@@ -167,7 +167,7 @@ |
||
167 | 167 | return $this->getInducementTable()->matching($criteria)->toArray(); |
168 | 168 | } |
169 | 169 | |
170 | - public function createInducementAsPlayer(InducementInterface $inducement, $number = 0):?Player |
|
170 | + public function createInducementAsPlayer(InducementInterface $inducement, $number = 0): ?Player |
|
171 | 171 | { |
172 | 172 | if (!$inducement instanceof StarPlayer) { |
173 | 173 | return null; |
@@ -42,7 +42,7 @@ |
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42 | 42 | * CACHING |
43 | 43 | *********/ |
44 | 44 | |
45 | - public function getAttachedRule():?Rule |
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45 | + public function getAttachedRule(): ?Rule |
|
46 | 46 | { |
47 | 47 | return $this->attachedRule; |
48 | 48 | } |
@@ -11,16 +11,16 @@ |
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11 | 11 | ****************/ |
12 | 12 | interface RulePlayerInterface |
13 | 13 | { |
14 | - public function setPlayerDefaultValues(PlayerVersion $version, PositionInterface $position):?PlayerVersion; |
|
14 | + public function setPlayerDefaultValues(PlayerVersion $version, PositionInterface $position): ?PlayerVersion; |
|
15 | 15 | public function playerIsDisposable(PlayerVersion $playerVersion):bool; |
16 | - public function getInjury(string $key):?object; |
|
16 | + public function getInjury(string $key): ?object; |
|
17 | 17 | public function getAvailablePlayerKeyTypes(string $roster):array; |
18 | 18 | public function getAvailablePlayerTypes(string $roster):array; |
19 | 19 | |
20 | 20 | /************************** |
21 | 21 | * PLAYER EVOLUTION METHOD |
22 | 22 | *************************/ |
23 | - public function getSppLevel(PlayerVersion $version):?string; |
|
24 | - public function getContextForRoll(array $roll):?array; |
|
25 | - public function getAvailableSkills(?PlayerVersion $version, array $context = null):?ArrayCollection; |
|
23 | + public function getSppLevel(PlayerVersion $version): ?string; |
|
24 | + public function getContextForRoll(array $roll): ?array; |
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25 | + public function getAvailableSkills(?PlayerVersion $version, array $context = null): ?ArrayCollection; |
|
26 | 26 | } |