
||
272 | else: |
||
273 | etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
||
274 | text = _("%s") % res.formatTime(etc) |
||
275 | else: |
||
276 | text = _('N/A') |
||
277 | item = ui.Item(text, font = 'small', align = ui.ALIGN_NE, icons = icons, tooltip = tech.name, statustip = tech.name, index = index) |
||
278 | if task.isShip: |
||
279 | item.background = None |
||
280 | else: |
||
281 | item.background = (0x44, 0x44, 0x44) |
||
282 | items.append(item) |
||
283 | index += 1 |
||
284 | icons = ((res.getTechImg(1), ui.ALIGN_NONE),) |
||
285 | item = ui.Item(_('New'), font = 'small-bold', align = ui.ALIGN_SW, icons = icons, index = None) |
||
286 | items.append(item) |
||
287 | self.win.vPQueue.items = items |
||
288 | self.win.vPQueue.itemsChanged() |
||
289 | # planet data |
||
290 | self.win.vPPType.text = gdata.planetTypes[getattr(planet, 'plType', None)] |
||
291 | self.win.vPDiameter.text = getattr(planet, 'plDiameter', '?') |
||
292 | self.win.vPBioAbund.text = getattr(planet, 'plBio', '?') |
||
293 | if hasattr(planet, 'plBio') and hasattr(planet, 'plEn'): |
||
294 | spec = Rules.planetSpec[planet.plType] |
||
295 | if spec.upgradeTo and planet.plEn >= spec.upgradeEnReqs[0] and \ |
||
296 | planet.plEn <= spec.upgradeEnReqs[1]: |
||
297 | if planet.plBio >= spec.maxBio: |
||
298 | info = _('Planet downgrade limit %d, upgrade limit %d.\nCan be terraformed to a %s.') % ( |
||
299 | spec.minBio, |
||
300 | spec.maxBio, |
||
301 | gdata.planetTypes[spec.upgradeTo] |
||
302 | ) |
||
303 | else: |
||
304 | info = _('Planet downgrade limit %d, upgrade limit %d.\nCan terraformed to a %s in the future.') % ( |
||
305 | spec.minBio, |
||
306 | spec.maxBio, |
||
307 | gdata.planetTypes[spec.upgradeTo] |
||
308 | ) |
||
309 | else: |
||
310 | info = _('Planet downgrade limit %d, upgrade limit %d.') % (spec.minBio, spec.maxBio) |
||
311 | else: |
||
312 | info = None |
||
313 | self.win.vPBioAbund.tooltip = info |
||
314 | self.win.vPBioAbund.statustip = info |
||
315 | self.win.vPMinAbund.text = getattr(planet, 'plMin', '?') |
||
316 | self.win.vPEnAbund.text = getattr(planet, 'plEn', '?') |
||
317 | info = _("For average EMR level is %s.") % getattr(planet, 'plEn', '?') |
||
318 | self.win.vPEnAbund.tooltip = info |
||
319 | self.win.vPEnAbund.statustip = info |
||
320 | # used slots |
||
321 | if hasattr(planet, 'slots'): |
||
322 | usedSlots = planet.plSlots - len(planet.slots) |
||
323 | else: |
||
324 | usedSlots = '?' |
||
325 | self.win.vPSlotsAbund.text = _('%s / %s') % ( |
||
326 | usedSlots, |
||
327 | getattr(planet, 'plSlots', '?'), |
||
328 | ) |
||
329 | info = _('Planet has %s free, %s usable out of maximum %s slots .') % ( |
||
330 | usedSlots, |
||
331 | getattr(planet, 'plSlots', '?'), |
||
332 | getattr(planet, 'plMaxSlots', '?'), |
||
333 | ) |
||
334 | self.win.vPSlotsAbund.tooltip = info |
||
335 | self.win.vPSlotsAbund.statustip = info |
||
336 | # colony data |
||
337 | # population |
||
338 | self.win.vPCPop.text = getattr(planet, 'storPop', '?') |
||
339 | tip = _('Population: %s (max. %s, %+d last turn)') % ( |
||
340 | str(getattr(planet, 'storPop', '?')), |
||
341 | str(getattr(planet, 'maxPop', '?')), |
||
342 | getattr(planet, 'changePop', 0) |
||
343 | ) |
||
344 | self.win.vPCPop.tooltip = tip |
||
345 | self.win.vPCPop.statustip = tip |
||
346 | # bio |
||
347 | self.win.vPCStorBio.text = getattr(planet, 'storBio', '?') |
||
348 | tip = _('Biomatter reserve: %s (max. %s, %+d last turn)') % ( |
||
349 | str(getattr(planet, 'storBio', '?')), |
||
350 | str(getattr(planet, 'maxBio', '?')), |
||
351 | getattr(planet, 'changeBio', 0), |
||
352 | ) |
||
353 | self.win.vPCStorBio.tooltip = tip |
||
354 | self.win.vPCStorBio.statustip = tip |
||
355 | # en |
||
356 | self.win.vPCStorEn.text = getattr(planet, 'storEn', '?') |
||
357 | tip = _('Energy reserve: %s (max. %s, %+d last turn)') % ( |
||
358 | str(getattr(planet, 'storEn', '?')), |
||
359 | str(getattr(planet, 'maxEn', '?')), |
||
360 | getattr(planet, 'changeEn', 0), |
||
361 | ) |
||
362 | self.win.vPCStorEn.tooltip = tip |
||
363 | self.win.vPCStorEn.statustip = tip |
||
364 | # prod & sci |
||
365 | self.win.vPCUnempl.text = str(getattr(planet, 'unemployedPop', '?')) |
||
366 | if hasattr(planet, "owner") and planet.owner == player.oid: |
||
367 | moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
||
368 | self.win.vPCProd.text = _("%d / %d") % ( |
||
369 | int(planet.effProdProd), |
||
370 | planet.prodProd, |
||
371 | ) |
||
372 | info = _("Effective / raw construction points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
||
373 | player.prodEff * 100 - 100, |
||
374 | moraleBonus * 100, |
||
375 | ) |
||
376 | self.win.vPCProd.statustip = info |
||
377 | self.win.vPCProd.tooltip = info |
||
378 | else: |
||
379 | self.win.vPCProd.text = str(getattr(planet, 'prodProd', '?')) |
||
380 | if hasattr(planet, "owner") and planet.owner == player.oid: |
||
381 | moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
||
382 | self.win.vPCSci.text = _("%d / %d") % ( |
||
383 | planet.effProdSci, |
||
384 | planet.prodSci, |
||
385 | ) |
||
386 | info = _("Effective / raw research points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
||
387 | player.sciEff * 100 - 100, |
||
388 | moraleBonus * 100, |
||
389 | ) |
||
390 | self.win.vPCSci.statustip = info |
||
391 | self.win.vPCSci.tooltip = info |
||
392 | else: |
||
393 | self.win.vPCSci.text = str(getattr(planet, 'effProdSci', '?')) |
||
394 | if hasattr(planet, 'plEnv'): |
||
395 | maxVal = Rules.envInterval |
||
396 | if planet.changeEnv > 0: |
||
397 | time = int((maxVal - planet.plEnv) / planet.changeEnv) |
||
398 | tip = _('Enviroment (%d / %d) is improving (%d per turn), %s turns to improve.') \ |
||
399 | % (planet.plEnv, maxVal, planet.changeEnv, res.formatTime(time)) |
||
400 | self.win.vPCEnvStatus.foreground = None |
||
401 | elif planet.changeEnv < 0: |
||
402 | time = - int(planet.plEnv / planet.changeEnv) |
||
403 | tip = _('Enviroment (%d / %d) is deteriorating (%d per turn), %s turns to deteriorate.') % \ |
||
404 | (planet.plEnv, maxVal, -planet.changeEnv, res.formatTime(time)) |
||
405 | self.win.vPCEnvStatus.foreground = gdata.sevColors[gdata.CRI] |
||
406 | else: |
||
407 | tip = _('Enviroment (%d / %d) is stable.') % (planet.plEnv, maxVal) |
||
408 | self.win.vPCEnvStatus.foreground = None |
||
409 | if maxVal > 0: |
||
410 | self.win.vPCEnvStatus.text = _('%d %%') % (planet.plEnv * 100 / maxVal) |
||
411 | else: |
||
412 | self.win.vPCEnvStatus.text = _('0 %') |
||
413 | self.win.vPCEnvStatus.tooltip = tip |
||
414 | self.win.vPCEnvStatus.statustip = tip |
||
415 | else: |
||
416 | self.win.vPCEnvStatus.foreground = None |
||
417 | self.win.vPCEnvStatus.text = '?' |
||
418 | self.win.vPCEnvStatus.tooltip = None |
||
419 | self.win.vPCEnvStatus.statustip = None |
||
420 | # morale |
||
421 | if hasattr(planet, 'morale'): |
||
422 | self.win.vPCMorale.text = _('%d / %d') % ( |
||
423 | planet.morale, planet.moraleTrgt) |
||
424 | elif hasattr(planet, 'morale'): |
||
425 | self.win.vPCMorale.text = _('%d') % planet.morale |
||
426 | else: |
||
427 | self.win.vPCMorale.text = _('?') |
||
428 | if hasattr(planet, 'shield'): |
||
429 | if not planet.shield: |
||
430 | self.win.vPCShield.visible = False |
||
431 | else: |
||
432 | self.win.vPCShield.visible = True |
||
433 | self.win.vPCShield.text = _('%d') % planet.shield |
||
434 | shieldTip = True |
||
435 | if hasattr(planet,'prevShield'): |
||
436 | if planet.prevShield < 0: #server reset your data becuase you went to war |
||
437 | shieldTip = False |
||
438 | if hasattr(planet,'prevShield') and hasattr(planet,'maxShield') and shieldTip: |
||
439 | delta = planet.shield - planet.prevShield |
||
440 | if (planet.shield > planet.prevShield): |
||
441 | info = _('Shield (%d/%d) charged by %+d last turn.') % ( |
||
442 | planet.shield, |
||
443 | planet.maxShield, |
||
444 | delta |
||
445 | ) |
||
446 | elif (planet.shield < planet.prevShield): |
||
447 | info = _('Shield (%d/%d) was damaged by %+d last turn.') % ( |
||
448 | planet.shield, |
||
449 | planet.maxShield, |
||
450 | delta |
||
451 | ) |
||
452 | elif (planet.shield < planet.maxShield): |
||
453 | info = _('Shield (%d/%d) is unable to charge.') % ( |
||
454 | planet.shield, |
||
455 | planet.maxShield, |
||
456 | ) |
||
457 | else: |
||
458 | info = _('Shield (%d/%d) is fully charged.') % ( |
||
459 | planet.shield, |
||
460 | planet.maxShield, |
||
461 | ) |
||
462 | else: |
||
463 | info = _('Shield (%d/unknown)') % ( |
||
464 | planet.shield, |
||
465 | ) |
||
466 | self.win.vPCShield.tooltip = info |
||
467 | self.win.vPCShield.statustip = info |
||
468 | else: |
||
469 | self.win.vPCShield.text = _('?') |
||
470 | if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
||
471 | self.win.vPCMorale.foreground = gdata.sevColors[gdata.CRI] |
||
472 | else: |
||
473 | self.win.vPCMorale.foreground = None |
||
474 | if hasattr(planet, 'changeMorale'): |
||
475 | if planet.changeMorale > 0: |
||
476 | info = _('M rise %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
||
477 | planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
478 | ) |
||
479 | elif planet.changeMorale < 0: |
||
480 | info = _('M fall %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
||
481 | planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
482 | ) |
||
483 | else: |
||
484 | info = _('Morale is stable. Base %d + Build. %d + Pop. %d + Unemp %d = %d, revolt under %d.') % ( |
||
485 | planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
486 | ) |
||
487 | self.win.vPCMorale.tooltip = info |
||
488 | self.win.vPCMorale.statustip = info |
||
489 | # strategic resource |
||
490 | if hasattr(planet, "plStratRes"): |
||
491 | if planet.plStratRes: |
||
492 | self.win.vPCSRes.visible = True |
||
493 | self.win.vPCSRes.text = _(gdata.stratRes[planet.plStratRes]) |
||
494 | else: |
||
495 | self.win.vPCSRes.visible = False |
||
496 | else: |
||
497 | self.win.vPCSRes.text = _("?") |
||
498 | # show info |
||
499 | self.showPlInfo() |
||
500 | |||
501 | def showSystem(self): |
||
502 | self.win.setTagAttr('pl', 'visible', 0) |
||
503 | self.win.setTagAttr('sys', 'visible', 1) |
||
504 | self.win.setTagAttr('hidden', 'visible', 0) |
||
505 | system = client.get(self.systemID, noUpdate = 1) |
||
506 | self.win.vSystemMap.activeObjID = self.systemID |
||
507 | # star info |
||
508 | if hasattr(system, 'starClass'): |
||
509 | title = _('System overview for star %s [%s]') % ( |
||
510 | system.starClass[1:], |
||
511 | gdata.starTypes[system.starClass[0]], |
||
512 | ) |
||
513 | else: |
||
514 | title = _('System overview') |
||
515 | self.win.vSTitle.text = title |
||
516 | player = client.getPlayer() |
||
517 | # planets |
||
518 | info = [] |
||
519 | tStorBio = 0 |
||
520 | tChangeBio = 0 |
||
521 | tStorEn = 0 |
||
522 | tChangeEn = 0 |
||
523 | tProdProd = 0 |
||
524 | tProdSci = 0 |
||
525 | hasPlanet = 0 |
||
526 | if hasattr(system, 'planets'): |
||
527 | for planetID in system.planets: |
||
528 | planet = client.get(planetID, noUpdate = 1) |
||
529 | owner = res.getUnknownName() |
||
530 | #rel = Const.REL_UNDEF |
||
531 | ownerID = Const.OID_NONE |
||
532 | if hasattr(planet, 'owner'): |
||
533 | ownerID = planet.owner |
||
534 | #if planet.owner != Const.OID_NONE: |
||
535 | if planet.owner == Const.OID_NONE: |
||
536 | #rel = client.getRelationTo(planet.owner) |
||
537 | #else: |
||
538 | owner = _('[Nobody]') |
||
539 | if hasattr(planet, 'prodQueue'): |
||
540 | if planet.prodQueue: |
||
541 | item = planet.prodQueue[0] |
||
542 | if item.isShip: |
||
543 | tech = client.getPlayer().shipDesigns[item.techID] |
||
544 | else: |
||
545 | tech = client.getTechInfo(item.techID) |
||
546 | constrInfo = _('%d x %s') % (item.quantity, tech.name) |
||
547 | else: |
||
548 | constrInfo = _('-') |
||
549 | else: |
||
550 | constrInfo = '?' |
||
551 | # used slots |
||
552 | if hasattr(planet, 'slots'): |
||
553 | usedSlots = planet.plSlots - len(planet.slots) |
||
554 | else: |
||
555 | usedSlots = '?' |
||
556 | item = ui.Item( |
||
557 | getattr(planet, 'name', res.getUnknownName()).split(' ')[-1], |
||
558 | plType = gdata.planetTypes[getattr(planet, 'plType', None)], |
||
559 | plBio = getattr(planet, 'plBio', '?'), |
||
560 | plMin = getattr(planet, 'plMin', '?'), |
||
561 | plEn = getattr(planet, 'plEn', '?'), |
||
562 | storBio = getattr(planet, 'storBio', '?'), |
||
563 | changeBio = getattr(planet, 'changeBio', '?'), |
||
564 | storEn = getattr(planet, 'storEn', '?'), |
||
565 | changeEn = getattr(planet, 'changeEn', '?'), |
||
566 | constrInfo = constrInfo, |
||
567 | space = _('%s / %s') % ( |
||
568 | usedSlots, |
||
569 | getattr(planet, 'plSlots', '?'), |
||
570 | ), |
||
571 | consci = _('%s / %s') % ( |
||
572 | getattr(planet, 'effProdProd', '?'), |
||
573 | getattr(planet, 'effProdSci', '?'), |
||
574 | ), |
||
575 | planetID = planetID, |
||
576 | plOwner = owner, |
||
577 | #foreground = res.getFFColorCode(rel), |
||
578 | foreground = res.getPlayerColor(ownerID) |
||
579 | ) |
||
580 | # show effective con/sci pts |
||
581 | if hasattr(planet, "owner") and planet.owner == player.oid: |
||
582 | con = int(planet.effProdProd) |
||
583 | sci = int(planet.effProdSci) |
||
584 | item.consci = _("%d / %d") % (con, sci) |
||
585 | hasPlanet = 1 |
||
586 | if getattr(planet, 'plType', None) in ("G", "A"): |
||
587 | item.foreground = gdata.sevColors[gdata.DISABLED] |
||
588 | info.append(item) |
||
589 | # compute sums |
||
590 | if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
||
591 | tStorBio += getattr(planet, 'storBio', 0) |
||
592 | tChangeBio += getattr(planet, 'changeBio', 0) |
||
593 | tStorEn += getattr(planet, 'storEn', 0) |
||
594 | tChangeEn += getattr(planet, 'changeEn', 0) |
||
595 | tProdProd += getattr(planet, 'effProdProd', 0) |
||
596 | tProdSci += getattr(planet, 'effProdSci', 0) |
||
597 | |||
598 | self.win.vSSOver.items = info |
||
599 | self.win.vSSOver.itemsChanged() |
||
600 | # show totals |
||
601 | self.win.vSTStorBio.text = tStorBio |
||
602 | if tChangeBio >= 0: foreground = None |
||
603 | else: foreground = gdata.sevColors[gdata.CRI] |
||
604 | self.win.vSTChangeBio.text = tChangeBio |
||
605 | self.win.vSTChangeBio.foreground = foreground |
||
606 | self.win.vSTStorEn.text = tStorEn |
||
607 | if tChangeEn >= 0: foreground = None |
||
608 | else: foreground = gdata.sevColors[gdata.CRI] |
||
609 | self.win.vSTChangeEn.foreground = foreground |
||
610 | self.win.vSTChangeEn.text = tChangeEn |
||
611 | self.win.vSTConSci.text = _('%d / %d') % (tProdProd, tProdSci) |
||
612 | # redirection |
||
613 | if hasPlanet: |
||
614 | if self.systemID in player.shipRedirections: |
||
615 | targetName = getattr(client.get(player.shipRedirections[self.systemID]), "name", _("[Unknown]")) |
||
616 | self.win.vSRedirect.text = _("Redirect to %s") % targetName |
||
617 | self.win.vSRedirect.enabled = 1 |
||
618 | self.win.vSMassRedirect.enabled = 1 |
||
619 | else: |
||
620 | self.win.vSRedirect.text = _("Redirection OFF") |
||
621 | self.win.vSRedirect.enabled = 1 |
||
622 | self.win.vSMassRedirect.enabled = 1 |
||
623 | else: |
||
624 | self.win.vSRedirect.text = _("Redirection OFF") |
||
625 | self.win.vSRedirect.enabled = 0 |
||
626 | self.win.vSMassRedirect.enabled = 0 |
||
627 | |||
628 | if hasattr(player, "buoys"): |
||
629 | if self.systemID in player.buoys.keys(): |
||
630 | self.win.vSBuoy.text = _("Edit buoy") |
||
631 | self.win.vSDeleteBuoy.enabled = 1 |
||
632 | else: |
||
633 | self.win.vSBuoy.text = _("Add buoy") |
||
634 | self.win.vSDeleteBuoy.enabled = 0 |
||
635 | if hasattr(system, "minefield"): |
||
636 | if len(system.minefield) > 0: |
||
637 | self.win.vSViewMinefield.enabled = 1 |
||
638 | else: |
||
639 | self.win.vSViewMinefield.enabled = 0 |
||
640 | else: |
||
641 | self.win.vSViewMinefield.enabled = 0 |
||
642 | |||
643 | def showPlInfo(self): |
||
644 | if self.plInfoType in [INFO_NONE, INFO_PLANET]: |
||
645 | self.win.setTagAttr('task', 'visible', 0) |
||
646 | self.win.setTagAttr('terra', 'visible', 1) |
||
647 | self.win.setTagAttr('slot', 'visible', 0) |
||
648 | self.win.vITitle.text = _('Planet Upgrade/Downgrade Data') |
||
649 | planet = client.get(self.planetID, noUpdate = 1) |
||
650 | pltype = getattr(planet, 'plType', None) |
||
651 | if (pltype): |
||
652 | spec = Rules.planetSpec[pltype] |
||
653 | upgradeTo = spec.upgradeTo |
||
654 | downgradeTo = spec.downgradeTo |
||
655 | if upgradeTo: |
||
656 | self.win.vTerraUpEN.text = _('%d - %d EN' % (spec.upgradeEnReqs[0],spec.upgradeEnReqs[1])) |
||
657 | self.win.vTerraUpEnv.text = spec.maxBio |
||
658 | self.win.vTerraUpTo.text = gdata.planetTypes[upgradeTo] |
||
659 | else: |
||
660 | self.win.vTerraUpEN.text = _('N/A') |
||
661 | self.win.vTerraUpEnv.text = _('N/A') |
||
662 | self.win.vTerraUpTo.text = _('N/A') |
||
663 | if downgradeTo: |
||
664 | downgradeSpec = Rules.planetSpec[downgradeTo] |
||
665 | self.win.vTerraEN.text = _('%d - %d EN' % (downgradeSpec.upgradeEnReqs[0],downgradeSpec.upgradeEnReqs[1])) |
||
666 | self.win.vTerraDownEnv.text = spec.minBio |
||
667 | self.win.vTerraDownTo.text = gdata.planetTypes[downgradeTo] |
||
668 | else: |
||
669 | self.win.vTerraEN.text = _('0 - 200 EN') |
||
670 | self.win.vTerraDownEnv.text = _('N/A') |
||
671 | self.win.vTerraDownTo.text = _('N/A') |
||
672 | else: |
||
673 | self.win.vTerraUpEN.text = _('?') |
||
674 | self.win.vTerraUpEnv.text = _('?') |
||
675 | self.win.vTerraUpTo.text = _('?') |
||
676 | self.win.vTerraEN.text = _('?') |
||
677 | self.win.vTerraDownEnv.text = _('?') |
||
678 | self.win.vTerraDownTo.text = _('?') |
||
679 | elif self.plInfoType == INFO_TASK: |
||
680 | self.win.setTagAttr('task', 'visible', 1) |
||
681 | self.win.setTagAttr('terra', 'visible', 0) |
||
682 | self.win.setTagAttr('slot', 'visible', 0) |
||
683 | planet = client.get(self.planetID, noUpdate = 1) |
||
684 | task = planet.prodQueue[self.plInfoData] |
||
685 | if task.isShip: |
||
686 | tech = client.getPlayer().shipDesigns[task.techID] |
||
687 | self.win.vITInfo.enabled = Utils.enableConstruction(client) |
||
688 | else: |
||
689 | self.win.vITInfo.enabled = True |
||
690 | tech = client.getFullTechInfo(task.techID) |
||
691 | self.win.vITitle.text = _('Task info: %s') % tech.name |
||
692 | |||
693 | if task.targetID != self.planetID: mod = Rules.buildOnAnotherPlanetMod |
||
694 | else: mod = Rules.buildOnSamePlanetMod |
||
695 | perc = 100.0 * task.currProd / (tech.buildProd * mod) |
||
696 | self.win.vITCompl.text = _('%d %% [%+d %%]') % (int(perc), task.changePerc / 100) |
||
697 | if planet.effProdProd > 0: |
||
698 | if task.targetID != self.planetID: |
||
699 | etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
||
700 | else: |
||
701 | etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
||
702 | self.win.vITEtc.text = res.formatTime(etc) |
||
703 | else: |
||
704 | self.win.vITEtc.text = _('N/A') |
||
705 | self.win.vITProd.text = _('%d / %d') % (task.currProd, tech.buildProd * mod) |
||
706 | self.win.vITQuantity.text = _('%d') % task.quantity |
||
707 | self.win.vITTarget.text = getattr(client.get(task.targetID, noUpdate = 1), 'name', res.getUnknownName()) |
||
708 | if hasattr(task, "demolishStruct") and task.demolishStruct != 0: |
||
709 | structTech = client.getFullTechInfo(task.demolishStruct) |
||
710 | self.win.vITTargetSlot.text = structTech.name |
||
711 | else: |
||
712 | self.win.vITTargetSlot.text = _("None") |
||
713 | |||
714 | self.win.vITFirst.enabled = self.win.vITPrev.enabled = self.plInfoData > 0 |
||
715 | self.win.vITNext.enabled = self.win.vITLast.enabled = self.plInfoData < len(planet.prodQueue) - 1 |
||
716 | # self.win.vITInfo.enabled = not task.isShip |
||
717 | elif self.plInfoType == INFO_SLOT: |
||
718 | self.win.setTagAttr('task', 'visible', 0) |
||
719 | self.win.setTagAttr('terra', 'visible', 0) |
||
720 | self.win.setTagAttr('slot', 'visible', 1) |
||
721 | planet = client.get(self.planetID, noUpdate = 1) |
||
722 | struct = planet.slots[self.plInfoData] |
||
723 | tech = client.getFullTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
||
724 | self.win.vITitle.text = _('Slot info: %s') % tech.name |
||
725 | if not struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON: |
||
726 | info = _('None') |
||
727 | text = _('No problems.') |
||
728 | self.win.vISStatus.foreground = None |
||
729 | elif not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
||
730 | info = _('Switched OFF') |
||
731 | text = _('Structure is switched OFF.') |
||
732 | self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
||
733 | else: |
||
734 | self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
||
735 | # extended status |
||
736 | status = struct[Const.STRUCT_IDX_STATUS] |
||
737 | info = '' |
||
738 | text = '' |
||
739 | if status & Const.STRUCT_STATUS_NOBIO: |
||
740 | text += _('Insufficient biomatter, ') |
||
741 | info += _('Bio/') |
||
742 | if status & Const.STRUCT_STATUS_NOEN: |
||
743 | text += _('Insufficient energy, ') |
||
744 | info += _('En/') |
||
745 | if status & Const.STRUCT_STATUS_NOPOP: |
||
746 | text += _('Insufficient workers, ') |
||
747 | info += _('Wrk/') |
||
748 | if status & Const.STRUCT_STATUS_DETER: |
||
749 | text += _('Deteriorating, ') |
||
750 | info += _('Deter/') |
||
751 | if status & Const.STRUCT_STATUS_REPAIRING: |
||
752 | text += _('Repairing, ') |
||
753 | info += _('Rep/') |
||
754 | if status & Const.STRUCT_STATUS_NEW: |
||
755 | text += _('New structure, ') |
||
756 | info += _('New/') |
||
757 | text = text[:-2] |
||
758 | info = info[:-1] |
||
759 | self.win.vISStatus.text = info |
||
760 | self.win.vISStatus.statustip = text |
||
761 | self.win.vISStatus.tooltip = text |
||
762 | # this is taken from server's code (IPlanet) |
||
763 | if planet.owner != Const.OID_NONE: |
||
764 | player = client.get(planet.owner, noUpdate = 1) |
||
765 | if hasattr(player, 'techs'): |
||
766 | techEff = Rules.techImprEff[player.techs.get(struct[Const.STRUCT_IDX_TECHID], Rules.techBaseImprovement)] |
||
767 | else: |
||
768 | techEff = Rules.techImprEff[Rules.techBaseImprovement] |
||
769 | else: |
||
770 | techEff = Rules.techImprEff[Rules.techBaseImprovement] |
||
771 | opStatus = struct[Const.STRUCT_IDX_OPSTATUS] / 100.0 |
||
772 | if hasattr(tech, 'maxHP') and planet.owner == client.getPlayerID(): |
||
773 | self.win.vISHp.text = _('%d / %d') % (struct[Const.STRUCT_IDX_HP], int(tech.maxHP * techEff)) |
||
774 | else: |
||
775 | self.win.vISHp.text = _('%d / ?') % struct[Const.STRUCT_IDX_HP] |
||
776 | if hasattr(tech, 'prodBioMod'): |
||
777 | # bio |
||
778 | b, m, e, d = tech.prodBioMod |
||
779 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
780 | bioPC = int(tech.prodBio * prodMod * techEff * opStatus) - int(tech.operBio * opStatus) |
||
781 | # en |
||
782 | b, m, e, d = tech.prodEnMod |
||
783 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
784 | enPC = int(tech.prodEn * prodMod * techEff * opStatus) - int(tech.operEn * opStatus) |
||
785 | if bioPC < 0: self.win.vISBioPC.foreground = gdata.sevColors[gdata.CRI] |
||
786 | else: self.win.vISBioPC.foreground = None |
||
787 | self.win.vISBioPC.text = _('%d') % bioPC |
||
788 | if enPC < 0: self.win.vISEnPC.foreground = gdata.sevColors[gdata.CRI] |
||
789 | else: self.win.vISEnPC.foreground = None |
||
790 | self.win.vISEnPC.text = _('%d') % enPC |
||
791 | self.win.vISWorkers.text = _('%d') % int(tech.operWorkers * opStatus) |
||
792 | # prod |
||
793 | b, m, e, d = tech.prodProdMod |
||
794 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
795 | self.win.vISConstr.text = _('%d') % int(tech.prodProd * prodMod * techEff * opStatus) |
||
796 | # sci |
||
797 | b, m, e, d = tech.prodSciMod |
||
798 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
799 | self.win.vISSci.text = _('%d') % int(tech.prodSci * prodMod * techEff * opStatus) |
||
800 | # op. status |
||
801 | self.win.vISOpStatus.text = _("%d %%") % (opStatus * 100) |
||
802 | info = _("Operational status of the structure.") |
||
803 | self.win.vISOpStatus.tooltip = info |
||
804 | self.win.vISOpStatus.statustip = info |
||
805 | else: |
||
806 | self.win.vISBioPC.text = '?' |
||
807 | self.win.vISEnPC.text = '?' |
||
808 | self.win.vISWorkers.text = '?' |
||
809 | self.win.vISConstr.text = '? / ?' |
||
810 | self.win.vISSci.text = "?" |
||
811 | # buttons |
||
812 | if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
||
813 | self.win.vISPrev.enabled = self.win.vISFirst.enabled = self.plInfoData > 0 |
||
814 | self.win.vISNext.enabled = self.win.vISLast.enabled = self.plInfoData < len(planet.slots) - 1 |
||
815 | else: |
||
816 | self.win.vISPrev.enabled = self.win.vISFirst.enabled = 0 |
||
817 | self.win.vISNext.enabled = self.win.vISLast.enabled = 0 |
||
818 | tChangeBio = 0 |
||
819 | tChangeEn = 0 |
||
820 | tProdProd = 0 |
||
821 | tProdSci = 0 |
||
822 | system = client.get(self.systemID, noUpdate = 1) |
||
823 | # System Data Display |
||
824 | if hasattr(system, 'planets'): |
||
825 | for planetID in system.planets: |
||
826 | planet = client.get(planetID, noUpdate = 1) |
||
827 | # compute sums |
||
828 | if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
||
829 | tChangeBio += getattr(planet, 'changeBio', 0) |
||
830 | tChangeEn += getattr(planet, 'changeEn', 0) |
||
831 | tProdProd += getattr(planet, 'effProdProd', 0) |
||
832 | tProdSci += getattr(planet, 'effProdSci', 0) |
||
833 | self.win.vSTPBio.text = tChangeBio |
||
834 | self.win.vSTPEn.text = tChangeEn |
||
835 | self.win.vSTPProd.text = tProdProd |
||
836 | self.win.vSTPSci.text = tProdSci |
||
837 | |||
838 | def onSelectMapObj(self, widget, action, data): |
||
839 | self.win.vSystemMap.selectedObjID = data |
||
840 | self.win.vSystemMap.activeObjID = data |
||
841 | self.win.vPQueue.selectItem(None) |
||
842 | self.win.vPSlots.selectItem(None) |
||
843 | self.display(data) |
||
844 | |||
845 | def onHighlightMapObj(self, widget, action, data): |
||
846 | self.win.vSystemMap.activeObjID = data |
||
847 | self.display(data) |
||
848 | |||
849 | def onSelectPlanet(self, widget, action, data): |
||
850 | if data.planetID != Const.OID_NONE: |
||
851 | self.display(data.planetID) |
||
852 | |||
853 | def onSlotHighlighted(self, widget, action, data): |
||
854 | self.onItemHighlighted(data, INFO_SLOT) |
||
855 | |||
856 | def onSlotSelected(self, widget, action, data): |
||
857 | self.win.vPQueue.selectItem(None) |
||
858 | if not data: |
||
859 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
860 | self.plInfoData = self.plInfoDataSelected = None |
||
861 | elif data.index != None: |
||
862 | self.plInfoType = self.plInfoTypeSelected = INFO_SLOT |
||
863 | self.plInfoData = self.plInfoDataSelected = data.index |
||
864 | else: |
||
865 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
866 | self.plInfoData = self.plInfoDataSelected = None |
||
867 | if self.playerOwnsSomePlanet: |
||
868 | # display task dialog (select stuctures only) |
||
869 | self.structTaskDlg.display(self, self.planetID, data.extraSlot) |
||
870 | self.win.vPSlots.selectItem(None) |
||
871 | self.showPlInfo() |
||
872 | |||
873 | def onSlotRSelected(self, widget, action, data): |
||
874 | # unselect struct |
||
875 | self.win.vPQueue.selectItem(None) |
||
876 | |||
877 | if data and data.index != None: |
||
878 | #do not permit upgrade non-owned structures |
||
879 | if client.getPlayerID() == getattr(client.get(self.planetID, noUpdate = True), "owner", 0): |
||
880 | self.structTaskDlg.display(self, self.planetID, False, data.techID) |
||
881 | self.win.vPSlots.selectItem(None) |
||
882 | |||
883 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
884 | self.plInfoData = self.plInfoDataSelected = None |
||
885 | self.showPlInfo() |
||
886 | |||
887 | def onQueueItemHighlighted(self, widget, action, data): |
||
888 | self.onItemHighlighted(data, INFO_TASK) |
||
889 | |||
890 | def onItemHighlighted(self, data, info_type): |
||
891 | # unselect structure |
||
892 | if not data or data.index is None: |
||
893 | # unselected or new task |
||
894 | self.plInfoType = self.plInfoTypeSelected |
||
895 | self.plInfoData = self.plInfoDataSelected |
||
896 | else: |
||
897 | # info about task |
||
898 | self.plInfoType = info_type |
||
899 | self.plInfoData = data.index |
||
900 | self.showPlInfo() |
||
901 | |||
902 | def onQueueItemSelected(self, widget, action, data): |
||
903 | # unselect structure |
||
904 | self.win.vPSlots.selectItem(None) |
||
905 | if not data: |
||
906 | # unselected |
||
907 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
908 | self.plInfoData = self.plInfoDataSelected = None |
||
909 | elif data.index == None: |
||
910 | # new task |
||
911 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
912 | self.plInfoData = self.plInfoDataSelected = None |
||
913 | self.win.vPQueue.selectItem(None) |
||
914 | planet = client.get(self.planetID, noUpdate = 1) |
||
915 | self.newTaskDlg.display(self, planet.effProdProd) |
||
916 | else: |
||
917 | # info about task |
||
918 | self.plInfoType = self.plInfoTypeSelected = INFO_TASK |
||
919 | self.plInfoData = self.plInfoDataSelected = data.index |
||
920 | self.showPlInfo() |
||
921 | |||
922 | def onTerraformDataSelect(self, widget, action, data): |
||
923 | self.plInfoType = self.plInfoTypeSelected = INFO_PLANET |
||
924 | self.plInfoData = self.plInfoDataSelected = None |
||
925 | self.win.vPQueue.selectItem(None) |
||
926 | self.showPlInfo() |
||
927 | |||
928 | def onMoveStruct(self, widget, action, data): |
||
929 | try: |
||
930 | self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
||
931 | planet = client.get(self.planetID, noUpdate = 1) |
||
932 | planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, widget.data) |
||
933 | self.plInfoData += widget.data |
||
934 | self.plInfoDataSelected = self.plInfoData |
||
935 | self.showPlanet() |
||
936 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
937 | self.win.setStatus(_('Command has been executed.')) |
||
938 | except ige.GameException, e: |
||
939 | self.win.setStatus(e.args[0]) |
||
940 | return |
||
941 | |||
942 | View Code Duplication | def onMoveStructFirstLast(self, widget, action, data): |
|
0 ignored issues
–
show
Duplication
introduced
by
![]() |
|||
943 | try: |
||
944 | self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
||
945 | planet = client.get(self.planetID, noUpdate = 1) |
||
946 | if widget.data == -1: |
||
947 | rel = -1 * self.plInfoData |
||
948 | pos = 0 |
||
949 | else: |
||
950 | rel = len(planet.slots) - self.plInfoData - 1 |
||
951 | pos = len(planet.slots) - 1 |
||
952 | |||
953 | planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, rel) |
||
954 | self.plInfoData = self.plInfoDataSelected = pos |
||
955 | self.showPlanet() |
||
956 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
957 | self.win.setStatus(_('Command has been executed.')) |
||
958 | except ige.GameException, e: |
||
959 | self.win.setStatus(e.args[0]) |
||
960 | return |
||
961 | |||
962 | def onSwitchStructOnOff(self, widget, action, data): |
||
963 | try: |
||
964 | self.win.setStatus(_('Executing SWITCH STRUCTURE ON/OFF command...')) |
||
965 | planet = client.get(self.planetID, noUpdate = 1) |
||
966 | struct = planet.slots[self.plInfoData] |
||
967 | planet.slots[self.plInfoData] = client.cmdProxy.setStructOn(self.planetID, self.plInfoData, |
||
968 | not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON) |
||
969 | self.showPlanet() |
||
970 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
971 | self.win.setStatus(_('Command has been executed.')) |
||
972 | except ige.GameException, e: |
||
973 | self.win.setStatus(e.args[0]) |
||
974 | return |
||
975 | |||
976 | def onDemolishStruct(self, widget, action, data): |
||
977 | self.confirmDlg.display(_("Demolish this structure?"), |
||
978 | _("Yes"), _("No"), self.onDemolishStructConfirmed) |
||
979 | |||
980 | def onDemolishStructConfirmed(self): |
||
981 | try: |
||
982 | self.win.setStatus(_('Executing DEMOLISH STRUCTURE command...')) |
||
983 | planet = client.get(self.planetID, noUpdate = 1) |
||
984 | planet.slots = client.cmdProxy.demolishStruct(self.planetID, self.plInfoData) |
||
985 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
986 | self.plInfoData = self.plInfoDataSelected = None |
||
987 | self.win.vPSlots.selectItem(None) |
||
988 | self.win.setStatus(_('Command has been executed.')) |
||
989 | except ige.GameException, e: |
||
990 | self.win.setStatus(e.args[0]) |
||
991 | return |
||
992 | self.showPlanet() |
||
993 | |||
994 | def onStructInfo(self, widget, action, data): |
||
995 | planet = client.get(self.planetID, noUpdate = 1) |
||
996 | self.techInfoDlg.display(planet.slots[self.plInfoData][Const.STRUCT_IDX_TECHID]) |
||
997 | |||
998 | View Code Duplication | def onMoveTaskFirstLast(self, widget, action, data): |
|
0 ignored issues
–
show
|
|||
999 | try: |
||
1000 | self.win.setStatus(_('Executing MOVE TASK command...')) |
||
1001 | planet = client.get(self.planetID, noUpdate = 1) |
||
1002 | |||
1003 | if widget.data == -1: |
||
1004 | rel = -1 * self.plInfoData |
||
1005 | pos = 0 |
||
1006 | else: |
||
1007 | rel = len(planet.prodQueue) - self.plInfoData - 1 |
||
1008 | pos = len(planet.prodQueue) - 1 |
||
1009 | |||
1010 | planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, rel) |
||
1011 | self.plInfoData = self.plInfoDataSelected = pos |
||
1012 | self.showPlanet() |
||
1013 | self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
||
1014 | self.win.setStatus(_('Command has been executed.')) |
||
1015 | except ige.GameException, e: |
||
1016 | self.win.setStatus(e.args[0]) |
||
1017 | return |
||
1018 | |||
1019 | def onMoveTask(self, widget, action, data): |
||
1020 | try: |
||
1021 | self.win.setStatus(_('Executing MOVE TASK command...')) |
||
1022 | planet = client.get(self.planetID, noUpdate = 1) |
||
1023 | planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, widget.data) |
||
1024 | self.plInfoData += widget.data |
||
1025 | self.plInfoDataSelected = self.plInfoData |
||
1026 | self.showPlanet() |
||
1027 | self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
||
1028 | self.win.setStatus(_('Command has been executed.')) |
||
1029 | except ige.GameException, e: |
||
1030 | self.win.setStatus(e.args[0]) |
||
1031 | return |
||
1032 | |||
1033 | def onAbortTask(self, widget, action, data): |
||
1034 | self.confirmDlg.display(_("Abort this construction task?"), |
||
1035 | _("Yes"), _("No"), self.onAbortTaskConfirmed) |
||
1036 | |||
1037 | def onQtyTask(self, widget, action, data): |
||
1038 | planet = client.get(self.planetID, noUpdate = 1) |
||
1039 | task = planet.prodQueue[self.plInfoData] |
||
1040 | self.changeQtyDlg.display(task.quantity, self.onChangeQtyConfirmed) |
||
1041 | |||
1042 | def onChangeQtyConfirmed(self): |
||
1043 | if self.changeQtyDlg.quantity != None: |
||
1044 | try: |
||
1045 | self.win.setStatus(_('Executing CHANGE TASK command...')) |
||
1046 | planet = client.get(self.planetID, noUpdate = 1) |
||
1047 | player = client.getPlayer() |
||
1048 | planet.prodQueue, player.stratRes = client.cmdProxy.changeConstruction(self.planetID, self.plInfoData, self.changeQtyDlg.quantity) |
||
1049 | self.showPlanet() |
||
1050 | self.win.setStatus(_('Command has been executed.')) |
||
1051 | except ige.GameException, e: |
||
1052 | self.win.setStatus(e.args[0]) |
||
1053 | return |
||
1054 | |||
1055 | def onAbortTaskConfirmed(self): |
||
1056 | try: |
||
1057 | self.win.setStatus(_('Executing ABORT TASK command...')) |
||
1058 | planet = client.get(self.planetID, noUpdate = 1) |
||
1059 | player = client.getPlayer() |
||
1060 | planet.prodQueue, player.stratRes = client.cmdProxy.abortConstruction(self.planetID, self.plInfoData) |
||
1061 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
1062 | self.plInfoData = self.plInfoDataSelected = None |
||
1063 | self.win.vPQueue.selectItem(None) |
||
1064 | self.showPlanet() |
||
1065 | self.win.setStatus(_('Command has been executed.')) |
||
1066 | except ige.GameException, e: |
||
1067 | self.win.setStatus(e.args[0]) |
||
1068 | return |
||
1069 | |||
1070 | def onTaskInfo(self, widget, action, data): |
||
1071 | planet = client.get(self.planetID, noUpdate = 1) |
||
1072 | task = planet.prodQueue[self.plInfoData] |
||
1073 | if not task.isShip: |
||
1074 | self.techInfoDlg.display(task.techID) |
||
1075 | else: |
||
1076 | log.debug("Show ship info") |
||
1077 | self.constructionDlg.selectedDesignID = task.techID; |
||
1078 | self.constructionDlg.display() |
||
1079 | |||
1080 | def onRenameSystem(self, widget, action, data): |
||
1081 | self.renameSysDlg.display(self.systemID) |
||
1082 | |||
1083 | def onRedirectFleets(self, widget, action, data): |
||
1084 | self.fleetRedirectionDlg.display(self.systemID, self) |
||
1085 | |||
1086 | def onMassRedirectFleets(self, widget, action, data): |
||
1087 | self.fleetMassRedirectionDlg.display(self.systemID, self) |
||
1088 | |||
1089 | def onFindWormholeExit(self, widget, action, data): |
||
1090 | source = client.get(self.systemID, noUpdate = 1) |
||
1091 | try: |
||
1092 | dest = client.get(source.destinationOid) |
||
1093 | try: |
||
1094 | gdata.mainGameDlg.win.vStarMap.highlightPos = (dest.x, dest.y) |
||
1095 | gdata.mainGameDlg.win.vStarMap.setPos(dest.x, dest.y) |
||
1096 | self.hide() |
||
1097 | return |
||
1098 | except: |
||
1099 | log.debug("Invalid object information during wormhole find. Obj. Type: ", dest.typeID) |
||
1100 | self.win.setStatus(_("Destination not explored")) #don't show the end user this error |
||
1101 | except: |
||
1102 | self.win.setStatus(_("Destination not explored")) |
||
1103 | |||
1104 | def onBuoy(self, widget, action, data): |
||
1105 | buoyText = "" |
||
1106 | buoyType = Const.BUOY_PRIVATE |
||
1107 | player = client.getPlayer() |
||
1108 | if hasattr(player, "buoys"): |
||
1109 | if self.systemID in player.buoys.keys(): |
||
1110 | buoyText = player.buoys[self.systemID][0] |
||
1111 | buoyType = player.buoys[self.systemID][1] |
||
1112 | self.buoyDlg.display(buoyText, buoyType, self.onBuoyConfirmed) |
||
1113 | |||
1114 | def onBuoyConfirmed(self): |
||
1115 | try: |
||
1116 | self.win.setStatus(_('Executing ADD BUOY command...')) |
||
1117 | player = client.getPlayer() |
||
1118 | player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, self.buoyDlg.buoyText, self.buoyDlg.buoyType) |
||
1119 | gdata.mainGameDlg.update() |
||
1120 | self.win.vSystemMap.computeBuoy() |
||
1121 | self.showSystem() |
||
1122 | self.win.setStatus(_('Command has been executed.')) |
||
1123 | except ige.GameException, e: |
||
1124 | self.win.setStatus(e.args[0]) |
||
1125 | return |
||
1126 | |||
1127 | def onDeleteBuoy(self, widget, action, data): |
||
1128 | try: |
||
1129 | self.win.setStatus(_('Executing DELETE BUOY command...')) |
||
1130 | player = client.getPlayer() |
||
1131 | player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, "", 0) |
||
1132 | gdata.mainGameDlg.update() |
||
1133 | self.win.vSystemMap.computeBuoy() |
||
1134 | self.showSystem() |
||
1135 | self.win.setStatus(_('Command has been executed.')) |
||
1136 | except ige.GameException, e: |
||
1137 | self.win.setStatus(e.args[0]) |
||
1138 | return |
||
1139 | |||
1140 | def onViewMinefield(self, widget, action, data): |
||
1141 | self.minefieldDlg.display(self.systemID) |
||
1142 | |||
1143 | def onLocateSystem(self, widget, action, data): |
||
1144 | self.locateDlg.display(self.systemID, self) |
||
1145 | |||
1146 | def onGlobalQueuesMenu(self, widget, action, data): |
||
1147 | items = [] |
||
1148 | for queue in xrange(5): |
||
0 ignored issues
–
show
Comprehensibility
Best Practice
introduced
by
|
|||
1149 | items.append(ui.Item(res.globalQueueName(queue),tQue = queue)) |
||
1150 | self.queueWin.vGlobalQueues.items = items |
||
1151 | self.queueWin.vGlobalQueues.itemsChanged() |
||
1152 | self.queueWin.show() |
||
1153 | |||
1154 | def onGlobalQueueSelect(self, widget, action, data): |
||
1155 | if not self.queueWin.vGlobalQueues.selection: |
||
1156 | return |
||
1157 | newQueue = self.queueWin.vGlobalQueues.selection[0].tQue |
||
1158 | player = client.getPlayer() |
||
1159 | planet = client.get(self.planetID, noUpdate = 1) |
||
1160 | try: |
||
1161 | self.win.setStatus(_('Executing CHANGE PLANETS GLOBAL QUEUE command...')) |
||
1162 | newQueue = client.cmdProxy.changePlanetsGlobalQueue(planet.oid, newQueue) |
||
1163 | planet.globalQueue = newQueue |
||
1164 | self.win.vQueueSelector.text = res.globalQueueName(newQueue) |
||
1165 | self.queueWin.hide() |
||
1166 | self.win.setStatus(_('Command has been executed.')) |
||
1167 | self.update() |
||
1168 | except ige.GameException, e: |
||
1169 | self.win.setStatus(e.args[0]) |
||
1170 | return |
||
1171 | |||
1172 | def onGlobalQueueCancel(self, widget, action, data): |
||
1173 | self.queueWin.hide() |
||
1174 | |||
1175 | def onCloseDlg(self, widget, action, data): |
||
1176 | self.win.vSystemMap.systemID = None |
||
1177 | self.win.vSystemMap.activeObjID = None |
||
1178 | self.win.vSystemMap.selectedObjID = None |
||
1179 | self.hide() |
||
1180 | |||
1181 | def createUI(self): |
||
1182 | w, h = gdata.scrnSize |
||
1183 | |||
1184 | self.win = ui.Window(self.app, |
||
1185 | modal = 1, |
||
1186 | escKeyClose = 1, |
||
1187 | titleOnly = w == 800 and h == 600, |
||
1188 | movable = 0, |
||
1189 | rect = ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), |
||
1190 | layoutManager = ui.SimpleGridLM(), |
||
1191 | ) |
||
1192 | # system |
||
1193 | self.win.subscribeAction('*', self) |
||
1194 | SystemMapWidget(self.win, |
||
1195 | id = 'vSystemMap', |
||
1196 | action = 'onSelectMapObj', |
||
1197 | hoverAction = 'onHighlightMapObj', |
||
1198 | layout = (0, 0, 40, 10) |
||
1199 | ) |
||
1200 | |||
1201 | ui.Title(self.win, layout = (0, 27, 30, 1), id = 'vStatusBar', |
||
1202 | align = ui.ALIGN_W) |
||
1203 | ui.TitleButton(self.win, layout = (35, 27, 5, 1), text = _('Close'), |
||
1204 | action = 'onCloseDlg') |
||
1205 | ui.TitleButton(self.win, layout = (30, 27, 5, 1), text = _('Locate'), |
||
1206 | action = 'onLocateSystem') |
||
1207 | ## system |
||
1208 | ui.Title(self.win, layout = (0, 10, 40, 1), id = 'vSTitle', |
||
1209 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['sys']) |
||
1210 | ui.Listbox(self.win, layout = (0, 11, 40, 14), id = 'vSSOver', |
||
1211 | columns = [(_('Planet'), 'text', 5, ui.ALIGN_W), (_('Type'), 'plType', 3.5, ui.ALIGN_W), |
||
1212 | (_('Env'), 'plBio', 1.5, ui.ALIGN_E), (_('Min'), 'plMin', 1.5, ui.ALIGN_E), (_('En'), 'plEn', 1.5, ui.ALIGN_E), |
||
1213 | (_('Biomatter'), 'storBio', 3, ui.ALIGN_E), (_('+/-'), 'changeBio', 2, ui.ALIGN_E), |
||
1214 | (_('Energy'), 'storEn', 3, ui.ALIGN_E), (_('+/-'), 'changeEn', 2, ui.ALIGN_E), |
||
1215 | (_('Space'), 'space', 3, ui.ALIGN_E), (_('Con / Res'), 'consci', 4, ui.ALIGN_E), |
||
1216 | (_('Constructing'), 'constrInfo', 9, ui.ALIGN_W)], |
||
1217 | columnLabels = 1, tags = ['sys'], action = 'onSelectPlanet') |
||
1218 | ui.Title(self.win, layout = (0, 25, 13, 1), text = _('Total'), align = ui.ALIGN_W, |
||
1219 | font = 'normal-bold', tags = ['sys']) |
||
1220 | ui.Title(self.win, layout = (13, 25, 3, 1), id = 'vSTStorBio', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
1221 | ui.Title(self.win, layout = (16, 25, 2, 1), id = 'vSTChangeBio', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
||
1222 | ui.Title(self.win, layout = (18, 25, 3, 1), id = 'vSTStorEn', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
1223 | ui.Title(self.win, layout = (21, 25, 2, 1), id = 'vSTChangeEn', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
||
1224 | ui.Title(self.win, layout = (23, 25, 7, 1), id = 'vSTConSci', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
1225 | ui.Title(self.win, layout = (30, 25, 10, 1), tags = ['sys']) |
||
1226 | ui.Button(self.win, layout = (0, 26, 5, 1), text = _('Rename'), |
||
1227 | id = 'vSRename', tags = ['sys'], action = 'onRenameSystem') |
||
1228 | ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Find Wormhole Exit'), |
||
1229 | id = 'vSFWHExit', tags = ['hidden'], action = 'onFindWormholeExit') |
||
1230 | ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Redirection OFF'), |
||
1231 | id = 'vSRedirect', tags = ['sys'], action = 'onRedirectFleets') |
||
1232 | ui.Button(self.win, layout = (15, 26, 5, 1), text = _('Mass Redirect'), |
||
1233 | id = 'vSMassRedirect', tags = ['sys'], action = 'onMassRedirectFleets') |
||
1234 | ui.Button(self.win, layout = (20, 26, 5, 1), text = _('Add buoy'), |
||
1235 | id = 'vSBuoy', tags = ['sys'], action = 'onBuoy') |
||
1236 | ui.Button(self.win, layout = (25, 26, 5, 1), text = _('Delete buoy'), |
||
1237 | id = 'vSDeleteBuoy', tags = ['sys'], action = 'onDeleteBuoy') |
||
1238 | ui.Button(self.win, layout = (30, 26, 5, 1), text = _('View Minefield'), |
||
1239 | id = 'vSViewMinefield', tags = ['sys'], action = 'onViewMinefield') |
||
1240 | ## planet |
||
1241 | ui.Title(self.win, layout = (0, 10, 20, 1), id = 'vPName', |
||
1242 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1243 | ui.Title(self.win, layout = (20, 10, 20, 1), text = _('Structures'), |
||
1244 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1245 | ui.ButtonArray(self.win, layout = (20, 11, 20, 6), id = 'vPSlots', |
||
1246 | buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onSlotSelected', rmbAction = 'onSlotRSelected', hoverAction = 'onSlotHighlighted') |
||
1247 | ui.Title(self.win, layout = (20, 17, 12, 1), id = 'vTaskTitleWithQueue', text = _('Task queue'), |
||
1248 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1249 | ui.TitleButton(self.win, layout = (32, 17, 8, 1), id = 'vQueueSelector', align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl'], action = 'onGlobalQueuesMenu') |
||
1250 | ui.Title(self.win, layout = (20, 17, 20, 1), id = 'vTaskTitleNoQueue', text = _('Task queue'), |
||
1251 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1252 | ui.ButtonArray(self.win, layout = (20, 18, 20, 2), id = 'vPQueue', |
||
1253 | buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onQueueItemSelected', hoverAction = 'onQueueItemHighlighted') |
||
1254 | ui.Label(self.win, layout = (0, 11, 5, 1), text = _('Planet type'), |
||
1255 | align = ui.ALIGN_W, tags = ['pl']) |
||
1256 | ui.Label(self.win, layout = (5, 11, 5, 1), id = 'vPPType', |
||
1257 | align = ui.ALIGN_E, tags = ['pl']) |
||
1258 | ui.Label(self.win, layout = (10, 11, 5, 1), text = _('Diameter'), |
||
1259 | align = ui.ALIGN_W, tags = ['pl']) |
||
1260 | ui.Label(self.win, layout = (15, 11, 5, 1), id = 'vPDiameter', |
||
1261 | align = ui.ALIGN_E, tags = ['pl']) |
||
1262 | # environment |
||
1263 | ui.Label(self.win, layout = (0, 12, 5, 2), id = 'vPBioAbund', |
||
1264 | icons=[(res.getUIIcon('planet_biomatter'), ui.ALIGN_W)], |
||
1265 | tooltipTitle=_("Environment"), |
||
1266 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1267 | # minerals |
||
1268 | ui.Label(self.win, layout = (5, 12, 5, 2), id = 'vPMinAbund', |
||
1269 | icons=[(res.getUIIcon('planet_minerals'), ui.ALIGN_W)], |
||
1270 | tooltipTitle=_("Mineral abundance"), |
||
1271 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1272 | # en. abundance |
||
1273 | ui.Label(self.win, layout = (10, 12, 5, 2), id = 'vPEnAbund', |
||
1274 | icons=[(res.getUIIcon('planet_energy'), ui.ALIGN_W)], |
||
1275 | tooltipTitle=_("Energy abundance"), |
||
1276 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1277 | # available space |
||
1278 | ui.Label(self.win, layout = (15, 12, 5, 2), id = 'vPSlotsAbund', |
||
1279 | icons=[(res.getUIIcon('planet_free_slots'), ui.ALIGN_W)], |
||
1280 | tooltipTitle=_("Available space"), |
||
1281 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1282 | ## colony data |
||
1283 | ui.Title(self.win, layout = (0, 14, 20, 1), text = _('Colony data'), |
||
1284 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1285 | ui.Label(self.win, layout = (0, 15, 5, 2), id = 'vPCPop', |
||
1286 | icons=[(res.getUIIcon('population'), ui.ALIGN_W)], |
||
1287 | tooltipTitle=_("Population"), |
||
1288 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1289 | ui.Label(self.win, layout = (5, 15, 5, 2), id = 'vPCUnempl', |
||
1290 | icons=[(res.getUIIcon('unemployed'), ui.ALIGN_W)], |
||
1291 | tooltipTitle=_("Free workers"), |
||
1292 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1293 | ui.Label(self.win, layout = (10, 15, 5, 2), id = 'vPCStorBio', |
||
1294 | icons=[(res.getUIIcon('bio_stored'), ui.ALIGN_W)], |
||
1295 | tooltipTitle=_("Biomatter"), |
||
1296 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1297 | ui.Label(self.win, layout = (15, 15, 5, 2), id = 'vPCStorEn', |
||
1298 | icons=[(res.getUIIcon('en_stored'), ui.ALIGN_W)], |
||
1299 | tooltipTitle=_("Energy"), |
||
1300 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1301 | |||
1302 | |||
1303 | ui.Label(self.win, layout = (0, 18, 7, 2), id = 'vPCProd', |
||
1304 | icons=[(res.getUIIcon('planet_cp_production'), ui.ALIGN_W)], |
||
1305 | tooltipTitle=_("Construction pts"), |
||
1306 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1307 | ui.Label(self.win, layout = (7, 18, 7, 2), id = 'vPCSci', |
||
1308 | icons=[(res.getUIIcon('planet_rp_production'), ui.ALIGN_W)], |
||
1309 | tooltipTitle=_("Research pts"), |
||
1310 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1311 | ui.Label(self.win, layout = (14, 18, 6, 2), id = 'vPCMorale', |
||
1312 | icons=[(res.getUIIcon('morale'), ui.ALIGN_W)], |
||
1313 | tooltipTitle=_("Morale"), |
||
1314 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1315 | |||
1316 | |||
1317 | ui.Label(self.win, layout = (0, 21, 7, 2), id = 'vPCEnvStatus', |
||
1318 | icons=[(res.getUIIcon('environment_status'), ui.ALIGN_W)], |
||
1319 | tooltipTitle=_("Environment status"), |
||
1320 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1321 | ui.Label(self.win, layout = (7, 21, 7, 2), id = 'vPCShield', |
||
1322 | icons=[(res.getUIIcon('planetary_shield'), ui.ALIGN_W)], |
||
1323 | tooltipTitle=_("Planetary shield"), |
||
1324 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1325 | ui.Label(self.win, layout = (14, 21, 6, 2), id = 'vPCSRes', |
||
1326 | icons=[(res.getUIIcon('strategic_resource'), ui.ALIGN_W)], |
||
1327 | tooltipTitle=_("Strategic resource"), |
||
1328 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1329 | ui.Button(self.win, layout = (10, 23, 10, 1), text = _('Show Terraforming Data'), |
||
1330 | tags = ['pl'], action = 'onTerraformDataSelect') |
||
1331 | ui.Title(self.win, layout = (0, 24, 20, 1), text = _('System data'), |
||
1332 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1333 | ui.Label(self.win, layout = (0, 25, 5, 2), id = 'vSTPBio', |
||
1334 | icons=[(res.getUIIcon('system_biomatter'), ui.ALIGN_W)], |
||
1335 | tooltipTitle=_("Net Bio +/-"), |
||
1336 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1337 | ui.Label(self.win, layout = (5, 25, 5, 2), id = 'vSTPEn', |
||
1338 | icons=[(res.getUIIcon('system_energy'), ui.ALIGN_W)], |
||
1339 | tooltipTitle=_("Net Energy +/-"), |
||
1340 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1341 | ui.Label(self.win, layout = (10, 25, 5, 2), id = 'vSTPProd', |
||
1342 | icons=[(res.getUIIcon('system_cp_production'), ui.ALIGN_W)], |
||
1343 | tooltipTitle=_("Net Construction"), |
||
1344 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1345 | ui.Label(self.win, layout = (15, 25, 5, 2), id = 'vSTPSci', |
||
1346 | icons=[(res.getUIIcon('system_rp_production'), ui.ALIGN_W)], |
||
1347 | tooltipTitle=_("Net Research"), |
||
1348 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
1349 | ## info |
||
1350 | ui.Title(self.win, layout = (20, 20, 20, 1), id = 'vITitle', |
||
1351 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
1352 | # slot |
||
1353 | ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Hit points'), |
||
1354 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1355 | ui.Label(self.win, layout = (25, 21, 5, 1), id = 'vISHp', align = ui.ALIGN_E, |
||
1356 | tags = ['slot', 'pl']) |
||
1357 | ui.Label(self.win, layout = (20, 22, 5, 1), text = _('Status'), |
||
1358 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1359 | ui.Label(self.win, layout = (25, 22, 5, 1), id = 'vISOpStatus', align = ui.ALIGN_E, |
||
1360 | tags = ['slot', 'pl']) |
||
1361 | ui.Title(self.win, layout = (20, 23, 10, 1), text = _('Problems'), |
||
1362 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1363 | ui.Label(self.win, layout = (20, 24, 10, 1), id = 'vISStatus', align = ui.ALIGN_W, |
||
1364 | tags = ['slot', 'pl']) |
||
1365 | ui.Label(self.win, layout = (30, 21, 5, 1), text = _('Biomatter p/c'), |
||
1366 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1367 | ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vISBioPC', align = ui.ALIGN_E, |
||
1368 | tags = ['slot', 'pl']) |
||
1369 | ui.Label(self.win, layout = (30, 22, 5, 1), text = _('Energy p/c'), |
||
1370 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1371 | ui.Label(self.win, layout = (35, 22, 5, 1), id = 'vISEnPC', align = ui.ALIGN_E, |
||
1372 | tags = ['slot', 'pl']) |
||
1373 | ui.Label(self.win, layout = (30, 23, 5, 1), text = _('Constr pts'), |
||
1374 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1375 | ui.Label(self.win, layout = (35, 23, 5, 1), id = 'vISConstr', align = ui.ALIGN_E, |
||
1376 | tags = ['slot', 'pl']) |
||
1377 | ui.Label(self.win, layout = (30, 24, 5, 1), text = _('Research pts'), |
||
1378 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1379 | ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vISSci', align = ui.ALIGN_E, |
||
1380 | tags = ['slot', 'pl']) |
||
1381 | ui.Label(self.win, layout = (30, 25, 5, 1), text = _('Workers'), |
||
1382 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
1383 | ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vISWorkers', align = ui.ALIGN_E, |
||
1384 | tags = ['slot', 'pl']) |
||
1385 | ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vISFirst', text = _('<<'), |
||
1386 | tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = -1, |
||
1387 | tooltipTitle = _('Move structure to first slot')) |
||
1388 | ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vISPrev', text = _('<'), |
||
1389 | tags = ['slot', 'pl'], action = 'onMoveStruct', data = -1, |
||
1390 | tooltipTitle = _('Move structure to previous slot')) |
||
1391 | ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vISNext', text = _('>'), |
||
1392 | tags = ['slot', 'pl'], action = 'onMoveStruct', data = 1, |
||
1393 | tooltipTitle = _('Move structure to next slot')) |
||
1394 | ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vISLast', text = _('>>'), |
||
1395 | tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = 1, |
||
1396 | tooltipTitle = _('Move structure to last slot')) |
||
1397 | ui.Button(self.win, layout = (28, 26, 4, 1), text = _('ON/OFF'), id = 'vISOnOff', |
||
1398 | tags = ['slot', 'pl'], action = 'onSwitchStructOnOff', |
||
1399 | tooltipTitle = _('Switch structure ON or OFF')) |
||
1400 | ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = 'vISTechInfo', |
||
1401 | tags = ['slot', 'pl'], action = 'onStructInfo', |
||
1402 | tooltipTitle = _('Show structure information')) |
||
1403 | ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Demolish'), id = 'vISDemolish', |
||
1404 | tags = ['slot', 'pl'], action = 'onDemolishStruct', |
||
1405 | tooltipTitle = _('Demolish structure')) |
||
1406 | # terraform |
||
1407 | ui.Label(self.win, layout = (20, 22, 9, 1), text = _('Class Range En. Abundance'), |
||
1408 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1409 | ui.Label(self.win, layout = (30, 22, 5, 1), id = 'vTerraEN', align = ui.ALIGN_E, |
||
1410 | tags = ['terra', 'pl']) |
||
1411 | ui.Label(self.win, layout = (20, 23, 9, 1), text = _('Upgrade Range En. Abund.'), |
||
1412 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1413 | ui.Label(self.win, layout = (30, 23, 5, 1), id = 'vTerraUpEN', align = ui.ALIGN_E, |
||
1414 | tags = ['terra', 'pl']) |
||
1415 | ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Downgrade Env.'), |
||
1416 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1417 | ui.Label(self.win, layout = (25, 24, 5, 1), id = 'vTerraDownEnv', align = ui.ALIGN_E, |
||
1418 | tags = ['terra', 'pl']) |
||
1419 | ui.Label(self.win, layout = (31, 24, 4, 1), text = _('Upgrade Env.'), |
||
1420 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1421 | ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vTerraUpEnv', align = ui.ALIGN_E, |
||
1422 | tags = ['terra', 'pl']) |
||
1423 | ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Downgrade To?'), |
||
1424 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1425 | ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vTerraDownTo', align = ui.ALIGN_E, |
||
1426 | tags = ['terra', 'pl']) |
||
1427 | ui.Label(self.win, layout = (31, 25, 4, 1), text = _('Upgrade To?'), |
||
1428 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
1429 | ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vTerraUpTo', align = ui.ALIGN_E, |
||
1430 | tags = ['terra', 'pl']) |
||
1431 | # task |
||
1432 | ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Complete'), |
||
1433 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1434 | ui.Label(self.win, layout = (26, 21, 5, 1), id = 'vITCompl', align = ui.ALIGN_E, |
||
1435 | tags = ['task', 'pl']) |
||
1436 | ui.Label(self.win, layout = (31, 21, 3, 1), text = _('ETC'), |
||
1437 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1438 | ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vITEtc', align = ui.ALIGN_E, |
||
1439 | tags = ['task', 'pl']) |
||
1440 | ui.Label(self.win, layout = (20, 22, 6, 1), text = _('Construction pts'), |
||
1441 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1442 | ui.Label(self.win, layout = (26, 22, 5, 1), id = 'vITProd', align = ui.ALIGN_E, |
||
1443 | tags = ['task', 'pl']) |
||
1444 | ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Quantity'), |
||
1445 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1446 | ui.Label(self.win, layout = (26, 24, 5, 1), id = 'vITQuantity', align = ui.ALIGN_E, |
||
1447 | tags = ['task', 'pl']) |
||
1448 | ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Target planet'), |
||
1449 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1450 | ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vITTarget', align = ui.ALIGN_E, |
||
1451 | tags = ['task', 'pl']) |
||
1452 | ui.Label(self.win, layout = (30, 25, 4, 1), text = _('Target slot'), |
||
1453 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
1454 | ui.Label(self.win, layout = (34, 25, 6, 1), id = 'vITTargetSlot', align = ui.ALIGN_W, |
||
1455 | tags = ['task', 'pl']) |
||
1456 | ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vITFirst', text = _('<<'), |
||
1457 | tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
||
1458 | tooltipTitle = _('Move task to first position in queue'), data = -1) |
||
1459 | ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vITPrev', text = _('<'), |
||
1460 | tags = ['task', 'pl'], action = 'onMoveTask', data = -1, |
||
1461 | tooltipTitle = _('Move task to previous position in queue')) |
||
1462 | ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vITNext', text = _('>'), |
||
1463 | tags = ['task', 'pl'], action = 'onMoveTask', data = 1, |
||
1464 | tooltipTitle = _('Move task to next position in queue')) |
||
1465 | ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vITLast', text = _('>>'), |
||
1466 | tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
||
1467 | tooltipTitle = _('Move task to last position in queue'), data = 1) |
||
1468 | ui.Button(self.win, layout = (28, 26, 4, 1), text = _('Quantity'), |
||
1469 | tags = ['task', 'pl'], action = 'onQtyTask', |
||
1470 | tooltipTitle = _('Change task quantity')) |
||
1471 | ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = "vITInfo", |
||
1472 | tags = ['task', 'pl'], action = 'onTaskInfo', |
||
1473 | tooltipTitle = _('Show task informations')) |
||
1474 | ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Abort'), |
||
1475 | tags = ['task', 'pl'], action = 'onAbortTask', |
||
1476 | tooltipTitle = _('Abort task construction')) |
||
1477 | |||
1478 | # Global queue selector window |
||
1479 | width = 304 # 15 * 20 + 4 |
||
1480 | height = 144 # 7 * 20 + 4 |
||
1481 | self.queueWin = ui.Window(self.app, |
||
1482 | modal = 1, |
||
1483 | escKeyClose = 1, |
||
1484 | titleOnly = 0, |
||
1485 | movable = 0, |
||
1486 | title = _("Select global queue"), |
||
1487 | rect = ui.Rect((w - width) / 2, (h - height) / 2, width, height), |
||
1488 | layoutManager = ui.SimpleGridLM(), |
||
1489 | ) |
||
1490 | self.queueWin.subscribeAction('*', self) |
||
1491 | # rename |
||
1492 | ui.Listbox(self.queueWin, layout = (0, 0, 15, 5), id = 'vGlobalQueues', columnLabels = 0, |
||
1493 | columns = ((None, 'text', 0, ui.ALIGN_W),), multiselection = 0) |
||
1494 | # status bar + submit/cancel |
||
1495 | ui.TitleButton(self.queueWin, layout = (10, 5, 5, 1), text = _("Select"), action = 'onGlobalQueueSelect') |
||
1496 | ui.TitleButton(self.queueWin, layout = (5, 5, 5, 1), text = _("Cancel"), action = 'onGlobalQueueCancel') |
||
1497 | ui.Title(self.queueWin, id = 'vStatusBar', layout = (0, 5, 5, 1), align = ui.ALIGN_W) |
||
1498 | |||
1499 | |||
1500 |