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# Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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# |
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# This file is part of Outer Space. |
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# |
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# Outer Space is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# Outer Space is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Outer Space; if not, write to the Free Software |
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# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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# |
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import pygameui as ui |
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from osci import client, res, gdata |
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from osci.SystemMapWidget import SystemMapWidget |
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from NewTaskDlg import NewTaskDlg |
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from StructTaskDlg import StructTaskDlg |
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from RenameSysDlg import RenameSysDlg |
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from TechInfoDlg import TechInfoDlg |
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from ConfirmDlg import ConfirmDlg |
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from BuoyDlg import BuoyDlg |
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from ConstructionDlg import ConstructionDlg |
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from FleetRedirectionDlg import FleetRedirectionDlg |
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from FleetMassRedirectionDlg import FleetMassRedirectionDlg |
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from MinefieldDlg import MinefieldDlg |
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from ChangeQtyDlg import ChangeQtyDlg |
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from LocateDlg import LocateDlg |
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import ige |
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import ige.ospace.Const as Const |
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from ige.ospace import Rules |
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from ige import log |
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import math |
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import Utils |
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INFO_NONE = 0 |
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INFO_TASK = 1 |
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INFO_SLOT = 2 |
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INFO_PLANET = 3 |
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class StarSystemDlg: |
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def __init__(self, app): |
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self.wormhole = 0 |
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self.app = app |
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self.createUI() |
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self.newTaskDlg = NewTaskDlg(self.app) |
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self.structTaskDlg = StructTaskDlg(self.app) |
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self.renameSysDlg = RenameSysDlg(self.app) |
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self.techInfoDlg = TechInfoDlg(app) |
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self.confirmDlg = ConfirmDlg(app) |
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self.changeQtyDlg = ChangeQtyDlg(app) |
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self.constructionDlg = ConstructionDlg(app) |
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self.minefieldDlg = MinefieldDlg(app) |
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self.locateDlg = LocateDlg(app) |
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self.buoyDlg = BuoyDlg(app) |
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self.fleetRedirectionDlg = FleetRedirectionDlg(app) |
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self.fleetMassRedirectionDlg = FleetMassRedirectionDlg(app) |
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self.planetID = None |
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self.systemID = None |
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self.wormhole = None |
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self.plInfoType = None |
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self.plInfoTypeSelected = None |
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self.plInfoData = None |
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self.plInfoDataSelected = None |
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self.playerOwnsSomePlanet = False |
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def display(self, objID): |
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# set initial state |
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obj = client.get(objID, noUpdate = 1) |
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if obj.type == Const.T_PLANET: |
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self.systemID = obj.compOf |
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self.planetID = objID |
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elif obj.type in (Const.T_SYSTEM, Const.T_WORMHOLE): |
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self.systemID = objID |
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self.planetID = None |
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if obj.type == Const.T_WORMHOLE: |
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self.wormhole = 1 |
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self.win.vSFWHExit.tags=['sys'] |
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self.win.vSRedirect.tags=['hidden'] |
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else: |
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raise 'Unsupported type of object %d' % obj.type |
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self.plInfoType = INFO_PLANET |
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self.plInfoTypeSelected = INFO_PLANET |
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self.plInfoData = None |
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self.plInfoDataSelected = None |
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# |
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self.win.vSystemMap.systemID = self.systemID |
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self.win.vSystemMap.precompute() |
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# check, if player owns at least one planet in system |
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self.playerOwnsSomePlanet = False |
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playerID = client.getPlayerID() |
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system = client.get(self.systemID, noUpdate = True) |
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if hasattr(system, 'planets'): |
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for planetID in system.planets: |
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planet = client.get(planetID, noUpdate = True) |
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if getattr(planet, "owner", None) == playerID: |
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self.playerOwnsSomePlanet = True |
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break |
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# show window |
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if not self.win.visible: |
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self.win.show() |
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# display planet or system info |
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self.update() |
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# register for updates |
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if self not in gdata.updateDlgs: |
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gdata.updateDlgs.append(self) |
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def hide(self): |
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self.win.setStatus(_("Ready.")) |
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self.win.hide() |
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# unregister updates |
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if self in gdata.updateDlgs: |
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gdata.updateDlgs.remove(self) |
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def update(self): |
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if self.win.visible: |
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system = client.get(self.systemID,noUpdate =1) |
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name = getattr(system,'name',res.getUnknownName()); |
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if gdata.config.defaults.showcoords == 'yes': |
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self.win.title = _('System: %s [%.02f, %.02f]') % (name,system.x,system.y) |
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else: |
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self.win.title = _('System: %s') % name |
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# clean up info area |
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self.plInfoType = INFO_PLANET |
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self.plInfoData = None |
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if self.planetID: |
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self.showPlanet() |
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else: |
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self.showSystem() |
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self.win.vSystemMap.precompute() |
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def appendTechIcon(self, index, planet, task, items, extraSlot = False, setIndex = True): |
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if index < planet.plSlots: |
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shift = res.whiteShift |
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else: |
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shift = res.redShift |
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if type(task) == int: |
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imgID = task |
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else: |
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imgID = task.techID + shift |
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if setIndex: |
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indexToSet = index |
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else: |
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indexToSet = None |
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icons = ((res.getTechImg(imgID), ui.ALIGN_NONE),) |
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item = ui.Item(None, icons = icons, index = indexToSet, extraSlot = extraSlot) |
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items.append(item) |
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def showPlanet(self): |
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self.win.setTagAttr('pl', 'visible', 1) |
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self.win.setTagAttr('sys', 'visible', 0) |
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self.win.setTagAttr('hidden', 'visible', 0) |
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planet = client.get(self.planetID, noUpdate = 1) |
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player = client.getPlayer() |
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if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
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self.win.vPName.text = _('Planet %s: POPULATION IS REVOLTING') % \ |
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getattr(planet, 'name', res.getUnknownName()) |
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elif hasattr(planet, 'morale') and hasattr(planet, "morale"): |
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prodState = gdata.moraleStates[Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)]] |
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self.win.vPName.text = _('Planet %s: %s') % \ |
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(getattr(planet, 'name', res.getUnknownName()), _(prodState)) |
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else: |
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self.win.vPName.text = _('Planet %s') % \ |
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getattr(planet, 'name', res.getUnknownName()) |
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self.win.vPName.foreground = None |
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# structures |
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items = [] |
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if hasattr(planet, 'slots'): |
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index = 0 |
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for struct in planet.slots: |
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tech = client.getTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
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icons = [(res.getTechImg(struct[Const.STRUCT_IDX_TECHID]), ui.ALIGN_NONE)] |
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if not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
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icons.append((res.structOffImg, ui.ALIGN_NE)) |
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elif struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON & ~Const.STRUCT_STATUS_REPAIRING: |
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icons.append((res.structProblemImg, ui.ALIGN_NE)) |
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item = ui.Item(None, icons = icons, tooltip = tech.name, statustip = tech.name, index = index, |
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align = ui.ALIGN_W, techID = struct[Const.STRUCT_IDX_TECHID]) |
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items.append(item) |
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index += 1 |
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# add production queue items to planet slots |
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if hasattr(planet, 'prodQueue'): |
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for task in planet.prodQueue: |
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if not task.isShip and self.planetID == task.targetID and task.demolishStruct == 0: |
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tech = client.getFullTechInfo(task.techID) |
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if tech.isStructure: |
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for i in range(0, task.quantity): |
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self.appendTechIcon(index, planet, task, items, False, False) |
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index += 1 |
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# add production queue items from other planets to this planet slots |
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system = client.get(self.systemID, noUpdate = 1) |
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if hasattr(system, "planets"): |
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for aPlanetID in system.planets: |
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if aPlanetID == self.planetID: |
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continue |
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aPlanet = client.get(aPlanetID, noUpdate = 1) |
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if hasattr(aPlanet, "prodQueue"): |
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for aTask in aPlanet.prodQueue: |
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if not aTask.isShip and self.planetID == aTask.targetID and aTask.demolishStruct == 0: |
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aTech = client.getFullTechInfo(aTask.techID) |
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if aTech.isStructure: |
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taskQuantity = min(aTask.quantity,30) #30 is max displayable slots, including the line that "shouldn't be used" - fixes breakage of accidental million-slot build command! |
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for i in range(0, taskQuantity): |
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self.appendTechIcon(index, planet, aTask, items, False, False) |
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index += 1 |
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while index < planet.plSlots: |
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self.appendTechIcon(None, planet, 1, items) |
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index += 1 |
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if planet.owner == player.oid and Rules.Tech.ADDSLOT3 in player.techs: |
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while index < planet.plMaxSlots: |
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self.appendTechIcon(None, planet, 2, items, True) |
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index += 1 |
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self.win.vPSlots.items = items |
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self.win.vPSlots.itemsChanged() |
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# enable/disable button for moving and destroying structures |
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# show / hide global queue selector |
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if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
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enabled = 1 |
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self.win.vQueueSelector.visible = 1 |
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self.win.vTaskTitleWithQueue.visible = 1 |
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self.win.vTaskTitleNoQueue.visible = 0 |
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self.win.vQueueSelector.text = _('Queue \"{0}\"'.format(res.globalQueueName(planet.globalQueue))) |
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else: |
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self.win.vQueueSelector.visible = 0 |
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self.win.vTaskTitleWithQueue.visible = 0 |
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self.win.vTaskTitleNoQueue.visible = 1 |
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enabled = 0 |
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self.win.vISOnOff.enabled = enabled |
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self.win.vISDemolish.enabled = enabled |
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self.win.vQueueSelector.enabled = enabled |
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# construction queue |
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items = [] |
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if hasattr(planet, 'prodQueue'): |
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index = 0 |
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for task in planet.prodQueue: |
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if task.isShip: |
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tech = player.shipDesigns[task.techID] |
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icons = ((res.getShipImg(tech.combatClass, tech.isMilitary), ui.ALIGN_NONE),) |
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else: |
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tech = client.getFullTechInfo(task.techID) |
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icons = ((res.getTechImg(task.techID), ui.ALIGN_NONE),) |
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if task.targetID != self.planetID: |
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mod = Rules.buildOnAnotherPlanetMod |
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else: |
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mod = Rules.buildOnSamePlanetMod |
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perc = 100.0 * task.currProd / (tech.buildProd * mod) |
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if planet.effProdProd > 0: |
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if task.targetID != self.planetID: |
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etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
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else: |
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etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
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text = _("%s") % res.formatTime(etc) |
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else: |
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text = _('N/A') |
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item = ui.Item(text, font = 'small', align = ui.ALIGN_NE, icons = icons, tooltip = tech.name, statustip = tech.name, index = index) |
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if task.isShip: |
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item.background = None |
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else: |
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item.background = (0x44, 0x44, 0x44) |
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items.append(item) |
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index += 1 |
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icons = ((res.getTechImg(1), ui.ALIGN_NONE),) |
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item = ui.Item(_('New'), font = 'small-bold', align = ui.ALIGN_SW, icons = icons, index = None) |
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items.append(item) |
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self.win.vPQueue.items = items |
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self.win.vPQueue.itemsChanged() |
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# planet data |
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self.win.vPPType.text = gdata.planetTypes[getattr(planet, 'plType', None)] |
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self.win.vPDiameter.text = getattr(planet, 'plDiameter', '?') |
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self.win.vPBioAbund.text = getattr(planet, 'plBio', '?') |
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if hasattr(planet, 'plBio') and hasattr(planet, 'plEn'): |
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spec = Rules.planetSpec[planet.plType] |
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if spec.upgradeTo and planet.plEn >= spec.upgradeEnReqs[0] and \ |
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planet.plEn <= spec.upgradeEnReqs[1]: |
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if planet.plBio >= spec.maxBio: |
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info = _('Planet downgrade limit %d, upgrade limit %d.\nCan be terraformed to a %s.') % ( |
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spec.minBio, |
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spec.maxBio, |
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gdata.planetTypes[spec.upgradeTo] |
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) |
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else: |
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info = _('Planet downgrade limit %d, upgrade limit %d.\nCan terraformed to a %s in the future.') % ( |
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spec.minBio, |
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spec.maxBio, |
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gdata.planetTypes[spec.upgradeTo] |
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) |
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else: |
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info = _('Planet downgrade limit %d, upgrade limit %d.') % (spec.minBio, spec.maxBio) |
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else: |
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info = None |
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self.win.vPBioAbund.tooltip = info |
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self.win.vPBioAbund.statustip = info |
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self.win.vPMinAbund.text = getattr(planet, 'plMin', '?') |
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self.win.vPEnAbund.text = getattr(planet, 'plEn', '?') |
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info = _("For average EMR level is %s.") % getattr(planet, 'plEn', '?') |
318
|
|
|
self.win.vPEnAbund.tooltip = info |
319
|
|
|
self.win.vPEnAbund.statustip = info |
320
|
|
|
# used slots |
321
|
|
|
if hasattr(planet, 'slots'): |
322
|
|
|
usedSlots = planet.plSlots - len(planet.slots) |
323
|
|
|
else: |
324
|
|
|
usedSlots = '?' |
325
|
|
|
self.win.vPSlotsAbund.text = _('%s / %s') % ( |
326
|
|
|
usedSlots, |
327
|
|
|
getattr(planet, 'plSlots', '?'), |
328
|
|
|
) |
329
|
|
|
info = _('Planet has %s free, %s usable out of maximum %s slots .') % ( |
330
|
|
|
usedSlots, |
331
|
|
|
getattr(planet, 'plSlots', '?'), |
332
|
|
|
getattr(planet, 'plMaxSlots', '?'), |
333
|
|
|
) |
334
|
|
|
self.win.vPSlotsAbund.tooltip = info |
335
|
|
|
self.win.vPSlotsAbund.statustip = info |
336
|
|
|
# colony data |
337
|
|
|
# population |
338
|
|
|
self.win.vPCPop.text = getattr(planet, 'storPop', '?') |
339
|
|
|
tip = _('Population: %s (max. %s, %+d last turn)') % ( |
340
|
|
|
str(getattr(planet, 'storPop', '?')), |
341
|
|
|
str(getattr(planet, 'maxPop', '?')), |
342
|
|
|
getattr(planet, 'changePop', 0) |
343
|
|
|
) |
344
|
|
|
self.win.vPCPop.tooltip = tip |
345
|
|
|
self.win.vPCPop.statustip = tip |
346
|
|
|
# bio |
347
|
|
|
self.win.vPCStorBio.text = getattr(planet, 'storBio', '?') |
348
|
|
|
tip = _('Biomatter reserve: %s (max. %s, %+d last turn)') % ( |
349
|
|
|
str(getattr(planet, 'storBio', '?')), |
350
|
|
|
str(getattr(planet, 'maxBio', '?')), |
351
|
|
|
getattr(planet, 'changeBio', 0), |
352
|
|
|
) |
353
|
|
|
self.win.vPCStorBio.tooltip = tip |
354
|
|
|
self.win.vPCStorBio.statustip = tip |
355
|
|
|
# en |
356
|
|
|
self.win.vPCStorEn.text = getattr(planet, 'storEn', '?') |
357
|
|
|
tip = _('Energy reserve: %s (max. %s, %+d last turn)') % ( |
358
|
|
|
str(getattr(planet, 'storEn', '?')), |
359
|
|
|
str(getattr(planet, 'maxEn', '?')), |
360
|
|
|
getattr(planet, 'changeEn', 0), |
361
|
|
|
) |
362
|
|
|
self.win.vPCStorEn.tooltip = tip |
363
|
|
|
self.win.vPCStorEn.statustip = tip |
364
|
|
|
# prod & sci |
365
|
|
|
self.win.vPCUnempl.text = str(getattr(planet, 'unemployedPop', '?')) |
366
|
|
|
if hasattr(planet, "owner") and planet.owner == player.oid: |
367
|
|
|
moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
368
|
|
|
self.win.vPCProd.text = _("%d / %d") % ( |
369
|
|
|
int(planet.effProdProd), |
370
|
|
|
planet.prodProd, |
371
|
|
|
) |
372
|
|
|
info = _("Effective / raw construction points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
373
|
|
|
player.prodEff * 100 - 100, |
374
|
|
|
moraleBonus * 100, |
375
|
|
|
) |
376
|
|
|
self.win.vPCProd.statustip = info |
377
|
|
|
self.win.vPCProd.tooltip = info |
378
|
|
|
else: |
379
|
|
|
self.win.vPCProd.text = str(getattr(planet, 'prodProd', '?')) |
380
|
|
|
if hasattr(planet, "owner") and planet.owner == player.oid: |
381
|
|
|
moraleBonus = Rules.moraleProdBonus[int(planet.morale / Rules.moraleProdStep)] |
382
|
|
|
self.win.vPCSci.text = _("%d / %d") % ( |
383
|
|
|
planet.effProdSci, |
384
|
|
|
planet.prodSci, |
385
|
|
|
) |
386
|
|
|
info = _("Effective / raw research points. Empire efficiency %+d %%, %+d %% because of morale.") % ( |
387
|
|
|
player.sciEff * 100 - 100, |
388
|
|
|
moraleBonus * 100, |
389
|
|
|
) |
390
|
|
|
self.win.vPCSci.statustip = info |
391
|
|
|
self.win.vPCSci.tooltip = info |
392
|
|
|
else: |
393
|
|
|
self.win.vPCSci.text = str(getattr(planet, 'effProdSci', '?')) |
394
|
|
|
if hasattr(planet, 'plEnv'): |
395
|
|
|
maxVal = Rules.envInterval |
396
|
|
|
if planet.changeEnv > 0: |
397
|
|
|
time = int((maxVal - planet.plEnv) / planet.changeEnv) |
398
|
|
|
tip = _('Enviroment (%d / %d) is improving (%d per turn), %s turns to improve.') \ |
399
|
|
|
% (planet.plEnv, maxVal, planet.changeEnv, res.formatTime(time)) |
400
|
|
|
self.win.vPCEnvStatus.foreground = None |
401
|
|
|
elif planet.changeEnv < 0: |
402
|
|
|
time = - int(planet.plEnv / planet.changeEnv) |
403
|
|
|
tip = _('Enviroment (%d / %d) is deteriorating (%d per turn), %s turns to deteriorate.') % \ |
404
|
|
|
(planet.plEnv, maxVal, -planet.changeEnv, res.formatTime(time)) |
405
|
|
|
self.win.vPCEnvStatus.foreground = gdata.sevColors[gdata.CRI] |
406
|
|
|
else: |
407
|
|
|
tip = _('Enviroment (%d / %d) is stable.') % (planet.plEnv, maxVal) |
408
|
|
|
self.win.vPCEnvStatus.foreground = None |
409
|
|
|
if maxVal > 0: |
410
|
|
|
self.win.vPCEnvStatus.text = _('%d %%') % (planet.plEnv * 100 / maxVal) |
411
|
|
|
else: |
412
|
|
|
self.win.vPCEnvStatus.text = _('0 %') |
413
|
|
|
self.win.vPCEnvStatus.tooltip = tip |
414
|
|
|
self.win.vPCEnvStatus.statustip = tip |
415
|
|
|
else: |
416
|
|
|
self.win.vPCEnvStatus.foreground = None |
417
|
|
|
self.win.vPCEnvStatus.text = '?' |
418
|
|
|
self.win.vPCEnvStatus.tooltip = None |
419
|
|
|
self.win.vPCEnvStatus.statustip = None |
420
|
|
|
# morale |
421
|
|
|
if hasattr(planet, 'morale'): |
422
|
|
|
self.win.vPCMorale.text = _('%d / %d') % ( |
423
|
|
|
planet.morale, planet.moraleTrgt) |
424
|
|
|
elif hasattr(planet, 'morale'): |
425
|
|
|
self.win.vPCMorale.text = _('%d') % planet.morale |
426
|
|
|
else: |
427
|
|
|
self.win.vPCMorale.text = _('?') |
428
|
|
|
if hasattr(planet, 'shield'): |
429
|
|
|
if not planet.shield: |
430
|
|
|
self.win.vPCShield.visible = False |
431
|
|
|
else: |
432
|
|
|
self.win.vPCShield.visible = True |
433
|
|
|
self.win.vPCShield.text = _('%d') % planet.shield |
434
|
|
|
shieldTip = True |
435
|
|
|
if hasattr(planet,'prevShield'): |
436
|
|
|
if planet.prevShield < 0: #server reset your data becuase you went to war |
437
|
|
|
shieldTip = False |
438
|
|
|
if hasattr(planet,'prevShield') and hasattr(planet,'maxShield') and shieldTip: |
439
|
|
|
delta = planet.shield - planet.prevShield |
440
|
|
|
if (planet.shield > planet.prevShield): |
441
|
|
|
info = _('Shield (%d/%d) charged by %+d last turn.') % ( |
442
|
|
|
planet.shield, |
443
|
|
|
planet.maxShield, |
444
|
|
|
delta |
445
|
|
|
) |
446
|
|
|
elif (planet.shield < planet.prevShield): |
447
|
|
|
info = _('Shield (%d/%d) was damaged by %+d last turn.') % ( |
448
|
|
|
planet.shield, |
449
|
|
|
planet.maxShield, |
450
|
|
|
delta |
451
|
|
|
) |
452
|
|
|
elif (planet.shield < planet.maxShield): |
453
|
|
|
info = _('Shield (%d/%d) is unable to charge.') % ( |
454
|
|
|
planet.shield, |
455
|
|
|
planet.maxShield, |
456
|
|
|
) |
457
|
|
|
else: |
458
|
|
|
info = _('Shield (%d/%d) is fully charged.') % ( |
459
|
|
|
planet.shield, |
460
|
|
|
planet.maxShield, |
461
|
|
|
) |
462
|
|
|
else: |
463
|
|
|
info = _('Shield (%d/unknown)') % ( |
464
|
|
|
planet.shield, |
465
|
|
|
) |
466
|
|
|
self.win.vPCShield.tooltip = info |
467
|
|
|
self.win.vPCShield.statustip = info |
468
|
|
|
else: |
469
|
|
|
self.win.vPCShield.text = _('?') |
470
|
|
|
if hasattr(planet, 'revoltLen') and planet.revoltLen > 0: |
471
|
|
|
self.win.vPCMorale.foreground = gdata.sevColors[gdata.CRI] |
472
|
|
|
else: |
473
|
|
|
self.win.vPCMorale.foreground = None |
474
|
|
|
if hasattr(planet, 'changeMorale'): |
475
|
|
|
if planet.changeMorale > 0: |
476
|
|
|
info = _('M rise %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
477
|
|
|
planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
478
|
|
|
) |
479
|
|
|
elif planet.changeMorale < 0: |
480
|
|
|
info = _('M fall %+d, Base %d + Build %d + Pop %d + Unemp %d = %d, revolt under %d.') % ( |
481
|
|
|
planet.changeMorale,planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
482
|
|
|
) |
483
|
|
|
else: |
484
|
|
|
info = _('Morale is stable. Base %d + Build. %d + Pop. %d + Unemp %d = %d, revolt under %d.') % ( |
485
|
|
|
planet.moraleModifiers[0],planet.moraleModifiers[1],planet.moraleModifiers[2],planet.moraleModifiers[3],planet.moraleModifiers[4], Rules.revoltThr, |
486
|
|
|
) |
487
|
|
|
self.win.vPCMorale.tooltip = info |
488
|
|
|
self.win.vPCMorale.statustip = info |
489
|
|
|
# strategic resource |
490
|
|
|
if hasattr(planet, "plStratRes"): |
491
|
|
|
if planet.plStratRes: |
492
|
|
|
self.win.vPCSRes.visible = True |
493
|
|
|
self.win.vPCSRes.text = _(gdata.stratRes[planet.plStratRes]) |
494
|
|
|
else: |
495
|
|
|
self.win.vPCSRes.visible = False |
496
|
|
|
else: |
497
|
|
|
self.win.vPCSRes.text = _("?") |
498
|
|
|
# show info |
499
|
|
|
self.showPlInfo() |
500
|
|
|
|
501
|
|
|
def showSystem(self): |
502
|
|
|
self.win.setTagAttr('pl', 'visible', 0) |
503
|
|
|
self.win.setTagAttr('sys', 'visible', 1) |
504
|
|
|
self.win.setTagAttr('hidden', 'visible', 0) |
505
|
|
|
system = client.get(self.systemID, noUpdate = 1) |
506
|
|
|
self.win.vSystemMap.activeObjID = self.systemID |
507
|
|
|
# star info |
508
|
|
|
if hasattr(system, 'starClass'): |
509
|
|
|
title = _('System overview for star %s [%s]') % ( |
510
|
|
|
system.starClass[1:], |
511
|
|
|
gdata.starTypes[system.starClass[0]], |
512
|
|
|
) |
513
|
|
|
else: |
514
|
|
|
title = _('System overview') |
515
|
|
|
self.win.vSTitle.text = title |
516
|
|
|
player = client.getPlayer() |
517
|
|
|
# planets |
518
|
|
|
info = [] |
519
|
|
|
tStorBio = 0 |
520
|
|
|
tChangeBio = 0 |
521
|
|
|
tStorEn = 0 |
522
|
|
|
tChangeEn = 0 |
523
|
|
|
tProdProd = 0 |
524
|
|
|
tProdSci = 0 |
525
|
|
|
hasPlanet = 0 |
526
|
|
|
if hasattr(system, 'planets'): |
527
|
|
|
for planetID in system.planets: |
528
|
|
|
planet = client.get(planetID, noUpdate = 1) |
529
|
|
|
owner = res.getUnknownName() |
530
|
|
|
#rel = Const.REL_UNDEF |
531
|
|
|
ownerID = Const.OID_NONE |
532
|
|
|
if hasattr(planet, 'owner'): |
533
|
|
|
ownerID = planet.owner |
534
|
|
|
#if planet.owner != Const.OID_NONE: |
535
|
|
|
if planet.owner == Const.OID_NONE: |
536
|
|
|
#rel = client.getRelationTo(planet.owner) |
537
|
|
|
#else: |
538
|
|
|
owner = _('[Nobody]') |
539
|
|
|
if hasattr(planet, 'prodQueue'): |
540
|
|
|
if planet.prodQueue: |
541
|
|
|
item = planet.prodQueue[0] |
542
|
|
|
if item.isShip: |
543
|
|
|
tech = client.getPlayer().shipDesigns[item.techID] |
544
|
|
|
else: |
545
|
|
|
tech = client.getTechInfo(item.techID) |
546
|
|
|
constrInfo = _('%d x %s') % (item.quantity, tech.name) |
547
|
|
|
else: |
548
|
|
|
constrInfo = _('-') |
549
|
|
|
else: |
550
|
|
|
constrInfo = '?' |
551
|
|
|
# used slots |
552
|
|
|
if hasattr(planet, 'slots'): |
553
|
|
|
usedSlots = planet.plSlots - len(planet.slots) |
554
|
|
|
else: |
555
|
|
|
usedSlots = '?' |
556
|
|
|
item = ui.Item( |
557
|
|
|
getattr(planet, 'name', res.getUnknownName()).split(' ')[-1], |
558
|
|
|
plType = gdata.planetTypes[getattr(planet, 'plType', None)], |
559
|
|
|
plBio = getattr(planet, 'plBio', '?'), |
560
|
|
|
plMin = getattr(planet, 'plMin', '?'), |
561
|
|
|
plEn = getattr(planet, 'plEn', '?'), |
562
|
|
|
storBio = getattr(planet, 'storBio', '?'), |
563
|
|
|
changeBio = getattr(planet, 'changeBio', '?'), |
564
|
|
|
storEn = getattr(planet, 'storEn', '?'), |
565
|
|
|
changeEn = getattr(planet, 'changeEn', '?'), |
566
|
|
|
constrInfo = constrInfo, |
567
|
|
|
space = _('%s / %s') % ( |
568
|
|
|
usedSlots, |
569
|
|
|
getattr(planet, 'plSlots', '?'), |
570
|
|
|
), |
571
|
|
|
consci = _('%s / %s') % ( |
572
|
|
|
getattr(planet, 'effProdProd', '?'), |
573
|
|
|
getattr(planet, 'effProdSci', '?'), |
574
|
|
|
), |
575
|
|
|
planetID = planetID, |
576
|
|
|
plOwner = owner, |
577
|
|
|
#foreground = res.getFFColorCode(rel), |
578
|
|
|
foreground = res.getPlayerColor(ownerID) |
579
|
|
|
) |
580
|
|
|
# show effective con/sci pts |
581
|
|
|
if hasattr(planet, "owner") and planet.owner == player.oid: |
582
|
|
|
con = int(planet.effProdProd) |
583
|
|
|
sci = int(planet.effProdSci) |
584
|
|
|
item.consci = _("%d / %d") % (con, sci) |
585
|
|
|
hasPlanet = 1 |
586
|
|
|
if getattr(planet, 'plType', None) in ("G", "A"): |
587
|
|
|
item.foreground = gdata.sevColors[gdata.DISABLED] |
588
|
|
|
info.append(item) |
589
|
|
|
# compute sums |
590
|
|
|
if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
591
|
|
|
tStorBio += getattr(planet, 'storBio', 0) |
592
|
|
|
tChangeBio += getattr(planet, 'changeBio', 0) |
593
|
|
|
tStorEn += getattr(planet, 'storEn', 0) |
594
|
|
|
tChangeEn += getattr(planet, 'changeEn', 0) |
595
|
|
|
tProdProd += getattr(planet, 'effProdProd', 0) |
596
|
|
|
tProdSci += getattr(planet, 'effProdSci', 0) |
597
|
|
|
|
598
|
|
|
self.win.vSSOver.items = info |
599
|
|
|
self.win.vSSOver.itemsChanged() |
600
|
|
|
# show totals |
601
|
|
|
self.win.vSTStorBio.text = tStorBio |
602
|
|
|
if tChangeBio >= 0: foreground = None |
603
|
|
|
else: foreground = gdata.sevColors[gdata.CRI] |
604
|
|
|
self.win.vSTChangeBio.text = tChangeBio |
605
|
|
|
self.win.vSTChangeBio.foreground = foreground |
606
|
|
|
self.win.vSTStorEn.text = tStorEn |
607
|
|
|
if tChangeEn >= 0: foreground = None |
608
|
|
|
else: foreground = gdata.sevColors[gdata.CRI] |
609
|
|
|
self.win.vSTChangeEn.foreground = foreground |
610
|
|
|
self.win.vSTChangeEn.text = tChangeEn |
611
|
|
|
self.win.vSTConSci.text = _('%d / %d') % (tProdProd, tProdSci) |
612
|
|
|
# redirection |
613
|
|
|
if hasPlanet: |
614
|
|
|
if self.systemID in player.shipRedirections: |
615
|
|
|
targetName = getattr(client.get(player.shipRedirections[self.systemID]), "name", _("[Unknown]")) |
616
|
|
|
self.win.vSRedirect.text = _("Redirect to %s") % targetName |
617
|
|
|
self.win.vSRedirect.enabled = 1 |
618
|
|
|
self.win.vSMassRedirect.enabled = 1 |
619
|
|
|
else: |
620
|
|
|
self.win.vSRedirect.text = _("Redirection OFF") |
621
|
|
|
self.win.vSRedirect.enabled = 1 |
622
|
|
|
self.win.vSMassRedirect.enabled = 1 |
623
|
|
|
else: |
624
|
|
|
self.win.vSRedirect.text = _("Redirection OFF") |
625
|
|
|
self.win.vSRedirect.enabled = 0 |
626
|
|
|
self.win.vSMassRedirect.enabled = 0 |
627
|
|
|
|
628
|
|
|
if hasattr(player, "buoys"): |
629
|
|
|
if self.systemID in player.buoys.keys(): |
630
|
|
|
self.win.vSBuoy.text = _("Edit buoy") |
631
|
|
|
self.win.vSDeleteBuoy.enabled = 1 |
632
|
|
|
else: |
633
|
|
|
self.win.vSBuoy.text = _("Add buoy") |
634
|
|
|
self.win.vSDeleteBuoy.enabled = 0 |
635
|
|
|
if hasattr(system, "minefield"): |
636
|
|
|
if len(system.minefield) > 0: |
637
|
|
|
self.win.vSViewMinefield.enabled = 1 |
638
|
|
|
else: |
639
|
|
|
self.win.vSViewMinefield.enabled = 0 |
640
|
|
|
else: |
641
|
|
|
self.win.vSViewMinefield.enabled = 0 |
642
|
|
|
|
643
|
|
|
def showPlInfo(self): |
644
|
|
|
if self.plInfoType in [INFO_NONE, INFO_PLANET]: |
645
|
|
|
self.win.setTagAttr('task', 'visible', 0) |
646
|
|
|
self.win.setTagAttr('terra', 'visible', 1) |
647
|
|
|
self.win.setTagAttr('slot', 'visible', 0) |
648
|
|
|
self.win.vITitle.text = _('Planet Upgrade/Downgrade Data') |
649
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
650
|
|
|
pltype = getattr(planet, 'plType', None) |
651
|
|
|
if (pltype): |
652
|
|
|
spec = Rules.planetSpec[pltype] |
653
|
|
|
upgradeTo = spec.upgradeTo |
654
|
|
|
downgradeTo = spec.downgradeTo |
655
|
|
|
if upgradeTo: |
656
|
|
|
self.win.vTerraUpEN.text = _('%d - %d EN' % (spec.upgradeEnReqs[0],spec.upgradeEnReqs[1])) |
657
|
|
|
self.win.vTerraUpEnv.text = spec.maxBio |
658
|
|
|
self.win.vTerraUpTo.text = gdata.planetTypes[upgradeTo] |
659
|
|
|
else: |
660
|
|
|
self.win.vTerraUpEN.text = _('N/A') |
661
|
|
|
self.win.vTerraUpEnv.text = _('N/A') |
662
|
|
|
self.win.vTerraUpTo.text = _('N/A') |
663
|
|
|
if downgradeTo: |
664
|
|
|
downgradeSpec = Rules.planetSpec[downgradeTo] |
665
|
|
|
self.win.vTerraEN.text = _('%d - %d EN' % (downgradeSpec.upgradeEnReqs[0],downgradeSpec.upgradeEnReqs[1])) |
666
|
|
|
self.win.vTerraDownEnv.text = spec.minBio |
667
|
|
|
self.win.vTerraDownTo.text = gdata.planetTypes[downgradeTo] |
668
|
|
|
else: |
669
|
|
|
self.win.vTerraEN.text = _('0 - 200 EN') |
670
|
|
|
self.win.vTerraDownEnv.text = _('N/A') |
671
|
|
|
self.win.vTerraDownTo.text = _('N/A') |
672
|
|
|
else: |
673
|
|
|
self.win.vTerraUpEN.text = _('?') |
674
|
|
|
self.win.vTerraUpEnv.text = _('?') |
675
|
|
|
self.win.vTerraUpTo.text = _('?') |
676
|
|
|
self.win.vTerraEN.text = _('?') |
677
|
|
|
self.win.vTerraDownEnv.text = _('?') |
678
|
|
|
self.win.vTerraDownTo.text = _('?') |
679
|
|
|
elif self.plInfoType == INFO_TASK: |
680
|
|
|
self.win.setTagAttr('task', 'visible', 1) |
681
|
|
|
self.win.setTagAttr('terra', 'visible', 0) |
682
|
|
|
self.win.setTagAttr('slot', 'visible', 0) |
683
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
684
|
|
|
task = planet.prodQueue[self.plInfoData] |
685
|
|
|
if task.isShip: |
686
|
|
|
tech = client.getPlayer().shipDesigns[task.techID] |
687
|
|
|
self.win.vITInfo.enabled = Utils.enableConstruction(client) |
688
|
|
|
else: |
689
|
|
|
self.win.vITInfo.enabled = True |
690
|
|
|
tech = client.getFullTechInfo(task.techID) |
691
|
|
|
self.win.vITitle.text = _('Task info: %s') % tech.name |
692
|
|
|
|
693
|
|
|
if task.targetID != self.planetID: mod = Rules.buildOnAnotherPlanetMod |
694
|
|
|
else: mod = Rules.buildOnSamePlanetMod |
695
|
|
|
perc = 100.0 * task.currProd / (tech.buildProd * mod) |
696
|
|
|
self.win.vITCompl.text = _('%d %% [%+d %%]') % (int(perc), task.changePerc / 100) |
697
|
|
|
if planet.effProdProd > 0: |
698
|
|
|
if task.targetID != self.planetID: |
699
|
|
|
etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
700
|
|
|
else: |
701
|
|
|
etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
702
|
|
|
self.win.vITEtc.text = res.formatTime(etc) |
703
|
|
|
else: |
704
|
|
|
self.win.vITEtc.text = _('N/A') |
705
|
|
|
self.win.vITProd.text = _('%d / %d') % (task.currProd, tech.buildProd * mod) |
706
|
|
|
self.win.vITQuantity.text = _('%d') % task.quantity |
707
|
|
|
self.win.vITTarget.text = getattr(client.get(task.targetID, noUpdate = 1), 'name', res.getUnknownName()) |
708
|
|
|
if hasattr(task, "demolishStruct") and task.demolishStruct != 0: |
709
|
|
|
structTech = client.getFullTechInfo(task.demolishStruct) |
710
|
|
|
self.win.vITTargetSlot.text = structTech.name |
711
|
|
|
else: |
712
|
|
|
self.win.vITTargetSlot.text = _("None") |
713
|
|
|
|
714
|
|
|
self.win.vITFirst.enabled = self.win.vITPrev.enabled = self.plInfoData > 0 |
715
|
|
|
self.win.vITNext.enabled = self.win.vITLast.enabled = self.plInfoData < len(planet.prodQueue) - 1 |
716
|
|
|
# self.win.vITInfo.enabled = not task.isShip |
717
|
|
|
elif self.plInfoType == INFO_SLOT: |
718
|
|
|
self.win.setTagAttr('task', 'visible', 0) |
719
|
|
|
self.win.setTagAttr('terra', 'visible', 0) |
720
|
|
|
self.win.setTagAttr('slot', 'visible', 1) |
721
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
722
|
|
|
struct = planet.slots[self.plInfoData] |
723
|
|
|
tech = client.getFullTechInfo(struct[Const.STRUCT_IDX_TECHID]) |
724
|
|
|
self.win.vITitle.text = _('Slot info: %s') % tech.name |
725
|
|
|
if not struct[Const.STRUCT_IDX_STATUS] & ~Const.STRUCT_STATUS_ON: |
726
|
|
|
info = _('None') |
727
|
|
|
text = _('No problems.') |
728
|
|
|
self.win.vISStatus.foreground = None |
729
|
|
|
elif not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON: |
730
|
|
|
info = _('Switched OFF') |
731
|
|
|
text = _('Structure is switched OFF.') |
732
|
|
|
self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
733
|
|
|
else: |
734
|
|
|
self.win.vISStatus.foreground = gdata.sevColors[gdata.CRI] |
735
|
|
|
# extended status |
736
|
|
|
status = struct[Const.STRUCT_IDX_STATUS] |
737
|
|
|
info = '' |
738
|
|
|
text = '' |
739
|
|
|
if status & Const.STRUCT_STATUS_NOBIO: |
740
|
|
|
text += _('Insufficient biomatter, ') |
741
|
|
|
info += _('Bio/') |
742
|
|
|
if status & Const.STRUCT_STATUS_NOEN: |
743
|
|
|
text += _('Insufficient energy, ') |
744
|
|
|
info += _('En/') |
745
|
|
|
if status & Const.STRUCT_STATUS_NOPOP: |
746
|
|
|
text += _('Insufficient workers, ') |
747
|
|
|
info += _('Wrk/') |
748
|
|
|
if status & Const.STRUCT_STATUS_DETER: |
749
|
|
|
text += _('Deteriorating, ') |
750
|
|
|
info += _('Deter/') |
751
|
|
|
if status & Const.STRUCT_STATUS_REPAIRING: |
752
|
|
|
text += _('Repairing, ') |
753
|
|
|
info += _('Rep/') |
754
|
|
|
if status & Const.STRUCT_STATUS_NEW: |
755
|
|
|
text += _('New structure, ') |
756
|
|
|
info += _('New/') |
757
|
|
|
text = text[:-2] |
758
|
|
|
info = info[:-1] |
759
|
|
|
self.win.vISStatus.text = info |
760
|
|
|
self.win.vISStatus.statustip = text |
761
|
|
|
self.win.vISStatus.tooltip = text |
762
|
|
|
# this is taken from server's code (IPlanet) |
763
|
|
|
if planet.owner != Const.OID_NONE: |
764
|
|
|
player = client.get(planet.owner, noUpdate = 1) |
765
|
|
|
if hasattr(player, 'techs'): |
766
|
|
|
techEff = Rules.techImprEff[player.techs.get(struct[Const.STRUCT_IDX_TECHID], Rules.techBaseImprovement)] |
767
|
|
|
else: |
768
|
|
|
techEff = Rules.techImprEff[Rules.techBaseImprovement] |
769
|
|
|
else: |
770
|
|
|
techEff = Rules.techImprEff[Rules.techBaseImprovement] |
771
|
|
|
opStatus = struct[Const.STRUCT_IDX_OPSTATUS] / 100.0 |
772
|
|
|
if hasattr(tech, 'maxHP') and planet.owner == client.getPlayerID(): |
773
|
|
|
self.win.vISHp.text = _('%d / %d') % (struct[Const.STRUCT_IDX_HP], int(tech.maxHP * techEff)) |
774
|
|
|
else: |
775
|
|
|
self.win.vISHp.text = _('%d / ?') % struct[Const.STRUCT_IDX_HP] |
776
|
|
|
if hasattr(tech, 'prodBioMod'): |
777
|
|
|
# bio |
778
|
|
|
b, m, e, d = tech.prodBioMod |
779
|
|
|
prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
780
|
|
|
bioPC = int(tech.prodBio * prodMod * techEff * opStatus) - int(tech.operBio * opStatus) |
781
|
|
|
# en |
782
|
|
|
b, m, e, d = tech.prodEnMod |
783
|
|
|
prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
784
|
|
|
enPC = int(tech.prodEn * prodMod * techEff * opStatus) - int(tech.operEn * opStatus) |
785
|
|
|
if bioPC < 0: self.win.vISBioPC.foreground = gdata.sevColors[gdata.CRI] |
786
|
|
|
else: self.win.vISBioPC.foreground = None |
787
|
|
|
self.win.vISBioPC.text = _('%d') % bioPC |
788
|
|
|
if enPC < 0: self.win.vISEnPC.foreground = gdata.sevColors[gdata.CRI] |
789
|
|
|
else: self.win.vISEnPC.foreground = None |
790
|
|
|
self.win.vISEnPC.text = _('%d') % enPC |
791
|
|
|
self.win.vISWorkers.text = _('%d') % int(tech.operWorkers * opStatus) |
792
|
|
|
# prod |
793
|
|
|
b, m, e, d = tech.prodProdMod |
794
|
|
|
prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
795
|
|
|
self.win.vISConstr.text = _('%d') % int(tech.prodProd * prodMod * techEff * opStatus) |
796
|
|
|
# sci |
797
|
|
|
b, m, e, d = tech.prodSciMod |
798
|
|
|
prodMod = (b * planet.plBio + m * planet.plMin + e * planet.plEn + d * 100) / 100 |
799
|
|
|
self.win.vISSci.text = _('%d') % int(tech.prodSci * prodMod * techEff * opStatus) |
800
|
|
|
# op. status |
801
|
|
|
self.win.vISOpStatus.text = _("%d %%") % (opStatus * 100) |
802
|
|
|
info = _("Operational status of the structure.") |
803
|
|
|
self.win.vISOpStatus.tooltip = info |
804
|
|
|
self.win.vISOpStatus.statustip = info |
805
|
|
|
else: |
806
|
|
|
self.win.vISBioPC.text = '?' |
807
|
|
|
self.win.vISEnPC.text = '?' |
808
|
|
|
self.win.vISWorkers.text = '?' |
809
|
|
|
self.win.vISConstr.text = '? / ?' |
810
|
|
|
self.win.vISSci.text = "?" |
811
|
|
|
# buttons |
812
|
|
|
if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
813
|
|
|
self.win.vISPrev.enabled = self.win.vISFirst.enabled = self.plInfoData > 0 |
814
|
|
|
self.win.vISNext.enabled = self.win.vISLast.enabled = self.plInfoData < len(planet.slots) - 1 |
815
|
|
|
else: |
816
|
|
|
self.win.vISPrev.enabled = self.win.vISFirst.enabled = 0 |
817
|
|
|
self.win.vISNext.enabled = self.win.vISLast.enabled = 0 |
818
|
|
|
tChangeBio = 0 |
819
|
|
|
tChangeEn = 0 |
820
|
|
|
tProdProd = 0 |
821
|
|
|
tProdSci = 0 |
822
|
|
|
system = client.get(self.systemID, noUpdate = 1) |
823
|
|
|
# System Data Display |
824
|
|
|
if hasattr(system, 'planets'): |
825
|
|
|
for planetID in system.planets: |
826
|
|
|
planet = client.get(planetID, noUpdate = 1) |
827
|
|
|
# compute sums |
828
|
|
|
if hasattr(planet, 'owner') and planet.owner == client.getPlayerID(): |
829
|
|
|
tChangeBio += getattr(planet, 'changeBio', 0) |
830
|
|
|
tChangeEn += getattr(planet, 'changeEn', 0) |
831
|
|
|
tProdProd += getattr(planet, 'effProdProd', 0) |
832
|
|
|
tProdSci += getattr(planet, 'effProdSci', 0) |
833
|
|
|
self.win.vSTPBio.text = tChangeBio |
834
|
|
|
self.win.vSTPEn.text = tChangeEn |
835
|
|
|
self.win.vSTPProd.text = tProdProd |
836
|
|
|
self.win.vSTPSci.text = tProdSci |
837
|
|
|
|
838
|
|
|
def onSelectMapObj(self, widget, action, data): |
839
|
|
|
self.win.vSystemMap.selectedObjID = data |
840
|
|
|
self.win.vSystemMap.activeObjID = data |
841
|
|
|
self.win.vPQueue.selectItem(None) |
842
|
|
|
self.win.vPSlots.selectItem(None) |
843
|
|
|
self.display(data) |
844
|
|
|
|
845
|
|
|
def onHighlightMapObj(self, widget, action, data): |
846
|
|
|
self.win.vSystemMap.activeObjID = data |
847
|
|
|
self.display(data) |
848
|
|
|
|
849
|
|
|
def onSelectPlanet(self, widget, action, data): |
850
|
|
|
if data.planetID != Const.OID_NONE: |
851
|
|
|
self.display(data.planetID) |
852
|
|
|
|
853
|
|
|
def onSlotHighlighted(self, widget, action, data): |
854
|
|
|
self.onItemHighlighted(data, INFO_SLOT) |
855
|
|
|
|
856
|
|
|
def onSlotSelected(self, widget, action, data): |
857
|
|
|
self.win.vPQueue.selectItem(None) |
858
|
|
|
if not data: |
859
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
860
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
861
|
|
|
elif data.index != None: |
862
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_SLOT |
863
|
|
|
self.plInfoData = self.plInfoDataSelected = data.index |
864
|
|
|
else: |
865
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
866
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
867
|
|
|
if self.playerOwnsSomePlanet: |
868
|
|
|
# display task dialog (select stuctures only) |
869
|
|
|
self.structTaskDlg.display(self, self.planetID, data.extraSlot) |
870
|
|
|
self.win.vPSlots.selectItem(None) |
871
|
|
|
self.showPlInfo() |
872
|
|
|
|
873
|
|
|
def onSlotRSelected(self, widget, action, data): |
874
|
|
|
# unselect struct |
875
|
|
|
self.win.vPQueue.selectItem(None) |
876
|
|
|
|
877
|
|
|
if data and data.index != None: |
878
|
|
|
#do not permit upgrade non-owned structures |
879
|
|
|
if client.getPlayerID() == getattr(client.get(self.planetID, noUpdate = True), "owner", 0): |
880
|
|
|
self.structTaskDlg.display(self, self.planetID, False, data.techID) |
881
|
|
|
self.win.vPSlots.selectItem(None) |
882
|
|
|
|
883
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
884
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
885
|
|
|
self.showPlInfo() |
886
|
|
|
|
887
|
|
|
def onQueueItemHighlighted(self, widget, action, data): |
888
|
|
|
self.onItemHighlighted(data, INFO_TASK) |
889
|
|
|
|
890
|
|
|
def onItemHighlighted(self, data, info_type): |
891
|
|
|
# unselect structure |
892
|
|
|
if not data or data.index is None: |
893
|
|
|
# unselected or new task |
894
|
|
|
self.plInfoType = self.plInfoTypeSelected |
895
|
|
|
self.plInfoData = self.plInfoDataSelected |
896
|
|
|
else: |
897
|
|
|
# info about task |
898
|
|
|
self.plInfoType = info_type |
899
|
|
|
self.plInfoData = data.index |
900
|
|
|
self.showPlInfo() |
901
|
|
|
|
902
|
|
|
def onQueueItemSelected(self, widget, action, data): |
903
|
|
|
# unselect structure |
904
|
|
|
self.win.vPSlots.selectItem(None) |
905
|
|
|
if not data: |
906
|
|
|
# unselected |
907
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
908
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
909
|
|
|
elif data.index == None: |
910
|
|
|
# new task |
911
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
912
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
913
|
|
|
self.win.vPQueue.selectItem(None) |
914
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
915
|
|
|
self.newTaskDlg.display(self, planet.effProdProd) |
916
|
|
|
else: |
917
|
|
|
# info about task |
918
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_TASK |
919
|
|
|
self.plInfoData = self.plInfoDataSelected = data.index |
920
|
|
|
self.showPlInfo() |
921
|
|
|
|
922
|
|
|
def onTerraformDataSelect(self, widget, action, data): |
923
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_PLANET |
924
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
925
|
|
|
self.win.vPQueue.selectItem(None) |
926
|
|
|
self.showPlInfo() |
927
|
|
|
|
928
|
|
|
def onMoveStruct(self, widget, action, data): |
929
|
|
|
try: |
930
|
|
|
self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
931
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
932
|
|
|
planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, widget.data) |
933
|
|
|
self.plInfoData += widget.data |
934
|
|
|
self.plInfoDataSelected = self.plInfoData |
935
|
|
|
self.showPlanet() |
936
|
|
|
self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
937
|
|
|
self.win.setStatus(_('Command has been executed.')) |
938
|
|
|
except ige.GameException, e: |
939
|
|
|
self.win.setStatus(e.args[0]) |
940
|
|
|
return |
941
|
|
|
|
942
|
|
View Code Duplication |
def onMoveStructFirstLast(self, widget, action, data): |
|
|
|
|
943
|
|
|
try: |
944
|
|
|
self.win.setStatus(_('Executing MOVE STRUCTURE command...')) |
945
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
946
|
|
|
if widget.data == -1: |
947
|
|
|
rel = -1 * self.plInfoData |
948
|
|
|
pos = 0 |
949
|
|
|
else: |
950
|
|
|
rel = len(planet.slots) - self.plInfoData - 1 |
951
|
|
|
pos = len(planet.slots) - 1 |
952
|
|
|
|
953
|
|
|
planet.slots = client.cmdProxy.moveStruct(self.planetID, self.plInfoData, rel) |
954
|
|
|
self.plInfoData = self.plInfoDataSelected = pos |
955
|
|
|
self.showPlanet() |
956
|
|
|
self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
957
|
|
|
self.win.setStatus(_('Command has been executed.')) |
958
|
|
|
except ige.GameException, e: |
959
|
|
|
self.win.setStatus(e.args[0]) |
960
|
|
|
return |
961
|
|
|
|
962
|
|
|
def onSwitchStructOnOff(self, widget, action, data): |
963
|
|
|
try: |
964
|
|
|
self.win.setStatus(_('Executing SWITCH STRUCTURE ON/OFF command...')) |
965
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
966
|
|
|
struct = planet.slots[self.plInfoData] |
967
|
|
|
planet.slots[self.plInfoData] = client.cmdProxy.setStructOn(self.planetID, self.plInfoData, |
968
|
|
|
not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON) |
969
|
|
|
self.showPlanet() |
970
|
|
|
self.win.vPSlots.selectItem(self.win.vPSlots.items[self.plInfoData]) |
971
|
|
|
self.win.setStatus(_('Command has been executed.')) |
972
|
|
|
except ige.GameException, e: |
973
|
|
|
self.win.setStatus(e.args[0]) |
974
|
|
|
return |
975
|
|
|
|
976
|
|
|
def onDemolishStruct(self, widget, action, data): |
977
|
|
|
self.confirmDlg.display(_("Demolish this structure?"), |
978
|
|
|
_("Yes"), _("No"), self.onDemolishStructConfirmed) |
979
|
|
|
|
980
|
|
|
def onDemolishStructConfirmed(self): |
981
|
|
|
try: |
982
|
|
|
self.win.setStatus(_('Executing DEMOLISH STRUCTURE command...')) |
983
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
984
|
|
|
planet.slots = client.cmdProxy.demolishStruct(self.planetID, self.plInfoData) |
985
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
986
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
987
|
|
|
self.win.vPSlots.selectItem(None) |
988
|
|
|
self.win.setStatus(_('Command has been executed.')) |
989
|
|
|
except ige.GameException, e: |
990
|
|
|
self.win.setStatus(e.args[0]) |
991
|
|
|
return |
992
|
|
|
self.showPlanet() |
993
|
|
|
|
994
|
|
|
def onStructInfo(self, widget, action, data): |
995
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
996
|
|
|
self.techInfoDlg.display(planet.slots[self.plInfoData][Const.STRUCT_IDX_TECHID]) |
997
|
|
|
|
998
|
|
View Code Duplication |
def onMoveTaskFirstLast(self, widget, action, data): |
|
|
|
|
999
|
|
|
try: |
1000
|
|
|
self.win.setStatus(_('Executing MOVE TASK command...')) |
1001
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1002
|
|
|
|
1003
|
|
|
if widget.data == -1: |
1004
|
|
|
rel = -1 * self.plInfoData |
1005
|
|
|
pos = 0 |
1006
|
|
|
else: |
1007
|
|
|
rel = len(planet.prodQueue) - self.plInfoData - 1 |
1008
|
|
|
pos = len(planet.prodQueue) - 1 |
1009
|
|
|
|
1010
|
|
|
planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, rel) |
1011
|
|
|
self.plInfoData = self.plInfoDataSelected = pos |
1012
|
|
|
self.showPlanet() |
1013
|
|
|
self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
1014
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1015
|
|
|
except ige.GameException, e: |
1016
|
|
|
self.win.setStatus(e.args[0]) |
1017
|
|
|
return |
1018
|
|
|
|
1019
|
|
|
def onMoveTask(self, widget, action, data): |
1020
|
|
|
try: |
1021
|
|
|
self.win.setStatus(_('Executing MOVE TASK command...')) |
1022
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1023
|
|
|
planet.prodQueue = client.cmdProxy.moveConstrItem(self.planetID, self.plInfoData, widget.data) |
1024
|
|
|
self.plInfoData += widget.data |
1025
|
|
|
self.plInfoDataSelected = self.plInfoData |
1026
|
|
|
self.showPlanet() |
1027
|
|
|
self.win.vPQueue.selectItem(self.win.vPQueue.items[self.plInfoData]) |
1028
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1029
|
|
|
except ige.GameException, e: |
1030
|
|
|
self.win.setStatus(e.args[0]) |
1031
|
|
|
return |
1032
|
|
|
|
1033
|
|
|
def onAbortTask(self, widget, action, data): |
1034
|
|
|
self.confirmDlg.display(_("Abort this construction task?"), |
1035
|
|
|
_("Yes"), _("No"), self.onAbortTaskConfirmed) |
1036
|
|
|
|
1037
|
|
|
def onQtyTask(self, widget, action, data): |
1038
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1039
|
|
|
task = planet.prodQueue[self.plInfoData] |
1040
|
|
|
self.changeQtyDlg.display(task.quantity, self.onChangeQtyConfirmed) |
1041
|
|
|
|
1042
|
|
|
def onChangeQtyConfirmed(self): |
1043
|
|
|
if self.changeQtyDlg.quantity != None: |
1044
|
|
|
try: |
1045
|
|
|
self.win.setStatus(_('Executing CHANGE TASK command...')) |
1046
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1047
|
|
|
player = client.getPlayer() |
1048
|
|
|
planet.prodQueue, player.stratRes = client.cmdProxy.changeConstruction(self.planetID, self.plInfoData, self.changeQtyDlg.quantity) |
1049
|
|
|
self.showPlanet() |
1050
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1051
|
|
|
except ige.GameException, e: |
1052
|
|
|
self.win.setStatus(e.args[0]) |
1053
|
|
|
return |
1054
|
|
|
|
1055
|
|
|
def onAbortTaskConfirmed(self): |
1056
|
|
|
try: |
1057
|
|
|
self.win.setStatus(_('Executing ABORT TASK command...')) |
1058
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1059
|
|
|
player = client.getPlayer() |
1060
|
|
|
planet.prodQueue, player.stratRes = client.cmdProxy.abortConstruction(self.planetID, self.plInfoData) |
1061
|
|
|
self.plInfoType = self.plInfoTypeSelected = INFO_NONE |
1062
|
|
|
self.plInfoData = self.plInfoDataSelected = None |
1063
|
|
|
self.win.vPQueue.selectItem(None) |
1064
|
|
|
self.showPlanet() |
1065
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1066
|
|
|
except ige.GameException, e: |
1067
|
|
|
self.win.setStatus(e.args[0]) |
1068
|
|
|
return |
1069
|
|
|
|
1070
|
|
|
def onTaskInfo(self, widget, action, data): |
1071
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1072
|
|
|
task = planet.prodQueue[self.plInfoData] |
1073
|
|
|
if not task.isShip: |
1074
|
|
|
self.techInfoDlg.display(task.techID) |
1075
|
|
|
else: |
1076
|
|
|
log.debug("Show ship info") |
1077
|
|
|
self.constructionDlg.selectedDesignID = task.techID; |
1078
|
|
|
self.constructionDlg.display() |
1079
|
|
|
|
1080
|
|
|
def onRenameSystem(self, widget, action, data): |
1081
|
|
|
self.renameSysDlg.display(self.systemID) |
1082
|
|
|
|
1083
|
|
|
def onRedirectFleets(self, widget, action, data): |
1084
|
|
|
self.fleetRedirectionDlg.display(self.systemID, self) |
1085
|
|
|
|
1086
|
|
|
def onMassRedirectFleets(self, widget, action, data): |
1087
|
|
|
self.fleetMassRedirectionDlg.display(self.systemID, self) |
1088
|
|
|
|
1089
|
|
|
def onFindWormholeExit(self, widget, action, data): |
1090
|
|
|
source = client.get(self.systemID, noUpdate = 1) |
1091
|
|
|
try: |
1092
|
|
|
dest = client.get(source.destinationOid) |
1093
|
|
|
try: |
1094
|
|
|
gdata.mainGameDlg.win.vStarMap.highlightPos = (dest.x, dest.y) |
1095
|
|
|
gdata.mainGameDlg.win.vStarMap.setPos(dest.x, dest.y) |
1096
|
|
|
self.hide() |
1097
|
|
|
return |
1098
|
|
|
except: |
1099
|
|
|
log.debug("Invalid object information during wormhole find. Obj. Type: ", dest.typeID) |
1100
|
|
|
self.win.setStatus(_("Destination not explored")) #don't show the end user this error |
1101
|
|
|
except: |
1102
|
|
|
self.win.setStatus(_("Destination not explored")) |
1103
|
|
|
|
1104
|
|
|
def onBuoy(self, widget, action, data): |
1105
|
|
|
buoyText = "" |
1106
|
|
|
buoyType = Const.BUOY_PRIVATE |
1107
|
|
|
player = client.getPlayer() |
1108
|
|
|
if hasattr(player, "buoys"): |
1109
|
|
|
if self.systemID in player.buoys.keys(): |
1110
|
|
|
buoyText = player.buoys[self.systemID][0] |
1111
|
|
|
buoyType = player.buoys[self.systemID][1] |
1112
|
|
|
self.buoyDlg.display(buoyText, buoyType, self.onBuoyConfirmed) |
1113
|
|
|
|
1114
|
|
|
def onBuoyConfirmed(self): |
1115
|
|
|
try: |
1116
|
|
|
self.win.setStatus(_('Executing ADD BUOY command...')) |
1117
|
|
|
player = client.getPlayer() |
1118
|
|
|
player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, self.buoyDlg.buoyText, self.buoyDlg.buoyType) |
1119
|
|
|
gdata.mainGameDlg.update() |
1120
|
|
|
self.win.vSystemMap.computeBuoy() |
1121
|
|
|
self.showSystem() |
1122
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1123
|
|
|
except ige.GameException, e: |
1124
|
|
|
self.win.setStatus(e.args[0]) |
1125
|
|
|
return |
1126
|
|
|
|
1127
|
|
|
def onDeleteBuoy(self, widget, action, data): |
1128
|
|
|
try: |
1129
|
|
|
self.win.setStatus(_('Executing DELETE BUOY command...')) |
1130
|
|
|
player = client.getPlayer() |
1131
|
|
|
player.buoys = client.cmdProxy.addBuoy(player.oid, self.systemID, "", 0) |
1132
|
|
|
gdata.mainGameDlg.update() |
1133
|
|
|
self.win.vSystemMap.computeBuoy() |
1134
|
|
|
self.showSystem() |
1135
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1136
|
|
|
except ige.GameException, e: |
1137
|
|
|
self.win.setStatus(e.args[0]) |
1138
|
|
|
return |
1139
|
|
|
|
1140
|
|
|
def onViewMinefield(self, widget, action, data): |
1141
|
|
|
self.minefieldDlg.display(self.systemID) |
1142
|
|
|
|
1143
|
|
|
def onLocateSystem(self, widget, action, data): |
1144
|
|
|
self.locateDlg.display(self.systemID, self) |
1145
|
|
|
|
1146
|
|
|
def onGlobalQueuesMenu(self, widget, action, data): |
1147
|
|
|
items = [] |
1148
|
|
|
for queue in xrange(5): |
|
|
|
|
1149
|
|
|
items.append(ui.Item(res.globalQueueName(queue),tQue = queue)) |
1150
|
|
|
self.queueWin.vGlobalQueues.items = items |
1151
|
|
|
self.queueWin.vGlobalQueues.itemsChanged() |
1152
|
|
|
self.queueWin.show() |
1153
|
|
|
|
1154
|
|
|
def onGlobalQueueSelect(self, widget, action, data): |
1155
|
|
|
if not self.queueWin.vGlobalQueues.selection: |
1156
|
|
|
return |
1157
|
|
|
newQueue = self.queueWin.vGlobalQueues.selection[0].tQue |
1158
|
|
|
player = client.getPlayer() |
1159
|
|
|
planet = client.get(self.planetID, noUpdate = 1) |
1160
|
|
|
try: |
1161
|
|
|
self.win.setStatus(_('Executing CHANGE PLANETS GLOBAL QUEUE command...')) |
1162
|
|
|
newQueue = client.cmdProxy.changePlanetsGlobalQueue(planet.oid, newQueue) |
1163
|
|
|
planet.globalQueue = newQueue |
1164
|
|
|
self.win.vQueueSelector.text = res.globalQueueName(newQueue) |
1165
|
|
|
self.queueWin.hide() |
1166
|
|
|
self.win.setStatus(_('Command has been executed.')) |
1167
|
|
|
self.update() |
1168
|
|
|
except ige.GameException, e: |
1169
|
|
|
self.win.setStatus(e.args[0]) |
1170
|
|
|
return |
1171
|
|
|
|
1172
|
|
|
def onGlobalQueueCancel(self, widget, action, data): |
1173
|
|
|
self.queueWin.hide() |
1174
|
|
|
|
1175
|
|
|
def onCloseDlg(self, widget, action, data): |
1176
|
|
|
self.win.vSystemMap.systemID = None |
1177
|
|
|
self.win.vSystemMap.activeObjID = None |
1178
|
|
|
self.win.vSystemMap.selectedObjID = None |
1179
|
|
|
self.hide() |
1180
|
|
|
|
1181
|
|
|
def createUI(self): |
1182
|
|
|
w, h = gdata.scrnSize |
1183
|
|
|
|
1184
|
|
|
self.win = ui.Window(self.app, |
1185
|
|
|
modal = 1, |
1186
|
|
|
escKeyClose = 1, |
1187
|
|
|
titleOnly = w == 800 and h == 600, |
1188
|
|
|
movable = 0, |
1189
|
|
|
rect = ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), |
1190
|
|
|
layoutManager = ui.SimpleGridLM(), |
1191
|
|
|
) |
1192
|
|
|
# system |
1193
|
|
|
self.win.subscribeAction('*', self) |
1194
|
|
|
SystemMapWidget(self.win, |
1195
|
|
|
id = 'vSystemMap', |
1196
|
|
|
action = 'onSelectMapObj', |
1197
|
|
|
hoverAction = 'onHighlightMapObj', |
1198
|
|
|
layout = (0, 0, 40, 10) |
1199
|
|
|
) |
1200
|
|
|
|
1201
|
|
|
ui.Title(self.win, layout = (0, 27, 30, 1), id = 'vStatusBar', |
1202
|
|
|
align = ui.ALIGN_W) |
1203
|
|
|
ui.TitleButton(self.win, layout = (35, 27, 5, 1), text = _('Close'), |
1204
|
|
|
action = 'onCloseDlg') |
1205
|
|
|
ui.TitleButton(self.win, layout = (30, 27, 5, 1), text = _('Locate'), |
1206
|
|
|
action = 'onLocateSystem') |
1207
|
|
|
## system |
1208
|
|
|
ui.Title(self.win, layout = (0, 10, 40, 1), id = 'vSTitle', |
1209
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['sys']) |
1210
|
|
|
ui.Listbox(self.win, layout = (0, 11, 40, 14), id = 'vSSOver', |
1211
|
|
|
columns = [(_('Planet'), 'text', 5, ui.ALIGN_W), (_('Type'), 'plType', 3.5, ui.ALIGN_W), |
1212
|
|
|
(_('Env'), 'plBio', 1.5, ui.ALIGN_E), (_('Min'), 'plMin', 1.5, ui.ALIGN_E), (_('En'), 'plEn', 1.5, ui.ALIGN_E), |
1213
|
|
|
(_('Biomatter'), 'storBio', 3, ui.ALIGN_E), (_('+/-'), 'changeBio', 2, ui.ALIGN_E), |
1214
|
|
|
(_('Energy'), 'storEn', 3, ui.ALIGN_E), (_('+/-'), 'changeEn', 2, ui.ALIGN_E), |
1215
|
|
|
(_('Space'), 'space', 3, ui.ALIGN_E), (_('Con / Res'), 'consci', 4, ui.ALIGN_E), |
1216
|
|
|
(_('Constructing'), 'constrInfo', 9, ui.ALIGN_W)], |
1217
|
|
|
columnLabels = 1, tags = ['sys'], action = 'onSelectPlanet') |
1218
|
|
|
ui.Title(self.win, layout = (0, 25, 13, 1), text = _('Total'), align = ui.ALIGN_W, |
1219
|
|
|
font = 'normal-bold', tags = ['sys']) |
1220
|
|
|
ui.Title(self.win, layout = (13, 25, 3, 1), id = 'vSTStorBio', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
1221
|
|
|
ui.Title(self.win, layout = (16, 25, 2, 1), id = 'vSTChangeBio', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
1222
|
|
|
ui.Title(self.win, layout = (18, 25, 3, 1), id = 'vSTStorEn', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
1223
|
|
|
ui.Title(self.win, layout = (21, 25, 2, 1), id = 'vSTChangeEn', align = ui.ALIGN_E, font = 'normal-bold', tags = ['sys']) |
1224
|
|
|
ui.Title(self.win, layout = (23, 25, 7, 1), id = 'vSTConSci', align = ui.ALIGN_E, font = 'normal', tags = ['sys']) |
1225
|
|
|
ui.Title(self.win, layout = (30, 25, 10, 1), tags = ['sys']) |
1226
|
|
|
ui.Button(self.win, layout = (0, 26, 5, 1), text = _('Rename'), |
1227
|
|
|
id = 'vSRename', tags = ['sys'], action = 'onRenameSystem') |
1228
|
|
|
ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Find Wormhole Exit'), |
1229
|
|
|
id = 'vSFWHExit', tags = ['hidden'], action = 'onFindWormholeExit') |
1230
|
|
|
ui.Button(self.win, layout = (5, 26, 10, 1), text = _('Redirection OFF'), |
1231
|
|
|
id = 'vSRedirect', tags = ['sys'], action = 'onRedirectFleets') |
1232
|
|
|
ui.Button(self.win, layout = (15, 26, 5, 1), text = _('Mass Redirect'), |
1233
|
|
|
id = 'vSMassRedirect', tags = ['sys'], action = 'onMassRedirectFleets') |
1234
|
|
|
ui.Button(self.win, layout = (20, 26, 5, 1), text = _('Add buoy'), |
1235
|
|
|
id = 'vSBuoy', tags = ['sys'], action = 'onBuoy') |
1236
|
|
|
ui.Button(self.win, layout = (25, 26, 5, 1), text = _('Delete buoy'), |
1237
|
|
|
id = 'vSDeleteBuoy', tags = ['sys'], action = 'onDeleteBuoy') |
1238
|
|
|
ui.Button(self.win, layout = (30, 26, 5, 1), text = _('View Minefield'), |
1239
|
|
|
id = 'vSViewMinefield', tags = ['sys'], action = 'onViewMinefield') |
1240
|
|
|
## planet |
1241
|
|
|
ui.Title(self.win, layout = (0, 10, 20, 1), id = 'vPName', |
1242
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1243
|
|
|
ui.Title(self.win, layout = (20, 10, 20, 1), text = _('Structures'), |
1244
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1245
|
|
|
ui.ButtonArray(self.win, layout = (20, 11, 20, 6), id = 'vPSlots', |
1246
|
|
|
buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onSlotSelected', rmbAction = 'onSlotRSelected', hoverAction = 'onSlotHighlighted') |
1247
|
|
|
ui.Title(self.win, layout = (20, 17, 12, 1), id = 'vTaskTitleWithQueue', text = _('Task queue'), |
1248
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1249
|
|
|
ui.TitleButton(self.win, layout = (32, 17, 8, 1), id = 'vQueueSelector', align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl'], action = 'onGlobalQueuesMenu') |
1250
|
|
|
ui.Title(self.win, layout = (20, 17, 20, 1), id = 'vTaskTitleNoQueue', text = _('Task queue'), |
1251
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1252
|
|
|
ui.ButtonArray(self.win, layout = (20, 18, 20, 2), id = 'vPQueue', |
1253
|
|
|
buttonSize = (2, 2), showSlider = 0, tags = ['pl'], action = 'onQueueItemSelected', hoverAction = 'onQueueItemHighlighted') |
1254
|
|
|
ui.Label(self.win, layout = (0, 11, 5, 1), text = _('Planet type'), |
1255
|
|
|
align = ui.ALIGN_W, tags = ['pl']) |
1256
|
|
|
ui.Label(self.win, layout = (5, 11, 5, 1), id = 'vPPType', |
1257
|
|
|
align = ui.ALIGN_E, tags = ['pl']) |
1258
|
|
|
ui.Label(self.win, layout = (10, 11, 5, 1), text = _('Diameter'), |
1259
|
|
|
align = ui.ALIGN_W, tags = ['pl']) |
1260
|
|
|
ui.Label(self.win, layout = (15, 11, 5, 1), id = 'vPDiameter', |
1261
|
|
|
align = ui.ALIGN_E, tags = ['pl']) |
1262
|
|
|
# environment |
1263
|
|
|
ui.Label(self.win, layout = (0, 12, 5, 2), id = 'vPBioAbund', |
1264
|
|
|
icons=[(res.getUIIcon('planet_biomatter'), ui.ALIGN_W)], |
1265
|
|
|
tooltipTitle=_("Environment"), |
1266
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1267
|
|
|
# minerals |
1268
|
|
|
ui.Label(self.win, layout = (5, 12, 5, 2), id = 'vPMinAbund', |
1269
|
|
|
icons=[(res.getUIIcon('planet_minerals'), ui.ALIGN_W)], |
1270
|
|
|
tooltipTitle=_("Mineral abundance"), |
1271
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1272
|
|
|
# en. abundance |
1273
|
|
|
ui.Label(self.win, layout = (10, 12, 5, 2), id = 'vPEnAbund', |
1274
|
|
|
icons=[(res.getUIIcon('planet_energy'), ui.ALIGN_W)], |
1275
|
|
|
tooltipTitle=_("Energy abundance"), |
1276
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1277
|
|
|
# available space |
1278
|
|
|
ui.Label(self.win, layout = (15, 12, 5, 2), id = 'vPSlotsAbund', |
1279
|
|
|
icons=[(res.getUIIcon('planet_free_slots'), ui.ALIGN_W)], |
1280
|
|
|
tooltipTitle=_("Available space"), |
1281
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1282
|
|
|
## colony data |
1283
|
|
|
ui.Title(self.win, layout = (0, 14, 20, 1), text = _('Colony data'), |
1284
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1285
|
|
|
ui.Label(self.win, layout = (0, 15, 5, 2), id = 'vPCPop', |
1286
|
|
|
icons=[(res.getUIIcon('population'), ui.ALIGN_W)], |
1287
|
|
|
tooltipTitle=_("Population"), |
1288
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1289
|
|
|
ui.Label(self.win, layout = (5, 15, 5, 2), id = 'vPCUnempl', |
1290
|
|
|
icons=[(res.getUIIcon('unemployed'), ui.ALIGN_W)], |
1291
|
|
|
tooltipTitle=_("Free workers"), |
1292
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1293
|
|
|
ui.Label(self.win, layout = (10, 15, 5, 2), id = 'vPCStorBio', |
1294
|
|
|
icons=[(res.getUIIcon('bio_stored'), ui.ALIGN_W)], |
1295
|
|
|
tooltipTitle=_("Biomatter"), |
1296
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1297
|
|
|
ui.Label(self.win, layout = (15, 15, 5, 2), id = 'vPCStorEn', |
1298
|
|
|
icons=[(res.getUIIcon('en_stored'), ui.ALIGN_W)], |
1299
|
|
|
tooltipTitle=_("Energy"), |
1300
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1301
|
|
|
|
1302
|
|
|
|
1303
|
|
|
ui.Label(self.win, layout = (0, 18, 7, 2), id = 'vPCProd', |
1304
|
|
|
icons=[(res.getUIIcon('planet_cp_production'), ui.ALIGN_W)], |
1305
|
|
|
tooltipTitle=_("Construction pts"), |
1306
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1307
|
|
|
ui.Label(self.win, layout = (7, 18, 7, 2), id = 'vPCSci', |
1308
|
|
|
icons=[(res.getUIIcon('planet_rp_production'), ui.ALIGN_W)], |
1309
|
|
|
tooltipTitle=_("Research pts"), |
1310
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1311
|
|
|
ui.Label(self.win, layout = (14, 18, 6, 2), id = 'vPCMorale', |
1312
|
|
|
icons=[(res.getUIIcon('morale'), ui.ALIGN_W)], |
1313
|
|
|
tooltipTitle=_("Morale"), |
1314
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1315
|
|
|
|
1316
|
|
|
|
1317
|
|
|
ui.Label(self.win, layout = (0, 21, 7, 2), id = 'vPCEnvStatus', |
1318
|
|
|
icons=[(res.getUIIcon('environment_status'), ui.ALIGN_W)], |
1319
|
|
|
tooltipTitle=_("Environment status"), |
1320
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1321
|
|
|
ui.Label(self.win, layout = (7, 21, 7, 2), id = 'vPCShield', |
1322
|
|
|
icons=[(res.getUIIcon('planetary_shield'), ui.ALIGN_W)], |
1323
|
|
|
tooltipTitle=_("Planetary shield"), |
1324
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1325
|
|
|
ui.Label(self.win, layout = (14, 21, 6, 2), id = 'vPCSRes', |
1326
|
|
|
icons=[(res.getUIIcon('strategic_resource'), ui.ALIGN_W)], |
1327
|
|
|
tooltipTitle=_("Strategic resource"), |
1328
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1329
|
|
|
ui.Button(self.win, layout = (10, 23, 10, 1), text = _('Show Terraforming Data'), |
1330
|
|
|
tags = ['pl'], action = 'onTerraformDataSelect') |
1331
|
|
|
ui.Title(self.win, layout = (0, 24, 20, 1), text = _('System data'), |
1332
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1333
|
|
|
ui.Label(self.win, layout = (0, 25, 5, 2), id = 'vSTPBio', |
1334
|
|
|
icons=[(res.getUIIcon('system_biomatter'), ui.ALIGN_W)], |
1335
|
|
|
tooltipTitle=_("Net Bio +/-"), |
1336
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1337
|
|
|
ui.Label(self.win, layout = (5, 25, 5, 2), id = 'vSTPEn', |
1338
|
|
|
icons=[(res.getUIIcon('system_energy'), ui.ALIGN_W)], |
1339
|
|
|
tooltipTitle=_("Net Energy +/-"), |
1340
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1341
|
|
|
ui.Label(self.win, layout = (10, 25, 5, 2), id = 'vSTPProd', |
1342
|
|
|
icons=[(res.getUIIcon('system_cp_production'), ui.ALIGN_W)], |
1343
|
|
|
tooltipTitle=_("Net Construction"), |
1344
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1345
|
|
|
ui.Label(self.win, layout = (15, 25, 5, 2), id = 'vSTPSci', |
1346
|
|
|
icons=[(res.getUIIcon('system_rp_production'), ui.ALIGN_W)], |
1347
|
|
|
tooltipTitle=_("Net Research"), |
1348
|
|
|
align = ui.ALIGN_NONE, tags = ['pl']) |
1349
|
|
|
## info |
1350
|
|
|
ui.Title(self.win, layout = (20, 20, 20, 1), id = 'vITitle', |
1351
|
|
|
align = ui.ALIGN_W, font = 'normal-bold', tags = ['pl']) |
1352
|
|
|
# slot |
1353
|
|
|
ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Hit points'), |
1354
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1355
|
|
|
ui.Label(self.win, layout = (25, 21, 5, 1), id = 'vISHp', align = ui.ALIGN_E, |
1356
|
|
|
tags = ['slot', 'pl']) |
1357
|
|
|
ui.Label(self.win, layout = (20, 22, 5, 1), text = _('Status'), |
1358
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1359
|
|
|
ui.Label(self.win, layout = (25, 22, 5, 1), id = 'vISOpStatus', align = ui.ALIGN_E, |
1360
|
|
|
tags = ['slot', 'pl']) |
1361
|
|
|
ui.Title(self.win, layout = (20, 23, 10, 1), text = _('Problems'), |
1362
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1363
|
|
|
ui.Label(self.win, layout = (20, 24, 10, 1), id = 'vISStatus', align = ui.ALIGN_W, |
1364
|
|
|
tags = ['slot', 'pl']) |
1365
|
|
|
ui.Label(self.win, layout = (30, 21, 5, 1), text = _('Biomatter p/c'), |
1366
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1367
|
|
|
ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vISBioPC', align = ui.ALIGN_E, |
1368
|
|
|
tags = ['slot', 'pl']) |
1369
|
|
|
ui.Label(self.win, layout = (30, 22, 5, 1), text = _('Energy p/c'), |
1370
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1371
|
|
|
ui.Label(self.win, layout = (35, 22, 5, 1), id = 'vISEnPC', align = ui.ALIGN_E, |
1372
|
|
|
tags = ['slot', 'pl']) |
1373
|
|
|
ui.Label(self.win, layout = (30, 23, 5, 1), text = _('Constr pts'), |
1374
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1375
|
|
|
ui.Label(self.win, layout = (35, 23, 5, 1), id = 'vISConstr', align = ui.ALIGN_E, |
1376
|
|
|
tags = ['slot', 'pl']) |
1377
|
|
|
ui.Label(self.win, layout = (30, 24, 5, 1), text = _('Research pts'), |
1378
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1379
|
|
|
ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vISSci', align = ui.ALIGN_E, |
1380
|
|
|
tags = ['slot', 'pl']) |
1381
|
|
|
ui.Label(self.win, layout = (30, 25, 5, 1), text = _('Workers'), |
1382
|
|
|
align = ui.ALIGN_W, tags = ['slot', 'pl']) |
1383
|
|
|
ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vISWorkers', align = ui.ALIGN_E, |
1384
|
|
|
tags = ['slot', 'pl']) |
1385
|
|
|
ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vISFirst', text = _('<<'), |
1386
|
|
|
tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = -1, |
1387
|
|
|
tooltipTitle = _('Move structure to first slot')) |
1388
|
|
|
ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vISPrev', text = _('<'), |
1389
|
|
|
tags = ['slot', 'pl'], action = 'onMoveStruct', data = -1, |
1390
|
|
|
tooltipTitle = _('Move structure to previous slot')) |
1391
|
|
|
ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vISNext', text = _('>'), |
1392
|
|
|
tags = ['slot', 'pl'], action = 'onMoveStruct', data = 1, |
1393
|
|
|
tooltipTitle = _('Move structure to next slot')) |
1394
|
|
|
ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vISLast', text = _('>>'), |
1395
|
|
|
tags = ['slot', 'pl'], action = 'onMoveStructFirstLast', data = 1, |
1396
|
|
|
tooltipTitle = _('Move structure to last slot')) |
1397
|
|
|
ui.Button(self.win, layout = (28, 26, 4, 1), text = _('ON/OFF'), id = 'vISOnOff', |
1398
|
|
|
tags = ['slot', 'pl'], action = 'onSwitchStructOnOff', |
1399
|
|
|
tooltipTitle = _('Switch structure ON or OFF')) |
1400
|
|
|
ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = 'vISTechInfo', |
1401
|
|
|
tags = ['slot', 'pl'], action = 'onStructInfo', |
1402
|
|
|
tooltipTitle = _('Show structure information')) |
1403
|
|
|
ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Demolish'), id = 'vISDemolish', |
1404
|
|
|
tags = ['slot', 'pl'], action = 'onDemolishStruct', |
1405
|
|
|
tooltipTitle = _('Demolish structure')) |
1406
|
|
|
# terraform |
1407
|
|
|
ui.Label(self.win, layout = (20, 22, 9, 1), text = _('Class Range En. Abundance'), |
1408
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1409
|
|
|
ui.Label(self.win, layout = (30, 22, 5, 1), id = 'vTerraEN', align = ui.ALIGN_E, |
1410
|
|
|
tags = ['terra', 'pl']) |
1411
|
|
|
ui.Label(self.win, layout = (20, 23, 9, 1), text = _('Upgrade Range En. Abund.'), |
1412
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1413
|
|
|
ui.Label(self.win, layout = (30, 23, 5, 1), id = 'vTerraUpEN', align = ui.ALIGN_E, |
1414
|
|
|
tags = ['terra', 'pl']) |
1415
|
|
|
ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Downgrade Env.'), |
1416
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1417
|
|
|
ui.Label(self.win, layout = (25, 24, 5, 1), id = 'vTerraDownEnv', align = ui.ALIGN_E, |
1418
|
|
|
tags = ['terra', 'pl']) |
1419
|
|
|
ui.Label(self.win, layout = (31, 24, 4, 1), text = _('Upgrade Env.'), |
1420
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1421
|
|
|
ui.Label(self.win, layout = (35, 24, 5, 1), id = 'vTerraUpEnv', align = ui.ALIGN_E, |
1422
|
|
|
tags = ['terra', 'pl']) |
1423
|
|
|
ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Downgrade To?'), |
1424
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1425
|
|
|
ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vTerraDownTo', align = ui.ALIGN_E, |
1426
|
|
|
tags = ['terra', 'pl']) |
1427
|
|
|
ui.Label(self.win, layout = (31, 25, 4, 1), text = _('Upgrade To?'), |
1428
|
|
|
align = ui.ALIGN_W, tags = ['terra', 'pl']) |
1429
|
|
|
ui.Label(self.win, layout = (35, 25, 5, 1), id = 'vTerraUpTo', align = ui.ALIGN_E, |
1430
|
|
|
tags = ['terra', 'pl']) |
1431
|
|
|
# task |
1432
|
|
|
ui.Label(self.win, layout = (20, 21, 5, 1), text = _('Complete'), |
1433
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1434
|
|
|
ui.Label(self.win, layout = (26, 21, 5, 1), id = 'vITCompl', align = ui.ALIGN_E, |
1435
|
|
|
tags = ['task', 'pl']) |
1436
|
|
|
ui.Label(self.win, layout = (31, 21, 3, 1), text = _('ETC'), |
1437
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1438
|
|
|
ui.Label(self.win, layout = (35, 21, 5, 1), id = 'vITEtc', align = ui.ALIGN_E, |
1439
|
|
|
tags = ['task', 'pl']) |
1440
|
|
|
ui.Label(self.win, layout = (20, 22, 6, 1), text = _('Construction pts'), |
1441
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1442
|
|
|
ui.Label(self.win, layout = (26, 22, 5, 1), id = 'vITProd', align = ui.ALIGN_E, |
1443
|
|
|
tags = ['task', 'pl']) |
1444
|
|
|
ui.Label(self.win, layout = (20, 24, 5, 1), text = _('Quantity'), |
1445
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1446
|
|
|
ui.Label(self.win, layout = (26, 24, 5, 1), id = 'vITQuantity', align = ui.ALIGN_E, |
1447
|
|
|
tags = ['task', 'pl']) |
1448
|
|
|
ui.Label(self.win, layout = (20, 25, 5, 1), text = _('Target planet'), |
1449
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1450
|
|
|
ui.Label(self.win, layout = (25, 25, 5, 1), id = 'vITTarget', align = ui.ALIGN_E, |
1451
|
|
|
tags = ['task', 'pl']) |
1452
|
|
|
ui.Label(self.win, layout = (30, 25, 4, 1), text = _('Target slot'), |
1453
|
|
|
align = ui.ALIGN_W, tags = ['task', 'pl']) |
1454
|
|
|
ui.Label(self.win, layout = (34, 25, 6, 1), id = 'vITTargetSlot', align = ui.ALIGN_W, |
1455
|
|
|
tags = ['task', 'pl']) |
1456
|
|
|
ui.Button(self.win, layout = (20, 26, 2, 1), id = 'vITFirst', text = _('<<'), |
1457
|
|
|
tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
1458
|
|
|
tooltipTitle = _('Move task to first position in queue'), data = -1) |
1459
|
|
|
ui.Button(self.win, layout = (22, 26, 2, 1), id = 'vITPrev', text = _('<'), |
1460
|
|
|
tags = ['task', 'pl'], action = 'onMoveTask', data = -1, |
1461
|
|
|
tooltipTitle = _('Move task to previous position in queue')) |
1462
|
|
|
ui.Button(self.win, layout = (24, 26, 2, 1), id = 'vITNext', text = _('>'), |
1463
|
|
|
tags = ['task', 'pl'], action = 'onMoveTask', data = 1, |
1464
|
|
|
tooltipTitle = _('Move task to next position in queue')) |
1465
|
|
|
ui.Button(self.win, layout = (26, 26, 2, 1), id = 'vITLast', text = _('>>'), |
1466
|
|
|
tags = ['task', 'pl'], action = 'onMoveTaskFirstLast', |
1467
|
|
|
tooltipTitle = _('Move task to last position in queue'), data = 1) |
1468
|
|
|
ui.Button(self.win, layout = (28, 26, 4, 1), text = _('Quantity'), |
1469
|
|
|
tags = ['task', 'pl'], action = 'onQtyTask', |
1470
|
|
|
tooltipTitle = _('Change task quantity')) |
1471
|
|
|
ui.Button(self.win, layout = (32, 26, 4, 1), text = _('Info'), id = "vITInfo", |
1472
|
|
|
tags = ['task', 'pl'], action = 'onTaskInfo', |
1473
|
|
|
tooltipTitle = _('Show task informations')) |
1474
|
|
|
ui.Button(self.win, layout = (36, 26, 4, 1), text = _('Abort'), |
1475
|
|
|
tags = ['task', 'pl'], action = 'onAbortTask', |
1476
|
|
|
tooltipTitle = _('Abort task construction')) |
1477
|
|
|
|
1478
|
|
|
# Global queue selector window |
1479
|
|
|
width = 304 # 15 * 20 + 4 |
1480
|
|
|
height = 144 # 7 * 20 + 4 |
1481
|
|
|
self.queueWin = ui.Window(self.app, |
1482
|
|
|
modal = 1, |
1483
|
|
|
escKeyClose = 1, |
1484
|
|
|
titleOnly = 0, |
1485
|
|
|
movable = 0, |
1486
|
|
|
title = _("Select global queue"), |
1487
|
|
|
rect = ui.Rect((w - width) / 2, (h - height) / 2, width, height), |
1488
|
|
|
layoutManager = ui.SimpleGridLM(), |
1489
|
|
|
) |
1490
|
|
|
self.queueWin.subscribeAction('*', self) |
1491
|
|
|
# rename |
1492
|
|
|
ui.Listbox(self.queueWin, layout = (0, 0, 15, 5), id = 'vGlobalQueues', columnLabels = 0, |
1493
|
|
|
columns = ((None, 'text', 0, ui.ALIGN_W),), multiselection = 0) |
1494
|
|
|
# status bar + submit/cancel |
1495
|
|
|
ui.TitleButton(self.queueWin, layout = (10, 5, 5, 1), text = _("Select"), action = 'onGlobalQueueSelect') |
1496
|
|
|
ui.TitleButton(self.queueWin, layout = (5, 5, 5, 1), text = _("Cancel"), action = 'onGlobalQueueCancel') |
1497
|
|
|
ui.Title(self.queueWin, id = 'vStatusBar', layout = (0, 5, 5, 1), align = ui.ALIGN_W) |
1498
|
|
|
|
1499
|
|
|
|
1500
|
|
|
|