| Total Complexity | 219 |
| Total Lines | 1498 |
| Duplicated Lines | 2.6 % |
| Changes | 0 | ||
Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
Complex classes like osci.dialog.StarSystemDlg often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
| 1 | # |
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| 2 | # Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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| 3 | # |
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| 4 | # This file is part of Outer Space. |
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| 5 | # |
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| 6 | # Outer Space is free software; you can redistribute it and/or modify |
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| 7 | # it under the terms of the GNU General Public License as published by |
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| 8 | # the Free Software Foundation; either version 2 of the License, or |
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| 9 | # (at your option) any later version. |
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| 10 | # |
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| 11 | # Outer Space is distributed in the hope that it will be useful, |
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| 12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | # GNU General Public License for more details. |
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| 15 | # |
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| 16 | # You should have received a copy of the GNU General Public License |
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| 17 | # along with Outer Space; if not, write to the Free Software |
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| 18 | # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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| 19 | # |
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| 20 | |||
| 21 | import pygameui as ui |
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| 22 | from osci import client, res, gdata |
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| 23 | from osci.SystemMapWidget import SystemMapWidget |
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| 24 | from NewTaskDlg import NewTaskDlg |
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| 25 | from StructTaskDlg import StructTaskDlg |
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| 26 | from RenameSysDlg import RenameSysDlg |
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| 27 | from TechInfoDlg import TechInfoDlg |
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| 28 | from ConfirmDlg import ConfirmDlg |
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| 29 | from BuoyDlg import BuoyDlg |
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| 30 | from ConstructionDlg import ConstructionDlg |
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| 31 | from FleetRedirectionDlg import FleetRedirectionDlg |
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| 32 | from FleetMassRedirectionDlg import FleetMassRedirectionDlg |
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| 33 | from MinefieldDlg import MinefieldDlg |
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| 34 | from ChangeQtyDlg import ChangeQtyDlg |
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| 35 | from LocateDlg import LocateDlg |
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| 36 | import ige |
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| 37 | import ige.ospace.Const as Const |
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| 38 | from ige.ospace import Rules |
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| 39 | from ige import log |
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| 40 | import math |
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| 41 | import Utils |
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| 42 | |||
| 43 | INFO_NONE = 0 |
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| 44 | INFO_TASK = 1 |
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| 45 | INFO_SLOT = 2 |
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| 46 | INFO_PLANET = 3 |
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| 47 | |||
| 48 | class StarSystemDlg: |
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| 49 | |||
| 50 | def __init__(self, app): |
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| 51 | self.wormhole = 0 |
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| 52 | self.app = app |
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| 53 | self.createUI() |
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| 54 | self.newTaskDlg = NewTaskDlg(self.app) |
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| 55 | self.structTaskDlg = StructTaskDlg(self.app) |
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| 56 | self.renameSysDlg = RenameSysDlg(self.app) |
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| 57 | self.techInfoDlg = TechInfoDlg(app) |
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| 58 | self.confirmDlg = ConfirmDlg(app) |
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| 59 | self.changeQtyDlg = ChangeQtyDlg(app) |
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| 60 | self.constructionDlg = ConstructionDlg(app) |
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| 61 | self.minefieldDlg = MinefieldDlg(app) |
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| 62 | self.locateDlg = LocateDlg(app) |
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| 63 | self.buoyDlg = BuoyDlg(app) |
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| 64 | self.fleetRedirectionDlg = FleetRedirectionDlg(app) |
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| 65 | self.fleetMassRedirectionDlg = FleetMassRedirectionDlg(app) |
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| 66 | |||
| 67 | self.planetID = None |
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| 68 | self.systemID = None |
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| 69 | self.wormhole = None |
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| 70 | self.plInfoType = None |
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| 71 | self.plInfoTypeSelected = None |
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| 72 | self.plInfoData = None |
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| 73 | self.plInfoDataSelected = None |
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| 74 | self.playerOwnsSomePlanet = False |
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| 75 | |||
| 76 | def display(self, objID): |
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| 77 | # set initial state |
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| 78 | obj = client.get(objID, noUpdate = 1) |
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| 79 | if obj.type == Const.T_PLANET: |
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| 80 | self.systemID = obj.compOf |
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| 81 | self.planetID = objID |
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| 82 | elif obj.type in (Const.T_SYSTEM, Const.T_WORMHOLE): |
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| 83 | self.systemID = objID |
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| 84 | self.planetID = None |
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| 85 | if obj.type == Const.T_WORMHOLE: |
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| 86 | self.wormhole = 1 |
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| 87 | self.win.vSFWHExit.tags=['sys'] |
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| 88 | self.win.vSRedirect.tags=['hidden'] |
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| 89 | else: |
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| 90 | raise 'Unsupported type of object %d' % obj.type |
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| 91 | self.plInfoType = INFO_PLANET |
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| 92 | self.plInfoTypeSelected = INFO_PLANET |
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| 93 | self.plInfoData = None |
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| 94 | self.plInfoDataSelected = None |
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| 95 | # |
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| 96 | self.win.vSystemMap.systemID = self.systemID |
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| 97 | self.win.vSystemMap.precompute() |
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| 98 | |||
| 99 | # check, if player owns at least one planet in system |
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| 100 | self.playerOwnsSomePlanet = False |
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| 101 | playerID = client.getPlayerID() |
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| 102 | system = client.get(self.systemID, noUpdate = True) |
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| 103 | if hasattr(system, 'planets'): |
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| 104 | for planetID in system.planets: |
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| 105 | planet = client.get(planetID, noUpdate = True) |
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| 106 | if getattr(planet, "owner", None) == playerID: |
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| 107 | self.playerOwnsSomePlanet = True |
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| 108 | break |
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| 109 | |||
| 110 | # show window |
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| 111 | if not self.win.visible: |
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| 112 | self.win.show() |
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| 113 | # display planet or system info |
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| 114 | self.update() |
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| 115 | # register for updates |
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| 116 | if self not in gdata.updateDlgs: |
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| 117 | gdata.updateDlgs.append(self) |
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| 118 | |||
| 119 | def hide(self): |
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| 120 | self.win.setStatus(_("Ready.")) |
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| 121 | self.win.hide() |
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| 122 | # unregister updates |
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| 123 | if self in gdata.updateDlgs: |
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| 124 | gdata.updateDlgs.remove(self) |
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| 125 | |||
| 126 | def update(self): |
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| 127 | if self.win.visible: |
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| 128 | system = client.get(self.systemID,noUpdate =1) |
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| 129 | name = getattr(system,'name',res.getUnknownName()); |
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| 130 | if gdata.config.defaults.showcoords == 'yes': |
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| 131 | self.win.title = _('System: %s [%.02f, %.02f]') % (name,system.x,system.y) |
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| 132 | else: |
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| 133 | self.win.title = _('System: %s') % name |
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| 134 | # clean up info area |
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| 135 | self.plInfoType = INFO_PLANET |
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| 136 | self.plInfoData = None |
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| 137 | if self.planetID: |
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| 138 | self.showPlanet() |
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| 139 | else: |
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| 140 | self.showSystem() |
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| 141 | self.win.vSystemMap.precompute() |
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| 142 | |||
| 143 | def appendTechIcon(self, index, planet, task, items, extraSlot = False, setIndex = True): |
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| 144 | if index < planet.plSlots: |
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| 145 | shift = res.whiteShift |
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| 146 | else: |
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| 147 | shift = res.redShift |
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| 148 | |||
| 149 | if type(task) == int: |
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| 150 | imgID = task |
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| 151 | else: |
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| 152 | imgID = task.techID + shift |
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| 153 | |||
| 154 | if setIndex: |
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| 155 | indexToSet = index |
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| 156 | else: |
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| 157 | indexToSet = None |
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| 158 | |||
| 159 | icons = ((res.getTechImg(imgID), ui.ALIGN_NONE),) |
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| 160 | item = ui.Item(None, icons = icons, index = indexToSet, extraSlot = extraSlot) |
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| 161 | items.append(item) |
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| 162 | |||
| 163 | def showPlanet(self): |
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| 164 | self.win.setTagAttr('pl', 'visible', 1) |
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| 165 | self.win.setTagAttr('sys', 'visible', 0) |
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| 166 | self.win.setTagAttr('hidden', 'visible', 0) |
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| 167 | planet = client.get(self.planetID, noUpdate = 1) |
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| 168 | player = client.getPlayer() |
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| 169 | |||
| 170 | if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
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| 171 | self.win.vPName.text = _('Planet %s: POPULATION IS REVOLTING') % \ |
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| 172 | getattr(planet, 'name', res.getUnknownName()) |
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| 173 | elif hasattr(planet, 'morale') and hasattr(planet, "morale"): |
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| 174 | prodState = gdata.moraleStates[Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)]] |
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| 175 | self.win.vPName.text = _('Planet %s: %s') % \ |
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| 176 | (getattr(planet, 'name', res.getUnknownName()), _(prodState)) |
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| 177 | else: |
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| 178 | self.win.vPName.text = _('Planet %s') % \ |
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| 179 | getattr(planet, 'name', res.getUnknownName()) |
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| 180 | self.win.vPName.foreground = None |
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| 181 | # structures |
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| 182 | items = [] |
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| 183 | if hasattr(planet, 'slots'): |
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| 184 | index = 0 |
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| 185 | for struct in planet.slots: |
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| 186 | tech = client.getTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
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| 187 | icons = [(res.getTechImg(struct[Const.STRUCT_IDX_TECHID]), ui.ALIGN_NONE)] |
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| 188 | if not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
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| 189 | icons.append((res.structOffImg, ui.ALIGN_NE)) |
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| 190 | elif struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON & ~Const.STRUCT_STATUS_REPAIRING: |
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| 191 | icons.append((res.structProblemImg, ui.ALIGN_NE)) |
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| 192 | item = ui.Item(None, icons = icons, tooltip = tech.name, statustip = tech.name, index = index, |
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| 193 | align = ui.ALIGN_W, techID = struct[Const.STRUCT_IDX_TECHID]) |
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| 194 | items.append(item) |
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| 195 | index += 1 |
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| 196 | |||
| 197 | # add production queue items to planet slots |
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| 198 | if hasattr(planet, 'prodQueue'): |
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| 199 | for task in planet.prodQueue: |
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| 200 | if not task.isShip and self.planetID == task.targetID and task.demolishStruct == 0: |
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| 201 | tech = client.getFullTechInfo(task.techID) |
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| 202 | if tech.isStructure: |
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| 203 | for i in range(0, task.quantity): |
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| 204 | self.appendTechIcon(index, planet, task, items, False, False) |
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| 205 | index += 1 |
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| 206 | |||
| 207 | # add production queue items from other planets to this planet slots |
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| 208 | system = client.get(self.systemID, noUpdate = 1) |
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| 209 | if hasattr(system, "planets"): |
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| 210 | for aPlanetID in system.planets: |
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| 211 | if aPlanetID == self.planetID: |
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| 212 | continue |
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| 213 | aPlanet = client.get(aPlanetID, noUpdate = 1) |
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| 214 | if hasattr(aPlanet, "prodQueue"): |
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| 215 | for aTask in aPlanet.prodQueue: |
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| 216 | if not aTask.isShip and self.planetID == aTask.targetID and aTask.demolishStruct == 0: |
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| 217 | aTech = client.getFullTechInfo(aTask.techID) |
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| 218 | if aTech.isStructure: |
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| 219 | taskQuantity = min(aTask.quantity,30) #30 is max displayable slots, including the line that "shouldn't be used" - fixes breakage of accidental million-slot build command! |
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| 220 | for i in range(0, taskQuantity): |
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| 221 | self.appendTechIcon(index, planet, aTask, items, False, False) |
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| 222 | index += 1 |
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| 223 | |||
| 224 | while index < planet.plSlots: |
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| 225 | self.appendTechIcon(None, planet, 1, items) |
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| 226 | index += 1 |
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| 227 | |||
| 228 | if planet.owner == player.oid and Rules.Tech.ADDSLOT3 in player.techs: |
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| 229 | while index < planet.plMaxSlots: |
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| 230 | self.appendTechIcon(None, planet, 2, items, True) |
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| 231 | index += 1 |
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| 232 | |||
| 233 | self.win.vPSlots.items = items |
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| 234 | self.win.vPSlots.itemsChanged() |
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| 235 | # enable/disable button for moving and destroying structures |
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| 236 | # show / hide global queue selector |
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| 237 | if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
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| 238 | enabled = 1 |
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| 239 | self.win.vQueueSelector.visible = 1 |
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| 240 | self.win.vTaskTitleWithQueue.visible = 1 |
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| 241 | self.win.vTaskTitleNoQueue.visible = 0 |
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| 242 | self.win.vQueueSelector.text = _('Queue \"{0}\"'.format(res.globalQueueName(planet.globalQueue))) |
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| 243 | else: |
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| 244 | self.win.vQueueSelector.visible = 0 |
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| 245 | self.win.vTaskTitleWithQueue.visible = 0 |
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| 246 | self.win.vTaskTitleNoQueue.visible = 1 |
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| 247 | enabled = 0 |
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| 248 | self.win.vISOnOff.enabled = enabled |
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| 249 | self.win.vISDemolish.enabled = enabled |
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| 250 | self.win.vQueueSelector.enabled = enabled |
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| 251 | # construction queue |
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| 252 | items = [] |
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| 253 | if hasattr(planet, 'prodQueue'): |
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| 254 | index = 0 |
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| 255 | for task in planet.prodQueue: |
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| 256 | if task.isShip: |
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| 257 | tech = player.shipDesigns[task.techID] |
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| 258 | icons = ((res.getShipImg(tech.combatClass, tech.isMilitary), ui.ALIGN_NONE),) |
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| 259 | else: |
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| 260 | tech = client.getFullTechInfo(task.techID) |
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| 261 | icons = ((res.getTechImg(task.techID), ui.ALIGN_NONE),) |
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| 262 | |||
| 263 | if task.targetID != self.planetID: |
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| 264 | mod = Rules.buildOnAnotherPlanetMod |
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| 265 | else: |
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| 266 | mod = Rules.buildOnSamePlanetMod |
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| 267 | |||
| 268 | perc = 100.0 * task.currProd / (tech.buildProd * mod) |
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| 269 | if planet.effProdProd > 0: |
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| 270 | if task.targetID != self.planetID: |
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| 271 | etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
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| 272 | else: |
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| 273 | etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
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| 274 | text = _("%s") % res.formatTime(etc) |
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| 275 | else: |
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| 276 | text = _('N/A') |
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| 277 | item = ui.Item(text, font = 'small', align = ui.ALIGN_NE, icons = icons, tooltip = tech.name, statustip = tech.name, index = index) |
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| 278 | if task.isShip: |
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| 279 | item.background = None |
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| 280 | else: |
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| 281 | item.background = (0x44, 0x44, 0x44) |
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| 282 | items.append(item) |
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| 283 | index += 1 |
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| 284 | icons = ((res.getTechImg(1), ui.ALIGN_NONE),) |
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| 285 | item = ui.Item(_('New'), font = 'small-bold', align = ui.ALIGN_SW, icons = icons, index = None) |
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| 286 | items.append(item) |
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| 287 | self.win.vPQueue.items = items |
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| 288 | self.win.vPQueue.itemsChanged() |
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| 289 | # planet data |
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| 290 | self.win.vPPType.text = gdata.planetTypes[getattr(planet, 'plType', None)] |
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| 291 | self.win.vPDiameter.text = getattr(planet, 'plDiameter', '?') |
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| 292 | self.win.vPBioAbund.text = getattr(planet, 'plBio', '?') |
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| 293 | if hasattr(planet, 'plBio') and hasattr(planet, 'plEn'): |
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| 294 | spec = Rules.planetSpec[planet.plType] |
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| 295 | if spec.upgradeTo and planet.plEn >= spec.upgradeEnReqs[0] and \ |
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| 296 | planet.plEn <= spec.upgradeEnReqs[1]: |
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| 297 | if planet.plBio >= spec.maxBio: |
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| 298 | info = _('Planet downgrade limit %d, upgrade limit %d.\nCan be terraformed to a %s.') % ( |
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| 299 | spec.minBio, |
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| 300 | spec.maxBio, |
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| 301 | gdata.planetTypes[spec.upgradeTo] |
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| 302 | ) |
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| 303 | else: |
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| 304 | info = _('Planet downgrade limit %d, upgrade limit %d.\nCan terraformed to a %s in the future.') % ( |
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| 305 | spec.minBio, |
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| 306 | spec.maxBio, |
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| 307 | gdata.planetTypes[spec.upgradeTo] |
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| 308 | ) |
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| 309 | else: |
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| 310 | info = _('Planet downgrade limit %d, upgrade limit %d.') % (spec.minBio, spec.maxBio) |
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| 311 | else: |
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| 312 | info = None |
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| 313 | self.win.vPBioAbund.tooltip = info |
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| 314 | self.win.vPBioAbund.statustip = info |
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| 315 | self.win.vPMinAbund.text = getattr(planet, 'plMin', '?') |
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| 316 | self.win.vPEnAbund.text = getattr(planet, 'plEn', '?') |
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| 317 | info = _("For average EMR level is %s.") % getattr(planet, 'plEn', '?') |
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| 318 | self.win.vPEnAbund.tooltip = info |
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| 319 | self.win.vPEnAbund.statustip = info |
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| 320 | # used slots |
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| 321 | if hasattr(planet, 'slots'): |
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| 322 | usedSlots = planet.plSlots - len(planet.slots) |
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| 323 | else: |
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| 324 | usedSlots = '?' |
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| 325 | self.win.vPSlotsAbund.text = _('%s / %s') % ( |
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| 326 | usedSlots, |
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| 327 | getattr(planet, 'plSlots', '?'), |
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| 328 | ) |
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| 329 | info = _('Planet has %s free, %s usable out of maximum %s slots .') % ( |
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| 330 | usedSlots, |
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| 331 | getattr(planet, 'plSlots', '?'), |
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| 332 | getattr(planet, 'plMaxSlots', '?'), |
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| 333 | ) |
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| 334 | self.win.vPSlotsAbund.tooltip = info |
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| 335 | self.win.vPSlotsAbund.statustip = info |
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| 336 | # colony data |
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| 337 | # population |
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| 338 | self.win.vPCPop.text = getattr(planet, 'storPop', '?') |
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| 339 | tip = _('Population: %s (max. %s, %+d last turn)') % ( |
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| 340 | str(getattr(planet, 'storPop', '?')), |
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| 341 | str(getattr(planet, 'maxPop', '?')), |
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| 342 | getattr(planet, 'changePop', 0) |
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| 343 | ) |
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| 344 | self.win.vPCPop.tooltip = tip |
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| 345 | self.win.vPCPop.statustip = tip |
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| 346 | # bio |
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| 347 | self.win.vPCStorBio.text = getattr(planet, 'storBio', '?') |
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| 348 | tip = _('Biomatter reserve: %s (max. %s, %+d last turn)') % ( |
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| 349 | str(getattr(planet, 'storBio', '?')), |
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| 350 | str(getattr(planet, 'maxBio', '?')), |
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| 351 | getattr(planet, 'changeBio', 0), |
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| 352 | ) |
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| 353 | self.win.vPCStorBio.tooltip = tip |
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| 354 | self.win.vPCStorBio.statustip = tip |
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| 355 | # en |
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| 356 | self.win.vPCStorEn.text = getattr(planet, 'storEn', '?') |
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| 357 | tip = _('Energy reserve: %s (max. %s, %+d last turn)') % ( |
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| 358 | str(getattr(planet, 'storEn', '?')), |
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| 359 | str(getattr(planet, 'maxEn', '?')), |
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| 360 | getattr(planet, 'changeEn', 0), |
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| 361 | ) |
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| 362 | self.win.vPCStorEn.tooltip = tip |
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| 363 | self.win.vPCStorEn.statustip = tip |
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| 364 | # prod & sci |
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| 365 | self.win.vPCUnempl.text = str(getattr(planet, 'unemployedPop', '?')) |
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| 366 | if hasattr(planet, "owner") and planet.owner == player.oid: |
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| 367 | moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
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| 368 | self.win.vPCProd.text = _("%d / %d") % ( |
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| 369 | int(planet.effProdProd), |
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| 370 | planet.prodProd, |
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| 371 | ) |
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| 372 | info = _("Effective / raw construction points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
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| 373 | player.prodEff * 100 - 100, |
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| 374 | moraleBonus * 100, |
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| 375 | ) |
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| 376 | self.win.vPCProd.statustip = info |
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| 377 | self.win.vPCProd.tooltip = info |
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| 378 | else: |
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| 379 | self.win.vPCProd.text = str(getattr(planet, 'prodProd', '?')) |
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| 380 | if hasattr(planet, "owner") and planet.owner == player.oid: |
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| 381 | moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
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| 382 | self.win.vPCSci.text = _("%d / %d") % ( |
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| 383 | planet.effProdSci, |
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| 384 | planet.prodSci, |
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| 385 | ) |
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| 386 | info = _("Effective / raw research points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
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| 387 | player.sciEff * 100 - 100, |
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| 388 | moraleBonus * 100, |
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| 389 | ) |
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| 390 | self.win.vPCSci.statustip = info |
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| 391 | self.win.vPCSci.tooltip = info |
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| 392 | else: |
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| 393 | self.win.vPCSci.text = str(getattr(planet, 'effProdSci', '?')) |
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| 394 | if hasattr(planet, 'plEnv'): |
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| 395 | maxVal = Rules.envInterval |
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| 396 | if planet.changeEnv > 0: |
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| 397 | time = int((maxVal - planet.plEnv) / planet.changeEnv) |
||
| 398 | tip = _('Enviroment (%d / %d) is improving (%d per turn), %s turns to improve.') \ |
||
| 399 | % (planet.plEnv, maxVal, planet.changeEnv, res.formatTime(time)) |
||
| 400 | self.win.vPCEnvStatus.foreground = None |
||
| 401 | elif planet.changeEnv < 0: |
||
| 402 | time = - int(planet.plEnv / planet.changeEnv) |
||
| 403 | tip = _('Enviroment (%d / %d) is deteriorating (%d per turn), %s turns to deteriorate.') % \ |
||
| 404 | (planet.plEnv, maxVal, -planet.changeEnv, res.formatTime(time)) |
||
| 405 | self.win.vPCEnvStatus.foreground = gdata.sevColors[gdata.CRI] |
||
| 406 | else: |
||
| 407 | tip = _('Enviroment (%d / %d) is stable.') % (planet.plEnv, maxVal) |
||
| 408 | self.win.vPCEnvStatus.foreground = None |
||
| 409 | if maxVal > 0: |
||
| 410 | self.win.vPCEnvStatus.text = _('%d %%') % (planet.plEnv * 100 / maxVal) |
||
| 411 | else: |
||
| 412 | self.win.vPCEnvStatus.text = _('0 %') |
||
| 413 | self.win.vPCEnvStatus.tooltip = tip |
||
| 414 | self.win.vPCEnvStatus.statustip = tip |
||
| 415 | else: |
||
| 416 | self.win.vPCEnvStatus.foreground = None |
||
| 417 | self.win.vPCEnvStatus.text = '?' |
||
| 418 | self.win.vPCEnvStatus.tooltip = None |
||
| 419 | self.win.vPCEnvStatus.statustip = None |
||
| 420 | # morale |
||
| 421 | if hasattr(planet, 'morale'): |
||
| 422 | self.win.vPCMorale.text = _('%d / %d') % ( |
||
| 423 | planet.morale, planet.moraleTrgt) |
||
| 424 | elif hasattr(planet, 'morale'): |
||
| 425 | self.win.vPCMorale.text = _('%d') % planet.morale |
||
| 426 | else: |
||
| 427 | self.win.vPCMorale.text = _('?') |
||
| 428 | if hasattr(planet, 'shield'): |
||
| 429 | if not planet.shield: |
||
| 430 | self.win.vPCShield.visible = False |
||
| 431 | else: |
||
| 432 | self.win.vPCShield.visible = True |
||
| 433 | self.win.vPCShield.text = _('%d') % planet.shield |
||
| 434 | shieldTip = True |
||
| 435 | if hasattr(planet,'prevShield'): |
||
| 436 | if planet.prevShield < 0: #server reset your data becuase you went to war |
||
| 437 | shieldTip = False |
||
| 438 | if hasattr(planet,'prevShield') and hasattr(planet,'maxShield') and shieldTip: |
||
| 439 | delta = planet.shield - planet.prevShield |
||
| 440 | if (planet.shield > planet.prevShield): |
||
| 441 | info = _('Shield (%d/%d) charged by %+d last turn.') % ( |
||
| 442 | planet.shield, |
||
| 443 | planet.maxShield, |
||
| 444 | delta |
||
| 445 | ) |
||
| 446 | elif (planet.shield < planet.prevShield): |
||
| 447 | info = _('Shield (%d/%d) was damaged by %+d last turn.') % ( |
||
| 448 | planet.shield, |
||
| 449 | planet.maxShield, |
||
| 450 | delta |
||
| 451 | ) |
||
| 452 | elif (planet.shield < planet.maxShield): |
||
| 453 | info = _('Shield (%d/%d) is unable to charge.') % ( |
||
| 454 | planet.shield, |
||
| 455 | planet.maxShield, |
||
| 456 | ) |
||
| 457 | else: |
||
| 458 | info = _('Shield (%d/%d) is fully charged.') % ( |
||
| 459 | planet.shield, |
||
| 460 | planet.maxShield, |
||
| 461 | ) |
||
| 462 | else: |
||
| 463 | info = _('Shield (%d/unknown)') % ( |
||
| 464 | planet.shield, |
||
| 465 | ) |
||
| 466 | self.win.vPCShield.tooltip = info |
||
| 467 | self.win.vPCShield.statustip = info |
||
| 468 | else: |
||
| 469 | self.win.vPCShield.text = _('?') |
||
| 470 | if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
||
| 471 | self.win.vPCMorale.foreground = gdata.sevColors[gdata.CRI] |
||
| 472 | else: |
||
| 473 | self.win.vPCMorale.foreground = None |
||
| 474 | if hasattr(planet, 'changeMorale'): |
||
| 475 | if planet.changeMorale > 0: |
||
| 476 | info = _('M rise %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
||
| 477 | planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
| 478 | ) |
||
| 479 | elif planet.changeMorale < 0: |
||
| 480 | info = _('M fall %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
||
| 481 | planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
| 482 | ) |
||
| 483 | else: |
||
| 484 | info = _('Morale is stable. Base %d + Build. %d + Pop. %d + Unemp %d = %d, revolt under %d.') % ( |
||
| 485 | planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
||
| 486 | ) |
||
| 487 | self.win.vPCMorale.tooltip = info |
||
| 488 | self.win.vPCMorale.statustip = info |
||
| 489 | # strategic resource |
||
| 490 | if hasattr(planet, "plStratRes"): |
||
| 491 | if planet.plStratRes: |
||
| 492 | self.win.vPCSRes.visible = True |
||
| 493 | self.win.vPCSRes.text = _(gdata.stratRes[planet.plStratRes]) |
||
| 494 | else: |
||
| 495 | self.win.vPCSRes.visible = False |
||
| 496 | else: |
||
| 497 | self.win.vPCSRes.text = _("?") |
||
| 498 | # show info |
||
| 499 | self.showPlInfo() |
||
| 500 | |||
| 501 | def showSystem(self): |
||
| 502 | self.win.setTagAttr('pl', 'visible', 0) |
||
| 503 | self.win.setTagAttr('sys', 'visible', 1) |
||
| 504 | self.win.setTagAttr('hidden', 'visible', 0) |
||
| 505 | system = client.get(self.systemID, noUpdate = 1) |
||
| 506 | self.win.vSystemMap.activeObjID = self.systemID |
||
| 507 | # star info |
||
| 508 | if hasattr(system, 'starClass'): |
||
| 509 | title = _('System overview for star %s [%s]') % ( |
||
| 510 | system.starClass[1:], |
||
| 511 | gdata.starTypes[system.starClass[0]], |
||
| 512 | ) |
||
| 513 | else: |
||
| 514 | title = _('System overview') |
||
| 515 | self.win.vSTitle.text = title |
||
| 516 | player = client.getPlayer() |
||
| 517 | # planets |
||
| 518 | info = [] |
||
| 519 | tStorBio = 0 |
||
| 520 | tChangeBio = 0 |
||
| 521 | tStorEn = 0 |
||
| 522 | tChangeEn = 0 |
||
| 523 | tProdProd = 0 |
||
| 524 | tProdSci = 0 |
||
| 525 | hasPlanet = 0 |
||
| 526 | if hasattr(system, 'planets'): |
||
| 527 | for planetID in system.planets: |
||
| 528 | planet = client.get(planetID, noUpdate = 1) |
||
| 529 | owner = res.getUnknownName() |
||
| 530 | #rel = Const.REL_UNDEF |
||
| 531 | ownerID = Const.OID_NONE |
||
| 532 | if hasattr(planet, 'owner'): |
||
| 533 | ownerID = planet.owner |
||
| 534 | #if planet.owner != Const.OID_NONE: |
||
| 535 | if planet.owner == Const.OID_NONE: |
||
| 536 | #rel = client.getRelationTo(planet.owner) |
||
| 537 | #else: |
||
| 538 | owner = _('[Nobody]') |
||
| 539 | if hasattr(planet, 'prodQueue'): |
||
| 540 | if planet.prodQueue: |
||
| 541 | item = planet.prodQueue[0] |
||
| 542 | if item.isShip: |
||
| 543 | tech = client.getPlayer().shipDesigns[item.techID] |
||
| 544 | else: |
||
| 545 | tech = client.getTechInfo(item.techID) |
||
| 546 | constrInfo = _('%d x %s') % (item.quantity, tech.name) |
||
| 547 | else: |
||
| 548 | constrInfo = _('-') |
||
| 549 | else: |
||
| 550 | constrInfo = '?' |
||
| 551 | # used slots |
||
| 552 | if hasattr(planet, 'slots'): |
||
| 553 | usedSlots = planet.plSlots - len(planet.slots) |
||
| 554 | else: |
||
| 555 | usedSlots = '?' |
||
| 556 | item = ui.Item( |
||
| 557 | getattr(planet, 'name', res.getUnknownName()).split(' ')[-1], |
||
| 558 | plType = gdata.planetTypes[getattr(planet, 'plType', None)], |
||
| 559 | plBio = getattr(planet, 'plBio', '?'), |
||
| 560 | plMin = getattr(planet, 'plMin', '?'), |
||
| 561 | plEn = getattr(planet, 'plEn', '?'), |
||
| 562 | storBio = getattr(planet, 'storBio', '?'), |
||
| 563 | changeBio = getattr(planet, 'changeBio', '?'), |
||
| 564 | storEn = getattr(planet, 'storEn', '?'), |
||
| 565 | changeEn = getattr(planet, 'changeEn', '?'), |
||
| 566 | constrInfo = constrInfo, |
||
| 567 | space = _('%s / %s') % ( |
||
| 568 | usedSlots, |
||
| 569 | getattr(planet, 'plSlots', '?'), |
||
| 570 | ), |
||
| 571 | consci = _('%s / %s') % ( |
||
| 572 | getattr(planet, 'effProdProd', '?'), |
||
| 573 | getattr(planet, 'effProdSci', '?'), |
||
| 574 | ), |
||
| 575 | planetID = planetID, |
||
| 576 | plOwner = owner, |
||
| 577 | #foreground = res.getFFColorCode(rel), |
||
| 578 | foreground = res.getPlayerColor(ownerID) |
||
| 579 | ) |
||
| 580 | # show effective con/sci pts |
||
| 581 | if hasattr(planet, "owner") and planet.owner == player.oid: |
||
| 582 | con = int(planet.effProdProd) |
||
| 583 | sci = int(planet.effProdSci) |
||
| 584 | item.consci = _("%d / %d") % (con, sci) |
||
| 585 | hasPlanet = 1 |
||
| 586 | if getattr(planet, 'plType', None) in ("G", "A"): |
||
| 587 | item.foreground = gdata.sevColors[gdata.DISABLED] |
||
| 588 | info.append(item) |
||
| 589 | # compute sums |
||
| 590 | if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
||
| 591 | tStorBio += getattr(planet, 'storBio', 0) |
||
| 592 | tChangeBio += getattr(planet, 'changeBio', 0) |
||
| 593 | tStorEn += getattr(planet, 'storEn', 0) |
||
| 594 | tChangeEn += getattr(planet, 'changeEn', 0) |
||
| 595 | tProdProd += getattr(planet, 'effProdProd', 0) |
||
| 596 | tProdSci += getattr(planet, 'effProdSci', 0) |
||
| 597 | |||
| 598 | self.win.vSSOver.items = info |
||
| 599 | self.win.vSSOver.itemsChanged() |
||
| 600 | # show totals |
||
| 601 | self.win.vSTStorBio.text = tStorBio |
||
| 602 | if tChangeBio >= 0: foreground = None |
||
| 603 | else: foreground = gdata.sevColors[gdata.CRI] |
||
| 604 | self.win.vSTChangeBio.text = tChangeBio |
||
| 605 | self.win.vSTChangeBio.foreground = foreground |
||
| 606 | self.win.vSTStorEn.text = tStorEn |
||
| 607 | if tChangeEn >= 0: foreground = None |
||
| 608 | else: foreground = gdata.sevColors[gdata.CRI] |
||
| 609 | self.win.vSTChangeEn.foreground = foreground |
||
| 610 | self.win.vSTChangeEn.text = tChangeEn |
||
| 611 | self.win.vSTConSci.text = _('%d / %d') % (tProdProd, tProdSci) |
||
| 612 | # redirection |
||
| 613 | if hasPlanet: |
||
| 614 | if self.systemID in player.shipRedirections: |
||
| 615 | targetName = getattr(client.get(player.shipRedirections[self.systemID]), "name", _("[Unknown]")) |
||
| 616 | self.win.vSRedirect.text = _("Redirect to %s") % targetName |
||
| 617 | self.win.vSRedirect.enabled = 1 |
||
| 618 | self.win.vSMassRedirect.enabled = 1 |
||
| 619 | else: |
||
| 620 | self.win.vSRedirect.text = _("Redirection OFF") |
||
| 621 | self.win.vSRedirect.enabled = 1 |
||
| 622 | self.win.vSMassRedirect.enabled = 1 |
||
| 623 | else: |
||
| 624 | self.win.vSRedirect.text = _("Redirection OFF") |
||
| 625 | self.win.vSRedirect.enabled = 0 |
||
| 626 | self.win.vSMassRedirect.enabled = 0 |
||
| 627 | |||
| 628 | if hasattr(player, "buoys"): |
||
| 629 | if self.systemID in player.buoys.keys(): |
||
| 630 | self.win.vSBuoy.text = _("Edit buoy") |
||
| 631 | self.win.vSDeleteBuoy.enabled = 1 |
||
| 632 | else: |
||
| 633 | self.win.vSBuoy.text = _("Add buoy") |
||
| 634 | self.win.vSDeleteBuoy.enabled = 0 |
||
| 635 | if hasattr(system, "minefield"): |
||
| 636 | if len(system.minefield) > 0: |
||
| 637 | self.win.vSViewMinefield.enabled = 1 |
||
| 638 | else: |
||
| 639 | self.win.vSViewMinefield.enabled = 0 |
||
| 640 | else: |
||
| 641 | self.win.vSViewMinefield.enabled = 0 |
||
| 642 | |||
| 643 | def showPlInfo(self): |
||
| 644 | if self.plInfoType in [INFO_NONE, INFO_PLANET]: |
||
| 645 | self.win.setTagAttr('task', 'visible', 0) |
||
| 646 | self.win.setTagAttr('terra', 'visible', 1) |
||
| 647 | self.win.setTagAttr('slot', 'visible', 0) |
||
| 648 | self.win.vITitle.text = _('Planet Upgrade/Downgrade Data') |
||
| 649 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 650 | pltype = getattr(planet, 'plType', None) |
||
| 651 | if (pltype): |
||
| 652 | spec = Rules.planetSpec[pltype] |
||
| 653 | upgradeTo = spec.upgradeTo |
||
| 654 | downgradeTo = spec.downgradeTo |
||
| 655 | if upgradeTo: |
||
| 656 | self.win.vTerraUpEN.text = _('%d - %d EN' % (spec.upgradeEnReqs[0],spec.upgradeEnReqs[1])) |
||
| 657 | self.win.vTerraUpEnv.text = spec.maxBio |
||
| 658 | self.win.vTerraUpTo.text = gdata.planetTypes[upgradeTo] |
||
| 659 | else: |
||
| 660 | self.win.vTerraUpEN.text = _('N/A') |
||
| 661 | self.win.vTerraUpEnv.text = _('N/A') |
||
| 662 | self.win.vTerraUpTo.text = _('N/A') |
||
| 663 | if downgradeTo: |
||
| 664 | downgradeSpec = Rules.planetSpec[downgradeTo] |
||
| 665 | self.win.vTerraEN.text = _('%d - %d EN' % (downgradeSpec.upgradeEnReqs[0],downgradeSpec.upgradeEnReqs[1])) |
||
| 666 | self.win.vTerraDownEnv.text = spec.minBio |
||
| 667 | self.win.vTerraDownTo.text = gdata.planetTypes[downgradeTo] |
||
| 668 | else: |
||
| 669 | self.win.vTerraEN.text = _('0 - 200 EN') |
||
| 670 | self.win.vTerraDownEnv.text = _('N/A') |
||
| 671 | self.win.vTerraDownTo.text = _('N/A') |
||
| 672 | else: |
||
| 673 | self.win.vTerraUpEN.text = _('?') |
||
| 674 | self.win.vTerraUpEnv.text = _('?') |
||
| 675 | self.win.vTerraUpTo.text = _('?') |
||
| 676 | self.win.vTerraEN.text = _('?') |
||
| 677 | self.win.vTerraDownEnv.text = _('?') |
||
| 678 | self.win.vTerraDownTo.text = _('?') |
||
| 679 | elif self.plInfoType == INFO_TASK: |
||
| 680 | self.win.setTagAttr('task', 'visible', 1) |
||
| 681 | self.win.setTagAttr('terra', 'visible', 0) |
||
| 682 | self.win.setTagAttr('slot', 'visible', 0) |
||
| 683 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 684 | task = planet.prodQueue[self.plInfoData] |
||
| 685 | if task.isShip: |
||
| 686 | tech = client.getPlayer().shipDesigns[task.techID] |
||
| 687 | self.win.vITInfo.enabled = Utils.enableConstruction(client) |
||
| 688 | else: |
||
| 689 | self.win.vITInfo.enabled = True |
||
| 690 | tech = client.getFullTechInfo(task.techID) |
||
| 691 | self.win.vITitle.text = _('Task info: %s') % tech.name |
||
| 692 | |||
| 693 | if task.targetID != self.planetID: mod = Rules.buildOnAnotherPlanetMod |
||
| 694 | else: mod = Rules.buildOnSamePlanetMod |
||
| 695 | perc = 100.0 * task.currProd / (tech.buildProd * mod) |
||
| 696 | self.win.vITCompl.text = _('%d %% [%+d %%]') % (int(perc), task.changePerc / 100) |
||
| 697 | if planet.effProdProd > 0: |
||
| 698 | if task.targetID != self.planetID: |
||
| 699 | etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
||
| 700 | else: |
||
| 701 | etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
||
| 702 | self.win.vITEtc.text = res.formatTime(etc) |
||
| 703 | else: |
||
| 704 | self.win.vITEtc.text = _('N/A') |
||
| 705 | self.win.vITProd.text = _('%d / %d') % (task.currProd, tech.buildProd * mod) |
||
| 706 | self.win.vITQuantity.text = _('%d') % task.quantity |
||
| 707 | self.win.vITTarget.text = getattr(client.get(task.targetID, noUpdate = 1), 'name', res.getUnknownName()) |
||
| 708 | if hasattr(task, "demolishStruct") and task.demolishStruct != 0: |
||
| 709 | structTech = client.getFullTechInfo(task.demolishStruct) |
||
| 710 | self.win.vITTargetSlot.text = structTech.name |
||
| 711 | else: |
||
| 712 | self.win.vITTargetSlot.text = _("None") |
||
| 713 | |||
| 714 | self.win.vITFirst.enabled = self.win.vITPrev.enabled = self.plInfoData > 0 |
||
| 715 | self.win.vITNext.enabled = self.win.vITLast.enabled = self.plInfoData < len(planet.prodQueue) - 1 |
||
| 716 | # self.win.vITInfo.enabled = not task.isShip |
||
| 717 | elif self.plInfoType == INFO_SLOT: |
||
| 718 | self.win.setTagAttr('task', 'visible', 0) |
||
| 719 | self.win.setTagAttr('terra', 'visible', 0) |
||
| 720 | self.win.setTagAttr('slot', 'visible', 1) |
||
| 721 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 722 | struct = planet.slots[self.plInfoData] |
||
| 723 | tech = client.getFullTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
||
| 724 | self.win.vITitle.text = _('Slot info: %s') % tech.name |
||
| 725 | if not struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON: |
||
| 726 | info = _('None') |
||
| 727 | text = _('No problems.') |
||
| 728 | self.win.vISStatus.foreground = None |
||
| 729 | elif not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
||
| 730 | info = _('Switched OFF') |
||
| 731 | text = _('Structure is switched OFF.') |
||
| 732 | self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
||
| 733 | else: |
||
| 734 | self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
||
| 735 | # extended status |
||
| 736 | status = struct[Const.STRUCT_IDX_STATUS] |
||
| 737 | info = '' |
||
| 738 | text = '' |
||
| 739 | if status & Const.STRUCT_STATUS_NOBIO: |
||
| 740 | text += _('Insufficient biomatter, ') |
||
| 741 | info += _('Bio/') |
||
| 742 | if status & Const.STRUCT_STATUS_NOEN: |
||
| 743 | text += _('Insufficient energy, ') |
||
| 744 | info += _('En/') |
||
| 745 | if status & Const.STRUCT_STATUS_NOPOP: |
||
| 746 | text += _('Insufficient workers, ') |
||
| 747 | info += _('Wrk/') |
||
| 748 | if status & Const.STRUCT_STATUS_DETER: |
||
| 749 | text += _('Deteriorating, ') |
||
| 750 | info += _('Deter/') |
||
| 751 | if status & Const.STRUCT_STATUS_REPAIRING: |
||
| 752 | text += _('Repairing, ') |
||
| 753 | info += _('Rep/') |
||
| 754 | if status & Const.STRUCT_STATUS_NEW: |
||
| 755 | text += _('New structure, ') |
||
| 756 | info += _('New/') |
||
| 757 | text = text[:-2] |
||
| 758 | info = info[:-1] |
||
| 759 | self.win.vISStatus.text = info |
||
| 760 | self.win.vISStatus.statustip = text |
||
| 761 | self.win.vISStatus.tooltip = text |
||
| 762 | # this is taken from server's code (IPlanet) |
||
| 763 | if planet.owner != Const.OID_NONE: |
||
| 764 | player = client.get(planet.owner, noUpdate = 1) |
||
| 765 | if hasattr(player, 'techs'): |
||
| 766 | techEff = Rules.techImprEff[player.techs.get(struct[Const.STRUCT_IDX_TECHID], Rules.techBaseImprovement)] |
||
| 767 | else: |
||
| 768 | techEff = Rules.techImprEff[Rules.techBaseImprovement] |
||
| 769 | else: |
||
| 770 | techEff = Rules.techImprEff[Rules.techBaseImprovement] |
||
| 771 | opStatus = struct[Const.STRUCT_IDX_OPSTATUS] / 100.0 |
||
| 772 | if hasattr(tech, 'maxHP') and planet.owner == client.getPlayerID(): |
||
| 773 | self.win.vISHp.text = _('%d / %d') % (struct[Const.STRUCT_IDX_HP], int(tech.maxHP * techEff)) |
||
| 774 | else: |
||
| 775 | self.win.vISHp.text = _('%d / ?') % struct[Const.STRUCT_IDX_HP] |
||
| 776 | if hasattr(tech, 'prodBioMod'): |
||
| 777 | # bio |
||
| 778 | b, m, e, d = tech.prodBioMod |
||
| 779 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
| 780 | bioPC = int(tech.prodBio * prodMod * techEff * opStatus) - int(tech.operBio * opStatus) |
||
| 781 | # en |
||
| 782 | b, m, e, d = tech.prodEnMod |
||
| 783 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
| 784 | enPC = int(tech.prodEn * prodMod * techEff * opStatus) - int(tech.operEn * opStatus) |
||
| 785 | if bioPC < 0: self.win.vISBioPC.foreground = gdata.sevColors[gdata.CRI] |
||
| 786 | else: self.win.vISBioPC.foreground = None |
||
| 787 | self.win.vISBioPC.text = _('%d') % bioPC |
||
| 788 | if enPC < 0: self.win.vISEnPC.foreground = gdata.sevColors[gdata.CRI] |
||
| 789 | else: self.win.vISEnPC.foreground = None |
||
| 790 | self.win.vISEnPC.text = _('%d') % enPC |
||
| 791 | self.win.vISWorkers.text = _('%d') % int(tech.operWorkers * opStatus) |
||
| 792 | # prod |
||
| 793 | b, m, e, d = tech.prodProdMod |
||
| 794 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
| 795 | self.win.vISConstr.text = _('%d') % int(tech.prodProd * prodMod * techEff * opStatus) |
||
| 796 | # sci |
||
| 797 | b, m, e, d = tech.prodSciMod |
||
| 798 | prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
||
| 799 | self.win.vISSci.text = _('%d') % int(tech.prodSci * prodMod * techEff * opStatus) |
||
| 800 | # op. status |
||
| 801 | self.win.vISOpStatus.text = _("%d %%") % (opStatus * 100) |
||
| 802 | info = _("Operational status of the structure.") |
||
| 803 | self.win.vISOpStatus.tooltip = info |
||
| 804 | self.win.vISOpStatus.statustip = info |
||
| 805 | else: |
||
| 806 | self.win.vISBioPC.text = '?' |
||
| 807 | self.win.vISEnPC.text = '?' |
||
| 808 | self.win.vISWorkers.text = '?' |
||
| 809 | self.win.vISConstr.text = '? / ?' |
||
| 810 | self.win.vISSci.text = "?" |
||
| 811 | # buttons |
||
| 812 | if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
||
| 813 | self.win.vISPrev.enabled = self.win.vISFirst.enabled = self.plInfoData > 0 |
||
| 814 | self.win.vISNext.enabled = self.win.vISLast.enabled = self.plInfoData < len(planet.slots) - 1 |
||
| 815 | else: |
||
| 816 | self.win.vISPrev.enabled = self.win.vISFirst.enabled = 0 |
||
| 817 | self.win.vISNext.enabled = self.win.vISLast.enabled = 0 |
||
| 818 | tChangeBio = 0 |
||
| 819 | tChangeEn = 0 |
||
| 820 | tProdProd = 0 |
||
| 821 | tProdSci = 0 |
||
| 822 | system = client.get(self.systemID, noUpdate = 1) |
||
| 823 | # System Data Display |
||
| 824 | if hasattr(system, 'planets'): |
||
| 825 | for planetID in system.planets: |
||
| 826 | planet = client.get(planetID, noUpdate = 1) |
||
| 827 | # compute sums |
||
| 828 | if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
||
| 829 | tChangeBio += getattr(planet, 'changeBio', 0) |
||
| 830 | tChangeEn += getattr(planet, 'changeEn', 0) |
||
| 831 | tProdProd += getattr(planet, 'effProdProd', 0) |
||
| 832 | tProdSci += getattr(planet, 'effProdSci', 0) |
||
| 833 | self.win.vSTPBio.text = tChangeBio |
||
| 834 | self.win.vSTPEn.text = tChangeEn |
||
| 835 | self.win.vSTPProd.text = tProdProd |
||
| 836 | self.win.vSTPSci.text = tProdSci |
||
| 837 | |||
| 838 | def onSelectMapObj(self, widget, action, data): |
||
| 839 | self.win.vSystemMap.selectedObjID = data |
||
| 840 | self.win.vSystemMap.activeObjID = data |
||
| 841 | self.win.vPQueue.selectItem(None) |
||
| 842 | self.win.vPSlots.selectItem(None) |
||
| 843 | self.display(data) |
||
| 844 | |||
| 845 | def onHighlightMapObj(self, widget, action, data): |
||
| 846 | self.win.vSystemMap.activeObjID = data |
||
| 847 | self.display(data) |
||
| 848 | |||
| 849 | def onSelectPlanet(self, widget, action, data): |
||
| 850 | if data.planetID != Const.OID_NONE: |
||
| 851 | self.display(data.planetID) |
||
| 852 | |||
| 853 | def onSlotHighlighted(self, widget, action, data): |
||
| 854 | self.onItemHighlighted(data, INFO_SLOT) |
||
| 855 | |||
| 856 | def onSlotSelected(self, widget, action, data): |
||
| 857 | self.win.vPQueue.selectItem(None) |
||
| 858 | if not data: |
||
| 859 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 860 | self.plInfoData = self.plInfoDataSelected = None |
||
| 861 | elif data.index != None: |
||
| 862 | self.plInfoType = self.plInfoTypeSelected = INFO_SLOT |
||
| 863 | self.plInfoData = self.plInfoDataSelected = data.index |
||
| 864 | else: |
||
| 865 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 866 | self.plInfoData = self.plInfoDataSelected = None |
||
| 867 | if self.playerOwnsSomePlanet: |
||
| 868 | # display task dialog (select stuctures only) |
||
| 869 | self.structTaskDlg.display(self, self.planetID, data.extraSlot) |
||
| 870 | self.win.vPSlots.selectItem(None) |
||
| 871 | self.showPlInfo() |
||
| 872 | |||
| 873 | def onSlotRSelected(self, widget, action, data): |
||
| 874 | # unselect struct |
||
| 875 | self.win.vPQueue.selectItem(None) |
||
| 876 | |||
| 877 | if data and data.index != None: |
||
| 878 | #do not permit upgrade non-owned structures |
||
| 879 | if client.getPlayerID() == getattr(client.get(self.planetID, noUpdate = True), "owner", 0): |
||
| 880 | self.structTaskDlg.display(self, self.planetID, False, data.techID) |
||
| 881 | self.win.vPSlots.selectItem(None) |
||
| 882 | |||
| 883 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 884 | self.plInfoData = self.plInfoDataSelected = None |
||
| 885 | self.showPlInfo() |
||
| 886 | |||
| 887 | def onQueueItemHighlighted(self, widget, action, data): |
||
| 888 | self.onItemHighlighted(data, INFO_TASK) |
||
| 889 | |||
| 890 | def onItemHighlighted(self, data, info_type): |
||
| 891 | # unselect structure |
||
| 892 | if not data or data.index is None: |
||
| 893 | # unselected or new task |
||
| 894 | self.plInfoType = self.plInfoTypeSelected |
||
| 895 | self.plInfoData = self.plInfoDataSelected |
||
| 896 | else: |
||
| 897 | # info about task |
||
| 898 | self.plInfoType = info_type |
||
| 899 | self.plInfoData = data.index |
||
| 900 | self.showPlInfo() |
||
| 901 | |||
| 902 | def onQueueItemSelected(self, widget, action, data): |
||
| 903 | # unselect structure |
||
| 904 | self.win.vPSlots.selectItem(None) |
||
| 905 | if not data: |
||
| 906 | # unselected |
||
| 907 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 908 | self.plInfoData = self.plInfoDataSelected = None |
||
| 909 | elif data.index == None: |
||
| 910 | # new task |
||
| 911 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 912 | self.plInfoData = self.plInfoDataSelected = None |
||
| 913 | self.win.vPQueue.selectItem(None) |
||
| 914 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 915 | self.newTaskDlg.display(self, planet.effProdProd) |
||
| 916 | else: |
||
| 917 | # info about task |
||
| 918 | self.plInfoType = self.plInfoTypeSelected = INFO_TASK |
||
| 919 | self.plInfoData = self.plInfoDataSelected = data.index |
||
| 920 | self.showPlInfo() |
||
| 921 | |||
| 922 | def onTerraformDataSelect(self, widget, action, data): |
||
| 923 | self.plInfoType = self.plInfoTypeSelected = INFO_PLANET |
||
| 924 | self.plInfoData = self.plInfoDataSelected = None |
||
| 925 | self.win.vPQueue.selectItem(None) |
||
| 926 | self.showPlInfo() |
||
| 927 | |||
| 928 | def onMoveStruct(self, widget, action, data): |
||
| 929 | try: |
||
| 930 | self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
||
| 931 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 932 | planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, widget.data) |
||
| 933 | self.plInfoData += widget.data |
||
| 934 | self.plInfoDataSelected = self.plInfoData |
||
| 935 | self.showPlanet() |
||
| 936 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
| 937 | self.win.setStatus(_('Command has been executed.')) |
||
| 938 | except ige.GameException, e: |
||
| 939 | self.win.setStatus(e.args[0]) |
||
| 940 | return |
||
| 941 | |||
| 942 | View Code Duplication | def onMoveStructFirstLast(self, widget, action, data): |
|
|
|
|||
| 943 | try: |
||
| 944 | self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
||
| 945 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 946 | if widget.data == -1: |
||
| 947 | rel = -1 * self.plInfoData |
||
| 948 | pos = 0 |
||
| 949 | else: |
||
| 950 | rel = len(planet.slots) - self.plInfoData - 1 |
||
| 951 | pos = len(planet.slots) - 1 |
||
| 952 | |||
| 953 | planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, rel) |
||
| 954 | self.plInfoData = self.plInfoDataSelected = pos |
||
| 955 | self.showPlanet() |
||
| 956 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
| 957 | self.win.setStatus(_('Command has been executed.')) |
||
| 958 | except ige.GameException, e: |
||
| 959 | self.win.setStatus(e.args[0]) |
||
| 960 | return |
||
| 961 | |||
| 962 | def onSwitchStructOnOff(self, widget, action, data): |
||
| 963 | try: |
||
| 964 | self.win.setStatus(_('Executing SWITCH STRUCTURE ON/OFF command...')) |
||
| 965 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 966 | struct = planet.slots[self.plInfoData] |
||
| 967 | planet.slots[self.plInfoData] = client.cmdProxy.setStructOn(self.planetID, self.plInfoData, |
||
| 968 | not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON) |
||
| 969 | self.showPlanet() |
||
| 970 | self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
||
| 971 | self.win.setStatus(_('Command has been executed.')) |
||
| 972 | except ige.GameException, e: |
||
| 973 | self.win.setStatus(e.args[0]) |
||
| 974 | return |
||
| 975 | |||
| 976 | def onDemolishStruct(self, widget, action, data): |
||
| 977 | self.confirmDlg.display(_("Demolish this structure?"), |
||
| 978 | _("Yes"), _("No"), self.onDemolishStructConfirmed) |
||
| 979 | |||
| 980 | def onDemolishStructConfirmed(self): |
||
| 981 | try: |
||
| 982 | self.win.setStatus(_('Executing DEMOLISH STRUCTURE command...')) |
||
| 983 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 984 | planet.slots = client.cmdProxy.demolishStruct(self.planetID, self.plInfoData) |
||
| 985 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 986 | self.plInfoData = self.plInfoDataSelected = None |
||
| 987 | self.win.vPSlots.selectItem(None) |
||
| 988 | self.win.setStatus(_('Command has been executed.')) |
||
| 989 | except ige.GameException, e: |
||
| 990 | self.win.setStatus(e.args[0]) |
||
| 991 | return |
||
| 992 | self.showPlanet() |
||
| 993 | |||
| 994 | def onStructInfo(self, widget, action, data): |
||
| 995 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 996 | self.techInfoDlg.display(planet.slots[self.plInfoData][Const.STRUCT_IDX_TECHID]) |
||
| 997 | |||
| 998 | View Code Duplication | def onMoveTaskFirstLast(self, widget, action, data): |
|
| 999 | try: |
||
| 1000 | self.win.setStatus(_('Executing MOVE TASK command...')) |
||
| 1001 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1002 | |||
| 1003 | if widget.data == -1: |
||
| 1004 | rel = -1 * self.plInfoData |
||
| 1005 | pos = 0 |
||
| 1006 | else: |
||
| 1007 | rel = len(planet.prodQueue) - self.plInfoData - 1 |
||
| 1008 | pos = len(planet.prodQueue) - 1 |
||
| 1009 | |||
| 1010 | planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, rel) |
||
| 1011 | self.plInfoData = self.plInfoDataSelected = pos |
||
| 1012 | self.showPlanet() |
||
| 1013 | self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
||
| 1014 | self.win.setStatus(_('Command has been executed.')) |
||
| 1015 | except ige.GameException, e: |
||
| 1016 | self.win.setStatus(e.args[0]) |
||
| 1017 | return |
||
| 1018 | |||
| 1019 | def onMoveTask(self, widget, action, data): |
||
| 1020 | try: |
||
| 1021 | self.win.setStatus(_('Executing MOVE TASK command...')) |
||
| 1022 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1023 | planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, widget.data) |
||
| 1024 | self.plInfoData += widget.data |
||
| 1025 | self.plInfoDataSelected = self.plInfoData |
||
| 1026 | self.showPlanet() |
||
| 1027 | self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
||
| 1028 | self.win.setStatus(_('Command has been executed.')) |
||
| 1029 | except ige.GameException, e: |
||
| 1030 | self.win.setStatus(e.args[0]) |
||
| 1031 | return |
||
| 1032 | |||
| 1033 | def onAbortTask(self, widget, action, data): |
||
| 1034 | self.confirmDlg.display(_("Abort this construction task?"), |
||
| 1035 | _("Yes"), _("No"), self.onAbortTaskConfirmed) |
||
| 1036 | |||
| 1037 | def onQtyTask(self, widget, action, data): |
||
| 1038 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1039 | task = planet.prodQueue[self.plInfoData] |
||
| 1040 | self.changeQtyDlg.display(task.quantity, self.onChangeQtyConfirmed) |
||
| 1041 | |||
| 1042 | def onChangeQtyConfirmed(self): |
||
| 1043 | if self.changeQtyDlg.quantity != None: |
||
| 1044 | try: |
||
| 1045 | self.win.setStatus(_('Executing CHANGE TASK command...')) |
||
| 1046 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1047 | player = client.getPlayer() |
||
| 1048 | planet.prodQueue, player.stratRes = client.cmdProxy.changeConstruction(self.planetID, self.plInfoData, self.changeQtyDlg.quantity) |
||
| 1049 | self.showPlanet() |
||
| 1050 | self.win.setStatus(_('Command has been executed.')) |
||
| 1051 | except ige.GameException, e: |
||
| 1052 | self.win.setStatus(e.args[0]) |
||
| 1053 | return |
||
| 1054 | |||
| 1055 | def onAbortTaskConfirmed(self): |
||
| 1056 | try: |
||
| 1057 | self.win.setStatus(_('Executing ABORT TASK command...')) |
||
| 1058 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1059 | player = client.getPlayer() |
||
| 1060 | planet.prodQueue, player.stratRes = client.cmdProxy.abortConstruction(self.planetID, self.plInfoData) |
||
| 1061 | self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
||
| 1062 | self.plInfoData = self.plInfoDataSelected = None |
||
| 1063 | self.win.vPQueue.selectItem(None) |
||
| 1064 | self.showPlanet() |
||
| 1065 | self.win.setStatus(_('Command has been executed.')) |
||
| 1066 | except ige.GameException, e: |
||
| 1067 | self.win.setStatus(e.args[0]) |
||
| 1068 | return |
||
| 1069 | |||
| 1070 | def onTaskInfo(self, widget, action, data): |
||
| 1071 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1072 | task = planet.prodQueue[self.plInfoData] |
||
| 1073 | if not task.isShip: |
||
| 1074 | self.techInfoDlg.display(task.techID) |
||
| 1075 | else: |
||
| 1076 | log.debug("Show ship info") |
||
| 1077 | self.constructionDlg.selectedDesignID = task.techID; |
||
| 1078 | self.constructionDlg.display() |
||
| 1079 | |||
| 1080 | def onRenameSystem(self, widget, action, data): |
||
| 1081 | self.renameSysDlg.display(self.systemID) |
||
| 1082 | |||
| 1083 | def onRedirectFleets(self, widget, action, data): |
||
| 1084 | self.fleetRedirectionDlg.display(self.systemID, self) |
||
| 1085 | |||
| 1086 | def onMassRedirectFleets(self, widget, action, data): |
||
| 1087 | self.fleetMassRedirectionDlg.display(self.systemID, self) |
||
| 1088 | |||
| 1089 | def onFindWormholeExit(self, widget, action, data): |
||
| 1090 | source = client.get(self.systemID, noUpdate = 1) |
||
| 1091 | try: |
||
| 1092 | dest = client.get(source.destinationOid) |
||
| 1093 | try: |
||
| 1094 | gdata.mainGameDlg.win.vStarMap.highlightPos = (dest.x, dest.y) |
||
| 1095 | gdata.mainGameDlg.win.vStarMap.setPos(dest.x, dest.y) |
||
| 1096 | self.hide() |
||
| 1097 | return |
||
| 1098 | except: |
||
| 1099 | log.debug("Invalid object information during wormhole find. Obj. Type: ", dest.typeID) |
||
| 1100 | self.win.setStatus(_("Destination not explored")) #don't show the end user this error |
||
| 1101 | except: |
||
| 1102 | self.win.setStatus(_("Destination not explored")) |
||
| 1103 | |||
| 1104 | def onBuoy(self, widget, action, data): |
||
| 1105 | buoyText = "" |
||
| 1106 | buoyType = Const.BUOY_PRIVATE |
||
| 1107 | player = client.getPlayer() |
||
| 1108 | if hasattr(player, "buoys"): |
||
| 1109 | if self.systemID in player.buoys.keys(): |
||
| 1110 | buoyText = player.buoys[self.systemID][0] |
||
| 1111 | buoyType = player.buoys[self.systemID][1] |
||
| 1112 | self.buoyDlg.display(buoyText, buoyType, self.onBuoyConfirmed) |
||
| 1113 | |||
| 1114 | def onBuoyConfirmed(self): |
||
| 1115 | try: |
||
| 1116 | self.win.setStatus(_('Executing ADD BUOY command...')) |
||
| 1117 | player = client.getPlayer() |
||
| 1118 | player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, self.buoyDlg.buoyText, self.buoyDlg.buoyType) |
||
| 1119 | gdata.mainGameDlg.update() |
||
| 1120 | self.win.vSystemMap.computeBuoy() |
||
| 1121 | self.showSystem() |
||
| 1122 | self.win.setStatus(_('Command has been executed.')) |
||
| 1123 | except ige.GameException, e: |
||
| 1124 | self.win.setStatus(e.args[0]) |
||
| 1125 | return |
||
| 1126 | |||
| 1127 | def onDeleteBuoy(self, widget, action, data): |
||
| 1128 | try: |
||
| 1129 | self.win.setStatus(_('Executing DELETE BUOY command...')) |
||
| 1130 | player = client.getPlayer() |
||
| 1131 | player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, "", 0) |
||
| 1132 | gdata.mainGameDlg.update() |
||
| 1133 | self.win.vSystemMap.computeBuoy() |
||
| 1134 | self.showSystem() |
||
| 1135 | self.win.setStatus(_('Command has been executed.')) |
||
| 1136 | except ige.GameException, e: |
||
| 1137 | self.win.setStatus(e.args[0]) |
||
| 1138 | return |
||
| 1139 | |||
| 1140 | def onViewMinefield(self, widget, action, data): |
||
| 1141 | self.minefieldDlg.display(self.systemID) |
||
| 1142 | |||
| 1143 | def onLocateSystem(self, widget, action, data): |
||
| 1144 | self.locateDlg.display(self.systemID, self) |
||
| 1145 | |||
| 1146 | def onGlobalQueuesMenu(self, widget, action, data): |
||
| 1147 | items = [] |
||
| 1148 | for queue in xrange(5): |
||
| 1149 | items.append(ui.Item(res.globalQueueName(queue),tQue = queue)) |
||
| 1150 | self.queueWin.vGlobalQueues.items = items |
||
| 1151 | self.queueWin.vGlobalQueues.itemsChanged() |
||
| 1152 | self.queueWin.show() |
||
| 1153 | |||
| 1154 | def onGlobalQueueSelect(self, widget, action, data): |
||
| 1155 | if not self.queueWin.vGlobalQueues.selection: |
||
| 1156 | return |
||
| 1157 | newQueue = self.queueWin.vGlobalQueues.selection[0].tQue |
||
| 1158 | player = client.getPlayer() |
||
| 1159 | planet = client.get(self.planetID, noUpdate = 1) |
||
| 1160 | try: |
||
| 1161 | self.win.setStatus(_('Executing CHANGE PLANETS GLOBAL QUEUE command...')) |
||
| 1162 | newQueue = client.cmdProxy.changePlanetsGlobalQueue(planet.oid, newQueue) |
||
| 1163 | planet.globalQueue = newQueue |
||
| 1164 | self.win.vQueueSelector.text = res.globalQueueName(newQueue) |
||
| 1165 | self.queueWin.hide() |
||
| 1166 | self.win.setStatus(_('Command has been executed.')) |
||
| 1167 | self.update() |
||
| 1168 | except ige.GameException, e: |
||
| 1169 | self.win.setStatus(e.args[0]) |
||
| 1170 | return |
||
| 1171 | |||
| 1172 | def onGlobalQueueCancel(self, widget, action, data): |
||
| 1173 | self.queueWin.hide() |
||
| 1174 | |||
| 1175 | def onCloseDlg(self, widget, action, data): |
||
| 1176 | self.win.vSystemMap.systemID = None |
||
| 1177 | self.win.vSystemMap.activeObjID = None |
||
| 1178 | self.win.vSystemMap.selectedObjID = None |
||
| 1179 | self.hide() |
||
| 1180 | |||
| 1181 | def createUI(self): |
||
| 1182 | w, h = gdata.scrnSize |
||
| 1183 | |||
| 1184 | self.win = ui.Window(self.app, |
||
| 1185 | modal = 1, |
||
| 1186 | escKeyClose = 1, |
||
| 1187 | titleOnly = w == 800 and h == 600, |
||
| 1188 | movable = 0, |
||
| 1189 | rect = ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), |
||
| 1190 | layoutManager = ui.SimpleGridLM(), |
||
| 1191 | ) |
||
| 1192 | # system |
||
| 1193 | self.win.subscribeAction('*', self) |
||
| 1194 | SystemMapWidget(self.win, |
||
| 1195 | id = 'vSystemMap', |
||
| 1196 | action = 'onSelectMapObj', |
||
| 1197 | hoverAction = 'onHighlightMapObj', |
||
| 1198 | layout = (0, 0, 40, 10) |
||
| 1199 | ) |
||
| 1200 | |||
| 1201 | ui.Title(self.win, layout = (0, 27, 30, 1), id = 'vStatusBar', |
||
| 1202 | align = ui.ALIGN_W) |
||
| 1203 | ui.TitleButton(self.win, layout = (35, 27, 5, 1), text = _('Close'), |
||
| 1204 | action = 'onCloseDlg') |
||
| 1205 | ui.TitleButton(self.win, layout = (30, 27, 5, 1), text = _('Locate'), |
||
| 1206 | action = 'onLocateSystem') |
||
| 1207 | ## system |
||
| 1208 | ui.Title(self.win, layout = (0, 10, 40, 1), id = 'vSTitle', |
||
| 1209 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['sys']) |
||
| 1210 | ui.Listbox(self.win, layout = (0, 11, 40, 14), id = 'vSSOver', |
||
| 1211 | columns = [(_('Planet'), 'text', 5, ui.ALIGN_W), (_('Type'), 'plType', 3.5, ui.ALIGN_W), |
||
| 1212 | (_('Env'), 'plBio', 1.5, ui.ALIGN_E), (_('Min'), 'plMin', 1.5, ui.ALIGN_E), (_('En'), 'plEn', 1.5, ui.ALIGN_E), |
||
| 1213 | (_('Biomatter'), 'storBio', 3, ui.ALIGN_E), (_('+/-'), 'changeBio', 2, ui.ALIGN_E), |
||
| 1214 | (_('Energy'), 'storEn', 3, ui.ALIGN_E), (_('+/-'), 'changeEn', 2, ui.ALIGN_E), |
||
| 1215 | (_('Space'), 'space', 3, ui.ALIGN_E), (_('Con / Res'), 'consci', 4, ui.ALIGN_E), |
||
| 1216 | (_('Constructing'), 'constrInfo', 9, ui.ALIGN_W)], |
||
| 1217 | columnLabels = 1, tags = ['sys'], action = 'onSelectPlanet') |
||
| 1218 | ui.Title(self.win, layout = (0, 25, 13, 1), text = _('Total'), align = ui.ALIGN_W, |
||
| 1219 | font = 'normal-bold', tags = ['sys']) |
||
| 1220 | ui.Title(self.win, layout = (13, 25, 3, 1), id = 'vSTStorBio', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
| 1221 | ui.Title(self.win, layout = (16, 25, 2, 1), id = 'vSTChangeBio', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
||
| 1222 | ui.Title(self.win, layout = (18, 25, 3, 1), id = 'vSTStorEn', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
| 1223 | ui.Title(self.win, layout = (21, 25, 2, 1), id = 'vSTChangeEn', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
||
| 1224 | ui.Title(self.win, layout = (23, 25, 7, 1), id = 'vSTConSci', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
||
| 1225 | ui.Title(self.win, layout = (30, 25, 10, 1), tags = ['sys']) |
||
| 1226 | ui.Button(self.win, layout = (0, 26, 5, 1), text = _('Rename'), |
||
| 1227 | id = 'vSRename', tags = ['sys'], action = 'onRenameSystem') |
||
| 1228 | ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Find Wormhole Exit'), |
||
| 1229 | id = 'vSFWHExit', tags = ['hidden'], action = 'onFindWormholeExit') |
||
| 1230 | ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Redirection OFF'), |
||
| 1231 | id = 'vSRedirect', tags = ['sys'], action = 'onRedirectFleets') |
||
| 1232 | ui.Button(self.win, layout = (15, 26, 5, 1), text = _('Mass Redirect'), |
||
| 1233 | id = 'vSMassRedirect', tags = ['sys'], action = 'onMassRedirectFleets') |
||
| 1234 | ui.Button(self.win, layout = (20, 26, 5, 1), text = _('Add buoy'), |
||
| 1235 | id = 'vSBuoy', tags = ['sys'], action = 'onBuoy') |
||
| 1236 | ui.Button(self.win, layout = (25, 26, 5, 1), text = _('Delete buoy'), |
||
| 1237 | id = 'vSDeleteBuoy', tags = ['sys'], action = 'onDeleteBuoy') |
||
| 1238 | ui.Button(self.win, layout = (30, 26, 5, 1), text = _('View Minefield'), |
||
| 1239 | id = 'vSViewMinefield', tags = ['sys'], action = 'onViewMinefield') |
||
| 1240 | ## planet |
||
| 1241 | ui.Title(self.win, layout = (0, 10, 20, 1), id = 'vPName', |
||
| 1242 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1243 | ui.Title(self.win, layout = (20, 10, 20, 1), text = _('Structures'), |
||
| 1244 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1245 | ui.ButtonArray(self.win, layout = (20, 11, 20, 6), id = 'vPSlots', |
||
| 1246 | buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onSlotSelected', rmbAction = 'onSlotRSelected', hoverAction = 'onSlotHighlighted') |
||
| 1247 | ui.Title(self.win, layout = (20, 17, 12, 1), id = 'vTaskTitleWithQueue', text = _('Task queue'), |
||
| 1248 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1249 | ui.TitleButton(self.win, layout = (32, 17, 8, 1), id = 'vQueueSelector', align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl'], action = 'onGlobalQueuesMenu') |
||
| 1250 | ui.Title(self.win, layout = (20, 17, 20, 1), id = 'vTaskTitleNoQueue', text = _('Task queue'), |
||
| 1251 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1252 | ui.ButtonArray(self.win, layout = (20, 18, 20, 2), id = 'vPQueue', |
||
| 1253 | buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onQueueItemSelected', hoverAction = 'onQueueItemHighlighted') |
||
| 1254 | ui.Label(self.win, layout = (0, 11, 5, 1), text = _('Planet type'), |
||
| 1255 | align = ui.ALIGN_W, tags = ['pl']) |
||
| 1256 | ui.Label(self.win, layout = (5, 11, 5, 1), id = 'vPPType', |
||
| 1257 | align = ui.ALIGN_E, tags = ['pl']) |
||
| 1258 | ui.Label(self.win, layout = (10, 11, 5, 1), text = _('Diameter'), |
||
| 1259 | align = ui.ALIGN_W, tags = ['pl']) |
||
| 1260 | ui.Label(self.win, layout = (15, 11, 5, 1), id = 'vPDiameter', |
||
| 1261 | align = ui.ALIGN_E, tags = ['pl']) |
||
| 1262 | # environment |
||
| 1263 | ui.Label(self.win, layout = (0, 12, 5, 2), id = 'vPBioAbund', |
||
| 1264 | icons=[(res.getUIIcon('planet_biomatter'), ui.ALIGN_W)], |
||
| 1265 | tooltipTitle=_("Environment"), |
||
| 1266 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1267 | # minerals |
||
| 1268 | ui.Label(self.win, layout = (5, 12, 5, 2), id = 'vPMinAbund', |
||
| 1269 | icons=[(res.getUIIcon('planet_minerals'), ui.ALIGN_W)], |
||
| 1270 | tooltipTitle=_("Mineral abundance"), |
||
| 1271 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1272 | # en. abundance |
||
| 1273 | ui.Label(self.win, layout = (10, 12, 5, 2), id = 'vPEnAbund', |
||
| 1274 | icons=[(res.getUIIcon('planet_energy'), ui.ALIGN_W)], |
||
| 1275 | tooltipTitle=_("Energy abundance"), |
||
| 1276 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1277 | # available space |
||
| 1278 | ui.Label(self.win, layout = (15, 12, 5, 2), id = 'vPSlotsAbund', |
||
| 1279 | icons=[(res.getUIIcon('planet_free_slots'), ui.ALIGN_W)], |
||
| 1280 | tooltipTitle=_("Available space"), |
||
| 1281 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1282 | ## colony data |
||
| 1283 | ui.Title(self.win, layout = (0, 14, 20, 1), text = _('Colony data'), |
||
| 1284 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1285 | ui.Label(self.win, layout = (0, 15, 5, 2), id = 'vPCPop', |
||
| 1286 | icons=[(res.getUIIcon('population'), ui.ALIGN_W)], |
||
| 1287 | tooltipTitle=_("Population"), |
||
| 1288 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1289 | ui.Label(self.win, layout = (5, 15, 5, 2), id = 'vPCUnempl', |
||
| 1290 | icons=[(res.getUIIcon('unemployed'), ui.ALIGN_W)], |
||
| 1291 | tooltipTitle=_("Free workers"), |
||
| 1292 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1293 | ui.Label(self.win, layout = (10, 15, 5, 2), id = 'vPCStorBio', |
||
| 1294 | icons=[(res.getUIIcon('bio_stored'), ui.ALIGN_W)], |
||
| 1295 | tooltipTitle=_("Biomatter"), |
||
| 1296 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1297 | ui.Label(self.win, layout = (15, 15, 5, 2), id = 'vPCStorEn', |
||
| 1298 | icons=[(res.getUIIcon('en_stored'), ui.ALIGN_W)], |
||
| 1299 | tooltipTitle=_("Energy"), |
||
| 1300 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1301 | |||
| 1302 | |||
| 1303 | ui.Label(self.win, layout = (0, 18, 7, 2), id = 'vPCProd', |
||
| 1304 | icons=[(res.getUIIcon('planet_cp_production'), ui.ALIGN_W)], |
||
| 1305 | tooltipTitle=_("Construction pts"), |
||
| 1306 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1307 | ui.Label(self.win, layout = (7, 18, 7, 2), id = 'vPCSci', |
||
| 1308 | icons=[(res.getUIIcon('planet_rp_production'), ui.ALIGN_W)], |
||
| 1309 | tooltipTitle=_("Research pts"), |
||
| 1310 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1311 | ui.Label(self.win, layout = (14, 18, 6, 2), id = 'vPCMorale', |
||
| 1312 | icons=[(res.getUIIcon('morale'), ui.ALIGN_W)], |
||
| 1313 | tooltipTitle=_("Morale"), |
||
| 1314 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1315 | |||
| 1316 | |||
| 1317 | ui.Label(self.win, layout = (0, 21, 7, 2), id = 'vPCEnvStatus', |
||
| 1318 | icons=[(res.getUIIcon('environment_status'), ui.ALIGN_W)], |
||
| 1319 | tooltipTitle=_("Environment status"), |
||
| 1320 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1321 | ui.Label(self.win, layout = (7, 21, 7, 2), id = 'vPCShield', |
||
| 1322 | icons=[(res.getUIIcon('planetary_shield'), ui.ALIGN_W)], |
||
| 1323 | tooltipTitle=_("Planetary shield"), |
||
| 1324 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1325 | ui.Label(self.win, layout = (14, 21, 6, 2), id = 'vPCSRes', |
||
| 1326 | icons=[(res.getUIIcon('strategic_resource'), ui.ALIGN_W)], |
||
| 1327 | tooltipTitle=_("Strategic resource"), |
||
| 1328 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1329 | ui.Button(self.win, layout = (10, 23, 10, 1), text = _('Show Terraforming Data'), |
||
| 1330 | tags = ['pl'], action = 'onTerraformDataSelect') |
||
| 1331 | ui.Title(self.win, layout = (0, 24, 20, 1), text = _('System data'), |
||
| 1332 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1333 | ui.Label(self.win, layout = (0, 25, 5, 2), id = 'vSTPBio', |
||
| 1334 | icons=[(res.getUIIcon('system_biomatter'), ui.ALIGN_W)], |
||
| 1335 | tooltipTitle=_("Net Bio +/-"), |
||
| 1336 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1337 | ui.Label(self.win, layout = (5, 25, 5, 2), id = 'vSTPEn', |
||
| 1338 | icons=[(res.getUIIcon('system_energy'), ui.ALIGN_W)], |
||
| 1339 | tooltipTitle=_("Net Energy +/-"), |
||
| 1340 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1341 | ui.Label(self.win, layout = (10, 25, 5, 2), id = 'vSTPProd', |
||
| 1342 | icons=[(res.getUIIcon('system_cp_production'), ui.ALIGN_W)], |
||
| 1343 | tooltipTitle=_("Net Construction"), |
||
| 1344 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1345 | ui.Label(self.win, layout = (15, 25, 5, 2), id = 'vSTPSci', |
||
| 1346 | icons=[(res.getUIIcon('system_rp_production'), ui.ALIGN_W)], |
||
| 1347 | tooltipTitle=_("Net Research"), |
||
| 1348 | align = ui.ALIGN_NONE, tags = ['pl']) |
||
| 1349 | ## info |
||
| 1350 | ui.Title(self.win, layout = (20, 20, 20, 1), id = 'vITitle', |
||
| 1351 | align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
||
| 1352 | # slot |
||
| 1353 | ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Hit points'), |
||
| 1354 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1355 | ui.Label(self.win, layout = (25, 21, 5, 1), id = 'vISHp', align = ui.ALIGN_E, |
||
| 1356 | tags = ['slot', 'pl']) |
||
| 1357 | ui.Label(self.win, layout = (20, 22, 5, 1), text = _('Status'), |
||
| 1358 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1359 | ui.Label(self.win, layout = (25, 22, 5, 1), id = 'vISOpStatus', align = ui.ALIGN_E, |
||
| 1360 | tags = ['slot', 'pl']) |
||
| 1361 | ui.Title(self.win, layout = (20, 23, 10, 1), text = _('Problems'), |
||
| 1362 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1363 | ui.Label(self.win, layout = (20, 24, 10, 1), id = 'vISStatus', align = ui.ALIGN_W, |
||
| 1364 | tags = ['slot', 'pl']) |
||
| 1365 | ui.Label(self.win, layout = (30, 21, 5, 1), text = _('Biomatter p/c'), |
||
| 1366 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1367 | ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vISBioPC', align = ui.ALIGN_E, |
||
| 1368 | tags = ['slot', 'pl']) |
||
| 1369 | ui.Label(self.win, layout = (30, 22, 5, 1), text = _('Energy p/c'), |
||
| 1370 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1371 | ui.Label(self.win, layout = (35, 22, 5, 1), id = 'vISEnPC', align = ui.ALIGN_E, |
||
| 1372 | tags = ['slot', 'pl']) |
||
| 1373 | ui.Label(self.win, layout = (30, 23, 5, 1), text = _('Constr pts'), |
||
| 1374 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1375 | ui.Label(self.win, layout = (35, 23, 5, 1), id = 'vISConstr', align = ui.ALIGN_E, |
||
| 1376 | tags = ['slot', 'pl']) |
||
| 1377 | ui.Label(self.win, layout = (30, 24, 5, 1), text = _('Research pts'), |
||
| 1378 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1379 | ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vISSci', align = ui.ALIGN_E, |
||
| 1380 | tags = ['slot', 'pl']) |
||
| 1381 | ui.Label(self.win, layout = (30, 25, 5, 1), text = _('Workers'), |
||
| 1382 | align = ui.ALIGN_W, tags = ['slot', 'pl']) |
||
| 1383 | ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vISWorkers', align = ui.ALIGN_E, |
||
| 1384 | tags = ['slot', 'pl']) |
||
| 1385 | ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vISFirst', text = _('<<'), |
||
| 1386 | tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = -1, |
||
| 1387 | tooltipTitle = _('Move structure to first slot')) |
||
| 1388 | ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vISPrev', text = _('<'), |
||
| 1389 | tags = ['slot', 'pl'], action = 'onMoveStruct', data = -1, |
||
| 1390 | tooltipTitle = _('Move structure to previous slot')) |
||
| 1391 | ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vISNext', text = _('>'), |
||
| 1392 | tags = ['slot', 'pl'], action = 'onMoveStruct', data = 1, |
||
| 1393 | tooltipTitle = _('Move structure to next slot')) |
||
| 1394 | ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vISLast', text = _('>>'), |
||
| 1395 | tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = 1, |
||
| 1396 | tooltipTitle = _('Move structure to last slot')) |
||
| 1397 | ui.Button(self.win, layout = (28, 26, 4, 1), text = _('ON/OFF'), id = 'vISOnOff', |
||
| 1398 | tags = ['slot', 'pl'], action = 'onSwitchStructOnOff', |
||
| 1399 | tooltipTitle = _('Switch structure ON or OFF')) |
||
| 1400 | ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = 'vISTechInfo', |
||
| 1401 | tags = ['slot', 'pl'], action = 'onStructInfo', |
||
| 1402 | tooltipTitle = _('Show structure information')) |
||
| 1403 | ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Demolish'), id = 'vISDemolish', |
||
| 1404 | tags = ['slot', 'pl'], action = 'onDemolishStruct', |
||
| 1405 | tooltipTitle = _('Demolish structure')) |
||
| 1406 | # terraform |
||
| 1407 | ui.Label(self.win, layout = (20, 22, 9, 1), text = _('Class Range En. Abundance'), |
||
| 1408 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1409 | ui.Label(self.win, layout = (30, 22, 5, 1), id = 'vTerraEN', align = ui.ALIGN_E, |
||
| 1410 | tags = ['terra', 'pl']) |
||
| 1411 | ui.Label(self.win, layout = (20, 23, 9, 1), text = _('Upgrade Range En. Abund.'), |
||
| 1412 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1413 | ui.Label(self.win, layout = (30, 23, 5, 1), id = 'vTerraUpEN', align = ui.ALIGN_E, |
||
| 1414 | tags = ['terra', 'pl']) |
||
| 1415 | ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Downgrade Env.'), |
||
| 1416 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1417 | ui.Label(self.win, layout = (25, 24, 5, 1), id = 'vTerraDownEnv', align = ui.ALIGN_E, |
||
| 1418 | tags = ['terra', 'pl']) |
||
| 1419 | ui.Label(self.win, layout = (31, 24, 4, 1), text = _('Upgrade Env.'), |
||
| 1420 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1421 | ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vTerraUpEnv', align = ui.ALIGN_E, |
||
| 1422 | tags = ['terra', 'pl']) |
||
| 1423 | ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Downgrade To?'), |
||
| 1424 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1425 | ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vTerraDownTo', align = ui.ALIGN_E, |
||
| 1426 | tags = ['terra', 'pl']) |
||
| 1427 | ui.Label(self.win, layout = (31, 25, 4, 1), text = _('Upgrade To?'), |
||
| 1428 | align = ui.ALIGN_W, tags = ['terra', 'pl']) |
||
| 1429 | ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vTerraUpTo', align = ui.ALIGN_E, |
||
| 1430 | tags = ['terra', 'pl']) |
||
| 1431 | # task |
||
| 1432 | ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Complete'), |
||
| 1433 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1434 | ui.Label(self.win, layout = (26, 21, 5, 1), id = 'vITCompl', align = ui.ALIGN_E, |
||
| 1435 | tags = ['task', 'pl']) |
||
| 1436 | ui.Label(self.win, layout = (31, 21, 3, 1), text = _('ETC'), |
||
| 1437 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1438 | ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vITEtc', align = ui.ALIGN_E, |
||
| 1439 | tags = ['task', 'pl']) |
||
| 1440 | ui.Label(self.win, layout = (20, 22, 6, 1), text = _('Construction pts'), |
||
| 1441 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1442 | ui.Label(self.win, layout = (26, 22, 5, 1), id = 'vITProd', align = ui.ALIGN_E, |
||
| 1443 | tags = ['task', 'pl']) |
||
| 1444 | ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Quantity'), |
||
| 1445 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1446 | ui.Label(self.win, layout = (26, 24, 5, 1), id = 'vITQuantity', align = ui.ALIGN_E, |
||
| 1447 | tags = ['task', 'pl']) |
||
| 1448 | ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Target planet'), |
||
| 1449 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1450 | ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vITTarget', align = ui.ALIGN_E, |
||
| 1451 | tags = ['task', 'pl']) |
||
| 1452 | ui.Label(self.win, layout = (30, 25, 4, 1), text = _('Target slot'), |
||
| 1453 | align = ui.ALIGN_W, tags = ['task', 'pl']) |
||
| 1454 | ui.Label(self.win, layout = (34, 25, 6, 1), id = 'vITTargetSlot', align = ui.ALIGN_W, |
||
| 1455 | tags = ['task', 'pl']) |
||
| 1456 | ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vITFirst', text = _('<<'), |
||
| 1457 | tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
||
| 1458 | tooltipTitle = _('Move task to first position in queue'), data = -1) |
||
| 1459 | ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vITPrev', text = _('<'), |
||
| 1460 | tags = ['task', 'pl'], action = 'onMoveTask', data = -1, |
||
| 1461 | tooltipTitle = _('Move task to previous position in queue')) |
||
| 1462 | ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vITNext', text = _('>'), |
||
| 1463 | tags = ['task', 'pl'], action = 'onMoveTask', data = 1, |
||
| 1464 | tooltipTitle = _('Move task to next position in queue')) |
||
| 1465 | ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vITLast', text = _('>>'), |
||
| 1466 | tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
||
| 1467 | tooltipTitle = _('Move task to last position in queue'), data = 1) |
||
| 1468 | ui.Button(self.win, layout = (28, 26, 4, 1), text = _('Quantity'), |
||
| 1469 | tags = ['task', 'pl'], action = 'onQtyTask', |
||
| 1470 | tooltipTitle = _('Change task quantity')) |
||
| 1471 | ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = "vITInfo", |
||
| 1472 | tags = ['task', 'pl'], action = 'onTaskInfo', |
||
| 1473 | tooltipTitle = _('Show task informations')) |
||
| 1474 | ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Abort'), |
||
| 1475 | tags = ['task', 'pl'], action = 'onAbortTask', |
||
| 1476 | tooltipTitle = _('Abort task construction')) |
||
| 1477 | |||
| 1478 | # Global queue selector window |
||
| 1479 | width = 304 # 15 * 20 + 4 |
||
| 1480 | height = 144 # 7 * 20 + 4 |
||
| 1481 | self.queueWin = ui.Window(self.app, |
||
| 1482 | modal = 1, |
||
| 1483 | escKeyClose = 1, |
||
| 1484 | titleOnly = 0, |
||
| 1485 | movable = 0, |
||
| 1486 | title = _("Select global queue"), |
||
| 1487 | rect = ui.Rect((w - width) / 2, (h - height) / 2, width, height), |
||
| 1488 | layoutManager = ui.SimpleGridLM(), |
||
| 1489 | ) |
||
| 1490 | self.queueWin.subscribeAction('*', self) |
||
| 1491 | # rename |
||
| 1492 | ui.Listbox(self.queueWin, layout = (0, 0, 15, 5), id = 'vGlobalQueues', columnLabels = 0, |
||
| 1493 | columns = ((None, 'text', 0, ui.ALIGN_W),), multiselection = 0) |
||
| 1494 | # status bar + submit/cancel |
||
| 1495 | ui.TitleButton(self.queueWin, layout = (10, 5, 5, 1), text = _("Select"), action = 'onGlobalQueueSelect') |
||
| 1496 | ui.TitleButton(self.queueWin, layout = (5, 5, 5, 1), text = _("Cancel"), action = 'onGlobalQueueCancel') |
||
| 1497 | ui.Title(self.queueWin, id = 'vStatusBar', layout = (0, 5, 5, 1), align = ui.ALIGN_W) |
||
| 1498 | |||
| 1500 |